Zach Hilman
5e553a6c26
ci: Add build name to archive root folder
5 years ago
bunnei
6fe89acf0d
Merge pull request #2991 from lioncash/npad
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hid/npad: Minor cleanup
5 years ago
Fernando Sahmkow
c4a0aa9207
Merge pull request #2995 from ReinUsesLisp/ignore-gmem
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shader_ir/memory: Ignore global memory when tracking fails
5 years ago
Fernando Sahmkow
7ecf9f7228
Merge pull request #2983 from lioncash/fallthrough
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gl_shader_decompiler/vk_shader_decompiler: Resolve implicit fallthrough cases
5 years ago
ReinUsesLisp
1ea07954fb
shader_ir/memory: Ignore global memory when tracking fails
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Ignore global memory operations instead of invoking undefined behaviour
when constant buffer tracking fails and we are blasting through asserts,
ignore the operation.
In the case of LDG this means filling the destination registers with
zeroes; for STG this means ignore the instruction as a whole.
The default behaviour is still to abort execution on failure.
5 years ago
David
1572fb9bf2
Merge pull request #3003 from ReinUsesLisp/flush-mme-trace
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maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace
5 years ago
ReinUsesLisp
e3107788e6
maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace
5 years ago
bunnei
dd2e96b362
Merge pull request #3001 from bunnei/fix-clang-error
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core: Fix clang-format errors.
5 years ago
bunnei
a86a88109a
core: Fix clang-format errors.
5 years ago
bunnei
8d009a7aae
Merge pull request #2998 from cociorbaandrei/fix_null_pderef
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Fix null pointer dereference.
5 years ago
Nicolae-Andrei Cociorba
20521da259
Fix null pointer deref.
5 years ago
Rodrigo Locatti
dc5eedef71
Merge pull request #2994 from lioncash/fmt
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video_core/shader/ast: Minor changes to ASTPrinter
5 years ago
Lioncash
074b38b7a9
video_core/shader/ast: Make ShowCurrentState() and SanityCheck() const member functions
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These can also trivially be made const member functions, with the
addition of a few consts.
5 years ago
Lioncash
222f4b45eb
video_core/shader/ast: Make ASTManager::Print a const member function
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Given all visiting functions never modify the nodes, we can trivially
make this a const member function.
5 years ago
Rodrigo Locatti
fd922ddb01
Merge pull request #2993 from lioncash/vulkan-expr
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vk_shader_decompiler: Mark operator() function parameters as const references
5 years ago
Lioncash
7831e86c34
video_core/shader/ast: Make ExprPrinter members private
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This member already has an accessor, so there's no need for it to be
public.
5 years ago
Lioncash
a2eccbf075
video_core/shader/ast: Make Indent() return a string_view
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The returned string is simply a substring of our constexpr tabs
string_view, so we can just use a string_view here as well, since the
original string_view is guaranteed to always exist.
Now the function is fully non-allocating.
5 years ago
Lioncash
15d177a6ac
video_core/shader/ast: Make Indent() private
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It's never used outside of this class, so we can narrow its scope down.
5 years ago
Lioncash
7f6a8a33d4
video_core/shader/ast: Rename Ident() to Indent()
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This can be confusing, given "ident" is generally used as a shorthand
for "identifier".
5 years ago
Lioncash
081530686c
video_core/shader/ast: Make use of fmt where applicable
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Makes a few strings nicer to read and also eliminates a bit of string
churn with operator+.
5 years ago
bunnei
d1713ad451
Merge pull request #2992 from lioncash/dmnt
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dmnt_cheat_vm: Correct register Restore and ClearRegs behavior
5 years ago
Lioncash
c6bec9aa10
vk_shader_decompiler: Mark operator() function parameters as const references
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These parameters aren't actually modified in any way, so they can be
made const references.
5 years ago
Lioncash
2c34d8aabb
dmnt_cheat_vm: Correct register Restore and ClearRegs behavior
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Previously these were performing the same behavior as the Save and
ClearSaved opcode types.
5 years ago
Rodrigo Locatti
219fdcb9d9
Merge pull request #2966 from FernandoS27/astc-formats
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Implement a series of ASTC formats and R4G4B4A4 format
5 years ago
Rodrigo Locatti
a21b88ef8f
Merge pull request #2979 from lioncash/macro
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video_core/macro_interpreter: Make definitions of most private enums/unions hidden
5 years ago
Rodrigo Locatti
7cf091bb20
Merge pull request #2989 from lioncash/apm
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service/apm/controller: Minor interface changes
5 years ago
Lioncash
8d8e495248
hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()
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We should be setting the connection state to true, otherwise we aren't
actually making the controllers connected like the function name
indicates.
5 years ago
Rodrigo Locatti
7398466c33
Merge pull request #2990 from lioncash/warn
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core: Resolve -Wreorder warnings
5 years ago
Lioncash
d076466f26
hid/npad: Add missing break in default case
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While not an issue, it does prevent fallthrough from occurring if
anything is ever added after this case (unlikely to occur, but this
turns a trivial "should not cause issues" into a definite "won't cause
issues).
5 years ago
Lioncash
26c84718c8
hid/npad: Replace std::for_each with ranged for loops
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Performs the same behavior, but is built into the core language itself.
No functional change.
5 years ago
Lioncash
e433e99191
hid/npad: Remove redundant non-const variant of IsControllerSupported()
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The const qualified variant can also be called in non-const contexts, so
we can remove the non-const variant to eliminate a bit of code
duplication.
5 years ago
Lioncash
a71e8066a1
hid/npad: Move function declarations
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Clearly separate these from the variable declarations to make them more
visible.
5 years ago
Lioncash
125caf5d6e
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
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This allows the implementation of these types to change without
requiring a rebuild of everything that includes the macro interpreter
header.
5 years ago
Lioncash
98c6a95079
core/core: Resolve -Wreorder warnings
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Amends the initializer lists to be ordered in the same manner that
they're declared within the class.
5 years ago
Lioncash
6414d9e2e5
core/memory/cheat_engine: Resolve -Wreorder warnings
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Amends the initializer lists to be ordered in the same manner that
they're declared within the class.
5 years ago
Lioncash
b77430df70
apm/controller: Make SetPerformanceConfiguration() use an array of pairs over a map
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While a map is an OK way to do lookups (and usually recommended in most
cases), this is a map that lives for the entire duration of the program
and only deallocates its contents when the program terminates.
Given the total size of the map is quite small, we can simply use a
std::array of pairs and utilize std::find_if to perform the same
behavior without loss of performance.
This eliminates a static constructor and places the data into the
read-only segment.
While we're at it, we can also handle malformed inputs instead of
directly dereferencing the resulting iterator.
5 years ago
Lioncash
141d929929
apm/controller: Make GetCurrentPerformanceMode() a const member function
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This doesn't modify instance state, so it can be made const qualified.
5 years ago
bunnei
9fe8072c67
Merge pull request #2980 from lioncash/warn
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maxwell_3d: Silence truncation warnings
5 years ago
Rodrigo Locatti
60c602e4e7
Merge pull request #2978 from lioncash/doxygen
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video_core/texture_cache: Amend Doxygen references
5 years ago
Rodrigo Locatti
e00b529a89
Merge pull request #2982 from lioncash/surface
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texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
5 years ago
bunnei
ef9b31783d
Merge pull request #2912 from FernandoS27/async-fixes
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General fixes to Async GPU
5 years ago
Rodrigo Locatti
60315060b1
Merge pull request #2984 from lioncash/fallthrough2
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video_core/surface: Add missing break in PixelFormatFromTextureFormat()
5 years ago
Lioncash
cf9e13c255
video_core/surface: Add missing break in PixelFormatFromTextureFormat()
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Prevents fallthrough into the following case.
5 years ago
Rodrigo Locatti
14f3cebcd4
Merge pull request #2981 from lioncash/copy
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gl_shader_decompiler: Minor cleanup-related changes
5 years ago
Lioncash
6947bf8e44
vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()
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This would previously result in NeverExecute and UnusedIndex being
treated as regular predicates.
5 years ago
Lioncash
b42a74ff2c
gl_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()
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This would previously result in NeverExecute and UnusedIndex being
treated as regular predicates.
5 years ago
Lioncash
a24e8bf9cf
texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
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We can take these by const reference and avoid making unnecessary
copies, preventing some atomic reference count increments and
decrements.
5 years ago
Lioncash
77b4916b33
control_flow: Silence truncation warnings
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This can be trivially fixed by making the input size a size_t.
CFGRebuildState's constructor parameter is already a std::size_t, so
this just makes the size type fully conform with it.
5 years ago
Lioncash
4f16ce9294
gl_shader_decompiler: Make ExprDecompiler's GetResult() a const member function
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This is only ever used to read, but not write, the resulting string, so
we can enforce this by making it a const member function.
5 years ago
Lioncash
67df3f7742
gl_shader_decompiler: Use a std::string_view with GetDeclarationWithSuffix()
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This allows the function to be completely non-allocating for inputs of
all sizes (i.e. there's no heap cost for an input to convert to a
std::string_view).
5 years ago