Commit Graph

18 Commits (master)

Author SHA1 Message Date
Stenzek 3ecaffd427
dep/reshadefx: Don't unconditionally emit point size variable
Metal compiler doesn't like it.
And we're only using triangles at the moment anyway.
4 months ago
Stenzek 432fd80f3d
PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan 11 months ago
Stenzek 86bff869bc
dep/reshadefx: Update to 7bdfb03 11 months ago
Stenzek 534a82d091
dep/reshadefx: Fix float printing regression 1 year ago
Stenzek 2d2bc93ada
dep/reshadefx: Avoid snprintf() when writing float constants
Locale-specific, causes breakage on some systems.
1 year ago
Stenzek ff7bfaaadb
dep/reshadefx: Avoid emitting more reserved keywords as identifiers 1 year ago
Stenzek b8ed013ec3
dep/reshadefx: Fix UBO reference with OpenGL 1 year ago
Stenzek 8867bb129a
CMake: Tidy up build system
And fix Windows CMake... who knows how long for.
1 year ago
Stenzek fbe54f454f
Deps: Purge SPIRV-Cross from tree 1 year ago
Stenzek 164062f80d
Build: Use C++20 for everything except reshadefx 1 year ago
Stenzek ba5d1a109e
dep/reshadefx: Support generating GLSL ES 2 years ago
Stenzek 1a79a2f196
dep/reshadefx: Add manual include callbacks 2 years ago
Stenzek d8309b7ee9 dep/reshadefx: Hopefully fix build on some Linux systems 2 years ago
Stenzek 358f87a74d PostProcessing/ReShade: Fix up for GL/Vulkan 2 years ago
Stenzek 8a40c7bf94 PostProcessing: Add ReShade .fx shader support 2 years ago
Stenzek 288757ca9a dep/reshadefx: Temporarily combine textures+samplers in HLSL 2 years ago
Stenzek 68eb32f963 dep/reshadefx: Fix building on MacOS/Linux 2 years ago
Stenzek 8c638b4c78 dep: Add reshadefx 2 years ago