Commit Graph

10589 Commits (e543320129950cceba99ec225314dd1f2ef0ff0b)
 

Author SHA1 Message Date
Fernando Sahmkow e543320129 Implement linear textures (#2089) 6 years ago
bunnei 504aafedd2
Merge pull request #2097 from ReinUsesLisp/fixup-texview
gl_rasterizer_cache: Fixup texture view parameters
6 years ago
ReinUsesLisp e36e7ae74e gl_rasterizer_cache: Fixup texture view parameters
These parameters were declared as constants and passed to glTextureView
but then they were removed on a rabase. This addresses that mistake.
6 years ago
bunnei f09d1dffd1
Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking
shader/track: Add a more permissive global memory tracking
6 years ago
bunnei ca482997fe
Merge pull request #2091 from FearlessTobi/port-4603
Port citra-emu/citra#4603: "gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory"
6 years ago
bunnei e09f1c92fb
Merge pull request #2021 from ReinUsesLisp/disk-cache
gl_shader_cache: Disk based shader cache
6 years ago
ReinUsesLisp dfd14618f7 cmake: Fix title bar issue 6 years ago
Frederic L d0ac624403 gl_shader_disk_cache: Check LZ4 size limit
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
6 years ago
Frederic L 9f0b247cf6 gl_shader_disk_cache: Consider compressed size zero as an error
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
6 years ago
Frederic L 8ff2ce5207 cmake: Use CMAKE_COMMAND instead of "cmake"
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
6 years ago
ReinUsesLisp e6a2245304 gl_shader_disk_cache: Use unordered containers 6 years ago
ReinUsesLisp e147ed4fc0 gl_shader_cache: Fixup GLSL unique identifiers 6 years ago
Michael 4ffb487251 cmake: Fixup application string
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
6 years ago
ReinUsesLisp bd928e70ed loading_screen: Unchunk progress bar 6 years ago
ReinUsesLisp eb73247433 gl_shader_cache: Link loading screen with disk shader cache load 6 years ago
ReinUsesLisp df0f31f44e gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders
i965 (and probably all mesa drivers) require GL_PROGRAM_SEPARABLE when using
glProgramBinary. This is probably required by the standard but it's ignored by
permisive proprietary drivers.
6 years ago
ReinUsesLisp 7fefec585c gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 6 years ago
ReinUsesLisp 2bc6a699dc gl_shader_disk_cache: Guard reads and writes against failure 6 years ago
ReinUsesLisp 750abcc23d gl_shader_disk_cache: Address miscellaneous feedback 6 years ago
ReinUsesLisp 8ee3666a3c gl_shader_disk_cache: Pass return values returning instead of by parameters 6 years ago
ReinUsesLisp ed956569a4 gl_shader_disk_cache: Compress program binaries using LZ4 6 years ago
ReinUsesLisp f087639e4a gl_shader_disk_cache: Compress GLSL code using LZ4 6 years ago
ReinUsesLisp cfb20c4c9d gl_shader_disk_cache: Save GLSL and entries into the precompiled file 6 years ago
ReinUsesLisp e78da8dc1f settings: Hide shader cache behind a setting 6 years ago
ReinUsesLisp be4641c43f gl_shader_disk_cache: Invalidate shader cache changes with CMake hash 6 years ago
ReinUsesLisp a3703f5767 gl_shader_cache: Refactor to support disk shader cache 6 years ago
ReinUsesLisp 4039086226 gl_shader_disk_cache: Add transferable cache invalidation 6 years ago
ReinUsesLisp a1faed9950 gl_shader_disk_cache: Add precompiled load 6 years ago
ReinUsesLisp 57fb15d2a3 gl_shader_disk_cache: Add precompiled save 6 years ago
ReinUsesLisp 3435cd8d5e gl_shader_disk_cache: Add transferable load 6 years ago
ReinUsesLisp b1efceec89 gl_shader_disk_cache: Add transferable stores 6 years ago
ReinUsesLisp 98be5a4928 gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers 6 years ago
ReinUsesLisp 145c3ac89e gl_shader_disk_cache: Add file and move BaseBindings declaration 6 years ago
ReinUsesLisp c2c5260fd7 gl_shader_decompiler: Remove name entries 6 years ago
ReinUsesLisp 8b11368671 gl_shader_util: Add parameter to handle retrievable programs 6 years ago
ReinUsesLisp 0ed5d728ca rasterizer_interface: Add disk cache entry for the rasterizer 6 years ago
ReinUsesLisp 84412591c9 file_util: Add shader directory 6 years ago
ReinUsesLisp 049050856f shader_decode: Implement LDG and basic cbuf tracking 6 years ago
bunnei 10ab714fe0
Merge pull request #2042 from ReinUsesLisp/nouveau-tex
maxwell_3d: Allow texture handles with TIC id zero
6 years ago
bunnei 40ac058557
Merge pull request #2071 from ReinUsesLisp/dsa-texture
gl_rasterizer: Use DSA for textures and move swizzling to texture state
6 years ago
Dimitri ALBORA 8b800369ea gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory 6 years ago
bunnei c357d8f6f7
Merge pull request #2057 from FearlessTobi/port-4586
Port citra-emu/citra#4586: "Use QPixmap/QIcon for background color selection button"
6 years ago
bunnei b34ae2235d
Merge pull request #2086 from FearlessTobi/port-4583
Port citra-emu/citra#4583: "citra_qt: Fix saving screenshot when no file extension is provided"
6 years ago
bunnei 40cd299f01
Merge pull request #2087 from lioncash/const
service/nvflinger, service/vi: Improve error case handling
6 years ago
bunnei 67c1f31251
Merge pull request #2088 from jroweboy/h
QT: Fix the loading screen 'H' switch logo to not glitch out
6 years ago
James Rowe c82b0afb69 QT: Fix the loading screen 'H' switch logo to not glitch out 6 years ago
Lioncash ef073ff117 service/nvflinger,service/vi: Handle failure cases with exposed API
Converts many of the Find* functions to return a std::optional<T> as
opposed to returning the raw return values directly. This allows
removing a few assertions and handles error cases like the service
itself does.
6 years ago
bunnei 7aa7d8f4ff
Merge pull request #2085 from ReinUsesLisp/cube-minus-one
video_core/texture: Fix BitField size for depth_minus_one
6 years ago
xperia64 f598490b57 Fix crash when no files are selected 6 years ago
xperia64 284536a626 Add file extension to screenshot filename if not provided 6 years ago