bunnei
0e9be7be37
Merge pull request #1823 from bunnei/fix-surface-copy
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gl_rasterizer_cache: Fix several surface copy issues.
6 years ago
Lioncash
db4523f1ec
filesystem: De-globalize registered_cache_union
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We can just return a new instance of this when it's requested. This only
ever holds pointers to the existing registed caches, so it's not a large
object. Plus, this also gets rid of the need to keep around a separate
member function just to properly clear out the union.
Gets rid of one of five globals in the filesystem code.
6 years ago
Lioncash
8c108eaca7
yuzu/game_list_worker: Deduplicate game list entry creation
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Avoids duplicating the same code twice verbatim.
6 years ago
Lioncash
f1ecfcb8bc
yuzu/game_list_worker: Tidy up string handling in FillControlMap()
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We don't need to call out to our own file handling functions when we're
going to construct a QFileInfo instance right after it. We also don't
need to convert to a std::string again just to compare the file
extension.
6 years ago
Lioncash
a8aca4306d
crypto/key_manager: Remove unused variable in GetTicketblob()
6 years ago
bunnei
c5e781e72a
Merge pull request #1832 from Simek/remove-game-list-border
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UI: Remove border from Game List
6 years ago
bunnei
97e73591e3
Merge pull request #1830 from Subv/vi_ub
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Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
6 years ago
Lioncash
e88cdcc912
Fix debug build
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A non-existent parameter was left in some formatting calls (the logging
macro for which only does anything meaningful on debug builds)
6 years ago
Lioncash
0ccaaafca3
file_sys: Override missing mutating functions to be stubbed out for ReadOnlyVfsDirectory by default
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Ensures that read only indeed means read only.
6 years ago
Lioncash
a7d9fe993a
service/fsp_srv: Implement CleanDirectoryRecursively
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This is the same behavior-wise as DeleteDirectoryRecursively, with the
only difference being that it doesn't delete the top level directory in
the hierarchy, so given:
root_dir/
- some_dir/
- File.txt
- OtherFile.txt
The end result is just:
root_dir/
6 years ago
Bartosz Kaszubowski
5f07ca3dce
remove border from GameList
6 years ago
Subv
583bd20f02
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
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Assert that it is not empty before using it in the DequeueBuffer wait callback.
6 years ago
bunnei
b7104263ba
Merge pull request #1829 from lioncash/lang
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service/set: Implement MakeLanguageCode
6 years ago
Lioncash
308bbba8b9
service/set: Convert GetLanguageCode over to using PushEnum()
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This code was around prior to the introduction of PushEnum, so convert
it over so we don't need to cast here.
6 years ago
Lioncash
7c04fe22b4
service/set: Implement MakeLanguageCode
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This function simply converts a given index into a language code.
6 years ago
Lioncash
4b950728fd
configure_input: Amend clang-format discrepancies
6 years ago
bunnei
0f43564d09
gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
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- Fixes issues with Breath of the Wild with use_accurate_gpu_emulation setting.
6 years ago
ReinUsesLisp
2908d30274
gl_rasterizer: Enable clip distances when set in register and in shader
6 years ago
ReinUsesLisp
1a2bb596db
gl_rasterizer: Implement a framebuffer cache
6 years ago
ReinUsesLisp
e8620eaa9a
gl_shader_manager: Update pipeline when programs have changed
6 years ago
Zach Hilman
170d707850
hle_ipc: Refactor SleepClientThread to avoid ReadableEvent
6 years ago
Zach Hilman
a342bcc9b1
kernel/event: Reference ReadableEvent from WritableEvent
6 years ago
Zach Hilman
ff610103b5
core: Port all current usages of Event to Readable/WritableEvent
6 years ago
Zach Hilman
a56fc84e7a
hle_ipc: Use event pair for SleepClientThread
6 years ago
Zach Hilman
c61d2a2841
kernel: Add named event table
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Used to store ReadableEvents of all events on the system.
6 years ago
Zach Hilman
c713383816
kernel: Divide Event into ReadableEvent and WritableEvent
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More hardware accurate. On the actual system, there is a differentiation between the signaler and signalee, they form a client/server relationship much like ServerPort and ClientPort.
6 years ago
Zach Hilman
d92989e787
kernel/object: Add descriptions to ResetTypes
6 years ago
bunnei
7befe0134d
Merge pull request #1768 from greggameplayer/patch-2
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Uncheck automatically joycons docked when docked mode is enable
6 years ago
bunnei
1e49a85106
Merge pull request #1801 from ogniK5377/log-before-execute
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Changed logging to be "Log before execution", Added more error logging, all services/svc should now log on some level
6 years ago
bunnei
3d3cc35ee7
gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
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- BlitSurface with different texture targets is inherently broken.
- When target is the same, we can just use FastCopySurface.
- Fixes rendering issues with Breath of the Wild.
6 years ago
ReinUsesLisp
eb700afcf0
gl_shader_decompiler: Remove texture temporal in TLD4
6 years ago
ReinUsesLisp
8d58e5da71
gl_shader_decompiler: Flip negated if else statement
6 years ago
ReinUsesLisp
f4abebd731
gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures
6 years ago
ReinUsesLisp
78fc8f6b66
gl_shader_decompiler: Move texture code generation into lambdas
6 years ago
ReinUsesLisp
ab13b628d0
gl_shader_decompiler: Clean up texture instructions
6 years ago
ReinUsesLisp
6a642022dd
gl_shader_decompiler: Scope GLSL variables with a scoped object
6 years ago
ReinUsesLisp
037449668e
gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero
6 years ago
ReinUsesLisp
653d7a3f0d
gl_rasterizer_cache: Use brackets for two-line single-expresion blocks
6 years ago
ReinUsesLisp
432a9872ed
gl_rasterizer: Remove unused struct declarations
6 years ago
ReinUsesLisp
22c7c710b4
gl_rasterizer: Remove extension booleans
6 years ago
bunnei
5a9a84994a
Merge pull request #1808 from Tinob/master
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Fix clip distance and viewport
6 years ago
bunnei
3fe8ab0d99
Merge pull request #1786 from Tinob/DepthClamp
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Add Depth Clamp Support
6 years ago
bunnei
c5ab648554
Merge pull request #1817 from DarkLordZach/npad-idx-fix
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npad: Use NPadIdToIndex to prevent invalid array access
6 years ago
bunnei
6f849887c9
Merge pull request #1792 from bunnei/dma-pusher
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gpu: Rewrite GPU command list processing with DmaPusher class.
6 years ago
Zach Hilman
299224790c
npad: Use NPadIdToIndex to prevent invalid array access
6 years ago
bunnei
881f5ad70f
Merge pull request #1735 from FernandoS27/tex-spacing
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Texture decoder: Implemented Tile Width Spacing
6 years ago
bunnei
adb882bf90
Merge pull request #1814 from lioncash/ptr
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file_sys/registered_cache: Use regular const references instead of std::shared_ptr for InstallEntry()
6 years ago
bunnei
ac74b71d75
dma_pushbuffer: Optimize to avoid loop and copy on Push.
6 years ago
bunnei
c568f5cea7
gpu: Move command list profiling to DmaPusher::DispatchCalls.
6 years ago
bunnei
e89a3b9e59
Merge pull request #1811 from lioncash/input
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yuzu/input: Minor changes
6 years ago