David
b9fd1e2bed
Merge pull request #2879 from ogniK5377/trace-submitgpfifo
...
Mark KickOffPb & SubmitGPFIFO as trace
5 years ago
David
41836f3a17
Merge pull request #2880 from ogniK5377/drawarrays-trace
...
Mark DrawArrays as LOG_TRACE
5 years ago
David Marcec
01a4afee42
Mark DrawArrays as LOG_TRACE
...
There's no reason to clog logs with DrawArray.
5 years ago
David Marcec
c2f966dbc1
Mark KickOffPb & SubmitGPFIFO as trace
...
These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
5 years ago
bunnei
bbe82d62b0
Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index
...
gl_shader_decompiler: Avoid writing output attribute when unimplemented
5 years ago
bunnei
88d857499b
Merge pull request #2855 from ReinUsesLisp/shfl
...
shader_ir/warp: Implement SHFL for Nvidia devices
5 years ago
bunnei
b31880dc5e
Merge pull request #2784 from ReinUsesLisp/smem
...
shader_ir: Implement shared memory
5 years ago
ReinUsesLisp
0526bf1895
shader_ir/warp: Implement SHFL
5 years ago
Fernando Sahmkow
393cc3ef2f
Merge pull request #2851 from ReinUsesLisp/srgb
...
renderer_opengl: Fix sRGB blits
5 years ago
Fernando Sahmkow
b8b1747704
Merge pull request #2824 from ReinUsesLisp/mme
...
Revert "Revert #2466" and stub FirmwareCall 4
5 years ago
Rodrigo Locatti
193bfefce4
maxwell_3d: Update firmware 4 call stub commentary
5 years ago
Fernando Sahmkow
daae327e86
Merge pull request #2857 from ReinUsesLisp/surface-srgb
...
video_core/surface: Add function to detect sRGB surfaces
5 years ago
Fernando Sahmkow
18fac59050
Merge pull request #2858 from ReinUsesLisp/vk-device
...
vk_device: Add miscellaneous features and minor style changes
5 years ago
bunnei
ddfdeea3af
Merge pull request #2667 from DarkLordZach/profile-editor
...
acc: Implement IProfileEditor interface and 'Store'/'StoreWithImage' commands
5 years ago
bunnei
3cc27e4dda
Merge pull request #2757 from ReinUsesLisp/suatom
...
shader/image: Implement SUATOM and fix SUST
5 years ago
ReinUsesLisp
01d96e1136
vk_device: Add miscellaneous features and minor style changes
...
* Increase minimum Vulkan requirements
* Require VK_EXT_vertex_attribute_divisor
* Require depthClamp, samplerAnisotropy and largePoints features
* Search and expose VK_KHR_uniform_buffer_standard_layout
* Search and expose VK_EXT_index_type_uint8
* Search and expose native float16 arithmetics
* Track current driver with VK_KHR_driver_properties
* Query and expose SSBO alignment
* Query more image formats
* Improve logging overall
* Minor style changes
* Minor rephrasing of commentaries
5 years ago
ReinUsesLisp
78d078e183
externals: Update Vulkan headers
5 years ago
ReinUsesLisp
99e23bd0fd
video_core/surface: Add function to detect sRGB surfaces
...
This is required for proper conversion to RGBA8_UNORM or RGBA8_SRGB
surfaces when a backend can target both native and converted ASTC.
5 years ago
ReinUsesLisp
6b997c8f7f
renderer_opengl: Fix rebase mistake
5 years ago
ReinUsesLisp
36abf67e79
shader/image: Implement SUATOM and fix SUST
5 years ago
Fernando Sahmkow
e60d281a01
gl_rasterizer: Correct sRGB Fix regression
5 years ago
ReinUsesLisp
78574746bd
renderer_opengl: Fix sRGB blits
...
Removes the sRGB hack of tracking if a frame used an sRGB rendertarget
to apply at least once to blit the final texture as sRGB. Instead of
doing this apply sRGB if the presented image has sRGB.
Also enable sRGB by default on Maxwell3D registers as some games seem to
assume this.
5 years ago
bunnei
34b2c60f95
Merge pull request #2823 from ReinUsesLisp/shr-clamp
...
shader/shift: Implement SHR wrapped and clamped variants
5 years ago
bunnei
c7ec7bc1f5
Merge pull request #2810 from ReinUsesLisp/mme-opt
...
maxwell_3d: Avoid moving macro_params
5 years ago
Fernando Sahmkow
434d0922dc
Merge pull request #2759 from ReinUsesLisp/compute-images
...
gl_rasterizer: Bind images and samplers to compute
5 years ago
David
07a0242535
Merge pull request #2847 from VelocityRa/nro-nacp-fix
...
nro/ui: Show "Developer" field in Properties
5 years ago
David
1487153e06
Merge pull request #2716 from lioncash/hle-global
...
service/am: Remove usages of global system accessors
5 years ago
David
6f7b349461
Merge pull request #2763 from lioncash/map-phys
...
kernel/vm_manager: Minor cleanup
5 years ago
Nick Renieris
bfc5bacecd
nro: Implement ReadControlData
...
With this, the "Developer" field in the Properties for homebrew is now populated.
Signed-off-by: Nick Renieris <velocityra@gmail.com>
5 years ago
ReinUsesLisp
17a9b0178d
gl_shader_decompiler: Avoid writing output attribute when unimplemented
5 years ago
ReinUsesLisp
1f43e5296f
gl_shader_decompiler: Keep track of written images and mark them as modified
5 years ago
ReinUsesLisp
7228e22098
texture_cache: Minor changes
5 years ago
ReinUsesLisp
322d0200c8
gl_rasterizer: Apply textures and images state
5 years ago
ReinUsesLisp
80ec2feee8
gl_rasterizer: Add samplers to compute dispatches
5 years ago
ReinUsesLisp
954fc02fdd
gl_rasterizer: Minor code changes
5 years ago
ReinUsesLisp
04cdecb7a1
gl_state: Split textures and samplers into two arrays
5 years ago
ReinUsesLisp
6170337001
gl_rasterizer: Implement image bindings
5 years ago
ReinUsesLisp
5edf24b510
gl_state: Add support for glBindImageTextures
5 years ago
ReinUsesLisp
2424eefad2
texture_cache: Pass TIC to texture cache
5 years ago
ReinUsesLisp
3a450c1395
kepler_compute: Implement texture queries
5 years ago
ReinUsesLisp
2e5b5c2358
gl_rasterizer: Split SetupTextures
5 years ago
Fernando Sahmkow
4ee9949639
Merge pull request #2804 from ReinUsesLisp/remove-gs-special
...
gl_shader_cache: Remove special casing for geometry shaders
5 years ago
bunnei
03badbdd9b
Merge pull request #2833 from ReinUsesLisp/fix-stencil
...
gl_rasterizer: Fix stencil testing
5 years ago
ReinUsesLisp
0f7b813d65
gl_shader_decompiler: Implement shared memory
5 years ago
ReinUsesLisp
4de04eba39
shader_ir: Implement LD_S
...
Loads from shared memory.
5 years ago
ReinUsesLisp
f17415d431
shader_ir: Implement ST_S
...
This instruction writes to a memory buffer shared with threads within
the same work group. It is known as "shared" memory in GLSL.
5 years ago
David
953d49810a
Merge pull request #2797 from FearlessTobi/port-4877
...
Port citra-emu/citra#4877 : "citra_qt: on osx chdir to bundle dir to allow detection of user folder"
5 years ago
David
d34fa7c4fa
Merge pull request #2802 from ReinUsesLisp/hsetp2-pred
...
half_set_predicate: Fix HSETP2 predicate assignments
5 years ago
David
14d8c1b594
Merge pull request #2418 from DarkLordZach/srv-es
...
es: Implement various ticket accessor commands from IEticketService
5 years ago
FearlessTobi
1aec2ff4d2
Address review comments
5 years ago