Commit Graph

19130 Commits (5e7b2b9661bf685c3950d7c4065d0d35b488f95c)
 

Author SHA1 Message Date
ReinUsesLisp 80884e3270 gl_graphics_program: Fix texture buffer bindings 4 years ago
ReinUsesLisp c721767bcc glasm: Implement global memory fallbacks 4 years ago
ReinUsesLisp 0794273870 glasm: Implement int64 add and subtract 4 years ago
lat9nq 7fdf0d7d33 emit_glasm_context_get_set: Remove unused variable 4 years ago
ReinUsesLisp e30d4fa976 glasm: Implement indirect attribute loads 4 years ago
ReinUsesLisp c8414e686f glasm: Implement image atomics 4 years ago
ReinUsesLisp 3a7ca6a7db glasm: Reorder unreachable image atomic insts
Reorder them to the bottom of the file for readability.
4 years ago
ReinUsesLisp e565eb361a glasm: Implement gl_Layer stores 4 years ago
ReinUsesLisp 89e341d56a glasm: Implement SampleId 4 years ago
ReinUsesLisp 77d8c44b68 glasm: Implement IsHelperInvocation 4 years ago
ReinUsesLisp ddf601919f glasm: Fix EmitVertex's optimization 4 years ago
ReinUsesLisp 1bccb43cbe gl_shader_cache: Conditionally use viewport mask 4 years ago
ReinUsesLisp c31521512f gl_shader_cache,glasm: Conditionally use typeless image reads extension 4 years ago
ReinUsesLisp df406246d9 gl_shader_cache: Improve GLASM error print logic 4 years ago
ReinUsesLisp 84feabac88 glasm: Implement forced early Z 4 years ago
ReinUsesLisp 6bc54e12a0 glasm: Set transform feedback state 4 years ago
ReinUsesLisp 69b910e9e7 video_core: Abstract transform feedback translation utility 4 years ago
ReinUsesLisp 7dadb2bef3 glasm: Simplify patch reads 4 years ago
ReinUsesLisp b382f57b28 glasm: Fix output patch reads
With this, Luigi's Mansion's sand renders properly.
4 years ago
ReinUsesLisp c07cc9d6a5 gl_shader_cache: Pass shader runtime information 4 years ago
ReinUsesLisp 9e7b6622c2 shader: Split profile and runtime information in separate structs 4 years ago
ameerj eb15667905 emit_glasm_context_get_and_set.cpp: Add missing semicolons 4 years ago
ReinUsesLisp 781a87175c glasm: Fix patch attribute declarations 4 years ago
ameerj 36d040da70 glasm: Implement FSWZADD 4 years ago
ReinUsesLisp 3da7b98d37 glasm: Implement PrimitiveId attribute read 4 years ago
ReinUsesLisp 394b96a2fe glasm: Implement clip distance stores 4 years ago
ReinUsesLisp a5d978e91e glasm: Fix tessellation input attributes 4 years ago
ReinUsesLisp 0d7d85c81e glasm: Add missing semicolon on tesscoord reading 4 years ago
ReinUsesLisp 48d4e26326 glasm: Fix tessellation headers 4 years ago
ReinUsesLisp 9ec2303ad6 glasm: Add tessellation shader declarations 4 years ago
ReinUsesLisp 2913ca811e glasm: Implement TessellationEvaluationPoint 4 years ago
ReinUsesLisp 54decced92 gl_shader_manager: Zero initialize current assembly programs 4 years ago
ReinUsesLisp c0e4074721 gl_shader_manager: Remove unintentionally committed #pragma 4 years ago
ReinUsesLisp a569ac418e glasm: Implement patch memory 4 years ago
ReinUsesLisp 164b8c1ec5 glasm: Fix InvocationId declaration 4 years ago
ReinUsesLisp d5db96386d glasm: Implement InvocationId 4 years ago
ReinUsesLisp 679e7146a7 glasm: Optimize EmitVertex into EMIT 4 years ago
ReinUsesLisp 79929be833 glasm: Implement geometry shader attribute reads 4 years ago
ReinUsesLisp 83cef0426b glasm: Properly declare attributes on geometry programs 4 years ago
ReinUsesLisp fad139a3e6 glasm: Declare geometry program headers 4 years ago
ReinUsesLisp 690b1841e6 renderer_opengl: State track compute assembly programs 4 years ago
ReinUsesLisp c5ca4fe451 renderer_opengl: State track assembly programs 4 years ago
ReinUsesLisp 0a54291c9c glasm: Fix potential aliasing bug on cube array samples 4 years ago
ReinUsesLisp 8fdb00a2b5 glasm: Implement ImageWrite 4 years ago
ReinUsesLisp dadd192b30 glasm: Implement ImageRead 4 years ago
ReinUsesLisp 3d0ffc6ad0 glasm: Implement EmitVertex and EndPrimitive 4 years ago
ReinUsesLisp f79cbbf814 glasm: Implement ImageGradient 4 years ago
ReinUsesLisp 291f220be3 glasm: Implement 64-bit shifts 4 years ago
ReinUsesLisp d957b3a8fe glasm: Implement barriers 4 years ago
ReinUsesLisp b60b3fa113 glasm: Fix compute stage name 4 years ago