ReinUsesLisp
788d57d723
settings: Add settings for graphics backend
5 years ago
ReinUsesLisp
e651e54b85
core: Only wait for idle on gpu_core when it was initialized
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This fixes crashes when a Vulkan device fails to initialize.
5 years ago
ReinUsesLisp
9f0162e4b5
shader/other: Fix skips for SYNC and BRK
5 years ago
ReinUsesLisp
270177f38a
shader/other: Stub S2R LaneId
5 years ago
ReinUsesLisp
b35449c85d
buffer_cache: Delay buffer destructions
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Delay buffer destruction some extra frames to avoid destroying buffers
that are still being used from older frames. This happens on Nvidia's
driver with mailbox.
5 years ago
bunnei
b11aeced18
Merge pull request #3355 from ReinUsesLisp/break-down
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texture_cache/surface_base: Fix layered break down
5 years ago
bunnei
91f79225e7
Merge pull request #3358 from ReinUsesLisp/implicit-texture-cache
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gl_texture_cache: Silence implicit sign cast warnings
5 years ago
bunnei
c457e47297
Merge pull request #3359 from ReinUsesLisp/assert-point-size
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gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
5 years ago
ReinUsesLisp
8178fe8960
gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
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This was implemented by a previous commit and it's no longer required.
5 years ago
bunnei
283f3253bc
Merge pull request #3352 from Simek/dark-theme-refinements
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GUI: dark themes refinements and QSS cleanup
5 years ago
bunnei
bea6327d74
Merge pull request #3354 from ReinUsesLisp/depth-stencil
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gl_texture_cache: Properly implement depth/stencil sampling
5 years ago
ReinUsesLisp
abae795986
gl_texture_cache: Silence implicit sign cast warnings
5 years ago
bunnei
acfb0b4852
Merge pull request #3346 from bunnei/bsd-stub
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bsd: Stub several more functions.
5 years ago
ReinUsesLisp
f55f6ff9bb
texture_cache/surface_base: Fix layered break down
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Layered break downs was passing "layer" as a "depth" parameter. This
commit addresses that.
5 years ago
ReinUsesLisp
d17dfa6104
gl_texture_cache: Properly implement depth/stencil sampling
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This addresses the long standing issue of compatibility vs. core
profiles on OpenGL, properly implementing depth vs. stencil sampling
depending on the texture swizzle.
5 years ago
Bartosz Kaszubowski
f68bb4f55e
dark themes refinements and cleanup
5 years ago
bunnei
2a822f3378
bsd: Stub several more functions.
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- Required for Little Town Hero to boot further.
5 years ago
bunnei
05df4a8c94
Merge pull request #3343 from FearlessTobi/ui-tab
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yuzu/configuration: create UI tab and move gamelist settings there
5 years ago
bunnei
2b1d66eda3
Merge pull request #3326 from FearlessTobi/port-5039
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Port citra-emu/citra#5039 : "common/logging: don't use regex for path trimming"
5 years ago
bunnei
dfd998216c
Merge pull request #3344 from ReinUsesLisp/vk-botw
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vk_shader_decompiler: Disable default values on unwritten render targets
5 years ago
bunnei
a104b985a8
Merge pull request #3273 from FernandoS27/txd-array
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Shader_IR: Implement TXD Array.
5 years ago
bunnei
f64adcfc37
Merge pull request #3340 from SciresM/pmdx
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loader: provide default arguments (zero byte) to NSOs
5 years ago
ReinUsesLisp
1690f1adba
vk_shader_decompiler: Disable default values on unwritten render targets
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Some games like The Legend of Zelda: Breath of the Wild assign
render targets without writing them from the fragment shader. This
generates Vulkan validation errors, so silence these I previously
introduced a commit to set "vec4(0, 0, 0, 1)" for these attachments. The
problem is that this is not what games expect. This commit reverts that
change.
5 years ago
bunnei
deb97f6a8e
Merge pull request #2800 from FearlessTobi/port-4049
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Port citra-emu/citra#4049 : "Input: UDP Client to provide motion and touch controls"
5 years ago
FearlessTobi
d0e4f1c6f4
yuzu/configuration: create UI tab and move gamelist settings there
5 years ago
BreadFish64
a31ed02ae4
common/logging: don't use regex for path trimming
5 years ago
FearlessTobi
d01eb12f36
Replace GetString with Get function
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This should hopefully fix compilation errors.
5 years ago
FearlessTobi
bbd85a495a
Address second part of review comments
5 years ago
FearlessTobi
0fe11746fc
Address review comments
5 years ago
fearlessTobi
ac3690f205
Input: UDP Client to provide motion and touch controls
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An implementation of the cemuhook motion/touch protocol, this adds the
ability for users to connect several different devices to citra to send
direct motion and touch data to citra.
Co-Authored-By: jroweboy <jroweboy@gmail.com>
5 years ago
bunnei
a167da4278
Merge pull request #3341 from bunnei/time-posix-myrule
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service: time: Implement ToPosixTimeWithMyRule.
5 years ago
Fernando Sahmkow
9c6b5cae68
Merge pull request #3338 from ReinUsesLisp/no-fastmath
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gl_shader_cache: Disable fastmath on Nvidia
5 years ago
bunnei
ed76c71319
service: time: Implement ToPosixTimeWithMyRule.
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- Used by Pokemon Mystery Dungeon.
5 years ago
Michael Scire
5a7eecc3ad
loader: provide default arguments (zero byte) to NSOs
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Certain newer unity games (Terraria, Pokemon Mystery Dungeon) require
that the argument region be populated. Failure to do so results in
an integer underflow in argument count, and eventually an unmapped
read at 0x800000000. Providing this default fixes this.
Note that the behavior of official software is as yet unverified,
arguments-wise.
5 years ago
bunnei
89b326e396
Merge pull request #3324 from FearlessTobi/port-5037
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Port citra-emu/citra#5037 : "CMake: Create thin archives on Linux"
5 years ago
Zach Hilman
d8e0d839bd
Merge pull request #3339 from Simek/dark-theme-update
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GUI: fix minor issues with dark themes + rename and reorder themes
5 years ago
Bartosz Kaszubowski
c7055f3670
fix qss stylesheet whitespaces
5 years ago
Bartosz Kaszubowski
9a22b6dced
GUI: fix minor issues with dark themes
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GUI: rename and reorder themes
5 years ago
ReinUsesLisp
3ce28342a2
gl_shader_cache: Disable fastmath on Nvidia
5 years ago
Fernando Sahmkow
79e0991d9b
Merge pull request #3330 from ReinUsesLisp/vk-blit-screen
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vk_blit_screen: Initial implementation
5 years ago
ReinUsesLisp
a665581684
vk_blit_screen: Address feedback
5 years ago
bunnei
bc55c05947
Merge pull request #3334 from bunnei/time-fix
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time: Fix month off-by-one error.
5 years ago
bunnei
7113236b30
time: Fix month off-by-one error.
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- Fixes timestamp in ZLA and Astral Chain saves.
5 years ago
bunnei
4ea073c286
Merge pull request #3332 from bunnei/config-audio-tab
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yuzu_qt: config: Move audio to its own tab.
5 years ago
Bartosz Kaszubowski
4043ba5222
GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options ( #3309 )
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* GUI/gamelist: add "None" as an option for second row and remove duplicated row options
* fix clang-format warnings
5 years ago
bunnei
69b44392a7
Merge pull request #3328 from ReinUsesLisp/vulkan-atoms
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vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-V
5 years ago
bunnei
5a077c95ce
Merge pull request #3322 from ReinUsesLisp/vk-front-face
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vk_graphics_pipeline: Set front facing properly
5 years ago
bunnei
690732bc0d
yuzu_qt: config: Move audio to its own tab.
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- We have some important audio settings, makes them more discoverable.
5 years ago
bunnei
8b9f433d95
Merge pull request #3271 from bunnei/time-rewrite
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service: time: Rewrite implementation of glue services.
5 years ago
ReinUsesLisp
f5dfe68a94
vk_blit_screen: Initial implementation
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This abstraction takes care of presenting accelerated and
non-accelerated or "framebuffer" images to the Vulkan swapchain.
5 years ago