Tony Wasserka
a7ae0330b1
Pica/Rasterizer: Implement alpha blending.
10 years ago
Tony Wasserka
e229ff8c83
Pica/Rasterizer: Implement depth testing.
10 years ago
bunnei
59bba04628
Merge pull request #375 from lioncash/uops
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dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX
10 years ago
Tony Wasserka
77bb58afeb
Pica/Rasterizer: Further enhance Tev support.
10 years ago
Tony Wasserka
36291bc3f6
Pica: Add output merger definitions.
10 years ago
Tony Wasserka
632655e292
Pica: Fix A4, IA4 and IA8 texture formats.
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Both IA4 and IA8 had their component order mixed up. Additionally, IA4 used the wrong number of nibbles per texel. A4 skipped every second texel.
10 years ago
Tony Wasserka
b7a48c422a
Pica/CommandProcessor: Add support for integer uniforms.
10 years ago
Tony Wasserka
b03a97e0b8
citra-qt: Fix displaying RGBA5551 framebuffers.
...
(not that it matters at the moment, because this code is not used yet)
10 years ago
Tony Wasserka
e1144e364e
citra-qt: Always show pica framebuffers as RGBA8.
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We actually don't really know yet how the format is encoded. Hence just use what works.
10 years ago
Lioncash
3cc4af99d1
dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX
10 years ago
bunnei
746fcf5a59
Merge pull request #338 from chinhodado/master
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Add citra icon to executable and window title in Windows
10 years ago
Chin
3aeb5970e5
Add citra icon to Windows executable and title bar
10 years ago
bunnei
631f13e462
dyncom: Massive refactor
10 years ago
bunnei
29da5da951
Merge pull request #369 from darkf/mingw_
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Fix MinGW build (2)
10 years ago
Lioncash
5894c407c2
vfp: Get rid of a few warnings
10 years ago
Lioncash
6ce4b7b666
vfp: Implement VMOVBRRSS
10 years ago
Lioncash
cc9f458ad3
dyncom: Implement USAT16/SSAT16
10 years ago
darkf
5d10b212ec
Fix MSVC-related #defines and add CMakeLists comment
10 years ago
bunnei
b3240f6455
Merge pull request #368 from purpasmart96/dsp_mem
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MemMap: Add support for DSP Read & Writes in the memory map
10 years ago
Subv
545ded954d
APT:A: Some style changes
10 years ago
darkf
8ba9ac0f74
Fix merge conflicts
10 years ago
purpasmart96
d5049cbba5
MemMap: Add support for DSP Read & Writes in the memory map
10 years ago
Subv
2c89d4d5cd
Archives: Implemented ExtSaveData and SharedExtSaveData
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They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
10 years ago
bunnei
021fb42075
dyncom: Implement USAT/SSAT
10 years ago
bunnei
78bb86293f
Merge pull request #253 from purpasmart96/mem_map
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MemMap: Removed I/O address's and added more stuff
10 years ago
bunnei
c2f41f0404
Merge pull request #362 from bunnei/dyncom-cleanup
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dyncom: Various cleanups to match coding style, no functional changes.
10 years ago
bunnei
dedbdb2dfb
Merge pull request #344 from Yllodra/Qt-Oddities
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Allow focus on the Qt render widget
10 years ago
bunnei
aa49019afb
dyncom: Various cleanups to match coding style, no functional changes.
10 years ago
Tony Wasserka
b7e0b16354
Merge pull request #351 from yuriks/optimize
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Rasterizer Optimizations
10 years ago
bunnei
2d2aa2c0be
Merge pull request #361 from lioncash/moreqops
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dyncom/armemu: Implement QADD8/QSUB8.
10 years ago
Lioncash
d08d9f8747
dyncom: Fix SMLALXY's instruction labels
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They were erroneously labeled as SMLAL.
10 years ago
Tony Wasserka
13699f05e7
Merge pull request #303 from linkmauve/fs-cleanup
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FileSys cleanup
10 years ago
Lioncash
e412c0fc46
dyncom: Implement QADD8/QSUB8
10 years ago
Lioncash
7ad400d5a7
armemu: Implement QADD8/QSUB8
10 years ago
bunnei
472ec0d0cf
Merge pull request #360 from lioncash/dynuxt
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dyncom: Implement UXTB16/UXTAB16
10 years ago
Yuri Kunde Schlesner
8369ee5803
Rasterizer: Pre-divide vertex attributes by W
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Execute the division-by-W for perspective-correct interpolation of
values in the clipper, moving them out of the rasterization inner loop.
10 years ago
Yuri Kunde Schlesner
fe186d3a59
GPU: Bitwise texture swizzling
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Replace the loop-based texture address swizzling code by a bit-twiddling
implementation, providing a very small speed up. Also simplify
addressing code.
10 years ago
Yuri Kunde Schlesner
2012e1420f
Rasterizer: Common sub-expression elimination
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Move the computation of some values out of loops so that they're not
constantly recalculated even when they don't change.
10 years ago
Yuri Kunde Schlesner
7e9bc85cc8
Clipper: Compact buffers on each clipping pass
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Use a new buffer management scheme in the clipper that allows using a
bounded minimal amount of buffer space. Even though it copies more data
it is still slightly faster likely due to using less cache.
10 years ago
Yuri Kunde Schlesner
a320d1a5b4
Clipper: Avoid dynamic allocations
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The triangle clipper was allocating its temporary input, output and work
buffers using a std::vector. Since this is a hot path, it's desirable to
use stack allocation instead.
10 years ago
Yuri Kunde Schlesner
d151d797b1
Vertex Shader: Zero OutputVertex to avoid denormals
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Unused OutputVertex attributes were being left un-initialized. The
leftover garbage sometimes decoded as floating-point denormalized
values, causing fallbacks to microcode and massive slowdowns in the rest
of the rasterization pipeline even though the results were unused. By
zeroing the structure we ensure these attributes only contain harmless
zeros.
10 years ago
Lioncash
5c198686ce
dyncom: Implement UXTB16/UXTAB16
10 years ago
bunnei
487a80f9f7
Merge pull request #347 from bunnei/frameskip
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Frameskip
10 years ago
bunnei
df728cb4c2
Merge pull request #355 from lioncash/simp
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armemu: Simplify some instructions.
10 years ago
bunnei
3b9d181b8e
GPU: Implement frameskip and remove forced framebuffer swap hack.
10 years ago
bunnei
5763d40319
Merge pull request #352 from xdec/PR_XDEC_172
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Qt: Citra crashes if disassembler pause button is pressed while no game is running. #172
10 years ago
bunnei
9a403d7dfb
Merge pull request #359 from lioncash/vfp
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vfp: Actually make the code somewhat readable
10 years ago
bunnei
77363d9590
Merge pull request #331 from yuriks/handle-reform
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New Handle manager
10 years ago
Lioncash
9c7f2570f7
vfp: Actually make the code somewhat readable
10 years ago
bunnei
bf9b33aa9f
dyncom: Implement PKHBT and PKHTB.
10 years ago
bunnei
58cb62fe7b
armemu: Fix PKHTB to do an arithmetic shift and correctly decode immediate field.
10 years ago
xdec
e6162ed91e
Qt: we don't need to check if model is valid.
10 years ago
Lioncash
7d322b5c6f
dyncom: Implement USAD8/USADA8
10 years ago
Lioncash
6ce2a38ec4
armemu: Simplify SSAT/SSAT16/SXTB/SXTAB
10 years ago
Lioncash
9f5b53f9ff
armemu: Simplify REV/REV16/SXTH/SXTAH
10 years ago
bunnei
762f16c4ad
Merge pull request #354 from lioncash/usaduflow
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armemu: Fix underflows in USAD8/USADA8
10 years ago
Lioncash
914ecfe04f
armemu: Simplify USAT16/UXTB/UXTAB
10 years ago
Lioncash
5e16216afb
armemu: Simplify REVSH/UXTH/UXTAH
10 years ago
Yuri Kunde Schlesner
7e2903cb74
Kernel: New handle manager
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This handle manager more closely mirrors the behaviour of the CTR-OS
one. In addition object ref-counts and support for DuplicateHandle have
been added.
Note that support for DuplicateHandle is still experimental, since parts
of the kernel still use Handles internally, which will likely cause
troubles if two different handles to the same object are used to e.g.
wait on a synchronization primitive.
10 years ago
Yuri Kunde Schlesner
23f2142009
Kernel: Replace GetStaticHandleType by HANDLE_TYPE constants
10 years ago
Yuri Kunde Schlesner
73fba22c01
Rename ObjectPool to HandleTable
10 years ago
Lioncash
059c65a27a
armemu: Fix underflows in USAD8/USADA8
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Initially reported by xdec.
10 years ago
xdec
8de09d87ab
Fix crash when the disassembler pause button is pressed while no game is running.
10 years ago
Lioncash
af69b0840b
dyncom: Implement UQADD8, UQADD16, UQSUB8, UQSUB16, UQASX, and UQSAX.
10 years ago
Lioncash
60523113a9
armemu: Implement UQADD8, UQADD16, UQSUB16, UQASX, and UQSAX
10 years ago
Lioncash
52d889d85d
dyncom: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX
10 years ago
bunnei
b48ca7878b
Merge pull request #348 from lioncash/uhops
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armemu: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX
10 years ago
Lioncash
84a0438cf5
armemu: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX
10 years ago
bunnei
a2005d0657
GPU: Change internal framerate to 30fps.
10 years ago
bunnei
01c675685e
Merge pull request #327 from Apology11/master
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Fix visual studio ambiguous symbol error
10 years ago
Daniel Lundqvist
7e3f62a367
Remove duplicate work
10 years ago
Daniel Lundqvist
ba4ca041f4
Allow focus only when in popout mode
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Only allow manually setting focus to the rendering widget when in Single Window mode. Apply this behavior to when changing the mode while an app is running.
10 years ago
bunnei
e5ddbfee02
Merge pull request #339 from bunnei/fixup-gsp-synch
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Fixup gsp synch
10 years ago
bunnei
5d2ee78d8f
Merge pull request #330 from purpasmart96/new_srv
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More services & small clean ups
10 years ago
bunnei
5799025ac4
GPU: Further improve synchronization.
10 years ago
bunnei
4783133bbd
ARM: Add a mechanism for faking CPU time elapsed during HLE.
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- Also a few cleanups.
10 years ago
purpasmart96
9796bc1fa2
More services & small clean ups
10 years ago
bunnei
9c8ec675d9
Merge pull request #343 from lioncash/smmla
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armemu: Implement SMMUL, SMMLA, and SMMLS.
10 years ago
bunnei
254567056f
Merge pull request #341 from lioncash/moresmops
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armemu: Implement SMLALD/SMLSLD
10 years ago
Daniel Lundqvist
9d90b26020
Allow focus on the Qt render widget
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By default widgets are set to the focus policy Qt::NoFocus which disallows manually focusing it. Changing the policy to allow clicking the widget to set focus to it allows for keyboard input when not rendering to a popout window. This commit also sets focus to the widget when showing it.
Fixes issue #158 .
10 years ago
Lioncash
35dbfc7ab0
armemu: Implement SMMUL, SMMLA, and SMMLS.
10 years ago
Lioncash
82c3962b95
armemu: Implement SMLALD/SMLSLD
10 years ago
Lioncash
6b7808e412
armemu: Fix GE/Q flag setting semantics
10 years ago
Emmanuel Gil Peyrot
bbe0bf1332
FileSys: Clean up according to the coding style, and remove redundant namespaced names.
10 years ago
bunnei
2bbbe68399
Merge pull request #328 from archshift/writeable
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Stubbed IsSdmcWriteable to always return writeable.
10 years ago
archshift
81a538ccc2
Stubbed IsSdmcWriteable to always return writeable.
10 years ago
Lioncash
20fc5f2a35
armemu: Set the Q flag correctly for much of the other ops
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They were setting the old S flag.
10 years ago
Lioncash
79a7a432c5
armemu: Set the Q flag properly for SMLAD/SMUAD
10 years ago
bunnei
d31a94f06b
Merge pull request #334 from lioncash/cpsr
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armemu: Fix retrieval of the CPSR in MRS instructions.
10 years ago
bunnei
53447da142
Merge pull request #335 from lioncash/cpsrcreate
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armemu: Emulate the GE and Q flags.
10 years ago
Lioncash
6446331938
armemu: Properly set the Q flag for SSAT16/USAT16 upon saturation.
10 years ago
Lioncash
f66d356938
armemu: Fix SEL
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Needs to use the updated state of the CPSR.
10 years ago
Lioncash
8e2accd974
armemu: Fix construction of the CPSR
10 years ago
Lioncash
8c72322422
armemu: Fix retrieval of the CPSR in MRS instructions.
10 years ago
bunnei
949d95659e
Merge pull request #275 from yuriks/cmake-clean
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Clean up CMake library specification
10 years ago
Lioncash
97f3e884d2
dyncom: Move over QADD16/QASX/QSAX/QSUB16
10 years ago
bunnei
2188af4a65
Merge pull request #322 from chinhodado/master
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More warning cleanups
10 years ago
bunnei
ae76469373
Merge pull request #332 from lioncash/sel
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dyncom: Move SEL over
10 years ago
bunnei
ec1ddc17e2
Merge pull request #312 from Subv/still_more_savedata_stuff
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CFG: Implemented the GetConfigInfoBlk2 function.
10 years ago
Lioncash
245276c9cc
dyncom: Move SEL over
10 years ago
bunnei
770b274c86
Merge pull request #324 from lioncash/dync
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dyncom: Move over SASX/SSAX/SADD16/SSUB16
10 years ago
Lioncash
c6f27055c9
dyncom: Move over SASX/SSAX/SADD16/SSUB16
10 years ago
Subv
2030f9d946
CFG: Fixed some warnings and errors in Clang
10 years ago
Subv
304735fb52
CFG: More style changes
10 years ago
Subv
f080e3ccfa
CFGU: Indentation
10 years ago
Subv
6f304d3b00
CFG: Some indentation
10 years ago
Subv
b3cee19289
CFG: Changed the CreateConfigInfoBlk search loop
10 years ago
Subv
3e94b9054c
CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp
10 years ago
Subv
6115f013a9
CFG: Create a new subfolder cfg inside service to handle cfg
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Moved most of the shared CFG code there, implemented a few CFG:I functions
10 years ago
Subv
9e45240e23
CFGU: Some changes
10 years ago
Subv
cdd78fa01d
CFGU: Addressed some issues.
10 years ago
Subv
718a120754
CFGU: Addressed some comments.
10 years ago
Subv
a1b9b80a55
Style: Addressed some comments
10 years ago
Subv
a7cc7972de
CFG_U: Use Common::make_unique instead of the std version
10 years ago
Subv
9029efd873
CFG:U: Implemented some more blocks
10 years ago
Subv
8b0ee93526
CFG: Implemented block 0x00070001 in the config savefile
10 years ago
Subv
b3d1c8ba6a
CFGU: Use an absolute offset in the config savefile blocks
10 years ago
Subv
95ca6ae1e1
CFG: Load the Config savedata file if it already exists.
10 years ago
Subv
b49bdb6ba7
CFGU: Added block 0x000A0002 to the default savegame file
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That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
10 years ago
Subv
4cd21b43c1
CFG: Refactored how the config file works.
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It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
10 years ago
Subv
462740278d
CFG:U: Add some data to the 0x00050005 config block.
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Seems to allow some games to boot further, thanks @Normmatt for sharing this information
10 years ago
Subv
fa3d72ab3e
CFG: Implemented the GetConfigInfoBlk2 function.
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Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.
Implemented GetSystemModel and GetModelNintendo2DS
10 years ago
bunnei
0de6a08d75
Merge pull request #291 from purpasmart96/license
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License change
10 years ago
Apology11
8d81e23d6e
Fix visual studio ambiguous symbol error
10 years ago
Chin
0199a7d9ef
More warning cleanups
10 years ago
bunnei
572ce043c2
Merge pull request #271 from archshift/createf
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Added CreateFile to the FS_USER service
10 years ago
archshift
0625dd09ea
Added CreateFile to the FS_USER service
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Tested with hwtests.
10 years ago
purpasmart96
ebfd831ccb
License change
10 years ago
bunnei
0f696037f6
Merge pull request #323 from lioncash/saddsub
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armemu: Implement SADD8/SSUB8
10 years ago
bunnei
4fcdbed9f6
Thread: Wait current thread on svc_SleepThread
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- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
10 years ago
Lioncash
855eda6f85
armemu: Implement SADD8/SSUB8
10 years ago
bunnei
2e5869c939
Merge pull request #316 from yuriks/thread-handle
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Kernel: Implement support for current thread pseudo-handle
10 years ago
bunnei
0e9262885d
Merge pull request #296 from lioncash/dyn
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dyncom: Implement UMAAL
10 years ago
bunnei
993afd3bf0
Merge pull request #310 from lioncash/ssat16
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armemu: Fix SSAT16.
10 years ago
Lioncash
2a097f0990
armemu: Should be using labs for USAD8/USADA8
10 years ago
bunnei
7095c4959b
Merge pull request #311 from lioncash/usada
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armemu: Implement USAD8 and USADA8
10 years ago
bunnei
52bc58283d
Merge pull request #313 from lioncash/smlsd
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armemu: Implement SMLSD
10 years ago
bunnei
1c50a036dd
Merge pull request #314 from lioncash/qsax-qasx
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armemu: Implement QASX and QSAX
10 years ago
Tony Wasserka
08f42c2b8c
Pica/VertexShader: Promote a log message to critical status.
10 years ago
Tony Wasserka
17f31de364
Pica/VertexShader: Small optimization.
10 years ago
Tony Wasserka
a664574ecb
Pica/VertexShader: Be robust against invalid inputs.
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More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that.
10 years ago
Tony Wasserka
ad5db467d7
Pica/VertexShader: Clarify a comment.
10 years ago
Tony Wasserka
871418e62b
Pica/DebugUtils: Further cleanups to LookupTexture.
10 years ago
Tony Wasserka
88e9efe4b8
Pica/DebugUtils: Fix two warnings.
10 years ago
Tony Wasserka
6e275778c9
Pica/DebugUtils: Better document LookupTexture.
10 years ago
Tony Wasserka
e4e9710d18
Pica/Rasterizer: Get rid of C-style casts.
10 years ago
Tony Wasserka
d81370682f
Pica/DebugUtils: Make a number of variables static.
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Makes for cleaner and faster code.
10 years ago
Tony Wasserka
6bd41de276
Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions.
10 years ago
Tony Wasserka
22afb9d830
Pica/VertexShader: Run instruction handlers according to the effective opcode.
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This allows for proper emulation of the different CMP/LRP/MAD instructions.
10 years ago
Tony Wasserka
cd163fb59a
Pica/VertexShader: Implement MAX instructions.
10 years ago
Tony Wasserka
aff808b2fd
Pica: Add support for boolean uniforms.
10 years ago
Tony Wasserka
67618a2c55
Pica/VertexShader: Add support for MOVA, CMP and IFC.
10 years ago
Tony Wasserka
cb1804e0ab
Pica/VertexShader: Move code around a bit.
10 years ago
Tony Wasserka
b85524c760
Pica/VertexShader: Some cleanups using std::array.
10 years ago
Tony Wasserka
ce36ad454e
Pica/VertexShader: Support negating src2.
10 years ago
Tony Wasserka
cc5746abfe
Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones.
10 years ago
Tony Wasserka
8ce1d32460
Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones.
10 years ago
Tony Wasserka
79c29243ed
Pica/DebugUtils: Add an event triggered after loading a vertex.
10 years ago
Tony Wasserka
cd322e328e
Pica/PrimitiveAssembly: Implement triangle strips.
10 years ago
Tony Wasserka
346012f29e
Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations.
10 years ago
Tony Wasserka
1e960e9ee2
Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes.
10 years ago
Tony Wasserka
1c972ef3b9
Add support for a ridiculous number of texture formats.
10 years ago
Tony Wasserka
40f123b7c0
Pica: Unify ugly address translation hacks.
10 years ago
Tony Wasserka
7e210e0229
Pica: Further improve Tev emulation.
10 years ago
Tony Wasserka
3df88d59b0
Pica: Merge texture lookup logic for DebugUtils and Rasterizer.
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This effectively adds support for a lot texture formats in the rasterizer.
10 years ago
Tony Wasserka
0fba1d48a6
Pica: Implement texture wrapping.
10 years ago
Tony Wasserka
c81f1a9ebc
Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.
10 years ago
Tony Wasserka
782592e6d3
citra-qt: Fix invalid memory read upon program startup.
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This was caused by the framebuffer display widget not checking whether we are actually in a valid emulation state or not.
10 years ago
Tony Wasserka
fd2539121c
Pica: Initial support for multitexturing.
10 years ago
Tony Wasserka
95be6a09b2
BitField: Add an explicit Assign method.
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This is useful when doing crazy stuff like inheriting from BitField.
10 years ago
Tony Wasserka
8cd0d9c000
citra-qt: static-constify a map.
10 years ago
bunnei
2b0d7a1d29
Merge pull request #315 from chinhodado/master
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Clean up some warnings
10 years ago
Chin
e795692614
Clean up some warnings
10 years ago
Yuri Kunde Schlesner
82528ba7df
Common: Add a clone of std::make_unique
10 years ago
Yuri Kunde Schlesner
adee775f44
Kernel: Implement support for current thread pseudo-handle
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This boots a few (mostly Nintendo 1st party) games further.
10 years ago
bunnei
f1309e6bf0
Merge pull request #306 from Subv/even_more_savedata
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SaveData: Added some documentation to FormatSaveData
10 years ago
Subv
fc73bef692
FS_U: Added the command to the docs of SaveData functions
10 years ago
bunnei
eb394ac0af
Merge pull request #309 from chinhodado/patch-1
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Properly erase/remove a DebuggerObserver
10 years ago
bunnei
245abb4125
Merge pull request #294 from lioncash/var
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armemu: Narrow the scope of some variables in handle_v6_insn
10 years ago
bunnei
dc5d1a9061
Merge pull request #305 from lioncash/paren
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armemu: Get rid of bitwise parenthesis warnings
10 years ago
chinhodado
d31c23e958
Properly erase/remove an observer
10 years ago
Lioncash
4b506cec01
armemu: Implement QASX and QSAX
10 years ago
Lioncash
0f3a6a161c
armemu: Implement SMLSD
10 years ago
Lioncash
4a646ace1f
dyncom: Implement UMAAL
10 years ago
bunnei
017e6a488e
Merge pull request #302 from purpasmart96/flushshutup
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GSP_GPU: Shut up FlushDataCache
10 years ago
Lioncash
00e8ec4a9e
armemu: Implement USAD8 and USADA8
10 years ago
Lioncash
92c53fe522
armemu: Fix SSAT16
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The lower-bound would never be negative like it should
10 years ago
Lioncash
b9fc0b4b80
armemu: Clean up naming and formatting for SSAT16
10 years ago
purpasmart96
b2c64eb5ff
GSP_GPU: Shut up FlushDataCache
10 years ago
bunnei
765dbabdb6
Merge pull request #308 from Subv/more_savedata
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SystemSaveData: Fixed a typo that was segfaulting
10 years ago
Subv
78e0f36857
SystemSaveData: Fixed a typo that was segfaulting
10 years ago
bunnei
24b5e87279
Merge pull request #304 from lioncash/sflags
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armemu: Set GE flags properly for SSUB16, SADD16, SSAX, and SASX.
10 years ago
bunnei
4959e3b2c0
Merge pull request #307 from lioncash/usat16
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armemu: Fix USAT16.
10 years ago
bunnei
c71f8840e5
Merge pull request #301 from Subv/more_savedata
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SaveData: Implemented the SystemSaveData archive.
10 years ago
Subv
f9472eda0a
SystemSaveData: Added a TODO to move it to the NAND.
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Maybe sometime when we actually implement that
10 years ago
Lioncash
e683f654ce
armemu: Fix lower-bounds clamping for USAT16
10 years ago
Subv
77f0cdfaf4
SaveData: Added some documentation to FormatSaveData
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We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
10 years ago
Lioncash
6b632bbe37
armemu: More concise names for USAT16-related variables
10 years ago
Lioncash
eaae0ad502
armemu: Get rid of bitwise parenthesis warnings
10 years ago
Lioncash
4dc8eb40be
armemu: Set GE flags correctly for SSUB16, SADD16, SSAX, and SASX.
10 years ago