Commit Graph

11395 Commits (b5889cbd6f036f46df63a60398a107027daed492)
 

Author SHA1 Message Date
bunnei b5889cbd6f
Merge pull request #2403 from FernandoS27/compressed-linear
Support compressed formats on linear textures.
7 years ago
bunnei 68b707711a
Merge pull request #2411 from FernandoS27/unsafe-gpu
GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe
7 years ago
bunnei 01100f8afd
Merge pull request #2400 from FernandoS27/corret-kepler-mem
Implement Kepler Memory on both Linear and BlockLinear.
7 years ago
bunnei da0c3bc658
Merge pull request #2407 from FernandoS27/f2f
Do some corrections in conversion shader instructions.
7 years ago
bunnei 650d9b1044
Merge pull request #2409 from ReinUsesLisp/half-floats
shader_ir/decode: Miscellaneous fixes to half-float decompilation
7 years ago
Fernando Sahmkow db4b2bc798 make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages. 7 years ago
bunnei 62c2404d3c
Merge pull request #2415 from lioncash/const
kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
7 years ago
bunnei cd38eadcc1
Merge pull request #2414 from lioncash/reorder
yuzu/bootmanager: Resolve constructor initializer list warnings
7 years ago
bunnei b6faea0dd2
Merge pull request #2421 from lioncash/svc-call
kernel/svc: Name supervisor call 0x36
7 years ago
bunnei 40dc893c37
Merge pull request #2374 from lioncash/pagetable
core: Reorganize boot order
7 years ago
Lioncash f8be3f55da kernel/svc: Name supervisor call 0x36
This call was added to the SVC handlers in the 8.0.0 kernel, so we can
finally give it a name.
7 years ago
bunnei 83b830eb2f
Merge pull request #2397 from lioncash/thread-unused
kernel/thread: Remove unused guest_handle member variable
7 years ago
bunnei 4294062516
Merge pull request #2318 from ReinUsesLisp/sampler-cache
gl_sampler_cache: Port sampler cache to OpenGL
7 years ago
bunnei 5bd5140bde
Merge pull request #2348 from FernandoS27/guest-bindless
Implement Bindless Textures on Shader Decompiler and GL backend
7 years ago
Lioncash 6b2bece81f kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
This doesn't actually modify internal state of a wait object, so it can
be const qualified.
7 years ago
Lioncash 54e9f9b6ed yuzu/bootmanager: Replace unnnecessary constructor initializer list member of GGLContext
The default constructor will always run, even when not specified, so
this is redundant.

However, the context member can indeed be initialized in the constructor
initializer list.
7 years ago
Lioncash 52e43734c4 yuzu/bootmanager: Remove unnecessary includes
This include isn't used anymore so it can be removed.
7 years ago
Lioncash fbfc347351 yuzu/bootmanager: Resolve constructor initializer list warnings
Resolves -Wreorder warnings. These will automatically be initialized to
nullptr anyways, so these were redundant.
7 years ago
bunnei 0cfbd3325b
Merge pull request #2315 from ReinUsesLisp/severity-decompiler
shader_ir/decode: Reduce the severity of common assertions
7 years ago
bunnei 21d498bc06
Merge pull request #2384 from ReinUsesLisp/gl-state-clear
gl_rasterizer: Apply just the needed state on Clear
7 years ago
bunnei be6b9e2d2b
Merge pull request #2405 from lioncash/qt
CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt target
7 years ago
bunnei 1b83f255c2
Merge pull request #2092 from ReinUsesLisp/stg
shader/memory: Implement STG and global memory flushing
7 years ago
bunnei 2654eb659e
Merge pull request #2376 from lioncash/const
yuzu/configure_hotkey: Minor changes
7 years ago
bunnei 382fbbb198
Merge pull request #2401 from lioncash/guard
common/{lz4_compression, zstd_compression}: Add missing header guards
7 years ago
Fernando Sahmkow d0082de82a Implement IsBlockContinous
This detects when a GPU Memory Block is not continous within host cpu
memory.
7 years ago
Fernando Sahmkow da91e6e4b6 Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators. 7 years ago
Fernando Sahmkow 13d626fc21 Use ReadBlockUnsafe for fetyching DMA CommandLists 7 years ago
Fernando Sahmkow 06d1c5a991 Document unsafe versions and add BlockCopyUnsafe 7 years ago
Fernando Sahmkow 6fc562a9aa Use ReadBlockUnsafe for Shader Cache 7 years ago
Fernando Sahmkow ef381e6924 Use ReadBlockUnsafe on TIC and TSC reading
Use ReadBlockUnsafe on TIC and TSC reading as memory is never flushed
from host GPU there.
7 years ago
Fernando Sahmkow 367704aa82 GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe 7 years ago
Fernando Sahmkow 3e96c367bd Use WriteBlock and ReadBlock. 7 years ago
bunnei 9186f76b07
Merge pull request #2382 from lioncash/table
service: Update service function tables
7 years ago
bunnei fc64156533
Merge pull request #2393 from lioncash/svc
kernel/svc: Implement svcMapProcessCodeMemory/svcUnmapProcessCodeMemory
7 years ago
bunnei a7c3275b8b
Merge pull request #2398 from lioncash/boost
kernel/thread: Remove BoostPriority()
7 years ago
bunnei c1e35d117c
Merge pull request #2399 from FernandoS27/fermi-fix
Correct Pitch in Fermi2D
7 years ago
Fernando Sahmkow bec28d692d Implement Block Linear copies in Kepler Memory. 7 years ago
ReinUsesLisp ef8245bed2 vk_shader_decompiler: Add missing operations 7 years ago
ReinUsesLisp f43995ec53 shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
Operations done before the main half float operation (like HAdd) were
managing a packed value instead of the unpacked one. Adding an unpacked
operation allows us to drop the per-operand MetaHalfArithmetic entry,
simplifying the code overall.
7 years ago
ReinUsesLisp abcbcb1b2a gl_shader_decompiler: Fix MrgH0 decompilation
GLSL decompilation for HMergeH0 was wrong. This addresses that issue.
7 years ago
ReinUsesLisp 64613db605 shader_ir/decode: Implement half float saturation 7 years ago
ReinUsesLisp 90cbf89303 shader_ir/decode: Reduce severity of unimplemented half-float FTZ 7 years ago
ReinUsesLisp acf618afbc renderer_opengl: Implement half float NaN comparisons 7 years ago
ReinUsesLisp ae46ad48ed shader_ir: Avoid using static on heap-allocated objects
Using static here might be faster at runtime, but it adds a heap
allocation called before main.
7 years ago
Fernando Sahmkow aa471274d9 Do some corrections in conversion shader instructions.
Corrects encodings for I2F, F2F, I2I and F2I
Implements Immediate variants of all four conversion types.
Add assertions to unimplemented stuffs.
7 years ago
Lioncash d28bb56c91 CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt target
This is a compile definition introduced in Qt 4.8 for reducing the total
potential number of strings created when performing string
concatenation. This allows for less memory churn.

This can be read about here:
https://blog.qt.io/blog/2011/06/13/string-concatenation-with-qstringbuilder/

For a change that isn't source-compatible, we only had one occurrence
that actually need to have its type clarified, which is pretty good, as
far as transitioning goes.
7 years ago
Lioncash 3283aa1e20 svc: Specify handle value in thread's name
Allows the handle to be seen alongside the entry point.
7 years ago
Fernando Sahmkow 8a099ac99f Correct Kepler Memory on Linear Pushes. 7 years ago
Fernando Sahmkow 773d955dfa Support compressed formats on linear textures. 7 years ago
Lioncash 4620ed47a3 common/{lz4_compression, zstd_compression}: Add missing header guards
These two files were missing the #pragma once directive.
7 years ago