Commit Graph

680 Commits (0861a1e57931a8ae9f12bfd3013c23d4453e4caf)
 

Author SHA1 Message Date
Connor McLaughlin aa52dbfeb8 CPU/Recompiler: Use register cache for managing pc
Reduces the number of loadstores after each instruction.
5 years ago
Connor McLaughlin 002d1cd4fd CPU/CoreCache: Use virtual (unmasked) address as PC 5 years ago
Connor McLaughlin a267451614 CPU/Recompiler: Remove unused code 5 years ago
Connor McLaughlin 20c7aaf74b CPU/Recompiler: Support pushing/popping the register cache state 5 years ago
Connor McLaughlin 1905d22a9a CPU/Recompiler/AArch64: Fix potential stack corruption in function calls 5 years ago
Connor McLaughlin 18066239b7 CPU/Recompiler: Fix bad codegen on slti where rd==rs 5 years ago
Connor McLaughlin aafac96f34 CPU/Recompiler: Linux/Android compile fix 5 years ago
Connor McLaughlin 37933e9678 CPU/Recompiler: Read GTE registers directly from struct 5 years ago
Connor McLaughlin b0eb8074f5 CPU/Recompiler: Implement lwc2/swc2 5 years ago
Connor McLaughlin a5afb250ea CPU/Recompiler: Don't require fallback for GTE instructions 5 years ago
Connor McLaughlin a6dab97928 CPU: Simplify GTE register addressing 5 years ago
Connor McLaughlin 4e7d420a06 CPU/Recompiler: Implement mfc0/mtc0/rfe 5 years ago
Connor McLaughlin f5d65448d6 GPU: Improve structure alignment 5 years ago
Connor McLaughlin 8f624afb59 GPU: Fix handling of GP1(09h) 5 years ago
Connor McLaughlin ffe90083d3 GPU: Refactor draw mode setting 5 years ago
Connor McLaughlin cda2394287 System: Fix loading of EXEs with sp=0 (leave unchanged) 5 years ago
Connor McLaughlin 41404cad47 Add automated Linux build script
Not providing downloads at this point, but at least I'll know when I break the build...
5 years ago
Connor McLaughlin bf44f72169 Frontend: Remove unused texture for icon 5 years ago
Connor McLaughlin 6f78fea159 GL: Improve error handling with texture creation 5 years ago
Connor McLaughlin 05e6d4c401 GPU/OpenGL: Clean up VAOs at shutdown time
These were leaking before.
5 years ago
Connor McLaughlin 152b56c8cc GPU: Fix mask bit setting on non-textured polygons
Fixes garbled colours in FMVs in some games.
5 years ago
Connor McLaughlin 0d293c4be4 Settings: Disable fast boot and TTY output by default
The latter can cause crashes in some games.
5 years ago
Connor McLaughlin 56b87f33c0 Controller: Linux build fix 5 years ago
Connor McLaughlin df6e079920 GPU: Add a Force Progressive Scan option (disable interlacing) 5 years ago
Connor McLaughlin fb0aad0917 System: Include SIO in save state 5 years ago
Connor McLaughlin b6aa2a6496 Android: Add Game List settings 5 years ago
Connor McLaughlin c136ec5930 Android: Update app icon 5 years ago
Connor McLaughlin 6592b59597 Android: Add touchscreen controller toggle 5 years ago
Connor McLaughlin 9321fcb627 Android: Basic game controller input forwarding 5 years ago
Connor McLaughlin 35bbde6d71 Android: Finish basic overlay controller implementation 5 years ago
Connor McLaughlin 5d91c011a6 Android: Basic touchscreen controller implementation 5 years ago
Connor McLaughlin 89e9373037 Controller: Add a set-button interface in base class 5 years ago
Connor McLaughlin da14b10e72 Split MemoryCard and PadDevice (now Controller) 5 years ago
Connor McLaughlin c1710482df Pad: Add button name -> code lookup functions 5 years ago
Connor McLaughlin 8930383c96 GPU: Use start address in computation of drawing_even_line 5 years ago
Connor McLaughlin 42ee55ae17 CDROM: Seek to start of first track on stop
Fixes WipEout crashing after track selection.
5 years ago
Connor McLaughlin 315f2b701a Stub out SIO controller
Fixes WipEout booting.
5 years ago
Connor McLaughlin 67c67bbb66 GPU: Add basic texture filtering support
Still has issues around the edges of text.
5 years ago
Connor McLaughlin c284d3835f GPU: Add a simplified OpenGL ES renderer
Seems this is the only way to get semi-decent performance out of Mali
drivers :/
5 years ago
Connor McLaughlin b53e32e84f GL/Program: Add IsBound() method 5 years ago
Connor McLaughlin 8d7b93766d MemoryCard: Fix incorrect checksum after formatting
Fixes memory cards not working in the BIOS.
5 years ago
Connor McLaughlin 54277dc24f Pad: Update status after ACK 5 years ago
Connor McLaughlin c1e9617c77 Frontend: Disable KHR_debug for speed 5 years ago
Connor McLaughlin 36fbc4523d CDROM: Skip reading sectors which have an invalid SubQ checksum
i.e. libcrypt support
5 years ago
Connor McLaughlin bc44d4b1b0 CDImage: Support SBI replacement subchannel Q for cue/bin images 5 years ago
Connor McLaughlin 53621bd3eb CDROM: Fix clipping when combined left/volume volume > 0x80 5 years ago
Connor McLaughlin d41a76ac5e CDImage: Fix incorrect file offset being used for pregap 5 years ago
Connor McLaughlin 4798f35e40 Pad: Delay ACK after receiving byte
The controller routines in the BIOS seem to depend on this, if they
happen at the same time depending on what part of the code it was in,
it'll assume no controller is connected.
5 years ago
Connor McLaughlin 9fa8eb239e CPU: Force-inline some accessor functions 5 years ago
Connor McLaughlin 8b9d44f4dc System: Use game code for automatic region detection 5 years ago