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yuzu/src/video_core/renderer_vulkan/present
FearlessTobi 310c1f50be scope_exit: Make constexpr
Allows the use of the macro in constexpr-contexts.
Also avoids some potential problems when nesting braces inside it.
2 years ago
..
anti_alias_pass.h renderer_vulkan: convert FSR to graphics pipeline 2 years ago
filters.cpp renderer_vulkan: implement layer stack composition 2 years ago
filters.h renderer_vulkan: implement layer stack composition 2 years ago
fsr.cpp renderer_vulkan: convert FSR to graphics pipeline 2 years ago
fsr.h renderer_vulkan: convert FSR to graphics pipeline 2 years ago
fxaa.cpp renderer_vulkan: convert FSR to graphics pipeline 2 years ago
fxaa.h renderer_vulkan: convert FSR to graphics pipeline 2 years ago
layer.cpp scope_exit: Make constexpr 2 years ago
layer.h gpu: dependency-inject scaling/antialiasing filter state for capture layers 2 years ago
present_push_constants.h renderer_vulkan: implement layer stack composition 2 years ago
smaa.cpp renderer_vulkan: convert FSR to graphics pipeline 2 years ago
smaa.h renderer_vulkan: convert FSR to graphics pipeline 2 years ago
util.cpp nvnflinger/gpu: implement blending 2 years ago
util.h nvnflinger/gpu: implement blending 2 years ago
window_adapt_pass.cpp nvnflinger/gpu: implement blending 2 years ago
window_adapt_pass.h nvnflinger/gpu: implement blending 2 years ago