gl_shader_decompiler: Implement MOV_R.

pull/8/head
bunnei 7 years ago
parent 316327f487
commit 08b8fcbe6d

@ -664,7 +664,8 @@ private:
}
switch (opcode->GetId()) {
case OpCode::Id::MOV_C: {
case OpCode::Id::MOV_C:
case OpCode::Id::MOV_R: {
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
break;
}

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