Connor McLaughlin
516d685dd0
System: Add memory-only save states and rewind
5 years ago
Connor McLaughlin
e81df6bddd
Settings: Disable host refresh rate sync by default
5 years ago
Connor McLaughlin
ffa3744b3b
Settings: Add 20:9 display aspect ratio
5 years ago
Connor McLaughlin
43d01776dc
HostInterface: Add "Sync To Host Refresh Rate" option
5 years ago
Connor McLaughlin
ce965e89ca
Qt/Android: Add help text for resampling, turn on by default
5 years ago
Connor McLaughlin
54f5563321
Qt: Add turbo speed setting
5 years ago
Connor McLaughlin
a5f9aa11e1
Settings: Add audio resampling when running at non-standard speed
5 years ago
Connor McLaughlin
3cb2cd8235
GPU: Add adaptive and box downsampling modes
5 years ago
Connor McLaughlin
68ce959d70
Settings: Add option to temporarily disable all enhancements
5 years ago
Albert Liu
2a1bf9925a
Qt: Make Auto (Game Native) aspect ratio string translatable
5 years ago
Connor McLaughlin
702ed21207
HostDisplay: Add threaded presentation for Vulkan renderer
...
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
5 years ago
Connor McLaughlin
8db961042a
GPU: Support replacing VRAM writes with new textures
5 years ago
Jean-Baptiste Boric
9b40c8ffa6
Settings: Add GDB server settings
5 years ago
Connor McLaughlin
aa1543271e
GPU: Support emulating a depth buffer from PGXP depth values
5 years ago
Margen67
b7534015e0
Use proper 21:9 aspect ratio, add 32:9
5 years ago
Albert Liu
de8f03bd75
GPU: Add auto (game native) aspect ratio
5 years ago
Albert Liu
def9a98cb9
GameSettings: Disable analog mode forcing instead of forcing digital controller
5 years ago
Connor McLaughlin
98766a490f
Log: Change success to verbose and move down in ordering
5 years ago
Connor McLaughlin
678146b907
HostInterface: Add separate volume control for fast forwarding
5 years ago
Connor McLaughlin
af6b0dc189
Qt: Add option to pause on application focus loss
5 years ago
Connor McLaughlin
362905e3df
GPU: Add display line offset game setting
...
Use when games need additional cropping.
5 years ago
Connor McLaughlin
98f70e9b51
HostDisplay: Add 5:4 and 3:2 aspect ratios
5 years ago
Connor McLaughlin
f0ff7ce231
PGXP: Add geometry tolerance setting
5 years ago
Connor McLaughlin
bf2e38aed5
CPU/Recompiler: Implement LUT-based fastmem
5 years ago
Connor McLaughlin
2595e31575
GPU: Split software to frontend/backend
5 years ago
Albert Liu
f9d2643d98
Controller: Add Analog Joystick support
5 years ago
Connor McLaughlin
2d3fd621bf
Settings: Add 19:9 aspect ratio
5 years ago
Connor McLaughlin
2b66492ed8
HostInterface: Add proper turbo speed setting
5 years ago
Connor McLaughlin
2c8a4ff154
HostDisplay: Add an option to decouple display fps from emulator fps
...
Makes Android so much faster...
5 years ago
Connor McLaughlin
ae1e4b1b8f
GPU: Add chroma smoothing for 24-bit display enhancement
5 years ago
Connor McLaughlin
414bc30f24
HostDisplay: Implement exclusive fullscreen for D3D11 renderer
5 years ago
Connor McLaughlin
858f39827d
GPU/HW: Add 'Disable Edge Blending' variants of texture filters
5 years ago
Connor McLaughlin
2eaebd8921
GPU: Implement support for multisample antialiasing
5 years ago
Connor McLaughlin
29467d40c8
DMA: Add debug window
5 years ago
Connor McLaughlin
7566c45f64
CPU/Recompiler: Implement fastmem
5 years ago
Connor McLaughlin
962f3407b4
Android: Add OpenSL ES audio backend
5 years ago
Connor McLaughlin
4f0007dd55
PGXP: Make preserving pre-divide fractional coordinates an option
...
Fixes holes in geometry in Crash Team Racing with PGXP on.
5 years ago
Elizabeth
e6ef5f1a1c
Add 16:10 Aspect Ratio Option ( #931 )
...
* Add 16:10 aspect ratio opton
* Add 16:10 deffinition
5 years ago
Connor McLaughlin
8ba93b36a0
CDROM: Add option to speed up double speed reads
5 years ago
Connor McLaughlin
ca0bfc39a2
CDROM: Add a setting and hotkey to mute CD audio
5 years ago
Connor McLaughlin
9a23c5547a
GameSettings: Add CPU overclocking as game option
5 years ago
Connor McLaughlin
27697d0508
System: Implement CPU overclocking [SAVEVERSION+]
...
Partial credit to @CookiePLMonster as well.
5 years ago
Connor McLaughlin
d73271ec0a
GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs)
5 years ago
Elizabeth
f38b8fda81
Add 21:9 to the Aspect Ratio settings
5 years ago
Connor McLaughlin
d728bc091b
BIOS: Add option to set search directory elsewhere
5 years ago
Connor McLaughlin
7d01bedf07
BIOS: Automatically detect images, improve selection UI
5 years ago
Silent
92d0dabf54
Make path separators in UI more consistent
5 years ago
Connor McLaughlin
441f26706e
Qt: Move post processing to its own setting category
5 years ago
Connor McLaughlin
68d08ddbcb
Merge branch 'postprocessing'
5 years ago
Connor McLaughlin
3847be86b0
Fix a bunch of random warnings
5 years ago
Connor McLaughlin
2819715260
FrontendCommon: Add a post processing implementation
5 years ago
Connor McLaughlin
ccaff2e7cd
Settings: Fix incorrect UI for xBR texture filter
5 years ago
Connor McLaughlin
6f250a4ff7
GPU/HW: Add JINC2 and xBRZ texture filtering options
...
Shaders ported from beetle-psx.
5 years ago
Connor McLaughlin
03f052e12e
FrontendCommon: Add auto cheat loading option
5 years ago
Sam Pearman
2ef6b6aa40
Region flag upgrade & correct NTSC-U to NTSC-U/C
...
Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
5 years ago
Connor McLaughlin
19d6037b99
CPU: Implement instruction cache simulation
...
Implemented for all execution modes. Disabled by default in the cached
interpreter and recompiler, always enabled in the pure interpreter.
5 years ago
Connor McLaughlin
17b5c749bf
libretro: Re-enable hw context switch, add auto option
5 years ago
Connor McLaughlin
ab002e78e1
Support translating strings in emulator core
5 years ago
Connor McLaughlin
bca609a2a6
Qt: Add option to disable per-game settings
5 years ago
Connor McLaughlin
60d3fffec1
Add per-game overrides (mainly for compatibility)
5 years ago
Connor McLaughlin
2e9f656546
CPU: Implement PGXP CPU Mode
...
This is *very* slow. You don't want to enable it if you don't need it.
It is also incompatible with the recompiler and will disable it if the
option is enabled.
5 years ago
Connor McLaughlin
10a46a7fd8
OSD: Add option to show display resolution
5 years ago
Connor McLaughlin
d9893bb127
System: Add option to use a single memory card for playlists
5 years ago
Connor McLaughlin
1d5f810a4b
CPU/Recompiler: Disable memory access exceptions by default
...
This means it'll no longer pass amidog's CPU test in the default config.
But no games rely on this. You can enable it in advanced options if you
want to pass the CPU test.
5 years ago
Connor McLaughlin
0c1b637549
PGXP: Add initial implementation
5 years ago
Connor McLaughlin
b6f871d2b9
JIT optimizations and refactoring ( #675 )
...
* CPU/Recompiler: Use rel32 call where possible for no-args
* JitCodeBuffer: Support using preallocated buffer
* CPU/Recompiler/AArch64: Use bl instead of blr for short branches
* CPU/CodeCache: Allocate recompiler buffer in program space
This means we don't need 64-bit moves for every call out of the
recompiler.
* GTE: Don't store as u16 and load as u32
* CPU/Recompiler: Add methods to emit global load/stores
* GTE: Convert class to namespace
* CPU/Recompiler: Call GTE functions directly
* Settings: Turn into a global variable
* GPU: Replace local pointers with global
* InterruptController: Turn into a global pointer
* System: Replace local pointers with global
* Timers: Turn into a global instance
* DMA: Turn into a global instance
* SPU: Turn into a global instance
* CDROM: Turn into a global instance
* MDEC: Turn into a global instance
* Pad: Turn into a global instance
* SIO: Turn into a global instance
* CDROM: Move audio FIFO to the heap
* CPU/Recompiler: Drop ASMFunctions
No longer needed since we have code in the same 4GB window.
* CPUCodeCache: Turn class into namespace
* Bus: Local pointer -> global pointers
* CPU: Turn class into namespace
* Bus: Turn into namespace
* GTE: Store registers in CPU state struct
Allows relative addressing on ARM.
* CPU/Recompiler: Align code storage to page size
* CPU/Recompiler: Fix relative branches on A64
* HostInterface: Local references to global
* System: Turn into a namespace, move events out
* Add guard pages
* Android: Fix build
5 years ago
Connor McLaughlin
9496c992f7
System: Add an option to preload CD image to RAM
5 years ago
Connor McLaughlin
75a8a7fcca
Settings: Make per-game memory cards for slot 1 the default
5 years ago
Connor McLaughlin
5c1c467e38
GTE: Add widescreen hack
5 years ago
Connor McLaughlin
7ba1bed37b
Settings: Leave interlacing on by default
...
Too many games break without it.
5 years ago
Albert Liu
91f51c2833
Settings: Add 1:1 pixel aspect ratio
5 years ago
Albert Liu
9e316e4502
Settings: Add 8:7 display aspect ratio
...
Requested by users for some 256-width 240p titles (effectively 1:1 PAR
at 256x224 when overscan cropping is turned on).
5 years ago
Connor McLaughlin
b471d1043a
Settings: Load Memory Cards From State -> Load Devices From State
...
Makes it apply to controllers too.
5 years ago
Connor McLaughlin
e374853cf5
HostInterface: Better configuration of custom crosshair/software cursor
5 years ago
Connor McLaughlin
0b11a14e24
Qt: Better handling of default settings not in ini
5 years ago
Connor McLaughlin
4dc9e10777
HostInterface: Support per-controller-type settings
5 years ago
Connor McLaughlin
2a38090e7a
HostDisplay: Move most backend logic to FrontendCommon
5 years ago
Connor McLaughlin
eec37df1e0
Settings: Make the recompiler the default CPU mode
5 years ago
Connor McLaughlin
f6aae5e67c
Settings: Add 2:1 (VRAM 1:1) display aspect ratio
5 years ago
Connor McLaughlin
77291096db
Settings: Add GPU adapter option and hook up to D3D11/Vulkan
5 years ago
Connor McLaughlin
3cd5b7ae74
Core: Add Vulkan renderer types
5 years ago
Connor McLaughlin
075380f8e0
Move most helper logic from base HostInterface to FrontendCommon
6 years ago
Connor McLaughlin
f9eb3719e3
HostInterface: Add software cursor mode
...
This will probably need to be extended in the future.
6 years ago
Connor McLaughlin
531c3ad5fa
AudioStream: Replace buffer queue with ring buffer
...
Should achieve a decent overall minimum latency reduction.
6 years ago
Connor McLaughlin
88502e130e
Settings: Fix memory cards not syncing with disc change in title mode
6 years ago
Albert Liu
ee3a96011e
Controller: Add NeGcon support
6 years ago
Connor McLaughlin
81a7b147fc
System: Add option to disable loading memory cards from save states
6 years ago
Connor McLaughlin
8fd3a83ea8
Settings: Save DMA timing hacks to ini
6 years ago
Connor McLaughlin
d781de2ce6
GameList: Add support for compatibility database
6 years ago
Connor McLaughlin
c329f58afe
HostInterface: Add audio buffer/count/volume/mute settings
6 years ago
Connor McLaughlin
b4c31e55e2
HostDisplay: Add integer upscaling option
6 years ago
Connor McLaughlin
e37962009e
HostInterface: Add log lettings to ini
6 years ago
Connor McLaughlin
940b725c1d
Settings: Make DMA performance parameters tweakable
6 years ago
Connor McLaughlin
8f82987341
Controller: Add basic PlayStation Mouse support
...
Still needs capture/relative movement for a better experience.
6 years ago
Connor McLaughlin
e20fd61f0b
System: Add option to use per-game memory cards with game title as filename
6 years ago
Connor McLaughlin
74e455a5f7
System: Support per-game memory cards
6 years ago
Connor McLaughlin
e6bd6587fd
Controller: Add emulation of Namco GunCon
6 years ago
Connor McLaughlin
1757932b3a
GPU: Implement FIFO and timings
...
This will cause a slight performance loss. I've left some knobs in which
can be tweaked to mitigate this, but the goal is to be compatible with
all games which require them.
6 years ago
Connor McLaughlin
7779a54bc5
GPU: Rename 'Force Progressive Scan' to 'Disable Interlacing'
...
It affects rendering as well as display/scanout now, after all.
6 years ago
Connor McLaughlin
fbfd838e22
GPU: Add pixel aspect ratio option
...
Can display in 4:3, 16:9, 1:1 ratios.
6 years ago