Lioncash
7e2467e695
file_sys/directory: Amend path buffer size for directory entries
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The path buffer is actually 0x301 (769) characters in length, with the
extra character being intended for the null-terminator.
6 years ago
bunnei
7ce17b2cf6
Merge pull request #1827 from ReinUsesLisp/clip-and-shader
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gl_rasterizer: Enable clip distances when set in register and in shader
6 years ago
bunnei
80aa124b1d
Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache
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gl_shader_manager: Update pipeline when programs have changed
6 years ago
bunnei
a6805e58ce
Merge pull request #1795 from ReinUsesLisp/vc-cleanup
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video_core: Minor style changes
6 years ago
bunnei
0e9be7be37
Merge pull request #1823 from bunnei/fix-surface-copy
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gl_rasterizer_cache: Fix several surface copy issues.
6 years ago
bunnei
c5e781e72a
Merge pull request #1832 from Simek/remove-game-list-border
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UI: Remove border from Game List
6 years ago
bunnei
97e73591e3
Merge pull request #1830 from Subv/vi_ub
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Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
6 years ago
Lioncash
e88cdcc912
Fix debug build
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A non-existent parameter was left in some formatting calls (the logging
macro for which only does anything meaningful on debug builds)
6 years ago
Bartosz Kaszubowski
5f07ca3dce
remove border from GameList
6 years ago
Subv
583bd20f02
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
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Assert that it is not empty before using it in the DequeueBuffer wait callback.
6 years ago
bunnei
b7104263ba
Merge pull request #1829 from lioncash/lang
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service/set: Implement MakeLanguageCode
6 years ago
Lioncash
308bbba8b9
service/set: Convert GetLanguageCode over to using PushEnum()
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This code was around prior to the introduction of PushEnum, so convert
it over so we don't need to cast here.
6 years ago
Lioncash
7c04fe22b4
service/set: Implement MakeLanguageCode
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This function simply converts a given index into a language code.
6 years ago
Lioncash
4b950728fd
configure_input: Amend clang-format discrepancies
6 years ago
bunnei
0f43564d09
gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
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- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
6 years ago
ReinUsesLisp
2908d30274
gl_rasterizer: Enable clip distances when set in register and in shader
6 years ago
ReinUsesLisp
e8620eaa9a
gl_shader_manager: Update pipeline when programs have changed
6 years ago
bunnei
7befe0134d
Merge pull request #1768 from greggameplayer/patch-2
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Uncheck automatically joycons docked when docked mode is enable
6 years ago
bunnei
1e49a85106
Merge pull request #1801 from ogniK5377/log-before-execute
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Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level
6 years ago
bunnei
3d3cc35ee7
gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
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- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild.
6 years ago
ReinUsesLisp
037449668e
gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero
6 years ago
ReinUsesLisp
653d7a3f0d
gl_rasterizer_cache: Use brackets for two-line single-expresion blocks
6 years ago
ReinUsesLisp
432a9872ed
gl_rasterizer: Remove unused struct declarations
6 years ago
ReinUsesLisp
22c7c710b4
gl_rasterizer: Remove extension booleans
6 years ago
bunnei
5a9a84994a
Merge pull request #1808 from Tinob/master
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Fix clip distance and viewport
6 years ago
bunnei
3fe8ab0d99
Merge pull request #1786 from Tinob/DepthClamp
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Add Depth Clamp Support
6 years ago
bunnei
c5ab648554
Merge pull request #1817 from DarkLordZach/npad-idx-fix
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npad: Use NPadIdToIndex to prevent invalid array access
6 years ago
bunnei
6f849887c9
Merge pull request #1792 from bunnei/dma-pusher
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gpu: Rewrite GPU command list processing with DmaPusher class.
6 years ago
Zach Hilman
299224790c
npad: Use NPadIdToIndex to prevent invalid array access
6 years ago
bunnei
881f5ad70f
Merge pull request #1735 from FernandoS27/tex-spacing
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Texture decoder: Implemented Tile Width Spacing
6 years ago
bunnei
adb882bf90
Merge pull request #1814 from lioncash/ptr
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file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
6 years ago
bunnei
ac74b71d75
dma_pushbuffer: Optimize to avoid loop and copy on Push.
6 years ago
bunnei
c568f5cea7
gpu: Move command list profiling to DmaPusher::DispatchCalls.
6 years ago
bunnei
e89a3b9e59
Merge pull request #1811 from lioncash/input
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yuzu/input: Minor changes
6 years ago
bunnei
71dfe4a7ae
Merge pull request #1815 from DarkLordZach/npad-pos-fix
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npad: Fix copy/paste error with LED position assignments
6 years ago
Zach Hilman
6df74ff579
npad: Fix copy/paste error with LED position assignments
6 years ago
Lioncash
2a22c1b27e
yuzu/configure_input_player: Use std::size_t to represent the player index instead of u8
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Prevents compiler warnings related to truncation when invoking the
dialog. It's also extremely suspect to use a u8 value here instead of a
more general type to begin with.
6 years ago
Lioncash
0782d3971b
yuzu/configure_input: Make CallConfigureDialog a non-member template function
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This doesn't depend on any part of the private interface, so it can be
made a non-member internal function.
6 years ago
bunnei
3cc204aff8
Merge pull request #1802 from DarkLordZach/user-data-storage
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profile_manager: Save and load ProfileData from disk
6 years ago
Lioncash
7b1aaaa069
file_sys/registered_cache: Remove unused <map> include
6 years ago
Lioncash
d72c809030
file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
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These parameters don't need to utilize a shared lifecycle directly in
the interface. Instead, the caller should provide a regular reference
for the function to use. This also allows the type system to flag
attempts to pass nullptr and makes it more generic, since it can now be
used in contexts where a shared_ptr isn't being used (in other words, we
don't constrain the usage of the interface to a particular mode of
memory management).
6 years ago
bunnei
bf055e14ab
Merge pull request #1812 from lioncash/nacp
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control_metadata: Correct typo in language name (Portugese -> Portuguese)
6 years ago
bunnei
066140854a
Merge pull request #1813 from ReinUsesLisp/fixup-clip
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gl_shader_decompiler: Fixup clip distance index
6 years ago
ReinUsesLisp
2e9b90abad
gl_shader_decompiler: Fixup clip distance index
6 years ago
Lioncash
d4e3d567ce
control_metadata: Correct typo in language name (Portugese -> Portuguese)
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While we're at it, organize the array linearly, since clang formats the
array elements quite wide length-wise with the addition of the missing
'u'.
Technically also fixes patch lookup and icon lookup with Portuguese,
though I doubt anyone has actually run into this issue.
6 years ago
bunnei
5bea164a77
Merge pull request #1810 from degasus/dirty_flags
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gl_rasterizer: Fixup for #1723 .
6 years ago
Lioncash
11cf13a6e1
yuzu/configure_input_player: Use a lambda expression instead of std::bind
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std::bind is the pre-C++11 way of doing this.
6 years ago
Lioncash
73a48d6523
yuzu/configure_input_player: Amend constructor initializer list order
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Orders the elements the way they would actually be initialized in.
Resolves compiler warnings with gcc and clang
6 years ago
Lioncash
53bff53791
yuzu/configure_input: Remove unused function MoveGridElement
6 years ago
Lioncash
d67e88e59c
yuzu/configure_input*: Move data members after function declarations
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The common pattern is to put the data members after the function
interface where applicable.
6 years ago