Commit Graph

  • d19311b38b
    Merge 857c9fe8c2 into 15fde6a51b KamFretoZ 2025-02-28 15:57:57 +0000
  • 857c9fe8c2 FSUI: Add Themes KamFretoZ 2025-02-28 16:18:38 +0700
  • 15fde6a51b
    CI: Add ARM64 AppImage builds master preview Stenzek 2025-03-01 01:33:42 +1000
  • ea8f3e5e58
    Scripts: Support generating both Qt and Mini AppImages Stenzek 2025-01-04 15:48:34 +1000
  • 89d9842c7e
    FullscreenUI: Fix popup title colours Stenzek 2025-03-01 01:11:26 +1000
  • b364bcd535
    CI: Test ARM AppImage workflow arm-build Stenzek 2025-01-04 18:05:44 +1000
  • 6c29886d35
    Scripts: Support generating both Qt and Mini AppImages Stenzek 2025-01-04 15:48:34 +1000
  • be970bcfe4
    Qt: Handle inverted+negated axes when mapping Stenzek 2025-02-28 18:06:43 +1000
  • ec7c83a58e
    Settings: Fix race toggling OSD messages Stenzek 2025-02-28 16:26:10 +1000
  • 6a86c80445
    CPU: Correct wording about cop2 and IRQs Stenzek 2025-02-28 16:21:59 +1000
  • 37fa0d135c
    Mini: Add duckstation-mini interface Stenzek 2025-01-04 15:33:48 +1000
  • df9f15eb68
    OpenGLDevice: Support SDL window type Stenzek 2025-01-04 15:12:11 +1000
  • ee1a3b904e
    VulkanDevice: Support SDL window type Stenzek 2025-01-04 15:11:38 +1000
  • 4bddd38d70
    WindowInfo: Add SDL window type Stenzek 2025-01-04 15:11:05 +1000
  • 0733e173b2
    FullscreenUI: Add BackgroundProgressCallback Stenzek 2025-01-04 15:12:45 +1000
  • 498e7aac56
    X11Tools: Load libxcb and friends dynamically Stenzek 2025-01-04 18:04:32 +1000
  • f7f17a077c
    Cheats: Add Enable8MBRAM option for patches Stenzek 2025-02-26 22:43:18 +1000
  • 0b167aad52
    Atualização Português do Brasil (#3379) Anderson Cardoso 2025-02-26 09:42:50 -0300
  • 08bbb4a981
    Updated Spanish (Latin America) translation (#3378) Renzo Pigliacampo 2025-02-26 09:42:42 -0300
  • 48616c5d3c
    Atualização Português do Brasil Anderson Cardoso 2025-02-25 17:04:58 -0300
  • fbbc4943f6
    FullscreenUI: Fix crash in game properties on non-scanned file Stenzek 2025-02-24 23:48:23 +1000
  • a82dfd728f Updated Spanish (Latin America) translation Renzo Pigliacampo 2025-02-23 15:06:09 -0300
  • eda32e0695
    Qt: Fix image key in overlay export Stenzek 2025-02-23 18:02:29 +1000
  • b764ed4682
    DDGoController: Fix incorrect translation context Stenzek 2025-02-23 18:02:18 +1000
  • 2011c5511c
    Update the Simple-Chinese translation to latest. (#3377) zkdpower 2025-02-23 16:02:52 +0800
  • 08687d6ad6
    Update the Simple-Chinese translation to latest. zkdpower 2025-02-23 12:37:10 +0800
  • 3ea26cc910
    GPU: Rewrite automatic resolution scaling latest dev Stenzek 2025-02-21 23:31:53 +1000
  • d812463649
    Qt: Ensure SIGCHLD is ignored properly Stenzek 2025-02-21 23:25:54 +1000
  • 5fea81c07d
    Qt: Show only HC achievement count if HC == SC Stenzek 2025-02-21 22:04:46 +1000
  • 91370ee5ac
    Achievements: Update both HC and SC counts on unlock/boot Stenzek 2025-02-21 21:49:56 +1000
  • fa3815d681
    Achievements: Fix progress database corruption Stenzek 2025-02-21 21:29:03 +1000
  • 90cb92bcc7
    CI: Ensure libz.so.1 is packaged in AppImage Stenzek 2025-02-21 23:54:53 +1000
  • f2715b39ec
    GameDB: Falcata - Astran Pardma no Monshou hash (#3376) JukePlz 2025-02-21 10:31:38 -0300
  • d5c83a80a3
    GameDB: Sorcerer's Maze (#3375) bl@ck_m@ge 2025-02-21 16:31:21 +0300
  • e26f7c7c80 GameDB: Falcata - Astran Pardma no Monshou hash JukePlz 2025-02-20 20:05:45 -0300
  • 04e36aee1c
    GameDB: compatibility fixes bl@ck_m@ge 2025-02-20 12:13:14 +0300
  • f96ab3afda
    Deps: Switch zlib to zlib-ng zlib-ng Stenzek 2025-02-16 16:05:30 +1000
  • d1b9473cd2
    Deps: Update cpuinfo Stenzek 2025-02-20 16:52:11 +1000
  • 373c83c357
    GameDB: PGXP-CPU for Twisted Metal 2 Stenzek 2025-02-20 13:47:23 +1000
  • 6a0c73b547
    Qt: Add AMOLED theme (#3374) KamFretoZ 2025-02-20 10:18:27 +0700
  • c08b116176 Qt: Add AMOLED theme KamFretoZ 2025-02-18 14:48:38 +0700
  • 78bd0fdf3e
    Qt: Always use ARGB32 for padded cover images Stenzek 2025-02-17 22:32:33 +1000
  • 31a5d8c481
    GameDB: Tama - Adventurous Ball in Giddy Labyrinth hash Stenzek 2025-02-14 23:33:50 +1000
  • 72ac4f94db
    CDROM: Increase delay for pause-when-paused Stenzek 2025-02-14 23:33:31 +1000
  • 6f25cf31a7
    CDROM: Add randomness to repeated seek times Stenzek 2025-02-17 21:33:50 +1000
  • 2f5c4d819e
    Common: Add xorshift-based PRNG class Stenzek 2025-02-17 21:33:37 +1000
  • b57049f1aa
    CI: Enable Wayland on AppImage/Flatpak builds Stenzek 2025-02-17 00:24:52 +1000
  • 128238251d
    CI: Enable Wayland on AppImage/Flatpak builds wip5 Stenzek 2025-02-16 22:42:05 +1000
  • 9a75af2fa9
    Qt: Explicitly set desktop file path on startup Stenzek 2025-02-16 22:37:47 +1000
  • 0c30acb285
    Qt: Work around QtWayland bugs Stenzek 2025-02-16 22:06:14 +1000
  • cb10c6fbf4
    Qt: Ensure build warning is themed Stenzek 2025-02-16 22:16:00 +1000
  • 4ce1b1afed
    GameDB: Set PGXPPreserveProjFP for Vagrant Story Stenzek 2025-02-16 19:03:03 +1000
  • 5bd1a492be
    GameDatabase: Turn PGXPPreserveProjFP into a boolean setting Stenzek 2025-02-16 18:47:53 +1000
  • e688e24eb9
    GTE: Use floating-point math for preserve-proj-fp Stenzek 2025-02-16 18:04:19 +1000
  • 9928d01ac4
    Common: Fix ARM64 build on clang-cl 19 Stenzek 2025-02-16 18:03:21 +1000
  • cba9d00019
    Qt: Further improve async cover loading Stenzek 2025-02-16 13:16:22 +1000
  • b45f9c39c7
    Atualização Português do Brasil (#3373) Anderson Cardoso 2025-02-16 00:18:22 -0300
  • f74b3bbbd4
    Atualização Português do Brasil Anderson Cardoso 2025-02-15 22:25:39 -0300
  • 1b3ca81efc
    Qt: Fix hotkey search placeholder localisation Stenzek 2025-02-15 23:01:53 +1000
  • 369f62318f
    Cheats: Only display codes for selected revision Stenzek 2025-02-15 22:45:11 +1000
  • 4562573711
    Update Russian translation (#3372) shikulja 2025-02-15 15:44:50 +0300
  • 0fd2e91035 . shikulja 2025-02-15 15:27:07 +0300
  • 253c8a36f7 Update Russian translation shikulja 2025-02-15 15:16:39 +0300
  • 2ef9614496 Update ts shikulja 2025-02-15 15:03:46 +0300
  • ce8b1f0996
    GPU: Small optimization to lanczos shader Stenzek 2025-02-15 17:43:59 +1000
  • 958fd0049c
    GPU/HW: Don't use shader for self-overlapping copies Stenzek 2025-02-15 17:20:28 +1000
  • 8772c336ec
    CPU: Don't stall until GTE completion on write Stenzek 2025-02-14 23:34:10 +1000
  • 7d80a74dc3
    GameDatabase: Remove now-unused traits Stenzek 2025-02-15 12:57:02 +1000
  • 2fcf115d0b
    GameDB: Drop LUT fastmem overrides Stenzek 2025-02-15 12:55:05 +1000
  • 2bfc408242
    Bus: Enable mmap fastmem on uppermost KSEG0 mirror Stenzek 2025-02-15 00:47:13 +1000
  • e9bfca8cca
    System: Add 'Fast Forward Memory Card Access' option Stenzek 2025-02-15 12:38:30 +1000
  • 13d58d8ed0
    Qt: Move fast boot/fast forward to console settings Stenzek 2025-02-15 12:32:21 +1000
  • f4aa5e1b98
    MemoryCard: Filename -> Path Stenzek 2025-02-15 11:35:46 +1000
  • 4649d63855
    Bus: Enable mmap fastmem on uppermost KSEG0 mirror wip2 Stenzek 2025-02-15 00:47:13 +1000
  • 7b4cf7fd57
    CPU: Don't stall until GTE completion on write Stenzek 2025-02-14 23:34:10 +1000
  • e36cf8246b
    GameDB: Tama - Adventurous Ball in Giddy Labyrinth hash Stenzek 2025-02-14 23:33:50 +1000
  • bde3d8be19
    CDROM: Increase delay for pause-when-paused Stenzek 2025-02-14 23:33:31 +1000
  • e0620fcd40
    System: Fix setting-altering game patch behaviour v0.1-8636 Stenzek 2025-02-14 23:50:32 +1000
  • bceadadcb4
    Image: Fix possible unaligned movaps Stenzek 2025-02-14 22:51:29 +1000
  • 6802f77cb9
    CrashHandler: More Wcast-function-type-mismatch fixes Stenzek 2025-02-14 22:06:44 +1000
  • af085d7e5a
    CI: Bump to LLVM/clang 19 Stenzek 2025-02-14 19:06:18 +1000
  • ced9ee4b0b
    Qt: Update glyph ranges Stenzek 2025-02-14 19:02:22 +1000
  • dc6d6b91d4
    PostProcessing: Fix abort on slow compile in big picture Stenzek 2025-02-14 18:59:39 +1000
  • 5060e72b96
    Qt: Fix missing vibration binding for NegConRumble Stenzek 2025-02-14 18:51:45 +1000
  • 5ae32d3c70
    System: Fix black screen when changing options while paused Stenzek 2025-02-14 18:45:42 +1000
  • 953bd0919b
    RegTest: Fix flipped images in OpenGL Stenzek 2025-02-14 18:29:47 +1000
  • b68d7c8adb
    Image: Vectorize RGBA8 conversion and add A1BGR5 Stenzek 2025-02-14 18:29:18 +1000
  • 9b2cf0abbd
    InputSource: Fix Wcast-function-type-mismatch Stenzek 2025-02-14 18:28:24 +1000
  • 5913de947f
    VulkanDevice: Fix incorrect texture format for A1BGR5 Stenzek 2025-02-14 18:28:02 +1000
  • 3a44c3a758
    GPU: Fix prerotated presenting with OpenGL Stenzek 2025-02-13 00:53:29 +1000
  • 995a34e0e3
    CMake: Correctly unset host page size if set via cache Stenzek 2025-02-12 22:20:39 +1000
  • f90fdf66c8
    Update the Simple-Chinese translation to latest. (#3371) zkdpower 2025-02-14 17:01:28 +0800
  • 9ba62d10c6
    Update the Simple-Chinese translation to latest. zkdpower 2025-02-14 01:09:52 +0800
  • 4bc5b09075
    Update the Simple-Chinese translation to latest. zkdpower 2025-02-14 00:58:55 +0800
  • 7bc18c8538
    DDGoController: Rewrite to support axis input Stenzek 2025-02-12 21:47:10 +1000
  • a25d5dcd2f
    CI: Apply SDL3 joystick patch Stenzek 2025-02-12 19:24:18 +1000
  • cd89f62935
    Atualização Português do Brasil (#3369) Anderson Cardoso 2025-02-12 06:22:13 -0300
  • cd9e6134b8
    Atualização Português do Brasil Anderson Cardoso 2025-02-11 09:42:38 -0300
  • ce616f1c5c
    Cheats: Reapply frame end codes immediately on reload Stenzek 2025-02-10 23:44:58 +1000
  • c137c562cd
    Qt: Fix incorrect recommended value Stenzek 2025-02-10 23:43:59 +1000