Commit Graph

2204 Commits (cca4665a69a2dffeadf6eee1f80723f05b51a933)

Author SHA1 Message Date
heapo 7853e6b5d4 Improve msvc codegen for hot-path array LUTs
In some constexpr functions, msvc is building the LUT at runtime
(pushing each element onto the stack) out of an abundance of caution. Moving the
arrays into be file-scoped constexpr's avoids this and turns the functions into
simple look-ups as intended.
6 years ago
Marcos ab2108fb2a Rewrited TEX/TEXS (TEX Scalar). (#1826)
* Rewrited TEX/TEXS (TEX Scalar).

* Style fixes.

* Styles issues.
6 years ago
bunnei 7f6bc284e9
Merge pull request #1854 from Subv/old_command_processor
Don't try to route PFIFO methods (0-0x40) to the other engines.
6 years ago
Subv c4c19fa6c1 Removed unused file.
This is a leftover from #1792
6 years ago
Subv b873253da1 GPU: Don't try to route PFIFO methods (0-0x40) to the other engines. 6 years ago
bunnei 8a12daac8c
Merge pull request #1822 from ReinUsesLisp/glsl-scope
gl_shader_decompiler: Introduce a scoped object and style changes
6 years ago
bunnei 7ce17b2cf6
Merge pull request #1827 from ReinUsesLisp/clip-and-shader
gl_rasterizer: Enable clip distances when set in register and in shader
6 years ago
bunnei 80aa124b1d
Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache
gl_shader_manager: Update pipeline when programs have changed
6 years ago
bunnei a6805e58ce
Merge pull request #1795 from ReinUsesLisp/vc-cleanup
video_core: Minor style changes
6 years ago
bunnei 0e9be7be37
Merge pull request #1823 from bunnei/fix-surface-copy
gl_rasterizer_cache: Fix several surface copy issues.
6 years ago
Lioncash e88cdcc912 Fix debug build
A non-existent parameter was left in some formatting calls (the logging
macro for which only does anything meaningful on debug builds)
6 years ago
bunnei 0f43564d09 gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
6 years ago
ReinUsesLisp 2908d30274 gl_rasterizer: Enable clip distances when set in register and in shader 6 years ago
ReinUsesLisp e8620eaa9a gl_shader_manager: Update pipeline when programs have changed 6 years ago
bunnei 3d3cc35ee7 gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild.
6 years ago
ReinUsesLisp eb700afcf0 gl_shader_decompiler: Remove texture temporal in TLD4 6 years ago
ReinUsesLisp 8d58e5da71 gl_shader_decompiler: Flip negated if else statement 6 years ago
ReinUsesLisp f4abebd731 gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures 6 years ago
ReinUsesLisp 78fc8f6b66 gl_shader_decompiler: Move texture code generation into lambdas 6 years ago
ReinUsesLisp ab13b628d0 gl_shader_decompiler: Clean up texture instructions 6 years ago
ReinUsesLisp 6a642022dd gl_shader_decompiler: Scope GLSL variables with a scoped object 6 years ago
ReinUsesLisp 037449668e gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero 6 years ago
ReinUsesLisp 653d7a3f0d gl_rasterizer_cache: Use brackets for two-line single-expresion blocks 6 years ago
ReinUsesLisp 432a9872ed gl_rasterizer: Remove unused struct declarations 6 years ago
ReinUsesLisp 22c7c710b4 gl_rasterizer: Remove extension booleans 6 years ago
bunnei 5a9a84994a
Merge pull request #1808 from Tinob/master
Fix clip distance and viewport
6 years ago
bunnei 3fe8ab0d99
Merge pull request #1786 from Tinob/DepthClamp
Add Depth Clamp Support
6 years ago
bunnei 6f849887c9
Merge pull request #1792 from bunnei/dma-pusher
gpu: Rewrite GPU command list processing with DmaPusher class.
6 years ago
bunnei 881f5ad70f
Merge pull request #1735 from FernandoS27/tex-spacing
Texture decoder: Implemented Tile Width Spacing
6 years ago
bunnei ac74b71d75 dma_pushbuffer: Optimize to avoid loop and copy on Push. 6 years ago
bunnei c568f5cea7 gpu: Move command list profiling to DmaPusher::DispatchCalls. 6 years ago
ReinUsesLisp 2e9b90abad gl_shader_decompiler: Fixup clip distance index 6 years ago
Markus Wick 8747f5fc0d gl_rasterizer: Fixup for #1723.
On invalidating the streaming buffer, we need to reupload all vertex buffers.
But we don't need to reconfigure the vertex format.
This was a (silly) misstake in #1723.

Thanks at Rodrigo for discovering the issue.

Fun fact, as configuring the vertex format also invalidate the vertex buffer,
this misstake had no affect on the behavior.
6 years ago
bunnei abea6fa90c gpu: Rewrite GPU command list processing with DmaPusher class.
- More accurate impl., fixes Undertale (among other games).
6 years ago
Rodolfo Bogado 6710eb4892 remove viewport_transform_enabled as it seems to be inactive when valid transforms are used. 6 years ago
ReinUsesLisp 237c2026e9 morton: Fixup compiler warning 6 years ago
Rodolfo Bogado dfdbfa69e5 Implement depth clamp 6 years ago
Rodolfo Bogado 8e971f5062 Add support for Clip Distance enabled register 6 years ago
bunnei 1856d0ee8a
Merge pull request #1794 from Tinob/master
Add support for viewport_transfom_enable register
6 years ago
bunnei 67a154e23d
Merge pull request #1723 from degasus/dirty_flags
gl_rasterizer: Skip VB upload if the state is clean.
6 years ago
Marcos cb8d51e37e GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784)
* GPU States: Implement Polygon Offset. This is used in SMO all the time.

* Clang Format fixes.

* Initialize polygon_offset in the constructor.
6 years ago
bunnei 7684f4d0cf
Merge pull request #1713 from FernandoS27/bra-cc
Implemented BRA CC conditional and FSET CC Setting
6 years ago
bunnei a41943dc55
Merge pull request #1798 from ReinUsesLisp/y-direction
gl_shader_decompiler: Implement S2R's Y_DIRECTION
6 years ago
FernandoS27 ddfbe0b58d Implemented Tile Width Spacing 6 years ago
bunnei f9a211220c
Merge pull request #1763 from ReinUsesLisp/bfi
gl_shader_decompiler: Implement BFI_IMM_R
6 years ago
bunnei d7d1ab15b6
Merge pull request #1760 from ReinUsesLisp/r2p
gl_shader_decompiler: Implement R2P_IMM
7 years ago
bunnei 0394813401
Merge pull request #1782 from FernandoS27/dc
Fixed Coordinate Encodings in TEX and TEXS instructions
7 years ago
bunnei 8ce90a4f0b
Merge pull request #1783 from ReinUsesLisp/clip-distances
gl_shader_decompiler: Implement clip distances
7 years ago
bunnei ceb4bc22a4
Merge pull request #1796 from ReinUsesLisp/morton-move
video_core: Move morton functions out of gl_rasterizer_cache
7 years ago
Rodolfo Bogado 415e8383ba Limit the amount of viewports tested for state changes only to the usable ones 7 years ago