Commit Graph

13816 Commits (59d0d34dce3fa3be6374f6a2740d69c1f622547a)
 

Author SHA1 Message Date
Nguyen Dac Nam 2ef8af93aa
vk_shader: add Capability StorageImageReadWithoutFormat 5 years ago
Brian Clinkenbeard ad4e5c15fb httplib compatibility 5 years ago
Nguyen Dac Nam f6f0762e81 vk_shader: Implement function ImageLoad (Used by Kirby Start Allies)
Please enter the commit message for your changes. Lines starting
5 years ago
Brian Clinkenbeard 7f6c686d55 update httplib to latest commit 5 years ago
Nguyen Dac Nam ec206f7f95
fixups mistake auto commit. 5 years ago
Nguyen Dac Nam eaf60ca5d8
Update code structure
Co-Authored-By: Mat M. <mathew1800@gmail.com>
5 years ago
Fernando Sahmkow 93acfbd3a5
Merge pull request #3409 from ReinUsesLisp/host-queries
query_cache: Implement a query cache and query 21 (samples passed)
5 years ago
Nguyen Dac Nam 9295966d26
add vertex UnsignedInt size RGBA 5 years ago
Nguyen Dac Nam 9fc42fffd9
add eBc2SrgbBlock to formats 5 years ago
Nguyen Dac Nam 493f0ad904
vulkan: add DXT23_SRGB 5 years ago
Nguyen Dac Nam ba84f0988f
renderer_vulkan: Add the rest of case for TryConvertBorderColor 5 years ago
Brian Clinkenbeard 9e42025e5b update httplib README 5 years ago
Brian Clinkenbeard 76b55c3624 0.4.2 works too 5 years ago
CJBok 23c4cc80e2 analog_from_button get direction implementation 5 years ago
Brian Clinkenbeard 293d4d553a update httplib to 0.2.6 5 years ago
bunnei 72d4c6fee0
Merge pull request #3412 from Morph1984/aspect-ratio
GUI: Add aspect ratio dropdown
5 years ago
bunnei 7f380f4ffa
Merge pull request #3429 from brianclinkenbeard/fix-cmake-sdl2-arch
Fix CMake build errors for certain SDL2 installations
5 years ago
Brian Clinkenbeard 13b02a1414 fix CMake build errors for certain SDL2 installations 5 years ago
bunnei 26006cbd2c
Merge pull request #3420 from namkazt/master2
nvhost_gpu: implement ChannelSetTimeslice
5 years ago
bunnei af29e9d98e
Merge pull request #3421 from namkazt/patch-1
IUserLocalCommunicationService: stub function Initialize2
5 years ago
ReinUsesLisp 6a0220b2e1 texture_cache: Implement layered framebuffer attachments
Layered framebuffer attachments is a feature that allows applications to
write attach layered textures to a single attachment. What layer the
fragments are written to is decided from the shader using gl_Layer.
5 years ago
ReinUsesLisp 1caf3f11c8 vk_shader_decompiler: Implement Layer output attribute
SPIR-V's Layer is GLSL's gl_Layer. It lets the application choose from a
shader stage (vertex, tessellation or geometry) which framebuffer layer
write the output fragments to.
5 years ago
ReinUsesLisp bfda5ff3f6 texture_cache: Avoid matches in 3D textures
Code before this commit was trying to match 3D textures with another
target. Fix that.
5 years ago
ReinUsesLisp fd62bdf377 surface_base: Implement texture buffer flushes
Implement downloads to guest memory from texture buffers on the generic
cache and OpenGL.
5 years ago
Nguyen Dac Nam 5257a83ebe
IUserLocalCommunicationService: add function Initialize2 5 years ago
Nguyen Dac Nam 6c0eb6026b
HLE: correct function name of IUserLocalCommunicationService
402: function name should be Initialize2 (7.0.0+) not SetOperationMode
Follow by: https://switchbrew.org/wiki/LDN_services#IUserLocalCommunicationService
5 years ago
namkazy 7fadc9c180 nvhost_gpu: implement ChannelSetTimeslice 5 years ago
bunnei 619f64d7f4
Merge pull request #3419 from yuzu-emu/revert-3386-gpu-mem-interface
Revert "video_core: memory_manager: Use GPU interface for cache functions."
5 years ago
bunnei 0f70f68fb3
Revert "video_core: memory_manager: Use GPU interface for cache functions." 5 years ago
ReinUsesLisp 14c2a4a2ec texture: Implement R32I 5 years ago
ReinUsesLisp 6910ade146 shader/texture: Allow 2D shadow arrays and simplify code
Shadow sampler 2D arrays are supported on OpenGL, so there's no reason
to forbid these. Enable textureLod usage on these.

Minor style changes.
5 years ago
ReinUsesLisp 91aa58e410 maxwell_3d: Unify draw methods
Pass instanced state of a draw invocation as an argument instead of
having two separate virtual methods.
5 years ago
ReinUsesLisp 6d3a046caa query_cache: Address feedback 5 years ago
ReinUsesLisp 54a00ee4cf query_cache: Fix ambiguity in CacheAddr getter 5 years ago
ReinUsesLisp cc0694559f query_cache: Add a recursive mutex for concurrent usage 5 years ago
ReinUsesLisp bcd348f238 vk_query_cache: Implement generic query cache on Vulkan 5 years ago
ReinUsesLisp c31382ced5 query_cache: Abstract OpenGL implementation
Abstract the current OpenGL implementation into the VideoCommon
namespace and reimplement it on top of that. Doing this avoids repeating
code and logic in the Vulkan implementation.
5 years ago
ReinUsesLisp 73d2d3342d gl_query_cache: Optimize query cache
Use a custom cache instead of relying on a ranged cache.
5 years ago
ReinUsesLisp aae8c180cb gl_query_cache: Implement host queries using a deferred cache
Instead of waiting immediately for executed commands, defer the query
until the guest CPU reads it. This way we get closer to what the guest
program is doing.

To archive this we have to build a dependency queue, because host APIs
(like OpenGL and Vulkan) use ranged queries instead of counters like
NVN.

Waiting for queries implicitly uses fences and this requires a command
being queued, otherwise the driver will lock waiting until a timeout. To
fix this when there are no commands queued, we explicitly call glFlush.
5 years ago
ReinUsesLisp ef9920e164 gl_rasterizer: Sort method declarations 5 years ago
ReinUsesLisp fe1238be7a gl_rasterizer: Add queued commands counter
Keep track of the queued OpenGL commands that can signal a fence if
waited on. As a side effect, we avoid calls to glFlush when no commands
are queued.
5 years ago
ReinUsesLisp 2b58652f08 maxwell_3d: Slow implementation of passed samples (query 21)
Implements GL_SAMPLES_PASSED by waiting immediately for queries.
5 years ago
bunnei f552d553ba
Merge pull request #3401 from FernandoS27/synchronization
Set of refactors for Kernel Synchronization and Hardware Constants
5 years ago
Morph c3d0a0d627 Add 4:3 aspect ratio and address feedback 5 years ago
bunnei 63a59b9935
Merge pull request #3379 from ReinUsesLisp/cbuf-offset
shader/decode: Fix constant buffer offsets
5 years ago
Zach Hilman 4501bd8ca9
Merge pull request #3398 from brianclinkenbeard/fix-cmake-sdl2
Use config mode for finding SDL2 with CMake
5 years ago
Fernando Sahmkow 829d8c0d6b Core: Correct compilition in GCC 5 years ago
Morph 20dc2e3622 Address feedback 5 years ago
Morph 22f58cca5e Use enumeration instead of magic numbers 5 years ago
Morph 27e19f87c6 Add following aspect ratios: 16:9, 21:9, Stretch to Window
Available as a drop down within the configure graphics tab.
5 years ago