mailwl
9a273bb23b
Services/nvdrv: add '/dev/nvhost-nvdec' device
8 years ago
bunnei
6fcc7e9c36
gl_shader_decompiler: F2F_R instruction: Implement abs.
8 years ago
bunnei
68937a662d
gl_shader_decompiler: Partially implement F2F_R instruction.
8 years ago
Subv
734106dcb9
GPU: Implemented the R8 texture format (0x1D)
8 years ago
bunnei
6306655665
nvhost_ctrl: Stub out IocCtrlEventRegister.
8 years ago
bunnei
0658973a4e
nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.
8 years ago
bunnei
0d843eaba6
gl_rasterize_cache: Invert order of tex format RGB565.
8 years ago
bunnei
5a763e8a5a
Merge pull request #480 from mailwl/bcat
...
Service/BCAT: add module and services
8 years ago
greggameplayer
220d4672df
add all the known TextureFormat ( #474 )
8 years ago
mailwl
7757cc1a7f
Service/BCAT: add module and services
8 years ago
bunnei
d809f65827
Merge pull request #472 from bunnei/greater-equal
...
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
8 years ago
bunnei
7f155ba713
Merge pull request #476 from Subv/a1bgr5
...
GPU: Implemented the A1B5G5R5 texture format (0x14)
8 years ago
bunnei
7029daa32e
Merge pull request #475 from ogniK5377/nvos-getconfig
...
NvOsGetConfigU32 should return null instead of 0 for default output value
8 years ago
bunnei
15c388e0d6
Merge pull request #473 from bunnei/get-display-version
...
am: Stub IApplicationFunctions GetDisplayVersion.
8 years ago
Subv
7ddc872b52
GPU: Implemented the A1B5G5R5 texture format (0x14)
8 years ago
David Marcec
6138075df0
NvOsGetConfigU32 should return null instead of 0 for default output
8 years ago
bunnei
0d681f7a7a
am: Stub IApplicationFunctions GetDisplayVersion.
8 years ago
bunnei
c23ce3365d
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
8 years ago
bunnei
ee53688ca7
shader_bytecode: Implement other variants of FMNMX.
8 years ago
greggameplayer
b16e5c6a81
Add & correct miscellaneous things ( #470 )
...
* add some InfoType
* correct OpenApplicationProxy cmd number
* add IDisplayController functions
* fix clang-format
* add more system languages
8 years ago
bunnei
87f21657f8
Merge pull request #466 from mailwl/nv-timeout
...
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
8 years ago
David
e6df4b37db
GetAudioRendererWorkBufferSize impl ( #465 )
...
* GetAudioRendererWorkBufferSize impl
Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!
* Naming conventions
* Removed unneeded placeholder
* lioncache changes
* fixed const
* switched to Common::AlignUp
8 years ago
bunnei
aee356bd10
Merge pull request #468 from Subv/compound_preds
...
Shader: Implemented compound predicates in the fset and fsetp instructions
8 years ago
bunnei
cd7665218d
Merge pull request #469 from Subv/channel_rebind
...
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
8 years ago
Subv
e2cdf54177
Shader: Implemented compound predicates in fset.
...
You can specify a predicate in the fset instruction:
Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0;
8 years ago
David
e3a92b09ba
Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )
...
We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
8 years ago
Subv
e2db7a83f6
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
8 years ago
Subv
126270d963
Shader: Implemented compound predicates in fsetp.
...
You can specify three predicates in an fsetp instruction:
P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0;
8 years ago
mailwl
e6a87428ae
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
...
Used in Nintendo Labo ToyCon 1&2
8 years ago
bunnei
1ce7942dc2
yuzu_cmd: Fix project for latest msvc.
8 years ago
David Marcec
c74d24f841
Fix deadlocks caused from HID having too many layouts
...
Games such as SMO deadlock if we have more than 2 layouts
8 years ago
bunnei
4cb92b776c
Merge pull request #460 from greggameplayer/patch-6
...
Add & correct some error modules
8 years ago
bunnei
a55f112cb1
Merge pull request #459 from greggameplayer/patch-5
...
Add ioctl commands with their params and size check
8 years ago
bunnei
3825b703fa
Merge pull request #454 from Subv/signal_processwide
...
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey
8 years ago
greggameplayer
1efb81a61d
Add & correct some error modules
8 years ago
greggameplayer
3c26b7179d
change some functions
...
according to the changes made previously
8 years ago
greggameplayer
8c648b59cd
correct placement and add size check
8 years ago
greggameplayer
f217d6c66f
Add ioctl commands with their params and size check
8 years ago
David
58d9078742
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE ( #440 )
...
* Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE
struct + 4 seems to be hard coded at 0 and struct + 0 seems to be ignored?
* IocGetWaitbase -> IocChannelGetWaitbaseCommand
* Added super late fixes
8 years ago
bunnei
58857b9f46
Merge pull request #456 from Subv/unmap_buffer
...
Implemented nvhost-as-gpu's UnmapBuffer and nvmap's Free ioctls.
8 years ago
greggameplayer
c6eaf0b2cf
Correct audio command numbers & add or rename some functions ( #455 )
...
* Add unknown function at the number command 2
* correct audout:u commands numbers
* correct audrec:u cmd number & add Unknown function
* correct IAudioDevice command numbers
* correct codecctl cmd numbers & rename the 8 function
* correct place of unknown function & fix clang-format
8 years ago
bunnei
693f78e6c2
Merge pull request #457 from Subv/mutex_waiters
...
Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
8 years ago
bunnei
898f0fa029
Merge pull request #458 from Subv/fmnmx
...
Shaders: Implemented the FMNMX shader instruction.
8 years ago
bunnei
ff54287a73
Merge pull request #445 from greggameplayer/patch-2
...
Properly rename functions of Fatal Module & add ThrowFatal to this module
8 years ago
Sebastian Valle
882111c4f2
Merge pull request #453 from Subv/thread_callstack
...
Qt/WaitTree: Display the callstack for each thread in the wait tree widget
8 years ago
Sebastian Valle
6486544e09
Merge pull request #452 from Subv/psetp
...
ShadersDecompiler: Added decoding for the PSETP instruction.
8 years ago
Sebastian Valle
2dbfcd32d7
Merge pull request #451 from Subv/gl_array_size
...
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
8 years ago
Subv
8440cef223
Shaders: Implemented the FMNMX shader instruction.
8 years ago
Subv
fd500d3da6
Mutex: Do not assert when the mutex waiting threads list isn't empty on mutex release.
...
A thread may own multiple mutexes at the same time, and only release one of them while other threads are waiting for the other mutexes.
8 years ago
Subv
525492428d
GPU: Implemented the nvmap Free ioctl.
...
It releases a reference to an nvmap object
8 years ago
Subv
72b5c448cf
GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.
...
It removes a mapping previously created with the MapBufferEx ioctl.
8 years ago
Sebastian Valle
03388c3071
Merge pull request #450 from Subv/shader_link_error
...
GLRenderer: Log the shader source code when program linking fails.
8 years ago
Sebastian Valle
353e1dd7e4
Merge pull request #443 from ogniK5377/ipc-500
...
Added IPC RequestWithContext & ControlWithContext
8 years ago
greggameplayer
a215f63235
Add and correct some Error Modules ( #444 )
...
* Add and correct some Error Modules
8 years ago
Subv
2a35a36251
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey.
8 years ago
Subv
c74f2555b6
Kernel/Threads: Reschedule the proper core when operating on that core's threads.
8 years ago
Subv
fab3dd98fe
SVC: Removed unused WaitSynchronization1 function
8 years ago
Subv
c50393e066
Qt/WaitTree: Display the callstack for each thread in the wait tree widget.
8 years ago
Subv
a056d5ad8c
ShadersDecompiler: Added decoding for the PSETP instruction.
8 years ago
Subv
98b143c2d6
GLRenderer: Remove unused hw_vao_enabled_attributes variable.
8 years ago
Subv
370ab5df9b
GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB.
...
The stream buffer is where all the vertex data is copied, some games require this to be much bigger than the 4 MB we used to have.
8 years ago
Subv
21959ddfef
GLRenderer: Log the shader source code when program linking fails.
8 years ago
greggameplayer
abe79b2724
rename fatal:u functions & add ThrowFatal
8 years ago
greggameplayer
536cfb13e6
Properly update fatal.h void name
8 years ago
greggameplayer
e35cfc1b03
Properly rename fatal module functions
8 years ago
David Marcec
fd86cdb2e2
Added RequestWithContext & ControlWithContext
8 years ago
Hexagon12
0984e9d601
Updated nfp with more service names
8 years ago
bunnei
1b5c02fc37
Merge pull request #436 from bunnei/multi-core
...
Initial support for multi-core
8 years ago
David Marcec
e7b0e8a3cc
More accurate GetTPCMasks impl
8 years ago
bunnei
811dae12f9
core: Add several missing docstrings.
8 years ago
bunnei
46ec9a9bc9
thread: Rename mask to affinity_masks.
8 years ago
bunnei
edc52250b8
core: Run all CPU cores separately, even in single-thread mode.
8 years ago
bunnei
fbd7afefaa
thread: Support core change on ResumeFromWait and improve ChangeCore.
8 years ago
bunnei
91af2f94e8
scheduler: Protect scheduling functions with a global mutex.
8 years ago
bunnei
e6671190a5
wait_tree: Add ideal core and affinity mask.
8 years ago
bunnei
4822765fef
thread: Initialize ideal_core and mask members.
8 years ago
bunnei
8aa5d25f82
threading: Reschedule only on cores that are necessary.
8 years ago
bunnei
d6e3cd9a17
svc: Implement GetThreadCoreMask and SetThreadCoreMask.
8 years ago
bunnei
6ea8b3ef60
thread: Implement ChangeCore function.
8 years ago
bunnei
1c36f2a798
svc: SignalProcessWideKey should apply to all cores.
8 years ago
bunnei
6a890023e9
svc: Implement GetCurrentProcessorNumber.
8 years ago
bunnei
5c0421ebd8
wait_tree: Show all threads on all schedulers.
8 years ago
bunnei
9bf2a428f9
core: Add a configuration setting for use_multi_core.
8 years ago
bunnei
cba69fdcd4
core: Support session close with multicore.
8 years ago
bunnei
a434fdcb10
core: Implement multicore support.
8 years ago
bunnei
9776ff9179
core: Create a thread for each CPU core, keep in lock-step with a barrier.
8 years ago
bunnei
5590245930
core: Move common CPU core things to its own class.
8 years ago
Hexagon12
5e9c547952
Stubs for QLaunch ( #428 )
...
* Stubs for QLaunch
* Wiped unrelated stuff
* Addressed comment
* Dropped GetPopFromGeneralChannelEvent
8 years ago
Max Thomas
266703b50e
hid: Tweaks, Analog Sticks ( #435 )
...
* hid: Update mouse/keyboard state
* hid: Working analog sticks
* hid: Nits
* hid: Nits
* hid: Update mystery sections
* hid: Tweaks
8 years ago
bunnei
9eccb5de9d
Merge pull request #434 from lioncash/vdtor
...
memory_hook: Default virtual destructor in the cpp file
8 years ago
Lioncash
732a77d0e8
memory_hook: Default virtual destructor in the cpp file
...
Prevents creating multiple copies of the vtable in every translation unit that uses the class.
Also silences a -Wweak-vtables warning
8 years ago
Lioncash
9f3641755e
core_timing: Don't include the log header in core timing's header
...
Avoids propagating logging macros and facilities to files that may not need them.
This also allows hiding an internal constant.
8 years ago
bunnei
1147db9dd1
Merge pull request #431 from lioncash/fmt
...
general: Make formatting of logged hex values more straightforward
8 years ago
bunnei
b1a8e5914b
Merge pull request #430 from lioncash/vec
...
vector_math: Ensure members are always initialized
8 years ago
Lioncash
7c9644646f
general: Make formatting of logged hex values more straightforward
...
This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
8 years ago
bunnei
fadab1d5f3
ipc: Add support for PopIpcInterface() method.
...
- This can be used for domain objects as inputs to service functions.
8 years ago
Lioncash
acc10c7ee2
vector_math: Ensure members are always initialized
...
Ensures that values are always in a well-defined state.
8 years ago
bunnei
8262aeeac8
Merge pull request #429 from Subv/ioctl_corruption
...
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
8 years ago
David
ff2f0d980a
GetSharedFontInOrderOfPriority ( #381 )
...
* GetSharedFontInOrderOfPriority
* Update pl_u.cpp
* Ability to use ReadBuffer and WriteBuffer with different buffer indexes, fixed up GetSharedFontInOrderOfPriority
* switched to NGLOG
* Update pl_u.cpp
* Update pl_u.cpp
* language_code is actually language code and not index
* u32->u64
* final cleanups
8 years ago
Subv
0c8b7c00e8
GPU: Don't write to invalid memory locations when handling ioctls that don't have an output.
8 years ago
Lioncash
0197e28cc9
core_timing: Namespace all functions and constants in core_timing's header
...
All of these variables and functions are related to timings and should be within the namespace.
8 years ago
bunnei
81a0082f6b
Merge pull request #424 from lioncash/string
...
string_util: Remove StringFromFormat() and related functions
8 years ago
bunnei
225ff1130f
Merge pull request #422 from bunnei/shader-mov
...
Shader instructions MOV_C, MOV_R, and several minor GPU things
8 years ago
Lioncash
3abba08080
string_util: Remove StringFromFormat() and related functions
...
Given we utilize fmt, we don't need to provide our own functions for formatting anymore
8 years ago
Lioncash
e8bbafb746
file_util: Make move constructor/assignment operator and related functions noexcept
...
Without this, it's possible to get compilation failures in the (rare) scenario where
a container is used to store a bunch of live IOFile instances, as they may be using
std::move_if_noexcept under the hood. Given these definitely don't throw exceptions
this is also not incorrect to add either.
8 years ago
Lioncash
40d2dcabd7
file_util: Add static assertions to ReadBytes() and WriteBytes()
...
Ensure that the actual types being passed in are trivially copyable. The internal
call to ReadArray() and WriteArray() will always succeed, since they're passed a pointer to char*
which is always trivially copyable.
8 years ago
bunnei
f41eb95e13
maxwell_3d: Reset vertex counts after drawing.
8 years ago
bunnei
08b8fcbe6d
gl_shader_decompiler: Implement MOV_R.
8 years ago
bunnei
316327f487
maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.
8 years ago
bunnei
c7ce472eeb
shader_bytecode: Add decoding for FMNMX instruction.
8 years ago
Subv
da32c648bf
Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions.
8 years ago
bunnei
a71346cd7c
gl_shader_decompiler: Implement MOV_C.
8 years ago
bunnei
6c464a2a4a
Merge pull request #416 from bunnei/shader-ints-p3
...
gl_shader_decompiler: Implement MOV32I, partially implement I2I, I2F
8 years ago
bunnei
49d92aa661
Merge pull request #417 from bunnei/lang-codes
...
set/am: Fix code for getting language codes
8 years ago
bunnei
334e859ab1
am: Fix GetDesiredLanguage implementation.
8 years ago
bunnei
17b16cf6f6
set: Fix GetAvailableLanguageCodes implementation.
8 years ago
bunnei
f87ea8fa8b
fermi_2d: Fix surface copy block height.
8 years ago
bunnei
0c01c34eff
gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
8 years ago
bunnei
e73927cfc2
gl_shader_decompiler: More cleanups, etc. with how we handle register types.
8 years ago
bunnei
c691fa4074
GLSLRegister: Simplify register declarations, etc.
8 years ago
bunnei
f2dcb39049
shader_bytecode: Add decodings for i2i instructions.
8 years ago
bunnei
a7b5ab4d9a
gl_shader_decompiler: Implement MOV32_IMM instruction.
8 years ago
Lioncash
5d9ee12b1a
file_util: Remove compiler version checks around is_trivially_copyable()
...
The minimum clang/GCC versions we support already support this. We can also
remove is_standard_layout(), as fread and fwrite only require the type to be
trivially copyable.
8 years ago
Lioncash
d43c49264f
log: Remove old logging macros and functions
...
Now that the old macros are no longer used, we can remove all functionality related to them.
8 years ago
bunnei
6b365f7703
Merge pull request #408 from bunnei/shader-ints-p2
...
gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
8 years ago
Lioncash
16198f979e
renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents
8 years ago
Lioncash
843dd62c81
core: Replace usages of LOG_GENERIC with new fmt-capable equivalents
8 years ago
bunnei
e6242ab5e6
gl_shader_decompiler: Add GLSLRegisterManager class to track register state.
8 years ago
Lioncash
8475496630
general: Convert assertion macros over to be fmt-compatible
8 years ago
bunnei
3c40496409
Merge pull request #380 from ogniK5377/service-impl
...
Implemented some useful interfaces needed for games.
8 years ago
David Marcec
abc23416e8
Switched to NGLOG_WARNING
8 years ago
bunnei
4f120a9ec0
Merge pull request #406 from lioncash/frontend
...
frontends: Move logging macros over to new fmt-capable ones
8 years ago
bunnei
18f8012233
Merge pull request #407 from lioncash/common
...
common: Move logging macros over to new fmt-capable macros where applicable
8 years ago
Lioncash
3cfe77ae75
common: Move logging macros over to new fmt-capable macros where applicable
8 years ago
Lioncash
3062eb52f4
frontends: Move logging macros over to new fmt-capable ones
8 years ago
Lioncash
376f6397c6
input_common: Move old logging macros over to fmt-capable ones
8 years ago
bunnei
6a3d59fdc1
Merge pull request #402 from lioncash/core
...
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
8 years ago
bunnei
bc43946140
Merge pull request #399 from bunnei/shader-ints
...
Shader decompiler prep for integer instructions
8 years ago
David Marcec
7391741a20
Merge branch 'master' of https://github.com/yuzu-emu/yuzu into service-impl
8 years ago
David Marcec
f1f7f2cba9
Added PREPO to logging backend, Removed comments from SaveReportWithUser
8 years ago
Lioncash
c33755e2b9
core: Replace remaining old non-generic logger usages with fmt-capable equivalents
...
LOG_GENERIC usages will be amended in a follow-up to keep API changes separate from
interface changes, as it will require removing a parameter from the relevant function
in the VMManager class.
8 years ago
Lioncash
87a92ef062
common: Remove chunk_file.h and linear_disk_cache.h
...
These are unused (and given chunk_file references Dolphin's >SVN< I doubt they were going to be used).
8 years ago
bunnei
c9d7abe9c9
gl_shader_decompiler: Boilerplate for handling integer instructions.
8 years ago
bunnei
37fa9a15cd
gl_shader_decompiler: Move color output to EXIT instruction.
8 years ago
Lioncash
623d772476
core/gdbstub: Move logging macros to new fmt-compatible ones
8 years ago
Lioncash
08da0b7acc
core/hw: Move logging macros over to fmt-capable ones
8 years ago
bunnei
f81b915fd8
Merge pull request #396 from Subv/shader_ops
...
Shaders: Implemented the FSET instruction.
8 years ago
bunnei
dd6c67c627
Merge pull request #398 from lioncash/kernel
...
kernel: Migrate logging macros to fmt-compatible ones
8 years ago
bunnei
42d43ea741
Merge pull request #387 from Subv/maxwell_2d
...
GPU: Partially implemented the 2D surface copy engine
8 years ago
bunnei
d0825c9519
Merge pull request #395 from lioncash/file-sys
...
file-sys: Move logging macros over to the new fmt-capable ones
8 years ago
Lioncash
1913cf4783
kernel/shared_memory: Remove unnecessary semicolon at end of ConvertPermissions()
...
Functions don't need to be terminated by semicolons.
8 years ago
Lioncash
40dee76c57
kernel: Migrate logging macros to fmt-compatible ones
8 years ago
bunnei
23d68a07dc
Merge pull request #390 from mailwl/pctl-module
...
Service/PCTL: convert to module, add services, stub
8 years ago
bunnei
60746e4e52
Merge pull request #397 from lioncash/core
...
core/memory: Move logging macros over to the new fmt-capable ones
8 years ago
Subv
20d86d8a36
GPU: Partially implemented the Fermi2D surface copy operation.
...
The hardware allows for some rather complicated operations to be performed on the data during the copy, this is not implemented.
Only same-format same-size raw copies are implemented for now.
8 years ago
Subv
e9ad8e9185
Shaders: Added bit decodings for the I2I instruction.
8 years ago
Subv
1740aa5444
Shaders: Implemented the FSET instruction.
...
This instruction is similar to the FSETP instruction, but it doesn't set a predicate, it sets the destination register to 1.0 if the condition holds, and 0 otherwise.
8 years ago
Subv
5ab597041f
Memory: Added a missing shortcut for Memory::CopyBlock for the current process.
8 years ago
Subv
1dd4861d38
GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.
8 years ago
Subv
a6da2b93c1
GPU: Added a function to retrieve the bytes per pixel of the render target formats.
8 years ago
Subv
378c881427
GPU: Added surface copy registers to Fermi2D
8 years ago
Subv
b1109931b9
GPU: Added boilerplate code for the Fermi2D engine
8 years ago
Subv
c16cfbbc6c
GPU: Reduce the number of registers of Maxwell3D to 0xE00.
...
The rest are just macro shim registers.
8 years ago
Subv
a994446b6e
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
...
It doesn't belong in the PFIFO handler.
8 years ago
Subv
e2f2a49d2d
GPU: Corrected the upper bound of the PFIFO method ids in the command processor.
8 years ago
Lioncash
3f78a61f09
file-sys: convert a StringFromFormat call into fmt::format in GetFullPath()
...
Lessens the amount to read and gets rid of the PRIX64 macro, allowing us to use a single string
for the whole path, making it easier to read.
8 years ago
Lioncash
5aafc83cc9
file-sys: Move logging macros over to the new fmt-capable ones
8 years ago
Lioncash
6d00780045
core/memory: Amend address widths in asserts
...
Addresses are 64-bit, these formatting specifiers are simply holdovers from citra. Adjust them to be the correct width.
8 years ago
Lioncash
59dae03dbe
core/memory: Move logging macros over to new fmt-capable ones
...
While we're at it, correct addresses to print all 64 bits where applicable, which were holdovers from citra.
8 years ago
Lioncash
b7551e457b
video-core: Move logging macros over to new fmt-capable ones
8 years ago
mailwl
2ba4e2263c
Service/PCTL: convert to module, add services, stub
...
PCTL::CreateServiceWithoutInitialize and IParentalControlService::Initialize, required by Kirby Star Allies
8 years ago
Subv
0369ee7248
Shaders: Added decodings for the FSET instructions.
8 years ago
bunnei
ea3151f475
Merge pull request #388 from bunnei/refactor-rasterizer-cache
...
Refactor rasterizer cache
8 years ago
bunnei
c30cd898fc
renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8.
8 years ago
bunnei
f1a4a004fb
gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8.
8 years ago
bunnei
0a023cfb4f
gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU.
8 years ago
bunnei
9022d926eb
gl_rasterizer_cache: Use new logger.
8 years ago
bunnei
fbb3cd110c
gl_rasterizer_cache: Add a function for finding framebuffer GPU address.
8 years ago
bunnei
bc0f1896fc
gl_rasterizer_cache: Handle compressed texture sizes.
8 years ago
bunnei
4415e00181
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
8 years ago
Lioncash
cc2e14ec2a
loader: Move old logging macros over to new fmt-capable ones
8 years ago
bunnei
10c6d89119
memory_manager: Add implement CpuToGpuAddress.
8 years ago
bunnei
239ac8abe2
memory_manager: Make GpuToCpuAddress return an optional.
8 years ago
bunnei
9e11a76e92
memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses.
8 years ago
bunnei
e8c2bb24b2
Merge pull request #386 from Subv/gpu_query
...
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
8 years ago
bunnei
b7953d2ebf
Merge pull request #392 from lioncash/log
...
service: Move logging macros over to the new fmt-compatible ones
8 years ago
Lioncash
d08cfb55fe
service: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
88eb612718
vi: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
bd9c2aa51f
time: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
bfe49edb2a
ssl: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
82413a6c89
spl: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
62c69f4a1e
sockets: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
2a3f3bf977
sm: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
32ece18bb6
set: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
13f9cf2bd0
pctl: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
72b497e876
nvflinger: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
285d8d8b7d
nvdrv: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
022fc59dcd
ns: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
47054327c2
nifm: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
28b92db7fd
nfp: Move logging macros over to new fmt-compatible ones
8 years ago