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@ -75,6 +75,9 @@ bool GPU::DoState(StateWrapper& sw)
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sw.Do(&m_GPUSTAT.bits);
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sw.Do(&m_draw_mode.mode_reg.bits);
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sw.Do(&m_draw_mode.palette_reg);
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sw.Do(&m_draw_mode.texture_window_value);
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sw.Do(&m_draw_mode.texture_page_x);
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sw.Do(&m_draw_mode.texture_page_y);
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sw.Do(&m_draw_mode.texture_palette_x);
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@ -85,9 +88,6 @@ bool GPU::DoState(StateWrapper& sw)
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sw.Do(&m_draw_mode.texture_window_offset_y);
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sw.Do(&m_draw_mode.texture_x_flip);
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sw.Do(&m_draw_mode.texture_y_flip);
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sw.Do(&m_draw_mode.mode_reg.bits);
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sw.Do(&m_draw_mode.palette_reg);
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sw.Do(&m_draw_mode.texture_window_value);
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sw.Do(&m_drawing_area.left);
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sw.Do(&m_drawing_area.top);
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