Commit Graph

9906 Commits (master)
 

Author SHA1 Message Date
Davide Pesavento 168b80dd49 Qt: Add tooltips to game list 12 hours ago
Davide Pesavento df65879d06 GPU: Fix typo 12 hours ago
Stenzek 300d158320
FullscreenUI: Fix clock position in pause menu 20 hours ago
Stenzek 5bfe5cf121
dep/imgui: Remap non-breaking space to space
MacOS likes to use them for formatting.
20 hours ago
Stenzek 351f67a227
CMake: Use -g1 for Release builds 21 hours ago
Davide Pesavento 70d6a2d1af Achievements: Revert back to long date format for unlock/submit time 21 hours ago
Davide Pesavento 71591e8219 Qt: Use localized date/time formatting in a few more places 21 hours ago
Stenzek 0de3ffab0c
Data: Update SDL game controller database 1 day ago
Stenzek 36718c6e99
CMake: Force debug symbols on Linux
Fixes crash backtraces.
1 day ago
Stenzek 634fac4410
CrashHandler: Fix recursive backtrace on Linux 1 day ago
Stenzek 2b18df0910
MediaCapture: Don't crash if video codec supports 0 formats 1 day ago
Stenzek 44237146ef
FullscreenUI: Fix remaining fixed date/time formatting locations 1 day ago
Stenzek 29e92705c4
FullscreenUI: Add option to hide grid view labels
Also handle titles that span multiple lines.
1 day ago
Stenzek 96c224497b
Qt: Use selected language locale for formatting
But check the prefix against the system locale, so that e.g. en can use
the system country.
1 day ago
Stenzek c82351a14a
Qt: Implement 'System Language' language option 1 day ago
Stenzek 7f5f90338f
Qt: Use application locale in most places 1 day ago
Stenzek ef320c62a3
Qt: Cache app locale object 1 day ago
Stenzek f91ee34fa4
Qt: Merge qttranslations.cpp with qthost.cpp
No need to keep it separate anymore since we're not precalculating glyph
ranges.
1 day ago
Stenzek 9b353f841e
Misc: Use host locale formatting for dates
Fixes achievement unlocks and lasted played times being shown in US
format.
1 day ago
Stenzek 1c8699b8a0
Host: Add FormatNumber()
Formats the argument according to the system locale, instead of C.
1 day ago
Stenzek e82218f823
Qt: Fix changing language while game running 1 day ago
Stenzek 47fe487c2e
README: Add migration instructions for Flatpak->AppImage 2 days ago
Stenzek 83d521f3d8
CMake: Drop Flatpak workarounds
No longer needed since it is using self-contained.
2 days ago
Stenzek 6c4300c6c7
CI/Flatpak: Simplify deps build
I'll probably drop it in the future since there was only one or two
people who indicated that they're using it. But at least now I don't
have another file I need to keep up to date.

So consider the Flatpak package as deprecated.
2 days ago
Stenzek 3426bcdc71
Deps: Update for July 2025
SDL3 3.2.18
harfbuzz 11.3.2
libjpeg-turbo 3.1.1
libpng 1.6.50
libwebp 1.6.0
libzip 1.11.4
2 days ago
Stenzek ad4a909aa4
FullscreenUI: Fix incorrect parent directory button 2 days ago
Stenzek 37efd34a99
Qt: Drop renderer option from setup wizard
No need when automatic renderer exists.
2 days ago
Davide Pesavento d63ae9715f GameDB: Add missing controllers and metadata for The Legend of Dragoon 2 days ago
Davide Pesavento 6e63ceb5a2 GameDB: Add missing metadata for Koudelka
And fix the EU and NA release dates
2 days ago
Víctor "IlDucci d28c0a00b4
Spanish (Spain) update 2025-07-25 (#3490)
- New strings have been translated.
- Corrected a typo in the "seconds" counter.
- Other minor changes.
2 days ago
Stenzek d0e00178c3
Qt: Fix fullscreen action enabled on startup 3 days ago
Stenzek a660c13625
System: Always adjust video size for capture
Fixes auto resolution size with non-multiple-of-4 window sizes.
3 days ago
Stenzek 22fb032f91
GPUThread: Fix very rare or impossible FIFO corruption
If the buffer wraps around once, and the GPU thread does not execute any
commands before the CPU thread reaches the end again, it could lose one
buffer's worth of commands.

Also don't keep incrementing the work count while this is happening.
Super unlikely unless a ton of data is being pushed through the FIFO.
4 days ago
Stenzek 13233cc82e
PostProcessing/GLSL: Fix compile error with interface blocks 4 days ago
Stenzek 0522b6ffb5
CDImagePPF: Ignore out-of-range sectors 4 days ago
Stenzek 830b812fc7
GameDB: Set max speedup cycles to 40000 for FF8 4 days ago
Stenzek fe51439c4b
GameDB: Set DisableCDROMSpeedupOnMDEC for a couple of games 5 days ago
Stenzek b6b1a5e33c
CDROM: Add option to disable speedup on MDEC/FMVs 5 days ago
Stenzek 4f1af2f6eb
Qt: Increase debugger column size 5 days ago
Stenzek 46cf8e68cd
SPU: Display reverb environment in debug window 5 days ago
Stenzek 932104c581
SPU: Fix VU meter display when scrolling 5 days ago
Nahuel Gaitan 56b5b337aa
PSFLoader: Fix recursive _lib loading (#3489) 6 days ago
Stenzek 46a071f3e7
Qt: Fix disabling of sprite texture filtering option 6 days ago
Stenzek 2e56f5d3ae
Qt: Fix another usage of QObject::disconnect() 6 days ago
Stenzek a5826ea6ae
Qt: Hide apply image patches in game settings
Doesn't makes sense, because game settings are applied after
identification.
6 days ago
Davide Pesavento a34aee68a7 Declare all namespace-scope constants as inline
This is the idiomatic way since C++17
6 days ago
Davide Pesavento 69da2df8e9 Make all single-argument constructors explicit 6 days ago
Davide Pesavento 9ab4e4d70c
Qt: Add game list button to toggle game icons (#3488) 7 days ago
Stenzek 51ce5351d7
CI: Pin AppImageTool version
If it breaks something, I kinda don't care. Not worth it for 2% of
users..
7 days ago
Stenzek cdd054702c
CPU: Log on break exception without PCDrv 1 week ago