Commit Graph

9950 Commits (master)
 

Author SHA1 Message Date
Stenzek edd63dfd9c
Qt: Remove now-unused resize column helpers 14 hours ago
Stenzek 670027107e
Qt: Use header resize mode for disc windows 14 hours ago
Stenzek 93d6fc64da
Qt: Use header resize mode for memory card editor 14 hours ago
Stenzek c6c8039211
Qt: Use header resize mode for settings panels 14 hours ago
Stenzek bb7833168e
Qt: Use header resize mode for memory scanner 15 hours ago
Stenzek 73f326cd75
Qt: Use header resize mode for game list column widths
Simpler code, no need for workarounds in showEvent() either.
15 hours ago
Stenzek 76fdbb0b38
Qt: Add tooltips for more fields in game list 15 hours ago
Stenzek a080228ee5
Qt: Don't reset model for every scanned game
Make the UI a little more responsive.
15 hours ago
Davide Pesavento 2669b026d7 Qt: Remove obsolete comment
The logic was changed in 281119b812
15 hours ago
Davide Pesavento bc908aa4cc GameDB: Adjust crop area for Silent Hill 15 hours ago
Stenzek d2caabd04a
Qt: Fix exit on separate window close with FSUI active 5 days ago
Stenzek a2222d805b
Qt: Fix inability to exit with HC mode active 5 days ago
Stenzek 501380ec7c
Achievements: Split up overlay setting
Split into challenge indicator modes, leaderboard trackers, and progress
indicators.
5 days ago
Stenzek e98871ad47
Settings: Remove middle padding
Why did I do this...
5 days ago
Stenzek 5c682d2325
ImGuiOverlays: Frame time history is aligned 6 days ago
Stenzek 628e41f849
ImGuiManager: Don't render when skipping present
Fixes very slow scrolling in save state selector when fast forwarding,
and generally just giving a "true" DeltaTime is probably a good thing.
6 days ago
Stenzek fe11c658ee
ImGuiOverlays: Fix save state selector out-of-order drawing
Specifically the animated background appearing in front of the
thumbnails.
6 days ago
Stenzek be48e5c681
dep/imgui: Demo window should not enabled 6 days ago
Stenzek 143ae49f2c
AudioStream: Use larger target size only when intentionally running slow
Fixes buffer underruns at fast or slow speed settings.
6 days ago
Stenzek d3f04dcda9
AudioStream: SIMD averaging window calculation 6 days ago
Stenzek 9b4698d48c
AudioStream: Back off resets that don't pass threshold over time
That way a very occasional lag/overflow doesn't cascade into
unnecessary tempo adjustment.
6 days ago
Stenzek f464d42be5
AudioStream: Fix glitches when disabling fast-forwarding
Usually happened at high frame rates.
6 days ago
Stenzek 6c9d339855
PerformanceCounters: Align to 4 elements
And use minv()/maxv().
6 days ago
Stenzek b81dfa205c
GPU: Simplify screenshot size calculation
And don't miscalculate it for some games.
7 days ago
Stenzek 4644db00ea
GPU: Fix screenshot size in uncorrected mode 1 week ago
Stenzek a27fedae86
Qt: Various fixes to memory scanner UI
Reduce repetition in formatting.
Make formatting consistent between saving/loading watches.
Fix description display.
1 week ago
Stenzek 02a1ccbcdc
Qt: Persist memory scanner watch list across instances
i.e. save it to a file.
1 week ago
Stenzek 52d9f73f98
Misc: Replace a bunch of static qualifiers with inline
Allows deduplication, shaves a couple percent off the debug binary size.
Release binary size difference is negligible.
1 week ago
Stenzek c8dd9995ec
GameDatabase: Remove redundant SetRymlCallbacks() 1 week ago
Stenzek fef553ff12
Qt: Display 'First Value' in memory scanner 1 week ago
Stenzek a9ce005a20
Qt: Fix maximized state not saving to config
Restores the "old" position when restoring again. Except on Wayland,
where nothing works.
1 week ago
Stenzek 3768940fbb
Qt: Fix assertion on shutdown after resize 1 week ago
Stenzek 690f843e2a
Qt: Auto switch between any/changed values in memory scanner 1 week ago
Stenzek 5ed7961390
Qt: Refuse to start in known broken environments 1 week ago
Stenzek 30df16cc76
Scripts: Remove PKGBUILD
I originally provided this an alternative to the broken AUR packages.

However, it seems that Arch users would rather use broken packages and
keep complaining to me instead of their packager. I specifically forbid
packages for DuckStation (see README.md), and there's no way to request
removal of these packages without handing my details over to a
distribution I want nothing to do with.

So this is step one. Next step will be removing Linux support entirely,
because I'm sick of the headaches and hacks for an operating system that
only compromises 2% of the userbase, and I don't even use myself. But I'm
hoping the Linux community will be reasonable, because as someone giving
up my free time and not being compensated in any way, I shouldn't have
to deal with this.

Just grep the source for "wayland" and you'll see what I mean.
1 week ago
Stenzek ce53e29997
Qt: Fix possible crash on shutdown 1 week ago
Stenzek e5593c973f
CI/Flatpak: Hopefully fix build cache
If this doesn't work, just going to remove it completely. So far past
the point of caring.
1 week ago
Stenzek acf78970c6
Qt: Create main window before starting EmuThread
Stops signals such as achievements active changed being lost.
1 week ago
Stenzek f569448ea1
System: Centralize pause checks 1 week ago
Davide Pesavento fbca692629
GameDB: Set max speedup cycles to 70000 for Resident Evil 2 (#3496)
Freezes after (some) door transitions otherwise.
1 week ago
Davide Pesavento e821b13ba2
GameDB: Tweak compat settings for Parasite Eve 2 (#3492)
We no longer need to disable read speedup all the time thanks to the
new DisableCDROMSpeedupOnMDEC trait. Unfortunately we still have to
increase the max speedup cycles to avoid other issues ranging from
the game simply freezing to audio glitches during area transitions.
1 week ago
Stenzek 188be7de05
Deps: Revert Harfbuzz to 11.2.1
Match Qt bundled version. Might help with crashes I can't reproduce in
text shaping.
1 week ago
Stenzek 042930d735
FullscreenUI: Fix focus loss with grid/list button 2 weeks ago
zkdpower fac47b135a
Update the Simple-Chinese translation to latest. (#3495) 2 weeks ago
Davide Pesavento 168b80dd49 Qt: Add tooltips to game list 2 weeks ago
Davide Pesavento df65879d06 GPU: Fix typo 2 weeks ago
Stenzek 300d158320
FullscreenUI: Fix clock position in pause menu 2 weeks ago
Stenzek 5bfe5cf121
dep/imgui: Remap non-breaking space to space
MacOS likes to use them for formatting.
2 weeks ago
Stenzek 351f67a227
CMake: Use -g1 for Release builds 2 weeks ago
Davide Pesavento 70d6a2d1af Achievements: Revert back to long date format for unlock/submit time 2 weeks ago