Commit Graph

12162 Commits (bbc5b5d62dfd66e623494bfc67fc469eae6551c6)
 

Author SHA1 Message Date
Zach Hilman bbc5b5d62d Finalize Azure Pipelines Definitions
d
6 years ago
bunnei bb67091c77
Merge pull request #2609 from FernandoS27/new-scan
Implement a New Shader Scanner, Decompile Flow Stack and implement BRX BRA.CC
6 years ago
bunnei 79c382fafd
Merge pull request #2717 from SciresM/unmirror_memory
Restore memory perms on svcUnmapMemory/UnloadNro
6 years ago
bunnei 521fb325aa
Merge pull request #2723 from lioncash/mem
core/arm: Remove obsolete Unicorn memory mapping
6 years ago
bunnei 2a94745500
Merge pull request #2724 from lioncash/sleep
service/am: Implement SetAutoSleepDisabled/IsAutoSleepDisabled
6 years ago
Lioncash f4ae449f73 service/am: Implement IsAutoSleepDisabled
This simply queries whether or not auto-sleep facilities are disabled
and has no special handling. It's a basic getter function.
6 years ago
Lioncash b81f6f67f5 service/am: Implement SetAutoSleepDisabled
Provides a basic implementation of SetAutoSleepDisabled. Until idle
handling is implemented, this is about the best we can do.

In the meantime, provide a rough documenting of specifics that occur
when this function is called on actual hardware.
6 years ago
Lioncash 8fc806e88a yuzu: Remove setting for using Unicorn
The JIT is mature enough that this setting can be removed, falling back
to Unicorn only on unsupported architectures. Any missing features from
Unicorn (of which there are extremely few), are mostly
developer-oriented, which most users don't care about.

Features should be coordinated with the JIT, not the interpreter,
anyhow.
6 years ago
Lioncash 70624e1c1d core/arm: Remove obsolete Unicorn memory mapping
This was initially necessary when AArch64 JIT emulation was in its
infancy and all memory-related instructions weren't implemented.

Given the JIT now has all of these facilities implemented, we can remove
these functions from the CPU interface.
6 years ago
Michael Scire 072a9796f5 Restore memory perms on svcUnmapMemory/UnloadNro
Prior to PR, Yuzu did not restore memory to RW-
on unmap of mirrored memory or unloading of NRO.

(In fact, in the NRO case, the memory was unmapped
instead of reprotected to --- on Load, so it was
actually lost entirely...)

This PR addresses that, and restores memory to RW-
as it should.

This fixes a crash in Super Smash Bros when creating
a World of Light save for the first time, and possibly
other games/circumstances.
6 years ago
Flame Sage 0b3901bdd0
Merge pull request #2714 from DarkLordZach/repo-sync-pipeline
Add Repository Sync Pipeline
6 years ago
Zach Hilman 502358ab05 Add Repository Sync Pipeline 6 years ago
bunnei fd066ffbce
Merge pull request #2697 from lioncash/doc
gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()
6 years ago
bunnei 7fb7054bc8
Merge pull request #2686 from ReinUsesLisp/vk-scheduler
vk_scheduler: Drop execution context in favor of views
6 years ago
bunnei 93eaea109d
Merge pull request #2700 from ogniK5377/GetFriendList
IFriendService::GetFriendList
6 years ago
bunnei 463af08bed
Merge pull request #2611 from DarkLordZach/pm-info-cmd
pm: Implement various pm commands for finding process and title IDs
6 years ago
bunnei d707a12b9a
Merge pull request #2650 from DarkLordZach/mii-iface-ver
mii: Implement IDatabaseService SetInterfaceVersion
6 years ago
bunnei 206ec29f17
Merge pull request #2691 from lioncash/override
video_core: Add missing override specifiers
6 years ago
Flame Sage 55245b6183
Merge pull request #2706 from DarkLordZach/azure-1
Add Pipeline Definitions for Azure CI
6 years ago
Zach Hilman f2e5c19520 Add Pipeline Definitions 6 years ago
Flame Sage 05d55b0fd7 Set up CI with Azure Pipelines
[skip ci]
6 years ago
Fernando Sahmkow f2549739d1 shader_ir: Add comments on missing instruction.
Also shows Nvidia's address space on comments.
6 years ago
Fernando Sahmkow 2de7649311 shader_ir: limit explorastion to best known program size. 6 years ago
Fernando Sahmkow e7c6045a03 control_flow: Correct block breaking algorithm. 6 years ago
Fernando Sahmkow dc4a93594c control_flow: Assert shaders bigger than limit. 6 years ago
Fernando Sahmkow e7a88f0ab3 control_flow: Address feedback. 6 years ago
Fernando Sahmkow 34357b110c shader_ir: Correct parsing of scheduling instructions and correct sizing 6 years ago
Fernando Sahmkow cfb3db1a32 shader_ir: Correct max sizing 6 years ago
Fernando Sahmkow d45fed3030 shader_ir: Remove unnecessary constructors and use optional for ScanFlow result 6 years ago
Fernando Sahmkow 01b21ee1e8 shader_ir: Corrections, documenting and asserting control_flow 6 years ago
Fernando Sahmkow d5533b440c shader_ir: Unify blocks in decompiled shaders. 6 years ago
Fernando Sahmkow 926b80102f shader_ir: Decompile Flow Stack 6 years ago
Fernando Sahmkow 459fce3a8f shader_ir: propagate shader size to the IR 6 years ago
Fernando Sahmkow 8a6fc529a9 shader_ir: Implement BRX & BRA.CC 6 years ago
Fernando Sahmkow c218ae4b02 shader_ir: Remove the old scanner. 6 years ago
Fernando Sahmkow 8af6e6a052 shader_ir: Implement a new shader scanner 6 years ago
David Marcec 0330f5d6f8 IFriendService::GetFriendList
We don't have any friends implemented in Yuzu yet so it doesn't make sense to return any friends. For now we'll be returning 0 friends however the information provided will allow a proper implementation of this cmd when needed.
6 years ago
Lioncash c04785c928 gl_rasterizer: Amend documentation comment for ConfigureFramebuffers()
must_reconfigure isn't a parameter for this function any more, so it can
be replaced with current_state.

While we're at it, we can make the parameters of the declaration match
the same name as the ones in the definition.
6 years ago
Zach Hilman 618d8446ab
Merge pull request #2661 from ogniK5377/audren-loop
audren: Only manage wave buffers with a size
6 years ago
Zach Hilman 6c3cceafdc
Merge pull request #2657 from ogniK5377/npad-assignments
hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment
6 years ago
David Marcec 5234e08a0d addressed issues 6 years ago
David Marcec e3d000a7e6 addressed issue 6 years ago
bunnei 7b28f954c9
Merge pull request #2651 from DarkLordZach/apm-boost-mode-1
apm: Initial implementation of performance config and boost mode
6 years ago
bunnei 8f5aae3074
Merge pull request #2642 from DarkLordZach/fsp-log-2
fsp-srv: Implement Access Logging Functionality
6 years ago
Hexagon12 8070cb3f6b
Merge pull request #2694 from FearlessTobi/patch-1
Delete decode_integer_set.cpp
6 years ago
Tobias be020f7621
Delete decode_integer_set.cpp 6 years ago
Lioncash cbdd6cd1c0 vk_sampler_cache: Remove unused includes
These are no longer used within this header, so they can be removed.
6 years ago
Lioncash 4b27680639 video_core: Add missing override specifiers 6 years ago
ReinUsesLisp 86a874a2fc vk_scheduler: Drop execution context in favor of views
Instead of passing by copy an execution context through out the whole
Vulkan call hierarchy, use a command buffer view and fence view
approach.

This internally dereferences the command buffer or fence forcing the
user to be unable to use an outdated version of it on normal usage.
It is still possible to keep store an outdated if it is casted to
VKFence& or vk::CommandBuffer.

While changing this file, add an extra parameter for Flush and Finish to
allow releasing the fence from this calls.
6 years ago
Zach Hilman a4ef86a021 mii: Implement IDatabaseService SetInterfaceVersion
Appears to set a member variable used to affect the API that games access, and the method used to store data.
6 years ago