bunnei
f3d3a7004e
Merge pull request #370 from lioncash/moresat
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dyncom: Implement USAT16/SSAT16
10 years ago
Lioncash
cc9f458ad3
dyncom: Implement USAT16/SSAT16
10 years ago
darkf
5d10b212ec
Fix MSVC-related #defines and add CMakeLists comment
10 years ago
bunnei
b3240f6455
Merge pull request #368 from purpasmart96/dsp_mem
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MemMap: Add support for DSP Read & Writes in the memory map
10 years ago
bunnei
66f70143c3
Merge pull request #364 from Subv/master
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Archives: Implemented ExtSaveData and SharedExtSaveData
10 years ago
Subv
545ded954d
APT:A: Some style changes
10 years ago
darkf
8ba9ac0f74
Fix merge conflicts
10 years ago
purpasmart96
d5049cbba5
MemMap: Add support for DSP Read & Writes in the memory map
10 years ago
Subv
2c89d4d5cd
Archives: Implemented ExtSaveData and SharedExtSaveData
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They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
10 years ago
bunnei
3d14eb2853
Merge pull request #367 from bunnei/usat_ssat
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dyncom: Implement USAT/SSAT
10 years ago
bunnei
021fb42075
dyncom: Implement USAT/SSAT
10 years ago
bunnei
78bb86293f
Merge pull request #253 from purpasmart96/mem_map
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MemMap: Removed I/O address's and added more stuff
10 years ago
bunnei
c2f41f0404
Merge pull request #362 from bunnei/dyncom-cleanup
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dyncom: Various cleanups to match coding style, no functional changes.
10 years ago
bunnei
dedbdb2dfb
Merge pull request #344 from Yllodra/Qt-Oddities
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Allow focus on the Qt render widget
10 years ago
bunnei
aa49019afb
dyncom: Various cleanups to match coding style, no functional changes.
10 years ago
Tony Wasserka
b7e0b16354
Merge pull request #351 from yuriks/optimize
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Rasterizer Optimizations
10 years ago
bunnei
2d2aa2c0be
Merge pull request #361 from lioncash/moreqops
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dyncom/armemu: Implement QADD8/QSUB8.
10 years ago
bunnei
a7a486bbef
Merge pull request #363 from lioncash/label
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dyncom: Fix SMLALXY's instruction labels
10 years ago
Lioncash
d08d9f8747
dyncom: Fix SMLALXY's instruction labels
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They were erroneously labeled as SMLAL.
10 years ago
Tony Wasserka
13699f05e7
Merge pull request #303 from linkmauve/fs-cleanup
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FileSys cleanup
10 years ago
Lioncash
e412c0fc46
dyncom: Implement QADD8/QSUB8
10 years ago
Lioncash
7ad400d5a7
armemu: Implement QADD8/QSUB8
10 years ago
bunnei
472ec0d0cf
Merge pull request #360 from lioncash/dynuxt
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dyncom: Implement UXTB16/UXTAB16
10 years ago
Yuri Kunde Schlesner
8369ee5803
Rasterizer: Pre-divide vertex attributes by W
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Execute the division-by-W for perspective-correct interpolation of
values in the clipper, moving them out of the rasterization inner loop.
10 years ago
Yuri Kunde Schlesner
fe186d3a59
GPU: Bitwise texture swizzling
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Replace the loop-based texture address swizzling code by a bit-twiddling
implementation, providing a very small speed up. Also simplify
addressing code.
10 years ago
Yuri Kunde Schlesner
2012e1420f
Rasterizer: Common sub-expression elimination
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Move the computation of some values out of loops so that they're not
constantly recalculated even when they don't change.
10 years ago
Yuri Kunde Schlesner
7e9bc85cc8
Clipper: Compact buffers on each clipping pass
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Use a new buffer management scheme in the clipper that allows using a
bounded minimal amount of buffer space. Even though it copies more data
it is still slightly faster likely due to using less cache.
10 years ago
Yuri Kunde Schlesner
da04976437
CMake: Require Boost 1.57.0 (fixes Travis OS X)
10 years ago
Yuri Kunde Schlesner
a320d1a5b4
Clipper: Avoid dynamic allocations
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The triangle clipper was allocating its temporary input, output and work
buffers using a std::vector. Since this is a hot path, it's desirable to
use stack allocation instead.
10 years ago
Yuri Kunde Schlesner
d151d797b1
Vertex Shader: Zero OutputVertex to avoid denormals
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Unused OutputVertex attributes were being left un-initialized. The
leftover garbage sometimes decoded as floating-point denormalized
values, causing fallbacks to microcode and massive slowdowns in the rest
of the rasterization pipeline even though the results were unused. By
zeroing the structure we ensure these attributes only contain harmless
zeros.
10 years ago
Lioncash
5c198686ce
dyncom: Implement UXTB16/UXTAB16
10 years ago
bunnei
487a80f9f7
Merge pull request #347 from bunnei/frameskip
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Frameskip
10 years ago
bunnei
df728cb4c2
Merge pull request #355 from lioncash/simp
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armemu: Simplify some instructions.
10 years ago
bunnei
3b9d181b8e
GPU: Implement frameskip and remove forced framebuffer swap hack.
10 years ago
bunnei
5763d40319
Merge pull request #352 from xdec/PR_XDEC_172
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Qt: Citra crashes if disassembler pause button is pressed while no game is running. #172
10 years ago
bunnei
9a403d7dfb
Merge pull request #359 from lioncash/vfp
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vfp: Actually make the code somewhat readable
10 years ago
bunnei
77363d9590
Merge pull request #331 from yuriks/handle-reform
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New Handle manager
10 years ago
Lioncash
9c7f2570f7
vfp: Actually make the code somewhat readable
10 years ago
bunnei
4bf803579f
Merge pull request #357 from bunnei/dyncom-pkhbt-pkhtb
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Implement PKHBT and PKHTB on dyncom, fix on armemu
10 years ago
bunnei
bf9b33aa9f
dyncom: Implement PKHBT and PKHTB.
10 years ago
bunnei
58cb62fe7b
armemu: Fix PKHTB to do an arithmetic shift and correctly decode immediate field.
10 years ago
bunnei
082f5b2311
Merge pull request #356 from lioncash/dynusad
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dyncom: Implement USAD8/USADA8
10 years ago
xdec
e6162ed91e
Qt: we don't need to check if model is valid.
10 years ago
Lioncash
7d322b5c6f
dyncom: Implement USAD8/USADA8
10 years ago
Lioncash
6ce2a38ec4
armemu: Simplify SSAT/SSAT16/SXTB/SXTAB
10 years ago
Lioncash
9f5b53f9ff
armemu: Simplify REV/REV16/SXTH/SXTAH
10 years ago
bunnei
762f16c4ad
Merge pull request #354 from lioncash/usaduflow
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armemu: Fix underflows in USAD8/USADA8
10 years ago
Lioncash
914ecfe04f
armemu: Simplify USAT16/UXTB/UXTAB
10 years ago
Lioncash
5e16216afb
armemu: Simplify REVSH/UXTH/UXTAH
10 years ago
Yuri Kunde Schlesner
7e2903cb74
Kernel: New handle manager
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This handle manager more closely mirrors the behaviour of the CTR-OS
one. In addition object ref-counts and support for DuplicateHandle have
been added.
Note that support for DuplicateHandle is still experimental, since parts
of the kernel still use Handles internally, which will likely cause
troubles if two different handles to the same object are used to e.g.
wait on a synchronization primitive.
10 years ago