Commit Graph

  • b273d5a20e
    Merge 7d72a9865c into a5e3f163a5 Anderson Cardoso 2025-07-15 14:10:05 -0300
  • 7d72a9865c
    Atualiazação Português do Brasil Anderson Cardoso 2025-07-15 14:09:48 -0300
  • 425c288bfe
    Merge ef1e14f8a2 into a5e3f163a5 Davide Pesavento 2025-07-14 01:50:32 -0400
  • ef1e14f8a2 Qt: Refactor GameListWidget tool buttons and corresponding menu actions Davide Pesavento 2025-07-14 00:10:11 -0400
  • c0426d106d
    Merge 5bf9b7145c into a5e3f163a5 BlueInterlude 2025-07-13 14:06:25 -0400
  • a5e3f163a5
    Misc: Make bitfield unions trivially copyable master preview wip2 Stenzek 2025-07-13 20:16:59 +1000
  • 8ca68a052a
    GPUDevice: Remove unused fields Stenzek 2025-07-13 19:50:32 +1000
  • 5c7a599cad
    Qt: Couple of consistency fixes Stenzek 2025-07-13 19:50:12 +1000
  • cd77ace12a
    FullscreenUI: Fix going back to root directory on Linux Stenzek 2025-07-13 20:16:49 +1000
  • 2dc25a07ac
    NeGconRumble: Remove unused fields Stenzek 2025-07-13 19:55:29 +1000
  • b93353647f
    Qt: Clear help text map on reload Stenzek 2025-07-13 17:32:54 +1000
  • 8ef97b9b46
    FullscreenUI: Sort unlocked achievements by unlock time Stenzek 2025-07-13 17:29:52 +1000
  • be867c815d
    FullscreenUI: Minor polish to achievements list Stenzek 2025-07-13 17:29:37 +1000
  • 43543ddedc
    FullscreenUI: Improve icons in file selector Stenzek 2025-07-13 16:54:54 +1000
  • 3bb67c785e
    D3DCommon: Load d3d12.dll dynamically Stenzek 2025-07-13 16:27:25 +1000
  • 4ead72747b
    D3DCommon: Load dxgi.lib dynamically Stenzek 2025-07-13 16:06:40 +1000
  • 0195b2886e
    D3DCommon: Load d3d11.dll dynamically Stenzek 2025-07-13 16:02:30 +1000
  • 3928eaff54
    D3DCommon: Load D3DCompiler dynamically Stenzek 2025-07-13 15:51:15 +1000
  • 5e2e39f642
    VulkanDevice: Use driver type enum for auto selection Stenzek 2025-07-13 15:40:53 +1000
  • 792b72b955
    Qt: Reenable WinPanel style for patches Stenzek 2025-07-13 15:33:20 +1000
  • 97a0f4669f
    ShaderGen: Fix use of reserved 'packed' keyword Stenzek 2025-07-13 15:26:22 +1000
  • 1cad6389aa
    AnalogController: Fix flipped log message Stenzek 2025-07-13 15:26:11 +1000
  • 7eb2b07e39 Qt: Don't draw a frame if there are no patches Davide Pesavento 2025-07-12 15:28:05 -0400
  • d0c3f7d5a2 Qt: Reduce layout margins in postprocessing settings Davide Pesavento 2025-07-12 00:55:06 -0400
  • 0e9f116a2e Qt: Turn `retroachievements.org` into a hyperlink Davide Pesavento 2025-07-11 15:36:03 -0400
  • 4af35a4ba6 Qt: Don't draw a frame if there are no patches Davide Pesavento 2025-07-12 15:28:05 -0400
  • 26f3e0b2fa Qt: Reduce layout margins in postprocessing settings Davide Pesavento 2025-07-12 00:55:06 -0400
  • 3c5f5bfe80 Qt: Turn `retroachievements.org` into a hyperlink Davide Pesavento 2025-07-11 15:36:03 -0400
  • 2fad6478b4
    CDImage: Include the WAV file's details when incompatible Stenzek 2025-07-11 21:25:06 +1000
  • 2308c5ddc6
    Qt: Check cache when getting game icon for window Stenzek 2025-07-10 21:33:24 +1000
  • 9e319ff495
    FullscreenUI: Avoid ID duplication in choice dialogs Stenzek 2025-07-10 20:39:12 +1000
  • 00623ebf8b
    FullscreenUI: Fix rounding on widget grab rects Stenzek 2025-07-10 20:36:53 +1000
  • f21ab0b70a
    GPUDevice: Fix ARM GPU detection Stenzek 2025-07-10 19:36:14 +1000
  • 13e4515118
    GPU: Send read command in SW if stats are enabled Stenzek 2025-07-10 19:30:34 +1000
  • 5d42bbc49f
    GameDB: Force software for X2 - No Relief Stenzek 2025-07-10 19:29:49 +1000
  • cd2d0503da
    System: Fix frame advance+runahead stepping 2 frames Stenzek 2025-07-10 12:43:23 +1000
  • e4e57c674d
    GPUDevice: Use driver type fields Stenzek 2025-07-09 22:17:42 +1000
  • ef26d5cb74
    GPUDevice: Backport driver type detection Stenzek 2025-07-09 22:12:49 +1000
  • 1e930c4063
    ShaderGen: Drop DRIVER_V3D and DRIVER_POWERVR macros Stenzek 2025-07-09 22:10:58 +1000
  • cc3bc120a4
    OpenGLContext: Prefer GLES over GL<3.2 Stenzek 2025-07-09 21:46:43 +1000
  • 63adf475d4
    VulkanDevice: Avoid defaulting to Vulkan for V3D driver Stenzek 2025-07-09 21:20:41 +1000
  • b9a9ea220e
    PostProcessing/FX: Don't try to compile for GL<3.2 Stenzek 2025-07-09 21:17:23 +1000
  • 80a689257c
    PostProcessing/GLSL: Support OpenGL 3.1 Stenzek 2025-07-09 21:16:43 +1000
  • 742cfcb12b
    ShaderGen: Emit location qualifiers for SPV without interface blocks Stenzek 2025-07-09 21:15:55 +1000
  • 2d29c63708
    ShaderGen: Emit fallback functions for GLSL < 4.0 Stenzek 2025-07-09 21:15:10 +1000
  • 601173b01e
    ShaderGen: Add UseGLSLInterfaceBlocks() Stenzek 2025-07-09 21:14:51 +1000
  • f273dcff18
    GameList: Fix possible bad optional unwrap in ApplyCustomAttributes() Stenzek 2025-07-09 20:04:52 +1000
  • 6f3a6d7934
    Qt: Remove unused includes Stenzek 2025-07-09 20:04:33 +1000
  • 1bf248b299 Qt: Swap order of read/seek speedup cycles in Advanced settings Davide Pesavento 2025-07-08 16:23:05 -0400
  • a012d496ea Qt: Fix resetting per-game CDROM speedup and SIO settings Davide Pesavento 2025-07-08 16:14:04 -0400
  • cacd174642 Qt: Rearrange log settings checkboxes Davide Pesavento 2025-07-08 16:12:11 -0400
  • 002cb942bb Qt: Fix initial UI state of log timestamps checkboxes Davide Pesavento 2025-07-08 16:00:35 -0400
  • 9648c59447 Qt: Swap order of read/seek speedup cycles in Advanced settings Davide Pesavento 2025-07-08 16:23:05 -0400
  • d8153b513f
    Removed analog controller from Tenchu 1 PugsyMAME 2025-07-09 00:32:34 +0100
  • fb129c476b Qt: Fix resetting per-game CDROM speedup and SIO settings Davide Pesavento 2025-07-08 16:14:04 -0400
  • b58edb0c2c Qt: Rearrange log settings checkboxes Davide Pesavento 2025-07-08 16:12:11 -0400
  • b3070f8b35 Qt: Fix initial UI state of log timestamps checkboxes Davide Pesavento 2025-07-08 16:00:35 -0400
  • d8a267162d
    Qt: Set default button in settings and ISO browser (#3475) Davide Pesavento 2025-07-07 08:14:58 -0400
  • 9ba3129b67
    Update the Simple-Chinese translation to latest. (#3474) zkdpower 2025-07-07 20:12:44 +0800
  • 041145d336
    GameDB: Increase max read speedup cycles for Dino Crisis 1 & 2 (#3473) Davide Pesavento 2025-07-07 08:12:29 -0400
  • 3f7e5ca1cb
    Qt: Always connect the open folder button (#3472) Davide Pesavento 2025-07-07 08:12:07 -0400
  • 70bc40484b Qt: Set default button in settings and ISO browser Davide Pesavento 2025-07-06 18:45:07 -0400
  • c1e7fbcfdf
    Update the Simple-Chinese translation to latest. zkdpower 2025-07-06 14:40:56 +0800
  • ee4efd955f GameDB: Increase max read speedup cycles for Dino Crisis 1 & 2 Davide Pesavento 2025-07-06 00:06:42 -0400
  • a5377cddb2 Qt: Always connect the open folder button Davide Pesavento 2025-07-05 01:38:25 -0400
  • fb7772871c
    GameDatabase: Use string_view for disc sets Stenzek 2025-07-05 14:06:13 +1000
  • 0a267ce158
    Common: Add more tests Stenzek 2025-07-05 14:05:52 +1000
  • 9b3a29fb5c
    GameDB: Increase max read speedup cycles for Castlevania - SotN (#3471) Davide Pesavento 2025-07-04 23:02:45 -0400
  • ffe05c853f
    Increase max read speedup cycles for `Breath of Fire IV` (#3470) Davide Pesavento 2025-07-04 23:02:32 -0400
  • b86cb56b39 GameDB: Increase max read speedup cycles for Castlevania - SotN Davide Pesavento 2025-07-04 17:56:02 -0400
  • d125f52242 GameDB: Drop seek speedup setting already at its default value Davide Pesavento 2025-07-04 15:03:51 -0400
  • c04636b01e GameDB: Increase max read speedup cycles for Breath of Fire IV Davide Pesavento 2025-07-04 15:03:05 -0400
  • 7dcdff35cb
    Qt: Include 'Refresh Progress' button in achievement settings Stenzek 2025-07-03 19:13:03 +1000
  • b08ca9430e
    GameDB: Disable read speedup in Spyro 2 & 3 (#3464) Davide Pesavento 2025-07-03 05:12:57 -0400
  • 3e61a12b0e GameDB: Consistently use title case in genre Davide Pesavento 2025-07-02 17:50:02 -0400
  • 66341a12d4 FullscreenUI: Swap file size and uncompressed size in game details Davide Pesavento 2025-07-02 17:27:51 -0400
  • 367e68db88 GameDB: Consistently use title case in genre Davide Pesavento 2025-07-02 17:50:02 -0400
  • 949bce7708 FullscreenUI: Swap file size and uncompressed size in game details Davide Pesavento 2025-07-02 17:27:51 -0400
  • d4cf7f248c
    FullscreenUI: Fix default displayed value for FF volume Stenzek 2025-07-02 20:46:50 +1000
  • d852149809
    FullscreenUI: Add icons to game list detail lines Stenzek 2025-07-02 20:44:48 +1000
  • 38022afa25
    FullscreenUI: Fix focus loss on F4 to switch view Stenzek 2025-07-02 20:01:09 +1000
  • 8484170ece
    Update the Simple-Chinese translation to latest. (#3468) zkdpower 2025-07-01 19:20:32 +0800
  • 5c841a2587
    Update the Simple-Chinese translation to latest. zkdpower 2025-07-01 17:49:23 +0800
  • c8087204c4
    FullscreenUI: Fix highlighted option with 'None' background Stenzek 2025-07-01 19:45:44 +1000
  • ca322449da
    FullscreenUI: Add 'Compact Mode' for game list Stenzek 2025-07-01 19:41:02 +1000
  • 0098c60ee8
    SIO: Add debugging option to redirect to TTY Stenzek 2025-07-01 19:00:15 +1000
  • d0f4f579e1
    FullscreenUI: Add missing log timestamp preferences Stenzek 2025-07-01 18:40:17 +1000
  • 2a6aa89efb
    FullscreenUI: Avoid more conflicts between emoji and PromptFont Stenzek 2025-07-01 18:38:17 +1000
  • 5b3e843b08
    Qt: Separate window and file log timestamp options Stenzek 2025-07-01 18:06:58 +1000
  • eb503c4029
    Qt: Fix 'Log To File' in Debug menu Stenzek 2025-07-01 17:57:49 +1000
  • f123677df4
    Log: Fix file log timestamps always enabled Stenzek 2025-07-01 17:57:38 +1000
  • 36518a8df5
    Bus: Use log colour abstraction for TTY Stenzek 2025-07-01 17:40:13 +1000
  • 9e045755a6
    FullscreenUI: Add missing std::move (#3467) Davide Pesavento 2025-06-29 21:49:55 -0400
  • b35beb6f24
    Qt: Update Korean translation by Hack茶ん Stenzek 2025-06-30 11:49:24 +1000
  • 8bce076cd6 FullscreenUI: Add missing std::move Davide Pesavento 2025-06-29 16:54:55 -0400
  • e4761823ad
    FullscreenUI: Fix fade on system reset/shutdown Stenzek 2025-06-30 00:42:42 +1000
  • 518e0194bc
    MediaCapture: Fix compiler warning Stenzek 2025-06-30 00:42:33 +1000
  • 0978e6ecee
    MediaCatpure: Ensure there are no gaps in sample time Stenzek 2025-06-29 16:32:49 +1000
  • a59b6357b3
    MediaCapture: Don't repeat frame rate calculations Stenzek 2025-06-29 16:25:11 +1000
  • ebf5c9d0c1
    MediaCapture: Fix HEVC encoding with Media Foundation Stenzek 2025-06-29 14:20:06 +1000