Zach Hilman
c417b4fe28
game_list: Accept *.kip as a file extension of executables
6 years ago
Zach Hilman
ce9f7ac4f2
loader: Add recognition for KIP file type
6 years ago
Zach Hilman
a76bd49268
loader: Add KIP and INI file parser-specific errors
6 years ago
Zach Hilman
c3548967b1
loader: Add AppLoader_KIP for KIP files
6 years ago
Zach Hilman
b550a01f74
program_metadata: Add function to load meta from raw parameters
...
Needed for KIP loading as KIPs do not have an NPDM but do have the essential parts of the data within.
6 years ago
Zach Hilman
0f37096820
partition_data_manager: Remove KIP processing and use FileSys
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Previously, this TU contained the necessary headers to parse KIP/INI but now it should just use the FileSys class.
6 years ago
Zach Hilman
421c3e831a
file_sys: Add classes to parse KIP1 and INI1 files
6 years ago
Lioncash
e70f16fff7
input_common/sdl/sdl_impl: Silence sign conversion warnings
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Makes the conversions explicit, as opposed to implicit.
6 years ago
Lioncash
1edf018319
common/math_util: Provide a template deduction guide for Common::Rectangle
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Allows for things such as:
auto rect = Common::Rectangle{0, 0, 0, 0};
as opposed to being required to explicitly write out the underlying
type, such as:
auto rect = Common::Rectangle<int>{0, 0, 0, 0};
The only requirement for the deduction is that all constructor arguments
be the same type.
6 years ago
bunnei
ed74a3cb8b
Merge pull request #1931 from DarkLordZach/mii-database-1
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mii: Implement MiiManager backend and several mii service commands
6 years ago
bunnei
75561d190a
Merge pull request #2431 from DarkLordZach/game-list-cache
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yuzu: Implement a caching mechanism for the game list
6 years ago
Zach Hilman
9b2d38582f
main: Remove extraneous comment
6 years ago
bunnei
e3608578e4
Merge pull request #2446 from ReinUsesLisp/tid
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shader: Implement S2R Tid{XYZ} and CtaId{XYZ}
6 years ago
bunnei
665b7e8e18
Merge pull request #2518 from ReinUsesLisp/sdl2-window
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yuzu_cmd: Split emu_window OpenGL implementation into its own file
6 years ago
bunnei
cfd885163f
Merge pull request #2519 from lioncash/sign
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loader/nso, core/core_timing_util: Silence sign-comparison warning
6 years ago
bunnei
2eb4d27c48
Merge pull request #2524 from ReinUsesLisp/fixup-extension
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gl_shader_gen: Always declare extensions after the version declaration
6 years ago
ReinUsesLisp
21c0b4dec8
gl_device: Add commentary to AOFFI unit test source code
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The intention behind this commit is to hint someone inspecting an
apitrace dump to ignore this ill-formed GLSL code.
6 years ago
ReinUsesLisp
84928e6d67
gl_shader_gen: Always declare extensions after the version declaration
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This addresses a bug on geometry shaders where code was being written
before all #extension declarations were done. Ref to #2523
6 years ago
Zach Hilman
46e2ca5475
game_list_worker: Add better error handling to caching
6 years ago
Zach Hilman
944c07ac7d
yuzu: Clear partial/full game list cache when data is updated
6 years ago
Zach Hilman
f95bdb5088
game_list: Implement caching for game list
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Preserves list of add ons and the icon, which are the two costliest parts of game list population.
6 years ago
Zach Hilman
180f22f17e
ui_settings: Add option to cache game list
6 years ago
ReinUsesLisp
37eaf39b44
emu_window: Pass OnMinimalClientAreaChangeRequest argument by copy
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There's no performance improvement in passing an unsigned pair by
reference.
6 years ago
bunnei
90c9d703ba
Merge pull request #2516 from lioncash/label
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renderer_opengl/utils: Use a std::string_view with LabelGLObject()
6 years ago
bunnei
bb248a2710
Merge pull request #2509 from lioncash/aoc
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service/aoc_u: Minor cleanup
6 years ago
bunnei
f97e206348
Merge pull request #2511 from lioncash/file-str
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common/file_util: Minor cleanup
6 years ago
bunnei
91300bdfb2
Merge pull request #2517 from lioncash/hotkey
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configure_hotkeys: Minor cleanup
6 years ago
Lioncash
0fa039d8d0
core_timing_util: Silence sign-comparison warnings
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We can just make the conversion explicit instead of implicit here to
silence -Wsign-compare warnings.
6 years ago
Lioncash
e5159cfb84
loader/nso: Silence sign-comparison warning
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This was previously performing a size_t == int comparison. Silences a
-Wsign-compare warning.
6 years ago
ReinUsesLisp
4b80dd23a4
yuzu_cmd: Split emu_window OpenGL implementation into its own file
6 years ago
Lioncash
88cd5e888e
configure_hotkeys: Remove unnecessary Settings::Apply() call
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Nothing from the hotkeys dialog relies on this call occurring, and is
already called from the dialog that calls applyConfiguration().
6 years ago
Lioncash
6640f631e2
configure_hotkeys: Tidy up key sequence conflict error string
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Avoids mentioning the user and formalizes the error itself.
6 years ago
Lioncash
d61199721d
configure_hotkeys: Change critical error dialog into a warning dialog
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critical() is intended for critical/fatal errors that threaten the
overall stability of an application. A user entering a conflicting key
sequence is neither of those.
6 years ago
Lioncash
ef3c0f54d0
configure_hotkeys: Move conflict detection logic to IsUsedKey()
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We don't need to extract the entire set of hotkeys into a list and then
iterate through it. We can traverse the list and early-exit if we're
able to.
6 years ago
Lioncash
c03fb00ac1
configure_hotkeys: Remove unused EmitHotkeysChanged()
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1. This is something that should be solely emitted by the hotkey dialog
itself
2. This is functionally unused, given there's nothing listening for the
signal.
6 years ago
Lioncash
5d645c6dd9
sequence_dialog: Reorganize the constructor
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The previous code was all "smushed" together wasn't really grouped
together that well.
This spaces things out and separates them by relation to one another,
making it easier to visually parse the individual sections of code that
make up the constructor.
6 years ago
Lioncash
9218e347cd
sequence_dialog: Remove unnecessary horizontal specifier
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QDialogButtonBoxes are horizontal by default.
6 years ago
Lioncash
5a4564bd8e
renderer_opengl/utils: Use a std::string_view with LabelGLObject()
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Uses a std::string_view instead of a std::string, given the pointed to
string isn't modified and is only used in a formatting operation.
This is nice because a few usages directly supply a string literal to
the function, allowing these usages to otherwise not heap allocate,
unlike the std::string overloads.
While we're at it, we can combine the address formatting into a single
formatting call.
6 years ago
bunnei
e86d2e2e5b
Merge pull request #2513 from lioncash/string
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yuzu/main: Specify string conversions explicitly
6 years ago
bunnei
68c9c9222d
Merge pull request #2358 from ReinUsesLisp/parallel-shader
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gl_shader_cache: Use shared contexts to build shaders in parallel at boot
6 years ago
Lioncash
3c0280cf66
yuzu/CMakeLists: Disable implicit QString conversions
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Now that all of our code is compilable with implicit QString
conversions, we can enforce it at compile-time by disabling them.
6 years ago
Lioncash
bb06b98d81
yuzu/applets/software_keyboard: Remove unused assert header
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This isn't actually used anywhere, so it can be removed.
6 years ago
Lioncash
16bf791939
yuzu/applets/software_keyboard: std::move argument in MainWindowFinishedText()
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Given the std::optional can contain an object type that heap allocates,
we can use std::move to avoid an unnecessary copy/allocation from
occurring.
6 years ago
Lioncash
b3d7180164
yuzu/applets/software_keyboard: Resolve sign mismatch comparison
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Qt uses a signed value to represent container sizes, so this was causing
a sign mismatch warning.
6 years ago
Lioncash
cf9cc41478
yuzu/applets/software_keyboard: Specify string conversions explicitly
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Allows the software keyboard applet code to compile with implicit string
conversions disabled.
6 years ago
Lioncash
f5d416e071
yuzu/applets/error: Specify string conversions explicitly
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Allows the error applet to build successfully with implicit string
conversions disabled.
6 years ago
Lioncash
6f2a8fbb13
yuzu/main: Specify string conversions where applicable
6 years ago
bunnei
1a2d90ab09
Merge pull request #2485 from ReinUsesLisp/generic-memory
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shader/memory: Implement generic memory stores and loads (ST and LD)
6 years ago
bunnei
59f110ef31
Merge pull request #2504 from lioncash/config
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yuzu/configuration/config: Specify string conversions explicitly
6 years ago
bunnei
d4f8fe24d9
Merge pull request #2489 from FearlessTobi/port-4716
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Port citra-emu/citra#4716 : "HLE/IPC: HLEContext can memorize the client thread and use it for SleepClientThread"
6 years ago