Commit Graph

8334 Commits (ca2ed61dba2ab377442f0446d15295cb6c91d403)
 

Author SHA1 Message Date
Stenzek ca2ed61dba
Timers: Work around possible MSVC codegen bug
Fixes very strange behaviour in games in MSVC LTCG build.
1 year ago
Stenzek 4c1377774d
CI: Remove Flathub push 1 year ago
Stenzek bb740499a5
CDImageCHD: Show precaching in MB 1 year ago
Anderson Cardoso be271e3bfb
Atualização Português do Brasil (#3326)
Confirmado linhas movidas;
Atualizado para última versão;
Adicionado textos sobre ativação de trapaças.
1 year ago
Stenzek dae5973121
Data: Remove non-functioning shader
Depends on includes which are no longer present.
1 year ago
Stenzek 88147d8f69
Qt: Fix legacy cht file clearing 1 year ago
Stenzek ac19768247
Qt: Make multitap mode non-inheritable as well 1 year ago
Stenzek 98cce645a9
Qt: Fix empty device list when editing profile 1 year ago
Stenzek 8c4d595a89
Qt: Make input source selection non-inheritable
Makes sense to set this in the profile specifically,
given it is tied to devices.
1 year ago
Stenzek a8b588371a
SettingsInterface: Add missing const qualifiers 1 year ago
Stenzek 8f087ab594
Qt: Add prompt to enable cheats when list is checked 1 year ago
Stenzek d416ecb324
Qt: Add 'Clear Cheats' option to cheats page 1 year ago
Stenzek 0fc719c4cf
Cheats: Simplify code merging on import
The save file already does replacement.
1 year ago
Stenzek a8bc364a2b
Cheats: Fix importing hash-formatted codes 1 year ago
Stenzek 95be381a9f
Qt: Fix cheat code delete message 1 year ago
Stenzek 2c3d1d9e60
dep/libchdr: Check that metadata seek succeeds 1 year ago
Stenzek 12acecbf36
FullscreenUI: Allow editing option range cheat values 1 year ago
Stenzek 775496af8a
FullscreenUI: Ensure each cheat option has a unique name 1 year ago
Stenzek 09a825720d
dep/imgui: Fix smooth scrolling on scrollbar drag 1 year ago
Stenzek b4e509d090
Qt: Fix FF/turbo speed resetting in game properties 1 year ago
Stenzek 9733d8a0d1
Flatpak: Swap to KDE 6.8 SDK 1 year ago
Stenzek b646f1453d
GameDB: DMA override for RE2
Stops disk read lockups during transitions with icache on.
Requires CPU to be faster than DMA.
1 year ago
Stenzek 145fbff79b
Qt: Add log level/channels to debug menu 1 year ago
Stenzek 6551358212
Log: Replace channel string search with bitset
Knocks off around ~20KB of code.
1 year ago
Stenzek afb9ab7d11
DMA: Show MADR in debug window 1 year ago
shikulja ad73093ab2
Update Russian translation (#3325)
* upd ts

* Update Russian translation
1 year ago
Stenzek 9cb2cabd8b
FullscreenUI: Fix footer text in save state submenu 1 year ago
PugsyMAME dfc4e0833e
GameDB: Finished off the database DEMO genre entries 1 year ago
Stenzek 65d7f3bf2d
dep/libchdr: Correctness fixes for 9e5deb8 1 year ago
Stenzek 5518199206
GPU/SW: Fix polyline culling 1 year ago
Stenzek 5bca12a840
GameDatabase: Add ForceFullBoot trait
And set it for Nightmare Creatures. Game's disc code is a nightmare.
1 year ago
Stenzek 814f22f58b
Cheats: Only apply overclock when it is not already enabled 1 year ago
Stenzek 2043128f98
System: Fix per-game fast boot applying too late 1 year ago
Stenzek d24e8fda83
GPU/HW: Only enable fbfetch/DSB when needed
Thanks Adreno...
1 year ago
Stenzek dadc994ba8
GPU/HW: GLSL ES compile fix 1 year ago
Stenzek a3d55c6e30
Misc: Android build fixes 1 year ago
Stenzek bfadd608fb
System: Add 'Task Threads'
Used for saving screenshots/GPU dumps.
1 year ago
Stenzek 0dc78e4c23
Timer: Fix sleep timer handle leak 1 year ago
Stenzek b86fdc1cc1
Threading: Add error checking to semaphore 1 year ago
Stenzek 53fb5cd9e1
GTE: Remove dependency on GPUDevice 1 year ago
Stenzek d34707a377
System: Pack state in struct
Don't trust the linker...
1 year ago
Stenzek 166c930738
System: Move private functions to separate header 1 year ago
Stenzek 21d19a6297
System: Move perf counters to separate namespace 1 year ago
Stenzek 875ccecb90
System: Use frame rate for speed calculation
Instead of cycles. Makes it invariant to OC changes, and can
be managed on the (future) GPU thread.
1 year ago
Stenzek 99e65282f6
GPU/HW: Prefer shader over image copy if not dirty 1 year ago
Stenzek 2c57817803
System: Invalidate display on debug window change
Fixes these windows displaying black if the VM is paused.
1 year ago
Stenzek c6b74684de
GPU/HW: Split shaders into resolution independent/dependent
Avoids recompiling everything on resolution change.
1 year ago
Stenzek 6cf8ac340b
GPU/HW: Make copy/write shaders resolution independent 1 year ago
Stenzek aa0c0068ce
GPU/HW: Move shadergen parameters to functions 1 year ago
Stenzek 1d21ca61e7
Cheats: Allow hex literal in option ranges 1 year ago