Commit Graph

  • 75aba0d1ed
    GPUThread: Fix core thread window info not updating on fullscreen master preview Stenzek 2026-01-20 18:07:22 +1000
  • 07f2fa8f59
    Achievements: Reload game when resetting after disc swap Stenzek 2026-01-20 16:38:40 +1000
  • 9a24913ab3
    FullscreenUI: Remove now-unused host file selector functions Stenzek 2026-01-20 15:59:32 +1000
  • c1ff163943
    Misc: Replace more 'reset' strings with 'restart' Stenzek 2026-01-20 00:27:13 +1000
  • ce5b358d25
    README: Update Mac installation instructions Stenzek 2026-01-19 23:37:10 +1000
  • fb474e8dd1
    Qt: Relabel 'Reset Game' as 'Restart Game' Stenzek 2026-01-19 22:57:00 +1000
  • f18aaee695
    Qt: Use QPlatformTheme for Cancel Stenzek 2026-01-19 22:50:59 +1000
  • 29692268b9
    Qt: Allow parenting updater to settings dialog Stenzek 2026-01-19 22:21:20 +1000
  • e851c665c9
    Common: Remove MemorySettingsInterface Stenzek 2026-01-19 21:28:26 +1000
  • 06897cd733
    Qt: Move windows data location from Documents to AppData Stenzek 2026-01-19 20:37:22 +1000
  • 322320f816
    FileSystem: Backport 3-arg Path::Combine() Stenzek 2026-01-19 18:29:00 +1000
  • a57851fb0c
    Qt: Fall back to QScreen if WindowInfo refresh rate query fails Stenzek 2026-01-19 15:38:27 +1000
  • ec22863e48
    CocoaTools: Add display link fallback for refresh rate query Stenzek 2026-01-19 15:38:10 +1000
  • 7f7d827397
    GPUPresenter: Avoid NaN sized target during loading Stenzek 2026-01-19 15:04:15 +1000
  • 4800a4e552
    PostProcessing: Avoid creating zero-sized intermediate targets Stenzek 2026-01-19 15:03:26 +1000
  • 962454bbf4
    Qt: Fix double invoking of mouse wheel/button events Stenzek 2026-01-19 14:51:55 +1000
  • 0c1f61f783
    FullscreenUI: Add option to swap gamepad confirm/cancel buttons Stenzek 2026-01-19 14:33:13 +1000
  • a44f202f42
    ImGuiManager: Remove another source of truth for window size Stenzek 2026-01-19 13:18:02 +1000
  • 808d1116e5
    GunCon: Don't read ImGuiManager state Stenzek 2026-01-19 12:58:11 +1000
  • 39634b3555
    FSUI: More consistent icons (#3686) Davide Pesavento 2026-01-19 00:05:36 -0500
  • 2063050185 FSUI: More consistent icons Davide Pesavento 2026-01-18 23:25:02 -0500
  • 525dba5c52
    GPUDevice: Use sorted array for storing shader cache entries Stenzek 2026-01-18 19:19:44 +1000
  • c4255112ce
    MediaCapture: Remove stream ID check in ProcessVideoEvents() Stenzek 2026-01-18 18:35:19 +1000
  • 0058441ae5
    Updated Swedish translation (#3685) Daniel Nylander 2026-01-18 09:36:48 +0100
  • ea853c0871
    Updated Swedish translation Daniel Nylander 2026-01-18 09:28:43 +0100
  • 9eb092cf1b
    Qt: Detect refresh rate change when screen changed Stenzek 2026-01-18 18:12:52 +1000
  • ff0ad1b176
    System: Rewrite present skipping Stenzek 2026-01-18 17:09:51 +1000
  • 4ec6ff7ebc
    InputManager: Remove second source of truth for window size Stenzek 2026-01-18 15:12:31 +1000
  • 7c0e4d37c6
    Qt: Forward mouse events through core thread Stenzek 2026-01-18 14:41:45 +1000
  • 71f46cf8c1
    GPUThread: Update core thread window size on core thread Stenzek 2026-01-18 13:40:35 +1000
  • abed81d53e
    GPUDevice: Use present instead of current time for skip logic Stenzek 2026-01-18 13:28:32 +1000
  • a7d29da8ef
    System: Clamp typical time to frame period on MacOS Stenzek 2026-01-18 13:27:30 +1000
  • e41ca32459
    AudioStream: Fix changing stretch mode without buffer change Stenzek 2026-01-18 13:24:08 +1000
  • c8abdccce4
    FullscreenUI: Remove content start sound effect latest dev Stenzek 2026-01-18 01:44:38 +1000
  • 4f37bc6e18
    dep/rcheevos: Update rcheevos to v12.2.1 Stenzek 2026-01-18 01:38:32 +1000
  • 53e7cf5e5b
    System: Disable screensaver inhibit on Gamescope Stenzek 2026-01-18 01:22:17 +1000
  • 2a8256673a
    GPUDevice: Use separate variables for last/next present time Stenzek 2026-01-17 23:07:01 +1000
  • 2c77eabe3a
    Qt: Use nested layouts in controller settings dialog Stenzek 2026-01-17 21:45:12 +1000
  • 9c9bd21c30
    Qt: Remove RemoveEmptyRowsAndColumns() helper Stenzek 2026-01-17 21:44:28 +1000
  • 8863c53813
    System: Fix inhibit state if option changed while paused Stenzek 2026-01-17 20:21:18 +1000
  • 70d286516e
    Qt: Fix auto updater half complete state on missing asset Stenzek 2026-01-17 19:33:32 +1000
  • 54692a842b
    Qt: Only override with real/fractional scale on Metal renderer Stenzek 2026-01-17 19:13:33 +1000
  • 171514327d
    Qt: Fix incorrect fractional window size in MacOS Stenzek 2026-01-17 19:11:26 +1000
  • ebb604e1c6
    Achievements: Use secondary colour for active subset Stenzek 2026-01-17 17:59:31 +1000
  • 3b57f437d4
    Achievements: Don't duplicate subset title in list view Stenzek 2026-01-17 17:37:23 +1000
  • 1c02bf01a7
    Achievements: Fix progress bar being too short Stenzek 2026-01-17 17:24:18 +1000
  • 2463a5fdb7
    Misc: Remove platform_misc.h completely Stenzek 2026-01-17 16:47:08 +1000
  • 9c07d9bf7c
    CocoaTools: Move util functions to common Stenzek 2026-01-17 16:41:09 +1000
  • 8135aefacf
    Qt: Move window corner rounding out of PlatformMisc Stenzek 2026-01-17 16:23:28 +1000
  • ffe7ca9f0a
    Host: Move screensaver inhibit to host Stenzek 2026-01-17 16:16:32 +1000
  • e2266cd617
    dep/rcheevos: Bumpt a4b9156 + #492 Stenzek 2026-01-17 14:38:10 +1000
  • 2c8647d348
    Achievements: Use rc_client_create_leaderboard_list() for hidden test Stenzek 2026-01-17 14:32:49 +1000
  • 3a0c4898ef
    GunCon: Add line/tick offset for position fine-tuning Stenzek 2026-01-17 14:14:07 +1000
  • 9882ef4251
    GPU: Fix ConvertDisplayCoordinatesToBeamTicksAndLines() with forced-progressive Stenzek 2026-01-17 12:50:42 +1000
  • 4c92dc1818
    Qt: Fix tab order in a couple of places Stenzek 2026-01-16 17:35:06 +1000
  • 6d61c54d50
    Qt: Adjust Darker Fusion highlight colour Stenzek 2026-01-16 17:34:58 +1000
  • ff889fc749
    Qt: Fix overlapping group boxes in controller global settings (#3683) Davide Pesavento 2026-01-16 02:23:44 -0500
  • a9bea9a4dd
    Atualização Português do Brasil (#3682) Anderson Cardoso 2026-01-16 04:22:22 -0300
  • 0edd6e6fe4 GameDB: PGXP CPU mode and max speedup cycles for `The Guardian of Darkness` Davide Pesavento 2026-01-15 20:45:15 -0500
  • 98596dd7df GameDB: Set PGXP tolerance for `Vagrant Story` Davide Pesavento 2026-01-15 20:42:02 -0500
  • e3a23992e3 Qt: Fix overlapping group boxes in controller global settings Davide Pesavento 2026-01-15 19:40:28 -0500
  • fb1b089b97 GameDB: PGXP CPU mode and max speedup cycles for `The Guardian of Darkness` Davide Pesavento 2026-01-15 20:45:15 -0500
  • 213667a5d1 GameDB: Set PGXP tolerance for `Vagrant Story` Davide Pesavento 2026-01-15 20:42:02 -0500
  • 1c83f118e2
    Atualização Português do Brasil Anderson Cardoso 2026-01-15 19:26:05 -0300
  • bd44e36f70
    Achievements: Use OSD messages for errors instead of notifications Stenzek 2026-01-16 01:55:09 +1000
  • 18768bcaba
    Achievements: Use note area in more notifications Stenzek 2026-01-16 01:17:40 +1000
  • d02df7cf4b
    Achievements: Don't use visibility for leaderboard paging Stenzek 2026-01-16 00:37:05 +1000
  • f372a92246
    Achievements: Add active leaderboard trackers to pause menu Stenzek 2026-01-15 23:12:51 +1000
  • 93a5663fc8
    Achievements: Make leaderboard notifications a little nicer Stenzek 2026-01-15 22:16:48 +1000
  • f222c5012a
    Achievements: Raise leaderboard fetch size to 15/50 Stenzek 2026-01-16 00:39:30 +1000
  • a108fcf2b2
    Hotkeys: Fix power off hotkey in achievements hardcore mode Stenzek 2026-01-15 23:32:09 +1000
  • 80993e9880
    FullscreenUI: Fix crash when hovering floating buttons Stenzek 2026-01-16 00:46:03 +1000
  • 56fc9afbcf
    InputManager: Default to using global sources in profiles/games Stenzek 2026-01-15 18:32:51 +1000
  • 0c29d4e1db
    Qt: Remove empty rows/columns in controller settings Stenzek 2026-01-15 20:04:04 +1000
  • 82947f0f65
    Qt: Don't double-create the controller settings widgets Stenzek 2026-01-15 20:01:27 +1000
  • 2db018bd88
    Qt: Convert text in analog/digital pad SVGs to paths Stenzek 2026-01-15 20:15:22 +1000
  • 8dc07e5282
    Qt: Use splitter in macro editor (#3680) Davide Pesavento 2026-01-15 01:58:49 -0500
  • 1ec280113f
    Qt: Fix incorrect row for compatibility comments Stenzek 2026-01-15 16:35:42 +1000
  • 0912783158
    System: Add taint for memory card time travelling Stenzek 2026-01-15 15:39:11 +1000
  • 3bff452022
    Qt: Add custom titles for disc sets Stenzek 2026-01-15 15:30:57 +1000
  • 09926a3769
    GPUDevice: Update last presented time after present Stenzek 2026-01-14 21:36:52 +1000
  • d02382da79
    GameList: Log image open errors on file scan failure Stenzek 2026-01-14 21:26:51 +1000
  • 0c84baf4da
    Qt: Use portal file picker on KDE/GNOME Stenzek 2026-01-14 22:02:59 +1000
  • 88d4613ffb Qt: Use splitter in macro editor Davide Pesavento 2026-01-12 17:04:33 -0500
  • 9cc8b0e19f
    InputManager: Apply 'Disable Background Input' to ImGui too Stenzek 2026-01-14 02:01:27 +1000
  • 2d8b7c85bf
    FullscreenUI: Halve menu animation time Stenzek 2026-01-14 01:22:26 +1000
  • e52b7dde8b
    InputManager: Add 'Disable Background Input' option Stenzek 2026-01-14 01:10:04 +1000
  • f901d716bc
    InputManager: Don't use relative mode in raw input without bindings Stenzek 2026-01-14 00:30:11 +1000
  • 991db9e49a
    InputManager: Remove default Pointer-0 device on raw input startup Stenzek 2026-01-14 00:29:12 +1000
  • 2cb7bace03
    InputManager: Fix raw input device disconnect events not triggering on disable Stenzek 2026-01-14 00:28:54 +1000
  • 8048c05b3e
    InputManager: Fix raw input not registering Stenzek 2026-01-14 00:28:31 +1000
  • f7083f9635
    Qt: Fix singular form in a few translatable strings (#3681) Davide Pesavento 2026-01-12 21:55:59 -0500
  • 671751f980
    Qt: Define Q_OBJECT for TextureReplacementSettingsDialog Stenzek 2026-01-13 12:54:57 +1000
  • 7ddaac311f Qt: Fix singular form in a few translatable strings Davide Pesavento 2026-01-12 21:30:32 -0500
  • 7d2377b98e
    GameDB: Max speedup cycles for Inuyasha and Monster, Inc. (#3679) bl@ck_m@ge 2026-01-12 13:48:36 +0300
  • f9bf0cb128
    Qt: Make 'Clear Settings' in Game Properties clear ini Stenzek 2026-01-12 20:47:30 +1000
  • 08131302cd
    FullscreenUI: Reorder settings pages to match Qt Stenzek 2026-01-12 20:43:42 +1000
  • a011b78d22
    FullscreenUI: Fix per-game post processing settings Stenzek 2026-01-12 20:43:35 +1000
  • 249f9d03f9
    InputManager: Avoid redundant core thread invocation Stenzek 2026-01-12 20:37:56 +1000
  • 896395b3ba
    FullscreenUI: Tweak message dialog widths Stenzek 2026-01-12 20:37:41 +1000