Commit Graph

9817 Commits (1289e045b9431b3dfe4ea759f0301392672d04a5)
 

Author SHA1 Message Date
Davide Pesavento 1289e045b9 Qt: Make "Fullscreen" toolbar button and menu item checkable 3 months ago
Davide Pesavento 2f13538cc0 Qt: Fix game list icons when toggling disc set merging
Also, make sure we call beginFilterChange() in the proxy model
as mentioned in the Qt docs.
3 months ago
Davide Pesavento 4b5be29eb2 Qt: Hide GameListWidget buttons instead of disabling them 3 months ago
Davide Pesavento 21f44b3782 Qt: Refactor GameListWidget tool buttons and corresponding menu actions 3 months ago
Davide Pesavento 01b81c74ef
Qt: Fix crash on triggering certain actions before display widget is created (#3482) 3 months ago
Stenzek 67381754fa
Qt: Fix game start flicker with hide-main-window checked 3 months ago
Stenzek c6cb3cdd68
Qt: Update Korean translation by Hack茶ん 3 months ago
Stenzek 6ae334b30c
Qt: Avoid wildcard disconnect
See https://bugreports.qt.io/browse/QTBUG-134610
3 months ago
Stenzek 4b62ccf2ff
Qt: Redirect Qt messages to logger 3 months ago
Stenzek 6f65a15bb9
CrashHandler: Catch SIGABRT 3 months ago
Stenzek 9c81425043
Qt: Fix format strings in es-ES 3 months ago
Stenzek 2aaeaf6f99
Qt: Add missing event type check 3 months ago
Daniel Nylander da6ba416c9
Updated Swedish translation (#3481) 3 months ago
Stenzek a890902d5b
Qt: Further eliminate redundant window shows
And remove a couple of hacks.
3 months ago
Anderson Cardoso 40b081c8ff
Atualiazação Português do Brasil (#3480)
Atualizado para a última versão
3 months ago
Stenzek b07998512e
Qt: Refactor render window lifecycle
Remove multiple sources of truth, eliminate bugs in handling edge cases
when switching between modes.
3 months ago
Stenzek a5e3f163a5
Misc: Make bitfield unions trivially copyable 4 months ago
Stenzek 8ca68a052a
GPUDevice: Remove unused fields 4 months ago
Stenzek 5c7a599cad
Qt: Couple of consistency fixes 4 months ago
Stenzek cd77ace12a
FullscreenUI: Fix going back to root directory on Linux 4 months ago
Stenzek 2dc25a07ac
NeGconRumble: Remove unused fields 4 months ago
Stenzek b93353647f
Qt: Clear help text map on reload
Saves keeping messages around for pointers that are no longer valid.
4 months ago
Stenzek 8ef97b9b46
FullscreenUI: Sort unlocked achievements by unlock time 4 months ago
Stenzek be867c815d
FullscreenUI: Minor polish to achievements list 4 months ago
Stenzek 43543ddedc
FullscreenUI: Improve icons in file selector 4 months ago
Stenzek 3bb67c785e
D3DCommon: Load d3d12.dll dynamically 4 months ago
Stenzek 4ead72747b
D3DCommon: Load dxgi.lib dynamically 4 months ago
Stenzek 0195b2886e
D3DCommon: Load d3d11.dll dynamically 4 months ago
Stenzek 3928eaff54
D3DCommon: Load D3DCompiler dynamically 4 months ago
Stenzek 5e2e39f642
VulkanDevice: Use driver type enum for auto selection 4 months ago
Stenzek 792b72b955
Qt: Reenable WinPanel style for patches
Partial revert of 7eb2b07.

Looks much worse in Fusion/default style.
4 months ago
Stenzek 97a0f4669f
ShaderGen: Fix use of reserved 'packed' keyword 4 months ago
Stenzek 1cad6389aa
AnalogController: Fix flipped log message 4 months ago
Davide Pesavento 7eb2b07e39 Qt: Don't draw a frame if there are no patches 4 months ago
Davide Pesavento d0c3f7d5a2 Qt: Reduce layout margins in postprocessing settings
And remove a redundant VBoxLayout
4 months ago
Davide Pesavento 0e9f116a2e Qt: Turn `retroachievements.org` into a hyperlink 4 months ago
Stenzek 2fad6478b4
CDImage: Include the WAV file's details when incompatible 4 months ago
Stenzek 2308c5ddc6
Qt: Check cache when getting game icon for window
Apparently forgot this...
4 months ago
Stenzek 9e319ff495
FullscreenUI: Avoid ID duplication in choice dialogs
If two items, e.g. discs happen to have the same display name.
4 months ago
Stenzek 00623ebf8b
FullscreenUI: Fix rounding on widget grab rects 4 months ago
Stenzek f21ab0b70a
GPUDevice: Fix ARM GPU detection 4 months ago
Stenzek 13e4515118
GPU: Send read command in SW if stats are enabled
Won't do anything, but it does update the counter.
4 months ago
Stenzek 5d42bbc49f
GameDB: Force software for X2 - No Relief
Lots of readbacks.
4 months ago
Stenzek cd2d0503da
System: Fix frame advance+runahead stepping 2 frames 4 months ago
Stenzek e4e57c674d
GPUDevice: Use driver type fields 4 months ago
Stenzek ef26d5cb74
GPUDevice: Backport driver type detection 4 months ago
Stenzek 1e930c4063
ShaderGen: Drop DRIVER_V3D and DRIVER_POWERVR macros
They're not needed anymore.
4 months ago
Stenzek cc3bc120a4
OpenGLContext: Prefer GLES over GL<3.2
Ends up having a larger feature set in GLSL.
4 months ago
Stenzek 63adf475d4
VulkanDevice: Avoid defaulting to Vulkan for V3D driver
Image copies are broken.

https://discord.com/channels/695640472202379425/695823554712698962/1392128815689629707
4 months ago
Stenzek b9a9ea220e
PostProcessing/FX: Don't try to compile for GL<3.2
No interface blocks or binding layouts. Get a better driver for gosh
sake.
4 months ago