Commit Graph

14163 Commits (487f9ba525d9c0a910bf060dd0ebe2ca8c90a48c)
 

Author SHA1 Message Date
Rodrigo Locatti 487f9ba525
Merge pull request #3489 from namkazt/patch-2
shader: implement SULD.D bits32/64
5 years ago
Nguyen Dac Nam 935648ffa9
address nit. 5 years ago
Nguyen Dac Nam bf1174c114
Apply suggestions from code review
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
5 years ago
enler 27f122c48c
file_sys: fix LayeredFS error when loading some games made with… (#3602)
* fix LayeredFS error when loading some games made with the Unity
5 years ago
Fernando Sahmkow 588a20be3f
Merge pull request #3513 from ReinUsesLisp/native-astc
video_core: Use native ASTC when available
5 years ago
namkazy 2c98e14d13 shader_decode: SULD.D using std::pair instead of out parameter 5 years ago
namkazy 9efa51311f shader_decode: SULD.D avoid duplicate code block. 5 years ago
namkazy 7f5696513f shader_decode: SULD.D fix conversion error. 5 years ago
namkazy 2906372ba1 shader_decode: SULD.D implement bits64 and reverse shader ir init method to removed shader stage. 5 years ago
Fernando Sahmkow 69277de29d
Merge pull request #3592 from ReinUsesLisp/ipa
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
5 years ago
Fernando Sahmkow 1633fbf99a
Merge pull request #3589 from ReinUsesLisp/fix-clears
gl_rasterizer: Mark cleared textures as dirty
5 years ago
namkazy 730f9b55b3 silent warning (conversion error) 5 years ago
namkazy 9f6ebccf06 shader_decode: SULD.D -> SINT actually same as UNORM. 5 years ago
namkazy 6f2b7087c2 shader_decode: SULD.D fix decode SNORM component 5 years ago
namkazy 69657ff19c clang-format 5 years ago
namkazy 24cc64c5b3 shader_decode: get sampler descriptor from registry. 5 years ago
namkazy acd3f0ab37 tweaking. 5 years ago
Nguyen Dac Nam 8370188b3c clang-format 5 years ago
namkazy 3e3afa9be6 cleanup unuse params 5 years ago
namkazy 5cd5857000 cleanup debug code. 5 years ago
namkazy 658112783d reimplement get component type, uncomment mistaken code 5 years ago
namkazy 3ad06e9b2b remove disable optimize 5 years ago
namkazy f24c2e1103 [wip] reimplement SULD.D 5 years ago
namkazy 58bcb86af5 add shader stage when init shader ir 5 years ago
Nguyen Dac Nam 2cefdd92bd clang-fix 5 years ago
Nguyen Dac Nam 1f3d142875 shader: image - import PredCondition 5 years ago
Nguyen Dac Nam 08db60392d shader: SULD.D bits32 implement more complexer method. 5 years ago
Nguyen Dac Nam ed1d8beb13 shader: SULD.D import StoreType 5 years ago
Nguyen Dac Nam 6d235b8631 shader: implement SULD.D bits32 5 years ago
Zach Hilman 59e75f4372 ci: Update to Windows Server 2019 and Visual Studio 2019
This updates to the latest available toolchain for MSVC builds.
5 years ago
bunnei e6f02d5725
Merge pull request #3579 from Kewlan/reorder-shoulder
configuration: Reorder shoulder buttons
5 years ago
Fernando Sahmkow 9d8886b1a4
Merge pull request #3563 from bunnei/fix-ldr-memstate
services: ldr: Fix MemoryState for read/write regions of NROs.
5 years ago
bunnei 0d4ca5a8fc
Merge pull request #3595 from ReinUsesLisp/c4715-silence
shader/memory: Silence no return value warning
5 years ago
ReinUsesLisp e1bd89e1c2 shader/memory: Silence no return value warning
Silences a warning about control paths not all returning a value.
5 years ago
Rodrigo Locatti 825a6e2615
Merge pull request #3552 from jroweboy/single-context
Refactor Context management (Fixes renderdoc on opengl issues)
5 years ago
ReinUsesLisp 2339fe199f shader_decompiler: Remove FragCoord.w hack and change IPA implementation
Credits go to gdkchan and Ryujinx. The pull request used for this can
be found here: https://github.com/Ryujinx/Ryujinx/pull/1082

yuzu was already using the header for interpolation, but it was missing
the FragCoord.w multiplication described in the linked pull request.
This commit finally removes the FragCoord.w == 1.0f hack from the shader
decompiler.

While we are at it, this commit renames some enumerations to match
Nvidia's documentation (linked below) and fixes component declaration
order in the shader program header (z and w were swapped).

https://github.com/NVIDIA/open-gpu-doc/blob/master/Shader-Program-Header/Shader-Program-Header.html
5 years ago
ReinUsesLisp dd1232755b gl_texture_cache: Fix software ASTC fallback 5 years ago
ReinUsesLisp 2f0da10dc3 vk_device: Add missing ASTC queries 5 years ago
ReinUsesLisp b6571ca9f0 video_core: Use native ASTC when available 5 years ago
ReinUsesLisp 16270dcfe4 gl_device: Detect if ASTC is reported and expose it 5 years ago
Rodrigo Locatti baf91c920c
Merge pull request #3591 from ReinUsesLisp/vk-wrapper-part2
renderer_vulkan/wrapper: Add a Vulkan wrapper (part 2 of 2)
5 years ago
ReinUsesLisp f22f6b72c3 renderer_vulkan/wrapper: Add vkEnumerateInstanceExtensionProperties wrapper 5 years ago
ReinUsesLisp 27dd542c60 renderer_vulkan/wrapper: Add command buffer handle 5 years ago
ReinUsesLisp 5c90d060d8 renderer_vulkan/wrapper: Add physical device handle 5 years ago
ReinUsesLisp 0eb37de98f renderer_vulkan/wrapper: Add device handle 5 years ago
ReinUsesLisp 11774308d3 renderer_vulkan/wrapper: Add swapchain handle 5 years ago
ReinUsesLisp 7fe52ef77f renderer_vulkan/wrapper: Add fence handle 5 years ago
ReinUsesLisp 3a63ae0658 renderer_vulkan/wrapper: Add device memory handle 5 years ago
ReinUsesLisp 397f53dea1 renderer_vulkan/wrapper: Add pool handles 5 years ago
ReinUsesLisp affee77b70 renderer_vulkan/wrapper: Add buffer and image handles 5 years ago