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yuzu
/
src
/
video_core
/
renderer_vulkan
History
liamwhite
6948ac8c16
general: workarounds for SMMU syncing issues (
#12749
)
2 years ago
..
present
scope_exit: Make constexpr
2 years ago
blit_image.cpp
…
blit_image.h
…
fixed_pipeline_state.cpp
…
fixed_pipeline_state.h
…
maxwell_to_vk.cpp
…
maxwell_to_vk.h
…
pipeline_helper.h
…
pipeline_statistics.cpp
…
pipeline_statistics.h
…
renderer_vulkan.cpp
scope_exit: Make constexpr
2 years ago
renderer_vulkan.h
nvnflinger/gpu: implement applet capture
2 years ago
vk_blit_screen.cpp
gpu: dependency-inject scaling/antialiasing filter state for capture layers
2 years ago
vk_blit_screen.h
gpu: dependency-inject scaling/antialiasing filter state for capture layers
2 years ago
vk_buffer_cache.cpp
VideoCore: Move Slot Vector to Common
2 years ago
vk_buffer_cache.h
Buffer Cache: Refactor to use Range sets instead
2 years ago
vk_buffer_cache_base.cpp
…
vk_command_pool.cpp
…
vk_command_pool.h
…
vk_compute_pass.cpp
…
vk_compute_pass.h
…
vk_compute_pipeline.cpp
…
vk_compute_pipeline.h
…
vk_descriptor_pool.cpp
…
vk_descriptor_pool.h
…
vk_fence_manager.cpp
…
vk_fence_manager.h
…
vk_graphics_pipeline.cpp
…
vk_graphics_pipeline.h
…
vk_master_semaphore.cpp
…
vk_master_semaphore.h
…
vk_pipeline_cache.cpp
shader_recompiler: throw on missing geometry streams in geometry shaders
2 years ago
vk_pipeline_cache.h
…
vk_present_manager.cpp
…
vk_present_manager.h
…
vk_query_cache.cpp
general: workarounds for SMMU syncing issues (
#12749
)
2 years ago
vk_query_cache.h
…
vk_rasterizer.cpp
vk_rasterizer: flip scissor y on lower left origin mode (
#13122
)
2 years ago
vk_rasterizer.h
…
vk_render_pass_cache.cpp
…
vk_render_pass_cache.h
…
vk_resource_pool.cpp
…
vk_resource_pool.h
…
vk_scheduler.cpp
…
vk_scheduler.h
…
vk_shader_util.cpp
…
vk_shader_util.h
…
vk_staging_buffer_pool.cpp
…
vk_staging_buffer_pool.h
…
vk_state_tracker.cpp
…
vk_state_tracker.h
…
vk_swapchain.cpp
…
vk_swapchain.h
…
vk_texture_cache.cpp
vk_rasterizer: flip scissor y on lower left origin mode (
#13122
)
2 years ago
vk_texture_cache.h
vk_rasterizer: flip scissor y on lower left origin mode (
#13122
)
2 years ago
vk_texture_cache_base.cpp
…
vk_turbo_mode.cpp
…
vk_turbo_mode.h
…
vk_update_descriptor.cpp
…
vk_update_descriptor.h
…