Commit Graph

15763 Commits (d8a90e653660e216423bc989918bcdc93c92f006)
 

Author SHA1 Message Date
Rodrigo Locatti d8a90e6536
Merge pull request #4531 from lioncash/overload
yuzu: Make use of qOverload where applicable
5 years ago
David cbaf1bc711
Merge pull request #4443 from ameerj/vk-async-shaders
vulkan_renderer: Async shader/graphics pipeline compilation
5 years ago
bunnei bbb5623f52
Merge pull request #4515 from lat9nq/pgs-menubar-config
main: Add an option to modify the currrent game's configuration
5 years ago
David a91acd5365
Merge pull request #4520 from lioncash/pessimize
async_shaders: Resolve -Wpessimizing-move warning
5 years ago
ameerj fde8102a41 Remove unneeded newlines, optional Registry in shader params
Addressing feedback from Rodrigo
5 years ago
bunnei ada9b7fb77
Merge pull request #4536 from lioncash/semi3
yuzu: Resolve -Wextra-semi warnings
5 years ago
Ameer J f49ffdd648 Morph: Update worker allocation comment
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
5 years ago
ameerj 1b829fbd7a move thread 1/4 count computation into allocate workers method 5 years ago
ameerj 31a76410e8 Address feedback, add shader compile notifier, update setting text 5 years ago
ameerj c02464f64e Vk Async Worker directly emplace in cache 5 years ago
ameerj 4539073ce1 Address feedback. Bruteforce delete duplicates 5 years ago
ameerj 6ac97405df Vk Async pipeline compilation 5 years ago
Lioncash dbb1cbce67 yuzu: Resolve -Wextra-semi warnings
While we're in the same area, we can ensure GameDir member variables are
always initialized to consistent values.
5 years ago
bunnei db96034ea4
Merge pull request #4528 from lioncash/discard
common: Make use of [[nodiscard]] where applicable
5 years ago
bunnei 404362e1b0
Merge pull request #4519 from lioncash/semi
maxwell_3d: Resolve -Wextra-semi warning
5 years ago
lat9nq 9f972b7d01 main: Add an option to modify the currrent game's configuration
Creates a new entry in the Emulation menu called "Configure Current Game..." that is only available if a game is currently being executed in yuzu. When selected, it opens the game properties dialog for the current game.

Thanks to @BSoDGamingYT for reminding me to do this.
5 years ago
Lioncash 1ee060ca0d common/compression: Roll back std::span changes
Seems like all compilers don't support std::span yet.
5 years ago
Lioncash df72480395 common: Make use of [[nodiscard]] where applicable
Now that clang-format makes [[nodiscard]] attributes format sensibly, we
can apply them to several functions within the common library to allow
the compiler to complain about any misuses of the functions.
5 years ago
bunnei 2b601e8636
Merge pull request #4526 from lioncash/core-semi
core: Resolve several -Wextra-semi warnings
5 years ago
bunnei e6f9231ef0
Merge pull request #4527 from lioncash/pessimizing2
software_keyboard: Resolve a pessimizing move warning
5 years ago
bunnei cb6808b4d0
Merge pull request #4492 from lioncash/linkage
system_control: Make functions internally linked where applicable
5 years ago
bunnei 2aabd1eb05
Merge pull request #4463 from lioncash/lockdiscard
kernel/scheduler: Mark SchedulerLock constructor as nodiscard
5 years ago
bunnei feb243b08d
Merge pull request #4416 from lioncash/span
lz4_compression/zstd_compression: Make use of std::span in interfaces
5 years ago
bunnei fc2f8963bb
Merge pull request #4518 from lioncash/fmtlib
CMakeLists: Update fmt to 7.0.3
5 years ago
bunnei 2dace90346
Merge pull request #4453 from ReinUsesLisp/block-to-linear
textures/decoders: Fix block linear to pitch copies
5 years ago
Lioncash 969a4cc4da yuzu: Make use of qOverload where applicable
Eliminates a verbose function cast.
5 years ago
bunnei f482b4b40d
Merge pull request #4529 from lioncash/assignment
time_zone_content_manager: Collapse auto and default case
5 years ago
Lioncash b14277ef97 time_zone_content_manager: Collapse auto and default case
Prevents a useless self-assignment from occurring.
5 years ago
Lioncash 1f9ac1541f CMakeLists: Update fmt to 7.0.3
Keeps the library up to date and fixes a few bugs
5 years ago
Lioncash 03d5a5d9de software_keyboard: Resolve a pessimizing move warning
A std::vector created in place like this is already an rvalue and
doesn't need to be moved.
5 years ago
Lioncash 2296e921d2 core: Resolve several -Wextra-semi warnings
We can amend one of the cascade macros to require semicolons in order to
compile. In other cases, we can just remove the superfluous semicolons.
5 years ago
Lioncash 6b13d08822 async_shaders: Resolve -Wpessimizing-move warning
Prevents pessimization of the move constructor (which thankfully didn't
actually happen in practice here, given std::thread isn't copyable).
5 years ago
Lioncash 83d8bf9af9 maxwell_3d: Resolve -Wextra-semi warning
Semicolons after a function definition aren't necessary.
5 years ago
Lioncash a93f6e51d3 emu_window: Mark Scoped constructor and Acquire() as nodiscard
Ensures that callers make use of the constructor, preventing bugs from
silently occurring.
5 years ago
Lioncash f808258ed9 kernel/scheduler: Mark SchedulerLock constructor as nodiscard
Allows the compiler to warn about cases where the constructor is used
but then immediately discarded, which is a potential cause of
locking/unlocking bugs.
5 years ago
Rodrigo Locatti e050594706
Merge pull request #4495 from lioncash/conv
cheat_engine: Resolve implicit bool->u64 conversion
5 years ago
bunnei a9de967fa3
Merge pull request #4514 from Morph1984/worker-alloc
gl_shader_cache: Use std::max() for determining num_workers
5 years ago
LC ff0b14ee62
Merge pull request #4511 from lioncash/build2
General: Tidy up clang-format warnings part 2
5 years ago
Lioncash b724a4d90c General: Tidy up clang-format warnings part 2 5 years ago
Morph e0ff98dd34 gl_shader_cache: Use std::max() for determining num_workers
Does not allocate more threads than available in the host system for boot-time shader compilation and always allocates at least 1 thread if hardware_concurrency() returns 0.
5 years ago
bunnei a8ffe6eee4
Merge pull request #4497 from lioncash/freezer-alg
freezer: Make use of std::erase_if
5 years ago
bunnei e143adc3cf
Merge pull request #4493 from jbeich/dragonfly
common/virtual_buffer: drop unused includes
5 years ago
bunnei 4605e4d6ff
Merge pull request #4502 from lioncash/build
General: Tidy up clang-format warnings
5 years ago
ReinUsesLisp f00641459e textures/decoders: Fix block linear to pitch copies
There were two issues with block linear copies. First the swizzling was
wrong and this commit reimplements them.

The other issue was that these copies are generally used to download
render targets from the GPU and yuzu was not downloading them from
host GPU memory unless the extreme GPU accuracy setting was selected.
This commit enables cached memory reads for all accuracy levels.

- Fixes level thumbnails in Super Mario Maker 2.
5 years ago
bunnei 257b1d2c4b
Merge pull request #4496 from lioncash/ce-desig
cheat_engine: Make use of designated initializers
5 years ago
bunnei 85feaf3005
Merge pull request #4330 from ameerj/master
input_configuration: Add range logic for analog sticks
5 years ago
ameerj d6672501ac Remove UI changes
This PR is now only the Analog devices handling the range value defaulting at 100%
5 years ago
ameerj 9c6ae697f5 Add range slider functionality for gc adapter 5 years ago
Ameer 8928aa3008 undo unnecessary newlines, slider range 50-150 5 years ago
Ameer 504095cea9 Address c++20 warning, fix inaccurate range text display when slide == 0 5 years ago