Commit Graph

13997 Commits (56ea0f8acb89ebc9ab2191f130460c68a2471677)
 

Author SHA1 Message Date
Mat M 56ea0f8acb
Merge pull request #3530 from ReinUsesLisp/fix-clang
astc/input_common: Fix clang build issues
6 years ago
ReinUsesLisp 716d6aee30 input_common/udp: Fix clang build issues 6 years ago
ReinUsesLisp 664fa4ea06 astc: Fix clang build issues 6 years ago
Mat M edb9cccb36
Merge pull request #3510 from FernandoS27/dirty-write
DirtyFlags: relax need to set render_targets as dirty
6 years ago
Mat M f54d2d3114
Merge pull request #3509 from ReinUsesLisp/astc-opts
astc: General changes and optimizations
6 years ago
Mat M d787856621
Merge pull request #3518 from ReinUsesLisp/scissor-clears
vk_rasterizer: Implement scissor clears and layered clears
6 years ago
Mat M 9fdfd58f9f
Merge pull request #3519 from ReinUsesLisp/int-formats
maxwell_to_vk: Implement RG32 and RGB32 integer vertex formats
6 years ago
bunnei 1c45c8086e
Merge pull request #3498 from ReinUsesLisp/texel-fetch-glsl
gl_shader_decompiler: Add layer component to texelFetch
6 years ago
bunnei e8ded20d24
Merge pull request #3521 from ReinUsesLisp/nsight-debug
renderer_opengl: Detect Nvidia Nsight as a debugging tool
6 years ago
ReinUsesLisp 53d673a7d3 renderer_opengl: Move some logic to an anonymous namespace 6 years ago
ReinUsesLisp 311d2fc768 renderer_opengl: Detect Nvidia Nsight as a debugging tool
Use getenv to detect Nsight.
6 years ago
Rodrigo Locatti b16c8e0e8d
Merge pull request #3515 from ReinUsesLisp/vertex-vk-assert
vk_rasterizer: Fix vertex range assert
6 years ago
Rodrigo Locatti 7cc46a6faa
Merge pull request #3501 from ReinUsesLisp/rgba16-snorm
video_core: Implement RGBA16_SNORM
6 years ago
Rodrigo Locatti ddafc99776
Merge pull request #3502 from namkazt/patch-3
shader_decode: Reimplement BFE instructions
6 years ago
Rodrigo Locatti d64edf21bb
Merge pull request #3503 from makigumo/patch-2
maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32
6 years ago
Rodrigo Locatti 86b1f15d9a
Merge pull request #3512 from bunnei/fix-renderdoc
renderer_opengl: Keep frames synchronized when using a GPU debugger.
6 years ago
ReinUsesLisp 52acb7f9a0 maxwell_to_vk: Implement RG32 and RGB32 integer vertex formats 6 years ago
Rodrigo Locatti d91a880f11
Merge pull request #3516 from makigumo/patch-3
vk_shader_decompiler: fix linux build
6 years ago
ReinUsesLisp 71cc772988 vk_rasterizer: Implement layered clears 6 years ago
makigumo f91046bf8d
vk_shader_decompiler: fix linux build 6 years ago
ReinUsesLisp a7131af7d6 vk_rasterizer: Fix vertex range assert
End can be equal to start in CalculateVertexArraysSize. This is quite
common when the vertex size is zero.
6 years ago
ReinUsesLisp 8baf98e439 vk_rasterizer: Reimplement clears with vkCmdClearAttachments 6 years ago
bunnei c5afe93dcc renderer_opengl: Keep presentation frames in lock-step when GPU debugging.
- Fixes renderdoc with OpenGL renderer.
6 years ago
bunnei 4373fa8042 gl_device: Add option to check GL_EXT_debug_tool. 6 years ago
bunnei 4dfd5c84ea
Merge pull request #3508 from FernandoS27/page-table
PageTable: move backing addresses to a children class as the CPU page table does not need them.
6 years ago
Fernando Sahmkow 380fc8d2e1 DirtyFlags: relax need to set render_targets as dirty
The texture cache already takes care of setting a render target to dirty 
when invalidated.
6 years ago
Fernando Sahmkow c51dbf8038
Merge pull request #3500 from ReinUsesLisp/incompatible-types
texture_cache: Report incompatible textures as black
6 years ago
Fernando Sahmkow 41905ee467
Merge pull request #3499 from ReinUsesLisp/depth-2d-array
texture_cache/surface_params: Force depth=1 on 2D textures
6 years ago
Fernando Sahmkow 35145bd529
Merge pull request #3490 from ReinUsesLisp/transform-feedbacks
video_core: Initial implementation of transform feedbacks
6 years ago
Fernando Sahmkow 27cbb75e7c PageTable: move backing addresses to a children class as the CPU page table does not need them.
This PR aims to reduce the memory usage in the CPU page table by moving
GPU specific parameters into a child class. This saves 1Gb of Memory for
most games.
6 years ago
ReinUsesLisp 42cb8f1124 astc: Fix typos from search and replace 6 years ago
ReinUsesLisp 9b8fb3c756 astc: Minor changes to InputBitStream 6 years ago
ReinUsesLisp d71d7d917e astc: Pass val in Replicate by copy 6 years ago
ReinUsesLisp 134f3ff9b4 astc: Call std::vector:reserve on decodedClolorValues to avoid reallocating 6 years ago
Nguyen Dac Nam 3287b1247d
clang-format 6 years ago
Nguyen Dac Nam 240d45830d
nit 6 years ago
ReinUsesLisp 3377b78ea7 astc: Call std::vector::reserve on texelWeightValues to avoid reallocating 6 years ago
ReinUsesLisp 801fd04f75 astc: Create a LUT at compile time for encoding values 6 years ago
ReinUsesLisp e183820956 astc: Make IntegerEncodedValue a trivial structure 6 years ago
ReinUsesLisp 70a31eda62 astc: Make IntegerEncodedValue constructor constexpr 6 years ago
ReinUsesLisp 5ed377b989 astc: Make IntegerEncodedValue trivially copyable 6 years ago
ReinUsesLisp e7d97605e8 astc: Rename C types to common_types 6 years ago
ReinUsesLisp 835a3d09c6 astc: Move Popcnt to an anonymous namespace and make it constexpr 6 years ago
ReinUsesLisp 731a9a322e astc: Use common types instead of stdint.h integer types 6 years ago
ReinUsesLisp d3dc4e399c astc: Use 'enum class' instead of 'enum' for EIntegerEncoding 6 years ago
ReinUsesLisp 69c7a01f88 vk/gl_shader_decompiler: Silence assertion on compute 6 years ago
ReinUsesLisp 62560f1e63 vk_shader_decompiler: Fix default varying regression 6 years ago
ReinUsesLisp afebdda203 maxwell_3d: Add padding words to XFB entries
Use INSERT_UNION_PADDING_WORDS instead of alignas to ensure a size
requirement.
6 years ago
ReinUsesLisp 4bc4851d45 gl_shader_decompiler: Fix implicit conversion errors 6 years ago
Rodrigo Locatti 47459f6a36 vk_shader_decompiler: Fix implicit type conversion
Co-Authored-By: Mat M. <mathew1800@gmail.com>
6 years ago