Michał Janiszewski
f3885845fc
Cache ccache on Travis
7 years ago
Michał Janiszewski
c0d3e2da4e
Add ccache support for macOS on Travis
7 years ago
Michał Janiszewski
517112f549
Add ccache support for Linux on Travis
7 years ago
Michał Janiszewski
6324d86c71
Install cmake from repositories for Ubuntu
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Ubuntu 18.04 already has cmake 3.10.2
7 years ago
bunnei
5aff2d38a9
Merge pull request #478 from janisozaur/patch-1
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Use Ninja for Travis builds
7 years ago
bunnei
ee318d4015
Merge pull request #543 from Subv/uniforms
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GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
7 years ago
Subv
86146ef819
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
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This should fix the bug with the vs_config UBO being uninitialized during shader execution.
7 years ago
bunnei
ee1eb8cfdf
Merge pull request #522 from mailwl/mm-u
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Service/MM: add service and stub some functions
7 years ago
bunnei
0639e03055
Merge pull request #542 from bunnei/bfe_imm
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gl_shader_decompiler: Implement BFE_IMM instruction.
7 years ago
bunnei
930487c7fb
Merge pull request #541 from Subv/blittextures
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GLCache: Fixed copying compressed textures in the rasterizer cache.
7 years ago
bunnei
92209f905f
gl_shader_decompiler: Implement BFE_IMM instruction.
7 years ago
Subv
f22e090b86
GLCache: Use the full uncompressed size when blitting from one texture to another.
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This avoids the problem of only copying a tiny piece of the textures when they are compressed.
7 years ago
Subv
218a08df93
GLCache: Simplify the logic to copy from one texture to another in BlitTextures.
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We now use glCopyImageSubData, this should avoid errors with trying to attach a compressed texture as a framebuffer's color attachment and then blitting to it.
Maybe in the future we can change this to glCopyTextureSubImage which only requires GL_ARB_direct_state_access.
7 years ago
bunnei
0cb7ce71e0
Merge pull request #539 from bunnei/f2f-rounding
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gl_shader_decompiler: F2F: Implement rounding modes.
7 years ago
bunnei
9f21f20d7c
Merge pull request #503 from mailwl/nfp-stubs
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Service/nfp:user : stub some functions.
7 years ago
bunnei
128aeba0f3
gl_shader_decompiler: F2F: Implement rounding modes.
7 years ago
bunnei
03f877919d
Merge pull request #537 from bunnei/misc-shader
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gl_shader_decompiler: Additional decodings, remove unused stuff from TEX
7 years ago
bunnei
37f50c8773
Merge pull request #535 from Subv/gpu_swizzle
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GPU: Support changing the texture swizzles for Maxwell textures.
7 years ago
bunnei
4732e1f064
Merge pull request #536 from bunnei/isetp_imm
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gl_shader_decompiler: Implement ISETP_IMM instruction.
7 years ago
bunnei
00c830405b
gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS.
7 years ago
bunnei
4b114e1b8a
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
7 years ago
bunnei
0a49c46353
gl_shader_decompiler: Implement ISETP_IMM instruction.
7 years ago
Subv
47629c89a8
GPU: Support changing the texture swizzles for Maxwell textures.
7 years ago
Subv
89e81a9be2
GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit.
7 years ago
bunnei
0ff2929644
Merge pull request #534 from Subv/multitexturing
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GPU: Implement sampling multiple textures in the generated glsl shaders.
7 years ago
bunnei
cfc9effa6c
Merge pull request #532 from bunnei/ld_c
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gl_shader_decompiler: Implement LD_C instruction.
7 years ago
bunnei
4669f15f8b
gl_shader_decompiler: Implement LD_C instruction.
7 years ago
bunnei
4112aa68a6
gl_shader_gen: Add uniform handling for indirect const buffer access.
7 years ago
bunnei
6e386a334b
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
7 years ago
Subv
dbfc39d214
GPU: Implement sampling multiple textures in the generated glsl shaders.
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All tested games that use a single texture show no regression.
Only Texture2D textures are supported right now, each shader gets its own "tex_fs/vs/gs" sampler array to maintain independent textures between shader stages, the textures themselves are reused if possible.
7 years ago
mailwl
61fbf5c8e6
Stub IUser::AttachAvailabilityChangeEvent
7 years ago
greggameplayer
be09dfeed9
nvdrv/devices/nvidia_ctrl_gpu : add IoctlCommands with their params ( #524 )
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* add IoctlCommands with their params in nvidia_ctrl_gpu.h
* add function related to the changes done previously
* fix clang-format
* delete trailing whitespace
* correct mistake
7 years ago
Sebastian Valle
2f842a86fe
Merge pull request #529 from bunnei/am-nifm-stubs
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Stub SetConnectionConfirmationOption, GetPseudoDeviceId
7 years ago
Sebastian Valle
ce026332a5
Merge pull request #531 from bunnei/fix-shl
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gl_shader_decompiler: Fix un/signed mismatch with SHL.
7 years ago
Sebastian Valle
fa220dd709
Merge pull request #530 from bunnei/wrap-mirror
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maxwell_to_gl: Implement WrapMode Mirror.
7 years ago
mailwl
a776464a55
Remove unused header files
7 years ago
bunnei
9a85277d83
Merge pull request #527 from Subv/rgba32f_texcopy
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GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
7 years ago
bunnei
05dc93399b
Merge pull request #528 from Subv/rg11b10f
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GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
7 years ago
Hedges
39fb3e362c
GDB Stub Improvements ( #508 )
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* GDB Stub should work now.
* Applied clang-format.
* Replaced htonll with swap64.
* Tidy up.
7 years ago
bunnei
566f97b580
gl_shader_decompiler: Fix un/signed mismatch with SHL.
7 years ago
bunnei
bf0543af23
maxwell_to_gl: Implement WrapMode Mirror.
7 years ago
bunnei
c5684411a0
nifm: Stub out IRequest::SetConnectionConfirmationOption.
7 years ago
bunnei
2abe5e39fc
am: Stub out IApplicationFunctions::GetPseudoDeviceId.
7 years ago
Subv
adf47cd59a
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
7 years ago
Subv
c531a92eda
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
7 years ago
Subv
14afc704d4
GPU: Fixed the compression factor for RGBA16F textures.
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They're not compressed.
7 years ago
Subv
8d70d1ea45
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
7 years ago
bunnei
5fb99e6a16
Merge pull request #516 from Subv/f2i_r
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GPU: Implemented the F2I_R shader instruction.
7 years ago
James Rowe
6e8e1a4110
Merge pull request #523 from yuzu-emu/revert-507-3616
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Revert "Port citra #3616"
7 years ago
bunnei
9232fbdf34
Revert "Port citra #3616"
7 years ago