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@ -314,6 +314,24 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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buttons_param[button_id].Set("toggle", toggle_value);
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button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
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});
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if (buttons_param[button_id].Has("threshold")) {
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context_menu.addAction(tr("Set threshold"), [&] {
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const int button_threshold = static_cast<int>(
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buttons_param[button_id].Get("threshold", 0.5f) * 100.0f);
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const int new_threshold = QInputDialog::getInt(
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this, tr("Set threshold"), tr("Choose a value between 0% and 100%"),
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button_threshold, 0, 100);
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buttons_param[button_id].Set("threshold", new_threshold / 100.0f);
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if (button_id == Settings::NativeButton::ZL) {
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ui->sliderZLThreshold->setValue(new_threshold);
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}
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if (button_id == Settings::NativeButton::ZR) {
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ui->sliderZRThreshold->setValue(new_threshold);
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}
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});
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}
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context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
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ui->controllerFrame->SetPlayerInput(player_index, buttons_param, analogs_param);
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});
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@ -342,6 +360,20 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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});
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}
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connect(ui->sliderZLThreshold, &QSlider::valueChanged, [=, this] {
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if (buttons_param[Settings::NativeButton::ZL].Has("threshold")) {
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const auto slider_value = ui->sliderZLThreshold->value();
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buttons_param[Settings::NativeButton::ZL].Set("threshold", slider_value / 100.0f);
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}
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});
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connect(ui->sliderZRThreshold, &QSlider::valueChanged, [=, this] {
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if (buttons_param[Settings::NativeButton::ZR].Has("threshold")) {
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const auto slider_value = ui->sliderZRThreshold->value();
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buttons_param[Settings::NativeButton::ZR].Set("threshold", slider_value / 100.0f);
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}
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});
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for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
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for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
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auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
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@ -850,6 +882,18 @@ void ConfigureInputPlayer::UpdateUI() {
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button_map[button]->setText(ButtonToText(buttons_param[button]));
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}
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if (buttons_param[Settings::NativeButton::ZL].Has("threshold")) {
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const int button_threshold = static_cast<int>(
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buttons_param[Settings::NativeButton::ZL].Get("threshold", 0.5f) * 100.0f);
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ui->sliderZLThreshold->setValue(button_threshold);
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}
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if (buttons_param[Settings::NativeButton::ZR].Has("threshold")) {
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const int button_threshold = static_cast<int>(
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buttons_param[Settings::NativeButton::ZR].Get("threshold", 0.5f) * 100.0f);
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ui->sliderZRThreshold->setValue(button_threshold);
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}
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for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
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motion_map[motion_id]->setText(ButtonToText(motions_param[motion_id]));
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}
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