Commit Graph

18536 Commits (ed6cd3c94ac10b434a1240fc3cbed2050766be65)
 

Author SHA1 Message Date
ReinUsesLisp 704c6f353f shader: Rename, implement FADD.SAT and P2R (imm) 4 years ago
ReinUsesLisp e2bc05b17d shader: Add denorm flush support 4 years ago
ReinUsesLisp 6db69990da spirv: Add lower fp16 to fp32 pass 4 years ago
ReinUsesLisp 85cce78583 shader: Primitive Vulkan integration 4 years ago
ReinUsesLisp c67d64365a shader: Remove old shader management 4 years ago
ReinUsesLisp 58914796c0 shader: Add XMAD multiplication folding optimization 4 years ago
ReinUsesLisp 4b438f94cf shader: Simplify ISCADD 4 years ago
ReinUsesLisp 3633e43377 shader: Add utility to resolve identities on a value 4 years ago
ReinUsesLisp 3a59fffaa1 spirv: Implement EmitIdentity 4 years ago
ReinUsesLisp b5d7279d87 spirv: Initial bindings support 4 years ago
ReinUsesLisp d5d468cf2c shader: Improve object pool 4 years ago
ReinUsesLisp 1c0b8bca5e shader: Fix tracking 4 years ago
ReinUsesLisp 1b0cf2309c shader: Add support for forward declarations 4 years ago
ReinUsesLisp cbfb7d182a shader: Support SSA loops on IR 4 years ago
ReinUsesLisp 8af9297f09 shader: Misc fixes 4 years ago
ReinUsesLisp 9170200a11 shader: Initial implementation of an AST 4 years ago
ReinUsesLisp 2930dccecc spirv: Initial SPIR-V support 4 years ago
ReinUsesLisp 6dafb08f52 shader: Better constant folding 4 years ago
ReinUsesLisp da8096e6e3 shader: Properly store phi on Inst 4 years ago
ReinUsesLisp 16cb00c521 shader: Add pools and rename files 4 years ago
ReinUsesLisp be94ee88d2 shader: Make typed IR 4 years ago
ReinUsesLisp dc04a50ac2 shader: Remove illegal character in SSA pass 4 years ago
ReinUsesLisp e81739493a shader: Constant propagation and global memory to storage buffer 4 years ago
ReinUsesLisp d24a16045f shader: Initial instruction support 4 years ago
ReinUsesLisp 6c4cc0cd06 shader: SSA and dominance 4 years ago
ReinUsesLisp 2d48a7b4d0 shader: Initial recompiler work 4 years ago
ameerj 75059c46d6 thread_worker: Fix compile time error
state is unused in the branch where with_state is false
4 years ago
bunnei db46f8a70c
Merge pull request #6686 from ReinUsesLisp/vk-optimal-copy
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
4 years ago
Morph 233bf018d6
Merge pull request #6693 from lat9nq/cmd-fullscreen-mode-2
yuzu_cmd: Make use of fullscreen_mode setting
4 years ago
bunnei dff438e219
Merge pull request #6654 from german77/custom_threshold
input_common: Make button threshold customizable
4 years ago
lat9nq 9befe7047b yuzu_cmd: Make use of fullscreen_mode setting
Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous
hierarchy and fixes the resolution issue with this fullscreen mode.
yuzu-cmd will now read the fullscreen_mode setting and use it
appropriately.
4 years ago
bunnei c104e9c698
ci: Increase mainline build timeout.
- We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M.
4 years ago
san 583a10fded
yuzu-cmd: Fullscreen Improvements (#6656)
* emu_window_sdl2_vk: Use the generated SDL config

On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.

This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.

* emu_window_sdl2_vk: Specify the window manager if it should be supported

The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.

* sdl_impl, emu_window: Remove clang ignore

Fixed upstream by
libsdl-org/SDL@25fc40b0bd

* Enable fullscreen support for Vulkan on yuzu-cmd

Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd.

* Change fullscreen logic to attempt desktop resolution first on yuzu-cmd

Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution.

Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com>
Co-authored-by: san <san+gitkraken@smederijmerlijn.nl>
4 years ago
bunnei 2e93df7e48
Merge pull request #6660 from Morph1984/controller_applet_rev8
applet_controller: Add preliminary support for version 8
4 years ago
bunnei 29fb110049
Merge pull request #6649 from german77/toggle_sdl
input_common: Support SDL toggle buttons
4 years ago
bunnei c53b688411
Merge pull request #6629 from FernandoS27/accel-dma-2
DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
4 years ago
bunnei 263a201dae
Merge pull request #6658 from Morph1984/render-window-fix
bootmanager: Create a dummy render widget
4 years ago
Fernando S f460bf937e
Merge pull request #6685 from ReinUsesLisp/radeonsi-client
gl_texture_cache: Workaround slow PBO downloads on radeonsi
4 years ago
Morph 8616c0f8f3
Merge pull request #6684 from ogniK5377/uuid-cpp20-new
uuid: Directly compare UUID instead of checking per element
4 years ago
ReinUsesLisp ad189488b3 vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
Silences performance warnings generated from validation layers on each frame.
4 years ago
ReinUsesLisp 2e2d6cf5e5 gl_texture_cache: Workaround slow PBO downloads on radeonsi
There's an optimization bug on non-git mesa versions where not
specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU
side.

Add this bit for all vendors.
4 years ago
Chloe Marcec 75e9d3b992 uuid: Directly compare UUID instead of checking per element
We can now update this for C++20
4 years ago
Fernando S 9a26d96c98
vk_buffer_cache: Fix quad index array with 0 vertices (#6627) 4 years ago
Nicolas Jallamion 6573ff64b4
input/sdl_impl: fix rumble support on DualSense. (#6683)
- value return can be different 0, is not error is normal, error is only -1.
4 years ago
Morph 9b7e57f3f4 applet_controller: Add preliminary support for version 8
Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now.
4 years ago
Morph 747a33a41e bootmanager: Create a dummy render widget
This ensures that Qt positions the render window at the correct position on initializing the respective render backends.
4 years ago
Feng Chen 07073734ed
file_sys: Support load game collection (#6582)
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
4 years ago
Rodrigo Locatti 16f983d33a
Merge pull request #6580 from ReinUsesLisp/xfb-radv
vk_buffer_cache: Use emulated null buffers for transform feedback
4 years ago
bunnei ffc78ce9c1
Merge pull request #6652 from lat9nq/cmd-vulkan-fixes
yuzu-cmd: Linux Vulkan fixes
4 years ago
bunnei f85bbf3a8f
Merge pull request #6651 from lat9nq/update-settings
yuzu-cmd: Update settings
4 years ago