Commit Graph

9980 Commits (latest)
 

Author SHA1 Message Date
Stenzek 09a3c99c3b
AudioStream: Fix crash with timestretch disabled 3 weeks ago
Davide Pesavento 0a53bc47c3 Qt: Remove redundant layout from AchievementSettingsWidget 3 weeks ago
Davide Pesavento 0fc9de781f Qt: Fix crash toggling achievements in per-game settings 3 weeks ago
Stenzek 47e8d90e25
GPU: Fix screenshot size when showing VRAM 3 weeks ago
Stenzek a2c015b907
GameDB: Disable WS/PGXP on 2D Final Fantasy games 3 weeks ago
Stenzek fc129a9733
GameDB: Alien Resurrection
Needs PGXP-CPU for gaps in geometry.
3 weeks ago
Stenzek cdd0086c54
Qt: Fix toggling read/write breakpoints 3 weeks ago
Davide Pesavento 9576a3adf1
Achievements: Fix "beaten" condition (#3506)
Apparently there are sets (e.g. Colin McRae Rally) with zero
progression achievements.
3 weeks ago
Davide Pesavento de2d6d1aa0
Qt: More accurate game list column width estimation (#3505)
Three main changes:
1. Use the pixel metrics of the style instead of hardcoded values.
2. Account for the potential sort indicator in the column header.
3. In the two "Size" columns, the largest numerical value does not
   necessarily result in the widest text string, so just use the
   value 8888.88 to estimate the width (we assume that 8 is the
   widest digit, which is true for many proportional fonts).
3 weeks ago
Stenzek c519d3ca76
GameDB: Add analog joystick to supported games
Data from manual testing and https://docs.google.com/spreadsheets/d/11xMh5utlKDukC3sWWQUUWPj4NSrJH5ouvOsHFRC_egs/edit?usp=sharing
3 weeks ago
Stenzek 2a2a011854
FullscreenUI: Improve title padding of achievements
Need to redo this whole dialog's layout, but this'll do for now.
4 weeks ago
Davide Pesavento d65c8a3073
Achievements: Keep track of the earliest unlocked win condition (#3504)
For sets that have more than one win condition, e.g. RE2.
4 weeks ago
Stenzek 9b99d997f5
Achievements: Fix display of game completion date 4 weeks ago
Davide Pesavento b75be05971
Achievements: Fix counting progression achievements (#3503) 4 weeks ago
Stenzek a84d583c42
CI: Missed one workflow 4 weeks ago
Stenzek 7830a6d236
Deps: Bump to SDL3 3.2.20 4 weeks ago
Davide Pesavento a5c61383a8 GameDB: Disable disc speedup on MDEC for `Star Ocean - The Second Story` 4 weeks ago
Davide Pesavento 4e662f1fff GameDB: Add compatibility rating to a couple of games 4 weeks ago
Davide Pesavento 474d5dc9db GameDB: Delete obsolete comment
Works fine for me with fast boot and even with maximum disc speedup.
4 weeks ago
Davide Pesavento 2f8460b90c GameDB: Disable disc speedup on MDEC for `Chrono Cross` 4 weeks ago
Davide Pesavento 1984d8c85b GameDB: Disable widescreen for `Arc the Lad II` 4 weeks ago
KamFretoZ 20e9b8d271
Qt: Fix buffer size help text (#3501) 4 weeks ago
Stenzek 42dc5e416d
CI: Fix PR builds failing 4 weeks ago
Stenzek 09e785555d
Qt: Fix updater download size display 4 weeks ago
Stenzek 45a2257436
CMake: Update version requirements 4 weeks ago
Stenzek 5fc4fbcf36
Qt: Improve display of version in updater 4 weeks ago
Stenzek aa2a0cddb5
Data: Update SDL game controller database 4 weeks ago
Stenzek e38039873e
Achievements: Infer and display beaten/completed time 4 weeks ago
Davide Pesavento 5c48f853da
GameDB: Fix cropping in Tomb Raider 4 & 5 (#3500) 4 weeks ago
KamFretoZ ebbc1e98b6
Qt/Updater: Move Download Size indicator to the top (#3499) 4 weeks ago
Stenzek edd63dfd9c
Qt: Remove now-unused resize column helpers 4 weeks ago
Stenzek 670027107e
Qt: Use header resize mode for disc windows 4 weeks ago
Stenzek 93d6fc64da
Qt: Use header resize mode for memory card editor 4 weeks ago
Stenzek c6c8039211
Qt: Use header resize mode for settings panels 4 weeks ago
Stenzek bb7833168e
Qt: Use header resize mode for memory scanner 4 weeks ago
Stenzek 73f326cd75
Qt: Use header resize mode for game list column widths
Simpler code, no need for workarounds in showEvent() either.
4 weeks ago
Stenzek 76fdbb0b38
Qt: Add tooltips for more fields in game list 4 weeks ago
Stenzek a080228ee5
Qt: Don't reset model for every scanned game
Make the UI a little more responsive.
4 weeks ago
Davide Pesavento 2669b026d7 Qt: Remove obsolete comment
The logic was changed in 281119b812
4 weeks ago
Davide Pesavento bc908aa4cc GameDB: Adjust crop area for Silent Hill 4 weeks ago
Stenzek d2caabd04a
Qt: Fix exit on separate window close with FSUI active 1 month ago
Stenzek a2222d805b
Qt: Fix inability to exit with HC mode active 1 month ago
Stenzek 501380ec7c
Achievements: Split up overlay setting
Split into challenge indicator modes, leaderboard trackers, and progress
indicators.
1 month ago
Stenzek e98871ad47
Settings: Remove middle padding
Why did I do this...
1 month ago
Stenzek 5c682d2325
ImGuiOverlays: Frame time history is aligned 1 month ago
Stenzek 628e41f849
ImGuiManager: Don't render when skipping present
Fixes very slow scrolling in save state selector when fast forwarding,
and generally just giving a "true" DeltaTime is probably a good thing.
1 month ago
Stenzek fe11c658ee
ImGuiOverlays: Fix save state selector out-of-order drawing
Specifically the animated background appearing in front of the
thumbnails.
1 month ago
Stenzek be48e5c681
dep/imgui: Demo window should not enabled 1 month ago
Stenzek 143ae49f2c
AudioStream: Use larger target size only when intentionally running slow
Fixes buffer underruns at fast or slow speed settings.
1 month ago
Stenzek d3f04dcda9
AudioStream: SIMD averaging window calculation 1 month ago