mirror of https://github.com/yuzu-mirror/yuzu
spirv: Initial SPIR-V support
parent
6dafb08f52
commit
2930dccecc
@ -1 +1 @@
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Subproject commit eefca56afd49379bdebc97ded8b480839f930881
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Subproject commit 1f7b70730d610cfbd5099ab93dd38ec8a78e7e35
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <numeric>
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#include <type_traits>
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/function.h"
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#include "shader_recompiler/frontend/ir/microinstruction.h"
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#include "shader_recompiler/frontend/ir/program.h"
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namespace Shader::Backend::SPIRV {
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EmitContext::EmitContext(IR::Program& program) {
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AddCapability(spv::Capability::Shader);
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AddCapability(spv::Capability::Float16);
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AddCapability(spv::Capability::Float64);
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void_id = TypeVoid();
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u1 = Name(TypeBool(), "u1");
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f32.Define(*this, TypeFloat(32), "f32");
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u32.Define(*this, TypeInt(32, false), "u32");
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f16.Define(*this, TypeFloat(16), "f16");
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f64.Define(*this, TypeFloat(64), "f64");
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for (const IR::Function& function : program.functions) {
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for (IR::Block* const block : function.blocks) {
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block_label_map.emplace_back(block, OpLabel());
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}
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}
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std::ranges::sort(block_label_map, {}, &std::pair<IR::Block*, Id>::first);
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}
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EmitContext::~EmitContext() = default;
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EmitSPIRV::EmitSPIRV(IR::Program& program) {
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EmitContext ctx{program};
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const Id void_function{ctx.TypeFunction(ctx.void_id)};
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// FIXME: Forward declare functions (needs sirit support)
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Id func{};
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for (IR::Function& function : program.functions) {
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func = ctx.OpFunction(ctx.void_id, spv::FunctionControlMask::MaskNone, void_function);
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for (IR::Block* const block : function.blocks) {
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ctx.AddLabel(ctx.BlockLabel(block));
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for (IR::Inst& inst : block->Instructions()) {
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EmitInst(ctx, &inst);
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}
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}
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ctx.OpFunctionEnd();
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}
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ctx.AddEntryPoint(spv::ExecutionModel::GLCompute, func, "main");
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std::vector<u32> result{ctx.Assemble()};
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std::FILE* file{std::fopen("shader.spv", "wb")};
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std::fwrite(result.data(), sizeof(u32), result.size(), file);
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std::fclose(file);
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std::system("spirv-dis shader.spv");
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std::system("spirv-val shader.spv");
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}
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template <auto method>
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static void Invoke(EmitSPIRV& emit, EmitContext& ctx, IR::Inst* inst) {
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using M = decltype(method);
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using std::is_invocable_r_v;
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if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&>) {
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ctx.Define(inst, (emit.*method)(ctx));
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id>) {
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ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0))));
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id, Id>) {
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ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1))));
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id, Id, Id>) {
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ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1)),
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ctx.Def(inst->Arg(2))));
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, IR::Inst*, Id, Id>) {
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ctx.Define(inst, (emit.*method)(ctx, inst, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1))));
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, IR::Inst*, Id, Id, Id>) {
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ctx.Define(inst, (emit.*method)(ctx, inst, ctx.Def(inst->Arg(0)), ctx.Def(inst->Arg(1)),
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ctx.Def(inst->Arg(2))));
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, Id, u32>) {
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ctx.Define(inst, (emit.*method)(ctx, ctx.Def(inst->Arg(0)), inst->Arg(1).U32()));
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, const IR::Value&>) {
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ctx.Define(inst, (emit.*method)(ctx, inst->Arg(0)));
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} else if constexpr (is_invocable_r_v<Id, M, EmitSPIRV&, EmitContext&, const IR::Value&,
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const IR::Value&>) {
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ctx.Define(inst, (emit.*method)(ctx, inst->Arg(0), inst->Arg(1)));
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} else if constexpr (is_invocable_r_v<void, M, EmitSPIRV&, EmitContext&, IR::Inst*>) {
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(emit.*method)(ctx, inst);
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} else if constexpr (is_invocable_r_v<void, M, EmitSPIRV&, EmitContext&>) {
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(emit.*method)(ctx);
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} else {
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static_assert(false, "Bad format");
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}
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}
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void EmitSPIRV::EmitInst(EmitContext& ctx, IR::Inst* inst) {
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switch (inst->Opcode()) {
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#define OPCODE(name, result_type, ...) \
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case IR::Opcode::name: \
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return Invoke<&EmitSPIRV::Emit##name>(*this, ctx, inst);
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#include "shader_recompiler/frontend/ir/opcodes.inc"
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#undef OPCODE
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}
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throw LogicError("Invalid opcode {}", inst->Opcode());
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}
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void EmitSPIRV::EmitPhi(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitVoid(EmitContext&) {}
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void EmitSPIRV::EmitIdentity(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitGetZeroFromOp(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitSPIRV::EmitGetSignFromOp(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitSPIRV::EmitGetCarryFromOp(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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void EmitSPIRV::EmitGetOverflowFromOp(EmitContext&) {
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throw LogicError("Unreachable instruction");
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}
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} // namespace Shader::Backend::SPIRV
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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namespace Shader::Backend::SPIRV {
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void EmitSPIRV::EmitBitCastU16F16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitSPIRV::EmitBitCastU32F32(EmitContext& ctx, Id value) {
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return ctx.OpBitcast(ctx.u32[1], value);
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}
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void EmitSPIRV::EmitBitCastU64F64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitBitCastF16U16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitSPIRV::EmitBitCastF32U32(EmitContext& ctx, Id value) {
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return ctx.OpBitcast(ctx.f32[1], value);
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}
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void EmitSPIRV::EmitBitCastF64U64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitPackUint2x32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitUnpackUint2x32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitPackFloat2x16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitUnpackFloat2x16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitPackDouble2x32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitUnpackDouble2x32(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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} // namespace Shader::Backend::SPIRV
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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namespace Shader::Backend::SPIRV {
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void EmitSPIRV::EmitCompositeConstructU32x2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeConstructU32x3(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeConstructU32x4(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeExtractU32x2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitSPIRV::EmitCompositeExtractU32x3(EmitContext& ctx, Id vector, u32 index) {
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return ctx.OpCompositeExtract(ctx.u32[1], vector, index);
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}
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void EmitSPIRV::EmitCompositeExtractU32x4(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeConstructF16x2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeConstructF16x3(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeConstructF16x4(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeExtractF16x2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeExtractF16x3(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeExtractF16x4(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeConstructF32x2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeConstructF32x3(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeConstructF32x4(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeExtractF32x2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeExtractF32x3(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeExtractF32x4(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeConstructF64x2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeConstructF64x3(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeConstructF64x4(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeExtractF64x2(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeExtractF64x3(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitCompositeExtractF64x4(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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} // namespace Shader::Backend::SPIRV
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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namespace Shader::Backend::SPIRV {
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void EmitSPIRV::EmitGetRegister(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitSetRegister(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitGetPred(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitSetPred(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitSPIRV::EmitGetCbuf(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
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if (!binding.IsImmediate()) {
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throw NotImplementedException("Constant buffer indexing");
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}
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if (!offset.IsImmediate()) {
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throw NotImplementedException("Variable constant buffer offset");
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}
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return ctx.Name(ctx.OpUndef(ctx.u32[1]), "unimplemented_cbuf");
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}
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void EmitSPIRV::EmitGetAttribute(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitSetAttribute(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitGetAttributeIndexed(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitSetAttributeIndexed(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitGetZFlag(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitGetSFlag(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitGetCFlag(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitGetOFlag(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitSetZFlag(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitSetSFlag(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitSetCFlag(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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void EmitSPIRV::EmitSetOFlag(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitSPIRV::EmitWorkgroupId(EmitContext& ctx) {
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if (ctx.workgroup_id.value == 0) {
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ctx.workgroup_id = ctx.AddGlobalVariable(
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ctx.TypePointer(spv::StorageClass::Input, ctx.u32[3]), spv::StorageClass::Input);
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ctx.Decorate(ctx.workgroup_id, spv::Decoration::BuiltIn, spv::BuiltIn::WorkgroupId);
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}
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return ctx.OpLoad(ctx.u32[3], ctx.workgroup_id);
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}
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Id EmitSPIRV::EmitLocalInvocationId(EmitContext& ctx) {
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if (ctx.local_invocation_id.value == 0) {
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ctx.local_invocation_id = ctx.AddGlobalVariable(
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ctx.TypePointer(spv::StorageClass::Input, ctx.u32[3]), spv::StorageClass::Input);
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ctx.Decorate(ctx.local_invocation_id, spv::Decoration::BuiltIn,
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spv::BuiltIn::LocalInvocationId);
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}
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return ctx.OpLoad(ctx.u32[3], ctx.local_invocation_id);
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}
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} // namespace Shader::Backend::SPIRV
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "shader_recompiler/backend/spirv/emit_spirv.h"
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namespace Shader::Backend::SPIRV {
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void EmitSPIRV::EmitBranch(EmitContext& ctx, IR::Inst* inst) {
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ctx.OpBranch(ctx.BlockLabel(inst->Arg(0).Label()));
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}
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void EmitSPIRV::EmitBranchConditional(EmitContext& ctx, IR::Inst* inst) {
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ctx.OpBranchConditional(ctx.Def(inst->Arg(0)), ctx.BlockLabel(inst->Arg(1).Label()),
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ctx.BlockLabel(inst->Arg(2).Label()));
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}
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void EmitSPIRV::EmitExit(EmitContext& ctx) {
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ctx.OpReturn();
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}
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void EmitSPIRV::EmitReturn(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitUnreachable(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
@ -0,0 +1,220 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
||||
#include "shader_recompiler/frontend/ir/modifiers.h"
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
namespace {
|
||||
Id Decorate(EmitContext& ctx, IR::Inst* inst, Id op) {
|
||||
const auto flags{inst->Flags<IR::FpControl>()};
|
||||
if (flags.no_contraction) {
|
||||
ctx.Decorate(op, spv::Decoration::NoContraction);
|
||||
}
|
||||
switch (flags.rounding) {
|
||||
case IR::FpRounding::RN:
|
||||
break;
|
||||
case IR::FpRounding::RM:
|
||||
ctx.Decorate(op, spv::Decoration::FPRoundingMode, spv::FPRoundingMode::RTN);
|
||||
break;
|
||||
case IR::FpRounding::RP:
|
||||
ctx.Decorate(op, spv::Decoration::FPRoundingMode, spv::FPRoundingMode::RTP);
|
||||
break;
|
||||
case IR::FpRounding::RZ:
|
||||
ctx.Decorate(op, spv::Decoration::FPRoundingMode, spv::FPRoundingMode::RTZ);
|
||||
break;
|
||||
}
|
||||
if (flags.fmz_mode != IR::FmzMode::FTZ) {
|
||||
throw NotImplementedException("Denorm management not implemented");
|
||||
}
|
||||
return op;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
void EmitSPIRV::EmitFPAbs16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPAbs32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPAbs64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitFPAdd16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
|
||||
return Decorate(ctx, inst, ctx.OpFAdd(ctx.f16[1], a, b));
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitFPAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
|
||||
return Decorate(ctx, inst, ctx.OpFAdd(ctx.f32[1], a, b));
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitFPAdd64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
|
||||
return Decorate(ctx, inst, ctx.OpFAdd(ctx.f64[1], a, b));
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitFPFma16(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
|
||||
return Decorate(ctx, inst, ctx.OpFma(ctx.f16[1], a, b, c));
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitFPFma32(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
|
||||
return Decorate(ctx, inst, ctx.OpFma(ctx.f32[1], a, b, c));
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitFPFma64(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
|
||||
return Decorate(ctx, inst, ctx.OpFma(ctx.f64[1], a, b, c));
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPMax32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPMax64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPMin32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPMin64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitFPMul16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
|
||||
return Decorate(ctx, inst, ctx.OpFMul(ctx.f16[1], a, b));
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitFPMul32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
|
||||
return Decorate(ctx, inst, ctx.OpFMul(ctx.f32[1], a, b));
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitFPMul64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
|
||||
return Decorate(ctx, inst, ctx.OpFMul(ctx.f64[1], a, b));
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPNeg16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPNeg32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPNeg64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPRecip32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPRecip64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPRecipSqrt32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPRecipSqrt64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPSqrt(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPSin(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPSinNotReduced(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPExp2(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPExp2NotReduced(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPCos(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPCosNotReduced(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPLog2(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPSaturate16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPSaturate32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPSaturate64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPRoundEven16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPRoundEven32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPRoundEven64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPFloor16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPFloor32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPFloor64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPCeil16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPCeil32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPCeil64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPTrunc16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPTrunc32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitFPTrunc64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
@ -0,0 +1,132 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
|
||||
Id EmitSPIRV::EmitIAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
|
||||
if (inst->HasAssociatedPseudoOperation()) {
|
||||
throw NotImplementedException("Pseudo-operations on IAdd32");
|
||||
}
|
||||
return ctx.OpIAdd(ctx.u32[1], a, b);
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitIAdd64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitISub32(EmitContext& ctx, Id a, Id b) {
|
||||
return ctx.OpISub(ctx.u32[1], a, b);
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitISub64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitIMul32(EmitContext& ctx, Id a, Id b) {
|
||||
return ctx.OpIMul(ctx.u32[1], a, b);
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitINeg32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitIAbs32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitShiftLeftLogical32(EmitContext& ctx, Id base, Id shift) {
|
||||
return ctx.OpShiftLeftLogical(ctx.u32[1], base, shift);
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitShiftRightLogical32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitShiftRightArithmetic32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitBitwiseAnd32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitBitwiseOr32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitBitwiseXor32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitBitFieldInsert(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitBitFieldSExtract(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitBitFieldUExtract(EmitContext& ctx, Id base, Id offset, Id count) {
|
||||
return ctx.OpBitFieldUExtract(ctx.u32[1], base, offset, count);
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitSLessThan(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitULessThan(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitIEqual(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitSLessThanEqual(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitULessThanEqual(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitSGreaterThan(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitUGreaterThan(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitINotEqual(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitSGreaterThanEqual(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitUGreaterThanEqual(EmitContext& ctx, Id lhs, Id rhs) {
|
||||
return ctx.OpUGreaterThanEqual(ctx.u1, lhs, rhs);
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLogicalOr(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLogicalAnd(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLogicalXor(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLogicalNot(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
@ -0,0 +1,89 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
|
||||
void EmitSPIRV::EmitConvertS16F16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertS16F32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertS16F64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertS32F16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertS32F32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertS32F64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertS64F16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertS64F32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertS64F64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertU16F16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertU16F32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertU16F64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertU32F16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertU32F32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertU32F64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertU64F16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertU64F32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertU64F64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertU64U32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitConvertU32U64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
@ -0,0 +1,125 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
|
||||
void EmitSPIRV::EmitLoadGlobalU8(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadGlobalS8(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadGlobalU16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadGlobalS16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadGlobal32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadGlobal64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadGlobal128(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteGlobalU8(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteGlobalS8(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteGlobalU16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteGlobalS16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteGlobal32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteGlobal64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteGlobal128(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadStorageU8(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadStorageS8(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadStorageU16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadStorageS16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
Id EmitSPIRV::EmitLoadStorage32(EmitContext& ctx, const IR::Value& binding,
|
||||
[[maybe_unused]] const IR::Value& offset) {
|
||||
if (!binding.IsImmediate()) {
|
||||
throw NotImplementedException("Storage buffer indexing");
|
||||
}
|
||||
return ctx.Name(ctx.OpUndef(ctx.u32[1]), "unimplemented_sbuf");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadStorage64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitLoadStorage128(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteStorageU8(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteStorageS8(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteStorageU16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteStorageS16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteStorage32(EmitContext& ctx) {
|
||||
ctx.Name(ctx.OpUndef(ctx.u32[1]), "unimplemented_sbuf_store");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteStorage64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitWriteStorage128(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
@ -0,0 +1,25 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
|
||||
void EmitSPIRV::EmitSelect8(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitSelect16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitSelect32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitSelect64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
@ -0,0 +1,29 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/spirv/emit_spirv.h"
|
||||
|
||||
namespace Shader::Backend::SPIRV {
|
||||
|
||||
void EmitSPIRV::EmitUndef1(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitUndef8(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitUndef16(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitUndef32(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
void EmitSPIRV::EmitUndef64(EmitContext&) {
|
||||
throw NotImplementedException("SPIR-V Instruction");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::SPIRV
|
File diff suppressed because it is too large
Load Diff
@ -1,99 +0,0 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/shader_type.h"
|
||||
#include "video_core/shader/registry.h"
|
||||
#include "video_core/shader/shader_ir.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
using UniformTexelEntry = VideoCommon::Shader::SamplerEntry;
|
||||
using SamplerEntry = VideoCommon::Shader::SamplerEntry;
|
||||
using StorageTexelEntry = VideoCommon::Shader::ImageEntry;
|
||||
using ImageEntry = VideoCommon::Shader::ImageEntry;
|
||||
|
||||
constexpr u32 DESCRIPTOR_SET = 0;
|
||||
|
||||
class ConstBufferEntry : public VideoCommon::Shader::ConstBuffer {
|
||||
public:
|
||||
explicit constexpr ConstBufferEntry(const ConstBuffer& entry_, u32 index_)
|
||||
: ConstBuffer{entry_}, index{index_} {}
|
||||
|
||||
constexpr u32 GetIndex() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
private:
|
||||
u32 index{};
|
||||
};
|
||||
|
||||
struct GlobalBufferEntry {
|
||||
u32 cbuf_index{};
|
||||
u32 cbuf_offset{};
|
||||
bool is_written{};
|
||||
};
|
||||
|
||||
struct ShaderEntries {
|
||||
u32 NumBindings() const {
|
||||
return static_cast<u32>(const_buffers.size() + global_buffers.size() +
|
||||
uniform_texels.size() + samplers.size() + storage_texels.size() +
|
||||
images.size());
|
||||
}
|
||||
|
||||
std::vector<ConstBufferEntry> const_buffers;
|
||||
std::vector<GlobalBufferEntry> global_buffers;
|
||||
std::vector<UniformTexelEntry> uniform_texels;
|
||||
std::vector<SamplerEntry> samplers;
|
||||
std::vector<StorageTexelEntry> storage_texels;
|
||||
std::vector<ImageEntry> images;
|
||||
std::set<u32> attributes;
|
||||
std::array<bool, Maxwell::NumClipDistances> clip_distances{};
|
||||
std::size_t shader_length{};
|
||||
u32 enabled_uniform_buffers{};
|
||||
bool uses_warps{};
|
||||
};
|
||||
|
||||
struct Specialization final {
|
||||
u32 base_binding{};
|
||||
|
||||
// Compute specific
|
||||
std::array<u32, 3> workgroup_size{};
|
||||
u32 shared_memory_size{};
|
||||
|
||||
// Graphics specific
|
||||
std::optional<float> point_size;
|
||||
std::bitset<Maxwell::NumVertexAttributes> enabled_attributes;
|
||||
std::array<Maxwell::VertexAttribute::Type, Maxwell::NumVertexAttributes> attribute_types{};
|
||||
bool ndc_minus_one_to_one{};
|
||||
bool early_fragment_tests{};
|
||||
float alpha_test_ref{};
|
||||
Maxwell::ComparisonOp alpha_test_func{};
|
||||
};
|
||||
// Old gcc versions don't consider this trivially copyable.
|
||||
// static_assert(std::is_trivially_copyable_v<Specialization>);
|
||||
|
||||
struct SPIRVShader {
|
||||
std::vector<u32> code;
|
||||
ShaderEntries entries;
|
||||
};
|
||||
|
||||
ShaderEntries GenerateShaderEntries(const VideoCommon::Shader::ShaderIR& ir);
|
||||
|
||||
std::vector<u32> Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
|
||||
Tegra::Engines::ShaderType stage,
|
||||
const VideoCommon::Shader::Registry& registry,
|
||||
const Specialization& specialization);
|
||||
|
||||
} // namespace Vulkan
|
Loading…
Reference in New Issue