Commit Graph

9827 Commits (wip2)
 

Author SHA1 Message Date
Stenzek 8ee0daaa17
GameDatabase: Bump cache version
Forgot to do this before.
2 months ago
Stenzek 5eedecd811
System: Swap back gamesettings->safe mode order
Fixes e.g. round texcoords warning being shown on games that need it.

But don't display CD speedup warnings if the gamedb will disable them.
2 months ago
Stenzek 9b17e1485d
MediaCapture/FFmpeg: Log when dynlib open fails 2 months ago
Stenzek 0aa789d6c9
MediaCapture/FFmpeg: Default to VP9 2 months ago
Stenzek 6baea54e9d
MediaCapture/FFMpeg: Re-introduce v7.0.x support
I hate this... thanks flatpak.
2 months ago
Stenzek 84999e0bc9
FileSystem: Handle BOM in ReadFileToString()
Works with UTF-8 BOM, UTF-16 LE + BE.

Fixes DisplayDepth ReShade shader not loading.
2 months ago
Stenzek e3c0eed3df
StringUtil: Add DecodeUTF16String() and BE variants 2 months ago
Stenzek 17dfb95d6a
GPU/HW: Fix MSAA+depth buffer combination
Clear should wipe out all samples, copy should copy all samples.
2 months ago
Stenzek 4a707afae1
System: Show safe mode warning after applying gamesettings
Prevents warning about things that have already been disabled.
2 months ago
Stenzek a6b59f9efe
GameDatabase: Add traits for disabling disc speedup 2 months ago
Stenzek c729515118
AnalogController: Add option to use right stick as shoulder buttons 2 months ago
Stenzek db80f6fbc5
CI/Flatpak: Disable ffmpeg support
So sick of dealing with fragmented bullshit because different packaging
systems and operating systems have different library versions.

Freedesktop SDK is stuck at ffmpeg 7.0, so it loses support.
2 months ago
Stenzek 22109fc8e0
MediaCapture/FFmpeg: Tidy up format selection
And remove use of deprecated fields.
2 months ago
Stenzek e439ebc1c6
Deps: Update bundled ffmpeg headers to v7.1.1 2 months ago
Stenzek d35cefb02a
GPU/HW: Check for depth clears for lines 2 months ago
Stenzek 844869c0c1
GPU/HW: Fix precise lines failing depth test 2 months ago
Stenzek a375d558f6
GPU/HW: ScaleNx/MMPX do not require blending 2 months ago
Stenzek 3d8f6bf7aa
GPU/HW: Fix filtered alpha blending in ROV path 2 months ago
Davide Pesavento 401f2652ca
Achievements: Use round instead of ceil for unlocked percentage (#3418) 2 months ago
Stenzek 21aaec99f1
Qt: Note when patches are not allowed for achievements 2 months ago
Stenzek 871323f4e1
Cheats: Fix setting overrides applying for blacklisted patches 2 months ago
Stenzek 1547de2b3c
Deps: Build Vulkan-Headers before ffmpeg
CI system headers are too old.
2 months ago
Stenzek 481fba357c
dep/rcheevos: Sync with branch 2 months ago
Daniel Nylander 4ec372cd4e
Updated Swedish translation (#3417) 2 months ago
Stenzek a5987878be
Deps: Version updates
SDL3, ffmpeg.
2 months ago
Stenzek 93e4913f11
Qt: Fix additional padding in patch list 2 months ago
Stenzek cfb24f930d
Qt: Fix revision-specific patches showing in list
It was already filtered in Big Picture Mode.
2 months ago
Stenzek 7368047b49
ImGuiManager: Upload software cursor textures on GPU thread 2 months ago
Stenzek 4ea90f948d
CDROM: Display OSD message on backend read fail 2 months ago
Stenzek 7310aa509a
CDROM: Stop reading on backend read fail
Instead of panicing. Game's probably just going to crash anyway.
2 months ago
Stenzek f8b8963776
CDImageDevice: Fix possible invalid optional access 2 months ago
Stenzek 44729000af
Qt: Update Korean translation by Hack茶ん 2 months ago
Stenzek 7932618424
Bus: Enable SIO2 on any unknown BIOS
Not all PS2 BIOSes are in the list.
2 months ago
Stenzek 2ed7aa5536
CPU: Clear pending bus error when interpreting block
It can get set from a failed rec access much earlier.

Also eliminates a redundant store from the main interpreter loop.
2 months ago
JukePlz 8382a1ac7b
GameDB: Pop'n Tanks! does not support analog mode (#3416)
Only supports vibration.
2 months ago
Stenzek 4bacbc8958
Qt: Eliminate heap allocations in GameListSortModel
More of an issue since the filter is now checking multiple fields.
2 months ago
Stenzek b91d219524
Qt: Clarify that XInput should only be used for wrappers 2 months ago
Stenzek 2b280bddd0
GPU/TextureCache: Display replacement info on game start 2 months ago
JukePlz 0483117c70
GameDB: Disable auto analog mode for Gex - Deep Cover Gecko (PAL) (#3415)
Language selector only works in digital mode.
2 months ago
zkdpower 2c67c7d287
Update the Simple-Chinese translation to latest. (#3413) 2 months ago
KamFretoZ 085ef31ee8
Qt: Search more things! (#3414)
Co-authored-by: KrossX <2485237+krossx@users.noreply.github.com>
2 months ago
Stenzek 4530301820
dep/rcheevos: Bump to 8a0178d 2 months ago
Stenzek 6cde51b7b5
Achievements: Tidy up API calls 2 months ago
Stenzek aee66edd6e
Achievements: Unload RAIntegration on UI thread
Fixes crash when toggling it on/off.
2 months ago
Stenzek 303ad7cdce
Data: Update SDL Game Controller Database 2 months ago
Stenzek 18c5608f7d
Qt: Work around MacOS disc change menu bug
QActionGroup usage here was incorrect.
2 months ago
Stenzek b2dcf39f8b
FullscreenUI: Fix possible crash with RAIntegration 2 months ago
Stenzek e67ce7b54d
GameDB: DisablePGXP => DisablePGXPCulling for Cool Boarders 2 months ago
Stenzek 2aea3e1c3c
FullscreenUI: Add vertical padding to several windows
Looks less cluttered.

- Achievement/leaderboard lists.
- Game list/game grid.
- Save state selector.
2 months ago
Stenzek 30fe7f3e4a
Achievements: Manually generate badge URLs when using RAIntegration
It doesn't fill in these fields (currently at least).
2 months ago