Commit Graph

192 Commits (a283eda320ea1a4df5e6370528eb1b2ec64e466c)

Author SHA1 Message Date
FernandoS27 c7c518e280 shader: Implement TLD4 and TLD4_B 4 years ago
ameerj 32c5483beb shader: Implement SHFL 4 years ago
ReinUsesLisp 49e87ea8ab shader: Track first bindless argument instead of the instruction itself 4 years ago
FernandoS27 8cb9443cb9 shader: Fix F2I 4 years ago
ameerj 3d07cef009 shader: Implement VOTE 4 years ago
ReinUsesLisp 2be5c7eff4 shader: Fold interpolation multiplications 4 years ago
ameerj e4e1cc11b8 shader: Implement DMNMX, DSET, DSETP 4 years ago
FernandoS27 a62f04efab shader: Implement F2F 4 years ago
ReinUsesLisp 8b3b9c3371 shader: Add missing fp64 usage flags 4 years ago
ReinUsesLisp a77e764726 shader: Add support for fp16 comparisons and misc fixes 4 years ago
FernandoS27 27fb97377e shader: Fix floating point comparison for FP16 4 years ago
ReinUsesLisp 76c8a962ac spirv: Implement VertexId and InstanceId, refactor code 4 years ago
ReinUsesLisp f91859efd2 shader: Implement I2F 4 years ago
ReinUsesLisp 260743f371 shader: Add partial rasterizer integration 4 years ago
ReinUsesLisp 32b6c63485 shader: Reorder phi nodes when redefined as undefined opcodes 4 years ago
ReinUsesLisp 71f96fa636 shader: Implement CAL inlining function calls 4 years ago
ameerj ba8c1d2eb4 shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
4 years ago
ReinUsesLisp 3a63fa0477 shader: Partial implementation of LDC 4 years ago
ReinUsesLisp ab46371247 shader: Initial support for textures and TEX 4 years ago
ReinUsesLisp 4006929c98 shader: Implement HADD2 4 years ago
ameerj 8810c88b7e shader: Implement SEL 4 years ago
ReinUsesLisp 3bc857f2f3 shader: Avoid infinite recursion when tracking global memory 4 years ago
ReinUsesLisp e44752ddc8 shader: FMUL, select, RRO, and MUFU fixes 4 years ago
ReinUsesLisp e2bc05b17d shader: Add denorm flush support 4 years ago
ReinUsesLisp 6db69990da spirv: Add lower fp16 to fp32 pass 4 years ago
ReinUsesLisp 58914796c0 shader: Add XMAD multiplication folding optimization 4 years ago
ReinUsesLisp b5d7279d87 spirv: Initial bindings support 4 years ago
ReinUsesLisp 1c0b8bca5e shader: Fix tracking 4 years ago
ReinUsesLisp 1b0cf2309c shader: Add support for forward declarations 4 years ago
ReinUsesLisp cbfb7d182a shader: Support SSA loops on IR 4 years ago
ReinUsesLisp 8af9297f09 shader: Misc fixes 4 years ago
ReinUsesLisp 9170200a11 shader: Initial implementation of an AST 4 years ago
ReinUsesLisp 2930dccecc spirv: Initial SPIR-V support 4 years ago
ReinUsesLisp 6dafb08f52 shader: Better constant folding 4 years ago
ReinUsesLisp da8096e6e3 shader: Properly store phi on Inst 4 years ago
ReinUsesLisp 16cb00c521 shader: Add pools and rename files 4 years ago
ReinUsesLisp be94ee88d2 shader: Make typed IR 4 years ago
ReinUsesLisp dc04a50ac2 shader: Remove illegal character in SSA pass 4 years ago
ReinUsesLisp e81739493a shader: Constant propagation and global memory to storage buffer 4 years ago
ReinUsesLisp d24a16045f shader: Initial instruction support 4 years ago
ReinUsesLisp 6c4cc0cd06 shader: SSA and dominance 4 years ago
ReinUsesLisp 2d48a7b4d0 shader: Initial recompiler work 4 years ago