Lioncash
fc5df84581
CMakeLists: Enable -Wmissing-declarations on Linux builds
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Allows catching cases where internal linkage isn't specified for helper
functions when they should be marked as such.
5 years ago
bunnei
79c1269f0f
Merge pull request #3673 from lioncash/extra
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CMakeLists: Specify -Wextra on linux builds
5 years ago
Fernando Sahmkow
c81f256111
Merge pull request #3600 from ReinUsesLisp/no-pointer-buf-cache
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buffer_cache: Return handles instead of pointer to handles
5 years ago
bunnei
5a067eda84
Merge pull request #3675 from degasus/linux_shared_libraries
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externals: Use shared libraries if possible
5 years ago
Markus Wick
b520978043
externals: Use shared libraries if possible
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This is mostly done by pkgconfig.
I've focused on the larger and more stable libraries.
5 years ago
Markus Wick
fedf750e1b
externals: Move LibreSSL linking to httplib.
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Neither core nor web_services use OpenSSL nor LibreSSL.
However they need to link them as it's a requirement of httplib.
So let's declare this within httplib instead of core and web_services.
5 years ago
Markus Wick
94c2c828a5
input_common: Use the CMake target instead of the variable.
5 years ago
Rodrigo Locatti
db67e017cb
Merge pull request #3659 from bunnei/time-calc-standard-user
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service: time: Implement CalculateStandardUserSystemClockDifferenceByUser.
5 years ago
ReinUsesLisp
090fd3fefa
buffer_cache: Return handles instead of pointer to handles
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The original idea of returning pointers is that handles can be moved.
The problem is that the implementation didn't take that in mind and made
everything harder to work with. This commit drops pointer to handles and
returns the handles themselves. While it is still true that handles can
be invalidated, this way we get an old handle instead of a dangling
pointer.
This problem can be solved in the future with sparse buffers.
5 years ago
Rodrigo Locatti
a5a2ee8766
Merge pull request #3689 from lioncash/unused-var
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decode/shift: Remove unused variable within Shift()
5 years ago
Rodrigo Locatti
d196ce0f71
Merge pull request #3688 from lioncash/nequal
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surface_view: Add missing operator!= to ViewParams
5 years ago
Rodrigo Locatti
4209dba1f6
Merge pull request #3680 from lioncash/static
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gl_device: Mark stage_swizzle as constexpr
5 years ago
Rodrigo Locatti
60e8de7c95
Merge pull request #3687 from lioncash/constness
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surface_base: Make IsInside() a const member function
5 years ago
Rodrigo Locatti
612966399b
Merge pull request #3685 from lioncash/copies
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control_flow: Make use of std::move in TryInspectAddress()
5 years ago
Lioncash
cd2a12e78f
decode/shift: Remove unused variable within Shift()
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Removes a redundant variable that is already satisfied by the IsFull()
utility function.
5 years ago
Lioncash
5fbe8785d2
surface_view: Add missing operator!= to ViewParams
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Provides logical symmetry to the interface.
5 years ago
Lioncash
d551c910bb
surface_base: Make IsInside() a const member function
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This doesn't modify internal state, so this can be made const.
5 years ago
bunnei
319df1db77
Merge pull request #3683 from lioncash/docs
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video_core: Amend doxygen comment references
5 years ago
Lioncash
72a224d3fc
control_flow: Make use of std::move in TryInspectAddress()
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Eliminates redundant atomic reference count increments and decrements.
5 years ago
Lioncash
11837e8f13
video_core: Amend doxygen comment references
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Fixes broken documentation references.
5 years ago
Lioncash
71fb156611
gl_device: Mark stage_swizzle as constexpr
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Previously this was mutable even though it shouldn't be.
5 years ago
Lioncash
1c340c6efa
CMakeLists: Specify -Wextra on linux builds
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Allows reporting more cases where logic errors may exist, such as
implicit fallthrough cases, etc.
We currently ignore unused parameters, since we currently have many
cases where this is intentional (virtual interfaces).
While we're at it, we can also tidy up any existing code that causes
warnings. This also uncovered a few bugs as well.
5 years ago
Rodrigo Locatti
65cbb122ea
Merge pull request #3649 from FernandoS27/3d-fix
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Texture Cache: Read current data when flushing a 3D segment.
5 years ago
Fernando Sahmkow
e33196d4e7
Merge pull request #3612 from ReinUsesLisp/red
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shader/memory: Implement RED.E.ADD and minor changes to ATOM
5 years ago
Mat M
4398bdb4c7
Merge pull request #3670 from lioncash/reorder
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CMakeLists: Make -Wreorder a compile-time error
5 years ago
Lioncash
213fff67bc
CMakeLists: Make -Wreorder a compile-time error
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This can result in silent logic bugs within code, and given the amount
of times these kind of warnings are caused, they should be flagged at
compile-time so no new code is submitted with them.
5 years ago
Mat M
64b5985f0a
Merge pull request #3662 from ReinUsesLisp/constant-attrs
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gl_rasterizer: Implement constant vertex attributes
5 years ago
Fernando Sahmkow
6789d88a9c
Texture Cache: Read current data when flushing a 3D segment.
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This PR corrects flushing of 3D segments when data of other segments is
mixed, this aims to preserve the data in place.
5 years ago
Mat M
9208d555b7
Merge pull request #3668 from ReinUsesLisp/vtx-format-16ui
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maxwell_to_vk: Add uint16 vertex formats
5 years ago
Mat M
ab72696beb
Merge pull request #3656 from ReinUsesLisp/glsl-full-decompile
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gl_shader_cache: Use CompileDepth::FullDecompile on GLSL
5 years ago
Mat M
4878d6bb49
Merge pull request #3654 from ReinUsesLisp/fix-fb-attach
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gl_texture_cache: Fix layered texture attachment base level
5 years ago
Mat M
50c0a92db8
Merge pull request #3663 from ReinUsesLisp/fcmp-rc
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shader/arithmetic: Add FCMP_CR variant
5 years ago
Mat M
13331a3a32
Merge pull request #3664 from ReinUsesLisp/fe3h-black-squares
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Revert "gl_shader_decompiler: Implement merges with bitfieldInsert"
5 years ago
Mat M
3a759d2352
Merge pull request #3667 from ReinUsesLisp/viewport-trash
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vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfo
5 years ago
ReinUsesLisp
3036067047
maxwell_to_vk: Add uint16 vertex formats
5 years ago
ReinUsesLisp
b4e43c64c8
maxwell_to_vk: Add missing breaks
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Avoid invalid fallbacks.
5 years ago
ReinUsesLisp
0ca456830f
vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfo
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When the dynamic state is specified, pViewports and pScissors are
ignored, quoting the specification:
pViewports is a pointer to an array of VkViewport structures, defining
the viewport transforms. If the viewport state is dynamic, this member
is ignored.
That said, AMD's proprietary driver itself seem to read it regardless of
what the specification says.
5 years ago
Rodrigo Locatti
0b132e8cc1
Merge pull request #3657 from ReinUsesLisp/viewport-zero
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vk_rasterizer: Default to 1 viewports with a size of 0
5 years ago
Fernando Sahmkow
daddbeffd1
Texture Cache: Only do buffer copies on accurate GPU. ( #3634 )
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This is a simple optimization as Buffer Copies are mostly used for texture recycling. They are, however, useful when games abuse undefined behavior but most 3D APIs forbid it.
5 years ago
bunnei
eb676c343a
service: time: Implement CalculateStandardUserSystemClockDifferenceByUser.
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- Used by Animal Crossing: New Horizons.
5 years ago
ReinUsesLisp
fd6371eba7
Revert "gl_shader_decompiler: Implement merges with bitfieldInsert"
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This reverts commit 05cf270836
.
Apparently the first approach using floats instead of bitfieldInert
worked better for Fire Emblem: Three Houses. Reverting to get that
behavior back.
5 years ago
ReinUsesLisp
fefe7f18f9
shader/arithmetic: Add FCMP_CR variant
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Adds another variant of FCMP.
5 years ago
Zach Hilman
e366b4ee1f
Merge pull request #3660 from bunnei/friend-blocked-users
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service: friend: Stub IFriendService::GetBlockedUserListIds.
5 years ago
Zach Hilman
8040f6d544
Merge pull request #3661 from bunnei/patch-manager-fix
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file_sys: patch_manager: Return early when there are no layers to apply.
5 years ago
ReinUsesLisp
6dfcabc800
gl_rasterizer: Implement constant vertex attributes
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Credits go to gdkchan from Ryujinx for finding constant attributes are
used in retail games.
5 years ago
bunnei
fc35803f91
file_sys: patch_manager: Return early when there are no layers to apply.
5 years ago
bunnei
598740f1dd
service: friend: Stub IFriendService::GetBlockedUserListIds.
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- This is safe to stub, as there should be no adverse consequences from reporting no blocked users.
5 years ago
ReinUsesLisp
37e5c4fa7c
vk_rasterizer: Default to 1 viewports with a size of 0
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Silence validation layer errors.
5 years ago
ReinUsesLisp
453d7419d9
gl_shader_cache: Use CompileDepth::FullDecompile on GLSL
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From my testing on a Splatoon 2 shader that takes 3800ms on average to
compile changing to FullDecompile reduces it to 900ms on average.
The shader decoder will automatically fallback to a more naive method if
it can't use full decompile.
5 years ago
ReinUsesLisp
21dc842171
gl_texture_cache: Fix layered texture attachment base level
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The base level is already included in the texture view. If we specify
the base level in the texture again, this will end up in the incorrect
level and potentially out of bounds.
5 years ago