Qt: Fix double translation in GameListWidget

pull/3518/head
Stenzek 3 months ago
parent 1bc9f1efe7
commit 1743bfa5fe
No known key found for this signature in database

@ -241,7 +241,7 @@ void AudioSettingsWidget::updateVolumeLabel()
void AudioSettingsWidget::onMinimalOutputLatencyChecked(Qt::CheckState state) void AudioSettingsWidget::onMinimalOutputLatencyChecked(Qt::CheckState state)
{ {
const bool minimal = m_dialog->getEffectiveBoolValue("SPU2/Output", "OutputLatencyMinimal", false); const bool minimal = m_dialog->getEffectiveBoolValue("Audio", "OutputLatencyMinimal", false);
m_ui.outputLatencyMS->setEnabled(!minimal); m_ui.outputLatencyMS->setEnabled(!minimal);
updateLatencyLabel(); updateLatencyLabel();
} }

@ -1232,7 +1232,7 @@ void GameListWidget::initialize(QAction* actionGameList, QAction* actionGameGrid
{ {
m_ui.filterType->addItem( m_ui.filterType->addItem(
QtUtils::GetIconForEntryType(static_cast<GameList::EntryType>(type)), QtUtils::GetIconForEntryType(static_cast<GameList::EntryType>(type)),
qApp->translate("GameList", GameList::GetEntryTypeDisplayName(static_cast<GameList::EntryType>(type)))); QString::fromUtf8(GameList::GetEntryTypeDisplayName(static_cast<GameList::EntryType>(type))));
} }
for (u32 region = 0; region < static_cast<u32>(DiscRegion::Count); region++) for (u32 region = 0; region < static_cast<u32>(DiscRegion::Count); region++)
{ {

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