Commit Graph

10376 Commits (c68c13e1aaef63674474861fd7be528a49b72206)
 

Author SHA1 Message Date
bunnei 0e9be7be37
Merge pull request #1823 from bunnei/fix-surface-copy
gl_rasterizer_cache: Fix several surface copy issues.
6 years ago
Lioncash db4523f1ec filesystem: De-globalize registered_cache_union
We can just return a new instance of this when it's requested. This only
ever holds pointers to the existing registed caches, so it's not a large
object. Plus, this also gets rid of the need to keep around a separate
member function just to properly clear out the union.

Gets rid of one of five globals in the filesystem code.
6 years ago
Lioncash 8c108eaca7 yuzu/game_list_worker: Deduplicate game list entry creation
Avoids duplicating the same code twice verbatim.
6 years ago
Lioncash f1ecfcb8bc yuzu/game_list_worker: Tidy up string handling in FillControlMap()
We don't need to call out to our own file handling functions when we're
going to construct a QFileInfo instance right after it. We also don't
need to convert to a std::string again just to compare the file
extension.
6 years ago
Lioncash a8aca4306d crypto/key_manager: Remove unused variable in GetTicketblob() 6 years ago
bunnei c5e781e72a
Merge pull request #1832 from Simek/remove-game-list-border
UI: Remove border from Game List
6 years ago
bunnei 97e73591e3
Merge pull request #1830 from Subv/vi_ub
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
6 years ago
Lioncash e88cdcc912 Fix debug build
A non-existent parameter was left in some formatting calls (the logging
macro for which only does anything meaningful on debug builds)
6 years ago
Lioncash 0ccaaafca3 file_sys: Override missing mutating functions to be stubbed out for ReadOnlyVfsDirectory by default
Ensures that read only indeed means read only.
6 years ago
Lioncash a7d9fe993a service/fsp_srv: Implement CleanDirectoryRecursively
This is the same behavior-wise as DeleteDirectoryRecursively, with the
only difference being that it doesn't delete the top level directory in
the hierarchy, so given:

root_dir/
  - some_dir/
    - File.txt
  - OtherFile.txt

The end result is just:

root_dir/
6 years ago
Bartosz Kaszubowski 5f07ca3dce remove border from GameList 6 years ago
Subv 583bd20f02 Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
Assert that it is not empty before using it in the DequeueBuffer wait callback.
6 years ago
bunnei b7104263ba
Merge pull request #1829 from lioncash/lang
service/set: Implement MakeLanguageCode
6 years ago
Lioncash 308bbba8b9 service/set: Convert GetLanguageCode over to using PushEnum()
This code was around prior to the introduction of PushEnum, so convert
it over so we don't need to cast here.
6 years ago
Lioncash 7c04fe22b4 service/set: Implement MakeLanguageCode
This function simply converts a given index into a language code.
6 years ago
Lioncash 4b950728fd configure_input: Amend clang-format discrepancies 6 years ago
bunnei 0f43564d09 gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
6 years ago
ReinUsesLisp 2908d30274 gl_rasterizer: Enable clip distances when set in register and in shader 6 years ago
ReinUsesLisp 1a2bb596db gl_rasterizer: Implement a framebuffer cache 6 years ago
ReinUsesLisp e8620eaa9a gl_shader_manager: Update pipeline when programs have changed 6 years ago
Zach Hilman 170d707850 hle_ipc: Refactor SleepClientThread to avoid ReadableEvent 6 years ago
Zach Hilman a342bcc9b1 kernel/event: Reference ReadableEvent from WritableEvent 6 years ago
Zach Hilman ff610103b5 core: Port all current usages of Event to Readable/WritableEvent 6 years ago
Zach Hilman a56fc84e7a hle_ipc: Use event pair for SleepClientThread 6 years ago
Zach Hilman c61d2a2841 kernel: Add named event table
Used to store ReadableEvents of all events on the system.
6 years ago
Zach Hilman c713383816 kernel: Divide Event into ReadableEvent and WritableEvent
More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort.
6 years ago
Zach Hilman d92989e787 kernel/object: Add descriptions to ResetTypes 6 years ago
bunnei 7befe0134d
Merge pull request #1768 from greggameplayer/patch-2
Uncheck automatically joycons docked when docked mode is enable
6 years ago
bunnei 1e49a85106
Merge pull request #1801 from ogniK5377/log-before-execute
Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level
6 years ago
bunnei 3d3cc35ee7 gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild.
6 years ago
ReinUsesLisp eb700afcf0 gl_shader_decompiler: Remove texture temporal in TLD4 6 years ago
ReinUsesLisp 8d58e5da71 gl_shader_decompiler: Flip negated if else statement 6 years ago
ReinUsesLisp f4abebd731 gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures 6 years ago
ReinUsesLisp 78fc8f6b66 gl_shader_decompiler: Move texture code generation into lambdas 6 years ago
ReinUsesLisp ab13b628d0 gl_shader_decompiler: Clean up texture instructions 6 years ago
ReinUsesLisp 6a642022dd gl_shader_decompiler: Scope GLSL variables with a scoped object 6 years ago
ReinUsesLisp 037449668e gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero 6 years ago
ReinUsesLisp 653d7a3f0d gl_rasterizer_cache: Use brackets for two-line single-expresion blocks 6 years ago
ReinUsesLisp 432a9872ed gl_rasterizer: Remove unused struct declarations 6 years ago
ReinUsesLisp 22c7c710b4 gl_rasterizer: Remove extension booleans 6 years ago
bunnei 5a9a84994a
Merge pull request #1808 from Tinob/master
Fix clip distance and viewport
6 years ago
bunnei 3fe8ab0d99
Merge pull request #1786 from Tinob/DepthClamp
Add Depth Clamp Support
6 years ago
bunnei c5ab648554
Merge pull request #1817 from DarkLordZach/npad-idx-fix
npad: Use NPadIdToIndex to prevent invalid array access
6 years ago
bunnei 6f849887c9
Merge pull request #1792 from bunnei/dma-pusher
gpu: Rewrite GPU command list processing with DmaPusher class.
6 years ago
Zach Hilman 299224790c npad: Use NPadIdToIndex to prevent invalid array access 6 years ago
bunnei 881f5ad70f
Merge pull request #1735 from FernandoS27/tex-spacing
Texture decoder: Implemented Tile Width Spacing
6 years ago
bunnei adb882bf90
Merge pull request #1814 from lioncash/ptr
file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
6 years ago
bunnei ac74b71d75 dma_pushbuffer: Optimize to avoid loop and copy on Push. 6 years ago
bunnei c568f5cea7 gpu: Move command list profiling to DmaPusher::DispatchCalls. 6 years ago
bunnei e89a3b9e59
Merge pull request #1811 from lioncash/input
yuzu/input: Minor changes
6 years ago