bunnei
11c02a50e9
core: system: Rename GetDeviceManager -> DeviceManager.
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- More consistent with other system components.
5 years ago
bunnei
c53454ff46
core: Construct/Destruct DeviceMemory on Init/Shutdown.
5 years ago
bunnei
dc25c86556
core: device_manager: Add a simple class to manage device RAM.
5 years ago
bunnei
4caff51710
core: memory: Move to Core::Memory namespace.
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- helpful to disambiguate Kernel::Memory namespace.
5 years ago
Rodrigo Locatti
825a6e2615
Merge pull request #3552 from jroweboy/single-context
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Refactor Context management (Fixes renderdoc on opengl issues)
5 years ago
James Rowe
cf9c94d401
Address review and fix broken yuzu-tester build
5 years ago
James Rowe
282adfc70b
Frontend/GPU: Refactor context management
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Changes the GraphicsContext to be managed by the GPU core. This
eliminates the need for the frontends to fool around with tricky
MakeCurrent/DoneCurrent calls that are dependent on the settings (such
as async gpu option).
This also refactors out the need to use QWidget::fromWindowContainer as
that caused issues with focus and input handling. Now we use a regular
QWidget and just access the native windowHandle() directly.
Another change is removing the debug tool setting in FrameMailbox.
Instead of trying to block the frontend until a new frame is ready, the
core will now take over presentation and draw directly to the window if
the renderer detects that its hooked by NSight or RenderDoc
Lastly, since it was in the way, I removed ScopeAcquireWindowContext and
replaced it with a simple subclass in GraphicsContext that achieves the
same result
5 years ago
Gauvain "GovanifY" Roussel-Tarbouriech
38036eb1c8
gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization
5 years ago
ReinUsesLisp
eed789d0d1
video_core: Reintroduce dirty flags infrastructure
5 years ago
bunnei
667f026c95
core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.
5 years ago
Fernando Sahmkow
b9472eae44
System: Expose Host thread registering routines from kernel.
5 years ago
bunnei
c31ec00d67
Merge pull request #3337 from ReinUsesLisp/vulkan-staged
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yuzu: Implement Vulkan frontend
5 years ago
ReinUsesLisp
e651e54b85
core: Only wait for idle on gpu_core when it was initialized
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This fixes crashes when a Vulkan device fails to initialize.
5 years ago
Fernando Sahmkow
2d1984c20c
System: Address Feedback
5 years ago
Fernando Sahmkow
de4b01f75d
System: Correct PrepareReschedule.
5 years ago
Fernando Sahmkow
e4a1ead897
Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.
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This commit instends on better naming the new purpose of this classes.
5 years ago
Fernando Sahmkow
4d6a86b03f
Core: Refactor CPU Management.
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This commit moves ARM Interface and Scheduler handling into the kernel.
5 years ago
ReinUsesLisp
0d6d8129c4
yuzu: Remove Maxwell debugger
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This was carried from Citra and wasn't really used on yuzu. It also adds
some runtime overhead. This commit removes it from yuzu's codebase.
5 years ago
Lioncash
4c2ed2706e
core/memory: Introduce skeleton of Memory class
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Currently, the main memory management code is one of the remaining
places where we have global state. The next series of changes will aim
to rectify this.
This change simply introduces the main skeleton of the class that will
contain all the necessary state.
5 years ago
David
4c5731c34f
Merge pull request #2971 from FernandoS27/new-scheduler-v2
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Kernel: Implement a New Thread Scheduler V2
6 years ago
bunnei
a86a88109a
core: Fix clang-format errors.
6 years ago
Nicolae-Andrei Cociorba
20521da259
Fix null pointer deref.
6 years ago
Lioncash
98c6a95079
core/core: Resolve -Wreorder warnings
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Amends the initializer lists to be ordered in the same manner that
they're declared within the class.
6 years ago
bunnei
ef9b31783d
Merge pull request #2912 from FernandoS27/async-fixes
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General fixes to Async GPU
6 years ago
Fernando Sahmkow
82218c925a
Kernel: Style and Corrections
6 years ago
Fernando Sahmkow
fcc6b34fff
Correct PrepareReschedule
6 years ago
Fernando Sahmkow
57a71f899a
Add interfacing to the Global Scheduler
6 years ago
bunnei
b9c831de62
Merge pull request #2654 from DarkLordZach/lm-log-rewrite
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lm: Rewrite logger to use core reporting services
6 years ago
Lioncash
69f16ba50e
hle/service: Replace global system instance calls with instance-based ones
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Migrates the HLE service code off the use of directly accessing the
global system instance where trivially able to do so.
This removes all usages of Core::CurrentProcess from the service code,
only 8 occurrences of this function exist elsewhere. There's still quite
a bit of "System::GetInstance()" being used, however this was able to
replace a few instances.
6 years ago
Fernando Sahmkow
3f104464de
Core: Wait for GPU to be idle before shutting down.
6 years ago
Zach Hilman
f6c53526b3
core/loader: Track the NSO build ID of the current process
6 years ago
Zach Hilman
6212df3beb
lm: Flush manager output on core shutdown
6 years ago
Zach Hilman
4153bd8d17
core: Add LM::Manager to system
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Allows centralized control over logging mechanisms.
6 years ago
David
aaec1562f8
Merge pull request #2683 from DarkLordZach/lock-exit
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am: Implement exit locking and self exit commands
6 years ago
Zach Hilman
bbc1437188
core: Track system exit lock status
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Used to determine if yuzu should confirm before pausing or stopping a game.
6 years ago
Zach Hilman
682174b112
dmnt_cheat_vm: Make Cheat VM compliant to code style
6 years ago
Zach Hilman
3e729c13cc
core: Initialize cheats after load to avoid VMManager crash
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This used to occur due to the VMManager being nullptr at the time cheats were registered (during load, but before it was done). This is bypassed by not accessing the VMManager for offset data until load is complete,
6 years ago
Zach Hilman
37850eeee5
core: Update RegisterCheatList for new VM
6 years ago
Zach Hilman
c182688ad6
core: Store FileSystemController in core
6 years ago
fearlessTobi
684b616f0d
Add frametime logging for tracking performance over time
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Co-Authored-By: jroweboy <jroweboy@gmail.com>
6 years ago
Lioncash
d1abe8e92a
service/am: Remove usages of global system accessors
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Avoids the use of global accessors, removing the reliance on global
state. This also makes dependencies explicit in the interface, as
opposed to being hidden
6 years ago
bunnei
52f54c728d
Merge pull request #2592 from FernandoS27/sync1
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Implement GPU Synchronization Mechanisms & Correct NVFlinger
6 years ago
bunnei
7b28f954c9
Merge pull request #2651 from DarkLordZach/apm-boost-mode-1
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apm: Initial implementation of performance config and boost mode
6 years ago
bunnei
8f5aae3074
Merge pull request #2642 from DarkLordZach/fsp-log-2
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fsp-srv: Implement Access Logging Functionality
6 years ago
Fernando Sahmkow
8942047d41
Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts
6 years ago
Zach Hilman
e2ad3e1fb0
core: Keep instance of APM Controller
6 years ago
Zach Hilman
db2fdd0352
fsp-srv: Implement OutputAccessLogToSdCard
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Allows games to log data to the SD.
6 years ago
bunnei
bb4a1e059c
Merge pull request #2533 from DarkLordZach/memory-frozen
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memory: Add class to manage and enforce memory freezing
6 years ago
Zach Hilman
d10fc2d727
glue: Correct missing bytes in ApplicationLaunchParameter
6 years ago
Zach Hilman
d40a38df8d
core: Keep track of ARPManager and register current application on boot
6 years ago