Commit Graph

7183 Commits (6a9cd172273755f7d49644bc49c0e42c1a80a2fd)
 

Author SHA1 Message Date
Subv 7e5e4f8d7a FileSys: Append the requested path to the filesystem base path in DeleteFile.
We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
7 years ago
David Marcec a7d6c0d6ea No need to use ASSERT_MSG with an empty message 7 years ago
bunnei 81739a5448
Merge pull request #660 from Subv/depth_write
GPU: Always enable the depth write when clearing the depth buffer.
7 years ago
bunnei 05cb10530f OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. 7 years ago
Subv b37354cca8 GPU: Always enable the depth write when clearing the depth buffer.
The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call.
7 years ago
bunnei 9fc0d1d701
Merge pull request #657 from bunnei/dual-vs
gl_shader_gen: Implement dual vertex shader mode.
7 years ago
Hedges e066bc75b9 More improvements to GDBStub (#653)
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.

* Tidy up as requested in PR feedback

* Tidy up as requested in PR feedback
7 years ago
bunnei 8aeff9cf8e gl_rasterizer: Fix check for if a shader stage is enabled. 7 years ago
bunnei c4015cd93a gl_shader_gen: Implement dual vertex shader mode.
- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage.
7 years ago
bunnei ce23ae3ede
Merge pull request #656 from ogniK5377/audren-mem-init
Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate
7 years ago
bunnei 64b5e5d5d9
Merge pull request #655 from bunnei/pred-lt-nan
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
7 years ago
bunnei 52636f67cc
Merge pull request #654 from bunnei/cond-exit
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
7 years ago
David Marcec 8bd8d1e3da We only need to alert for memory pool changes 7 years ago
David Marcec 6642011706 initialized voice status and unused sizes in the update data header 7 years ago
bunnei 49c0c081c4 gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 7 years ago
bunnei 4757ffdcce gl_shader_decompiler: Use FlowCondition field in EXIT instruction. 7 years ago
Sebastian Valle 274d1fb0fc
Merge pull request #652 from Subv/fadd32i
GPU: Implement the FADD32I shader instruction.
7 years ago
bunnei 3ff21345b4
Merge pull request #651 from Subv/ffma_decode
GPU: Corrected the decoding of FFMA for immediate operands.
7 years ago
Subv c1ae841f47 GPU: Implement the FADD32I shader instruction. 7 years ago
Tobias 316b933a31 Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" (#637)
* Port #3335 and #3373 from Citra

* Fixup: Use the new logging placeholders
7 years ago
Subv 0cad310e12 GPU: Corrected the decoding of FFMA for immediate operands. 7 years ago
bunnei 4f41ffdd41
Merge pull request #648 from ogniK5377/no-net
Let games/application know that we're offline
7 years ago
bunnei 7c7b2b8285
Merge pull request #649 from ogniK5377/audout-auto
Audout "Auto" functions
7 years ago
bunnei b89fb430c7
Merge pull request #650 from jroweboy/logging-stuff
Minor logging fixes
7 years ago
James Rowe b30c5370b1 yuzu - Fix duplicate logs 7 years ago
James Rowe 020d005d8c yuzu-cmd Apply the filter string from settings 7 years ago
David Marcec 706892de7d Audout "Auto" functions
Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
7 years ago
David Marcec 3d68f6ba6c Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
7 years ago
bunnei 7230ceb584
Merge pull request #559 from Subv/mount_savedata
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
7 years ago
bunnei afb26b190f
Merge pull request #585 from janisozaur/patch-11
Improve directory creation in WindowsCopyFiles.cmake
7 years ago
bunnei e2037821b6
Merge pull request #646 from bunnei/fix-hid-smo
hid: Fix timestamps and controller type.
7 years ago
bunnei 12a6996262 hid: Fix timestamps and controller type.
- This fixes user input in SMO.
7 years ago
bunnei 379a935016
Merge pull request #644 from ogniK5377/getconfig-err
NvOsGetConfigU32 production impl
7 years ago
bunnei 04524e76c2
Merge pull request #633 from FearlessTobi/port-defines
Port #3579 from Citra: Clean up architecture-specific defines
7 years ago
bunnei 3e966be6fc
Merge pull request #642 from bunnei/create-save-dir
savedata_factory: Always create a save directory for games.
7 years ago
David Marcec 0944bfe3cb NvOsGetConfigU32 production impl
Settings are only  used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
7 years ago
bunnei aec90ca506
Merge pull request #636 from FearlessTobi/add-gitignore
Port #3513 (partly) from Citra: .gitignore: Add CMakeLists.txt.user to Project/editor files
7 years ago
bunnei ef2c955db5
Merge pull request #635 from FearlessTobi/port-crashfix
Port #3474 from Citra: Do not crash on unimplemented code in debug build
7 years ago
bunnei dacc89b38b
Merge pull request #634 from FearlessTobi/port-viewport-fix
Port #3505 from Citra: Fix QGLWidget viewport resize on macOS
7 years ago
bunnei 51a3e93f8e
Merge pull request #640 from bunnei/flip-tris-viewport
gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
7 years ago
bunnei 0d51cfe2f5
Merge pull request #641 from bunnei/nvhost-ctrl-fix
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
7 years ago
bunnei eb6cbfdbd8 savedata_factory: Always create a save directory for games. 7 years ago
bunnei 1b3dd30ba8 nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips. 7 years ago
bunnei 854f474f52 gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
- Fixes a regression with Binding of Isaac.
7 years ago
bunnei 639346bcfb
Merge pull request #625 from Subv/imnmx
GPU: Implemented the IMNMX shader instruction.
7 years ago
bunnei d990f2355b
Merge pull request #627 from Subv/bc7u
GPU: Implemented the BC7U texture format.
7 years ago
bunnei f89b47fdf7
Merge pull request #639 from bunnei/revert-vfs
Revert "Virtual Filesystem (#597)"
7 years ago
bunnei 913896cbd9 Revert "Virtual Filesystem (#597)"
This reverts commit 77c684c114.
7 years ago
bunnei 3417f46dd5
Merge pull request #632 from FearlessTobi/add-discord-link
Port #3466 from Citra: Add link to Discord
7 years ago
Subv 4633dd9505 GPU: Implemented the BC7U texture format.
Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it.
7 years ago