bunnei
2432f317e4
Merge pull request #446 from lioncash/umaal
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dyncom: Fix UMAAL
11 years ago
Lioncash
1cef6e92d5
dyncom: Fix UMAAL
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These need to be done as a 64-bit operation.
11 years ago
bunnei
72915423c3
Merge pull request #441 from Kingcom/CallStack
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Add check for valid address to call stack
11 years ago
Subv
60a373a786
Threads: Use a dummy idle thread when no other are ready.
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This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
11 years ago
bunnei
b659cac2dc
Merge pull request #404 from bunnei/more-frame-synch-fixes
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GPU: Toggle active framebuffer each frame
11 years ago
bunnei
f7a3f45f1e
GSP: Toggle active framebuffer each frame
11 years ago
bunnei
e6864a1f41
Merge pull request #431 from yuriks/thread-queue-cleanup
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Common: Clean up ThreadQueueList
11 years ago
Kevin Hartman
63be6aaadd
Warn if a new thread is intended to be run on the system CPU core until we implement correct scheduling for such a thread.
11 years ago
bunnei
4c583732f2
Merge pull request #442 from lioncash/smul
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dyncom: Fix SMULWB/SMULWT
11 years ago
Lioncash
df5e0f9f28
dyncom: Fix SMULWB/SMULWT
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Wasn't doing proper sign-extension
11 years ago
Kingcom
693f6c54e5
citra-qt: Add check for valid address to call stack
11 years ago
Yuri Kunde Schlesner
122c2bb324
Common: Clean up ThreadQueueList
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Replace all the C-style complicated buffer management with a std::deque.
In addition to making the code easier to understand it also adds support
for non-POD IdTypes.
Also clean the rest of the code to follow our code style.
11 years ago
bunnei
3eca33c6a4
Merge pull request #425 from Subv/coretiming
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Ported the CoreTiming namespace from PPSSPP
11 years ago
Subv
9bf82beb4c
CoreTiming: Ported the CoreTiming namespace from PPSSPP
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Implemented the required calls to make it work.
CoreTiming: Added a new logging class Core_Timing.
11 years ago
Yuri Kunde Schlesner
a6ad68190f
Fix double-free in Service manager during shutdown
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Fixes #423 .
11 years ago
bunnei
317fe1e528
Merge pull request #438 from lioncash/swp
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dyncom: Fix SWPB
11 years ago
bunnei
5ae3a9657d
Merge pull request #434 from lioncash/sm
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dyncom: Move over SMLALXY
11 years ago
Lioncash
75c211c10f
dyncom: Fix SWPB
11 years ago
Lioncash
511e13f3e3
dyncom: Move over SMLALXY
11 years ago
bunnei
5217e3f873
Merge pull request #421 from linkmauve/remove-dead-platforms
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Remove dead platform #ifdefs to make the code more readable.
11 years ago
bunnei
088863c921
Merge pull request #376 from Subv/arc_reorder
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Archives: Change the folder layout of some archives.
11 years ago
Subv
8fbe5d2dca
Archives/Exdata: Don't set concrete_mount_point in the ctor
11 years ago
Subv
32dbb76e00
Archives: Changed the unimplemented archives comment.
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It now refers to me as the PoC
11 years ago
Subv
5244ac0e9c
Archives: Addressed some comments
11 years ago
Emmanuel Gil Peyrot
6b411c63c9
Common: Remove dead platform #ifdefs to make the code more readable.
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Symbian, Xbox, Blackberry and iOS got removed.
FreeBSD and Android kept due to them potentially being able to run Citra in the future.
The iOS specific part also got removed from PPSSPP in order to fix a bug there.
11 years ago
bunnei
0bf5a0bfc4
Merge pull request #402 from chrisvj/master
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Renamed all .hxx headers to .h
11 years ago
bunnei
89bb0ecbd5
Merge pull request #417 from kevinhartman/exclusive-tag-fix
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Added exclusive reservation granule from ARMv7 spec to dyncom...
11 years ago
chrisvj
b0a14cfe7f
citra-qt: Renamed all .hxx headers to .h
11 years ago
bunnei
9c8b867d86
Merge pull request #419 from linkmauve/no-x86-specifics
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Remove x86 specifics
11 years ago
bunnei
9eaef4e04a
Merge pull request #413 from purpasmart96/serv_clean
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Services: Clean up a few things and add a few function names
11 years ago
Kevin Hartman
8132c01830
Added exclusive reservation granule from ARMv7 spec to dyncom to protect LDR/STREX.
11 years ago
bunnei
9b83f0e158
Merge pull request #272 from rohit-n/sign-compare
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Silence some -Wsign-compare warnings.
11 years ago
purpasmart96
379b39e583
Services: Clean up a few things and add a few function names
11 years ago
Subv
123a76c9c8
SaveDataCheck: Fixed a typo
11 years ago
bunnei
6fad32ea98
Merge pull request #422 from lioncash/bxj
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dyncom: Partially emulate BXJ
11 years ago
Lioncash
f75def619c
dyncom: Partially emulate BXJ
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Just in case some game studio let the intern write inline assembly or something.
11 years ago
bunnei
4828d0b7af
Merge pull request #416 from bunnei/fake-dsp-interrupt
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DSP: Signal (faked) interrupt on every frame.
11 years ago
Emmanuel Gil Peyrot
66e06f65c4
Common: Use std::abs instead of abs, using abs with cmath fails on some systems.
11 years ago
Lioncash
e08a39a2f4
dyncom: Actually set the Q flag for SMLABB/SMLABT/SMLATB/SMLATT
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Easy skyeye todo fix.
11 years ago
Emmanuel Gil Peyrot
ffe4cc9c5a
Common: Remove the unused x86-specific 128-bit float type.
11 years ago
bunnei
8b1ec1a82a
Merge pull request #418 from lioncash/qd
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dyncom: Implement QADD/QSUB/QDADD/QDSUB
11 years ago
Lioncash
d00c22c706
dyncom: Implement QADD/QSUB/QDADD/QDSUB
11 years ago
bunnei
e9650f1c61
DSP: Signal (faked) interrupt on every frame.
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- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
11 years ago
bunnei
cc23269ff4
Merge pull request #407 from Subv/arbiter
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AddressArbiter: Ported arbitration type 2 from 3dmoo.
11 years ago
bunnei
81e255a411
Merge pull request #415 from Dante38490/master
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Loader: Add support for loading NCCH ROMs with the .3DS extension
11 years ago
bunnei
96e6b2aa50
Merge pull request #408 from Subv/mutex
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Mutex: Add the calling thread to the waiting list when needed
11 years ago
Dante38490
e674aa31af
Fix correct espace
11 years ago
Dante38490
35a085d567
Add support load 3DS room
11 years ago
bunnei
26f31a2dfb
Merge pull request #386 from archshift/y2ru
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Stub the y2r:u service
11 years ago
bunnei
ecf390b327
Merge pull request #406 from chrisvj/license-headers
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citra-qt: Added license headers to files.
11 years ago
Subv
ea80363cc2
Mutex: Add the calling thread to the waiting list when needed
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This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
11 years ago
chrisvj
6dfcf2271b
citra-qt: Added license headers to files.
11 years ago
Lioncash
41e1cb12e5
skyeye: Remove duplicate typedefs
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citra already has its own typedefs like this.
11 years ago
Subv
90dffe3fc1
Archives: Make SYSTEM_ID and SDCARD_ID strings
11 years ago
Yuri Kunde Schlesner
cdde76f2aa
Frontends: Shutdown core when emulation is stopped
11 years ago
Subv
71a063f45c
Archives: Changed the way paths are built for the archives.
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Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
11 years ago
Subv
cfd7b219f6
SaveDataCheck: Move the files to nand/title
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under /nand/title/high/low/content/00000000.app.romfs
11 years ago
Yuri Kunde Schlesner
930e13cb2c
FileSys: Fix crash bug in DiskFile exposed by #400
11 years ago
archshift
48130b1eaa
Stub the y2r:u service
11 years ago
Yuri Kunde Schlesner
19b2e739c5
FileSys: Fix a few memory leaks
11 years ago
Subv
0276a75f24
AddressArbiter: Ported arbitration type 2 from 3dmoo.
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(Thanks 3dmoo!)
11 years ago
bunnei
edbb47d967
Merge pull request #396 from bunnei/default-dyncom
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Core: Change default CPU to dyncom.
11 years ago
bunnei
caa6d431ee
Merge pull request #398 from lioncash/sm
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dyncom: Implement SMLAW
11 years ago
Lioncash
6adc0a4622
dyncom: Implement SMLAW
11 years ago
bunnei
b11518c272
VFP: Minor cleanup, functionally the same.
11 years ago
bunnei
dd21f986b8
Merge pull request #395 from lioncash/rev
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dyncom: Implement REVSH
11 years ago
Lioncash
2f19acf064
dyncom: Implement REVSH
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Also joins the REV ops into one common place.
11 years ago
bunnei
853b46c681
Core: Change default CPU to dyncom.
11 years ago
Lioncash
e0e54f55d7
dyncom: Implement SMLALD/SMLSLD
11 years ago
Subv
3bc9f5509b
Archives: Change the folder layout of some archives.
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This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
11 years ago
bunnei
031237e52c
Merge pull request #381 from Subv/savedatacheck
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Implemented the SaveDataCheck archive
11 years ago
bunnei
3e230d6c9e
Merge pull request #392 from lioncash/sm
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dyncom: Implement SMMLA/SMMUL/SMMLS
11 years ago
Lioncash
64161bcb41
dyncom: Implement SMMLA/SMMUL/SMMLS
11 years ago
Subv
22cfa55302
IVFCArchive: Use a critical log to notify of invalid operations.
11 years ago
Subv
0d03fdec71
SaveDataCheck: Remove unneeded constructor from a class
11 years ago
Subv
2f9a2d410d
Archives: Added some documentation to IVFCArchive
11 years ago
Subv
aade417b14
Archives: Reduced duplicate code in RomFS and SaveCheck.
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Fixed a few warnings and cleaned up the code
11 years ago
Subv
13efbdc201
SaveDataCheck: Preliminary work in this archive.
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This allows Steel Diver to boot further, some files are needed.
This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
11 years ago
bunnei
3d9bf13439
Merge pull request #391 from lioncash/pedantic
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archive/elf: Minor misc changes.
11 years ago
bunnei
dd8a57cb80
dyncom: Implemented LDREXD/STREXD/LDREXH/STREXH
11 years ago
bunnei
3b2da87080
Merge pull request #390 from lioncash/wut
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dyncom: Remove dead function InterpreterInitInstLength
11 years ago
bunnei
6ae381ac9e
Merge pull request #388 from lioncash/sm
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dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSD
11 years ago
Lioncash
bf23f94571
elf: Make DidRelocate const
11 years ago
Lioncash
0d81b1e75b
archive: Fix initializer list order
11 years ago
Lioncash
67187c15a0
dyncom: Remove dead function InterpreterInitInstLength
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Technically eliminates two memory leaks as well.
11 years ago
Lioncash
bdbd111c7e
soc_u: Fix a missing formatting argument
11 years ago
Lioncash
bee4ff8454
armemu: Fix missing Q flag check for SMLSD.
11 years ago
Lioncash
3337b84620
dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSD
11 years ago
bunnei
092a67cefb
Merge pull request #382 from lioncash/sx
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dyncom: Implement SXTAB16 and SXTB16
11 years ago
Tony Wasserka
27406cc377
Merge pull request #377 from Yllodra/misc-changes
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Qt: Letter cases and single window mode
11 years ago
Lioncash
48bf0f9996
dyncom: Implement SXTAB16 and SXTB16
11 years ago
bunnei
7c8f6ca051
Merge pull request #358 from neobrain/pica_progress2
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pica_progress followups
11 years ago
bunnei
fa4cc502e7
Merge pull request #379 from lioncash/sh
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dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX
11 years ago
bunnei
3e566be052
Merge pull request #378 from lioncash/s8
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dyncom: Implement SADD8/SSUB8
11 years ago
Rohit Nirmal
c589d82052
Silence some -Wsign-compare warnings.
11 years ago
Daniel Lundqvist
85c150a4fd
Make letter cases consistent in menus and widgets
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In various menu options letter cases were not consistent. This was also
the case within various debugging widgets. This attempts to make letter
cases consistent, but it is of course a matter of opinion which way is the
correct one.
11 years ago
Daniel Lundqvist
3f3b890694
Change popout mode to "Single Window Mode"
11 years ago
Lioncash
524da47698
dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX
11 years ago
Lioncash
481a6c9652
Fix SADD8/SSUB8 in the armemu
11 years ago
Lioncash
4e2cb06b81
dyncom: Implement SADD8/SSUB8
11 years ago
Daniel Lundqvist
a35e3a8632
Set object name for the graphics debugger
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Setting an object name for GPUCommandStreamWidget allows for saving the
graphics debugger's state (if it's show, position, etc). This state is
then restored when restarting the application.
11 years ago
Subv
97a7381d29
SOC_U: Preliminary implementation of sockets.
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Stubbed CreateMemoryBlock
Using Berkeley sockets, and Winsock2.2 on Windows.
So far ftpony creates the socket and accepts incoming connections
SOC_U: Renamed functions to maintain consistency
Also prevents possible scope errors / conflicts with the actual Berkeley socket functions
SOCU: Close all the opened sockets when cleaning up SOCU
11 years ago
Tony Wasserka
bc187be0c1
Pica/Rasterizer: Remove some redundant casts.
11 years ago
Tony Wasserka
9675d19b47
Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea.
11 years ago
Tony Wasserka
47543d62cf
Pica: Cleanup color conversion.
11 years ago
Tony Wasserka
614baa39d1
VideoCore: Remove some unused functions.
11 years ago
Tony Wasserka
d13bd327ba
Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping.
11 years ago
Tony Wasserka
195d73a385
Pica/Rasterizer: Clean up long code lines.
11 years ago
Tony Wasserka
40c7200841
Pica/VertexShader: Coding style fixes.
11 years ago
Tony Wasserka
323a56f898
Pica/CommandProcessor: Cleanups.
11 years ago
Tony Wasserka
b2d461020d
Pica/CommandProcessor: Workaround games not setting the input position's w component.
11 years ago
Tony Wasserka
18a5e888bb
GPU: Pseudo-implement horizontal scaling.
...
It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all.
However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
11 years ago
Tony Wasserka
0f49424022
Pica/Rasterizer: Implement backface culling.
11 years ago
Tony Wasserka
3b78af904e
Pica/Rasterizer: Textures seem to be laid out flipped vertically.
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Not sure if this is a correct fix. Probably should instead change the decoding logic itself.
11 years ago
Tony Wasserka
3da52ead9b
Pica/DebugUtils: Fix a bug in RGBA4 texture decoding.
11 years ago
Tony Wasserka
a7ae0330b1
Pica/Rasterizer: Implement alpha blending.
11 years ago
Tony Wasserka
e229ff8c83
Pica/Rasterizer: Implement depth testing.
11 years ago
bunnei
59bba04628
Merge pull request #375 from lioncash/uops
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dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX
11 years ago
Tony Wasserka
77bb58afeb
Pica/Rasterizer: Further enhance Tev support.
11 years ago
Tony Wasserka
36291bc3f6
Pica: Add output merger definitions.
11 years ago
Tony Wasserka
632655e292
Pica: Fix A4, IA4 and IA8 texture formats.
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Both IA4 and IA8 had their component order mixed up. Additionally, IA4 used the wrong number of nibbles per texel. A4 skipped every second texel.
11 years ago
Tony Wasserka
b7a48c422a
Pica/CommandProcessor: Add support for integer uniforms.
11 years ago
Tony Wasserka
b03a97e0b8
citra-qt: Fix displaying RGBA5551 framebuffers.
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(not that it matters at the moment, because this code is not used yet)
11 years ago
Tony Wasserka
e1144e364e
citra-qt: Always show pica framebuffers as RGBA8.
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We actually don't really know yet how the format is encoded. Hence just use what works.
11 years ago
Lioncash
3cc4af99d1
dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX
11 years ago
bunnei
746fcf5a59
Merge pull request #338 from chinhodado/master
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Add citra icon to executable and window title in Windows
11 years ago
Chin
3aeb5970e5
Add citra icon to Windows executable and title bar
11 years ago
bunnei
631f13e462
dyncom: Massive refactor
11 years ago
bunnei
29da5da951
Merge pull request #369 from darkf/mingw_
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Fix MinGW build (2)
11 years ago
Lioncash
5894c407c2
vfp: Get rid of a few warnings
11 years ago
Lioncash
6ce4b7b666
vfp: Implement VMOVBRRSS
11 years ago
Lioncash
cc9f458ad3
dyncom: Implement USAT16/SSAT16
11 years ago
darkf
5d10b212ec
Fix MSVC-related #defines and add CMakeLists comment
11 years ago
bunnei
b3240f6455
Merge pull request #368 from purpasmart96/dsp_mem
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MemMap: Add support for DSP Read & Writes in the memory map
11 years ago
Subv
545ded954d
APT:A: Some style changes
11 years ago
darkf
8ba9ac0f74
Fix merge conflicts
11 years ago
purpasmart96
d5049cbba5
MemMap: Add support for DSP Read & Writes in the memory map
11 years ago
Subv
2c89d4d5cd
Archives: Implemented ExtSaveData and SharedExtSaveData
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They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
11 years ago
bunnei
021fb42075
dyncom: Implement USAT/SSAT
11 years ago
bunnei
78bb86293f
Merge pull request #253 from purpasmart96/mem_map
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MemMap: Removed I/O address's and added more stuff
11 years ago
bunnei
c2f41f0404
Merge pull request #362 from bunnei/dyncom-cleanup
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dyncom: Various cleanups to match coding style, no functional changes.
11 years ago
bunnei
dedbdb2dfb
Merge pull request #344 from Yllodra/Qt-Oddities
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Allow focus on the Qt render widget
11 years ago
bunnei
aa49019afb
dyncom: Various cleanups to match coding style, no functional changes.
11 years ago
Tony Wasserka
b7e0b16354
Merge pull request #351 from yuriks/optimize
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Rasterizer Optimizations
11 years ago
bunnei
2d2aa2c0be
Merge pull request #361 from lioncash/moreqops
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dyncom/armemu: Implement QADD8/QSUB8.
11 years ago
Lioncash
d08d9f8747
dyncom: Fix SMLALXY's instruction labels
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They were erroneously labeled as SMLAL.
11 years ago
Tony Wasserka
13699f05e7
Merge pull request #303 from linkmauve/fs-cleanup
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FileSys cleanup
11 years ago
Lioncash
e412c0fc46
dyncom: Implement QADD8/QSUB8
11 years ago
Lioncash
7ad400d5a7
armemu: Implement QADD8/QSUB8
11 years ago
bunnei
472ec0d0cf
Merge pull request #360 from lioncash/dynuxt
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dyncom: Implement UXTB16/UXTAB16
11 years ago
Yuri Kunde Schlesner
8369ee5803
Rasterizer: Pre-divide vertex attributes by W
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Execute the division-by-W for perspective-correct interpolation of
values in the clipper, moving them out of the rasterization inner loop.
11 years ago
Yuri Kunde Schlesner
fe186d3a59
GPU: Bitwise texture swizzling
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Replace the loop-based texture address swizzling code by a bit-twiddling
implementation, providing a very small speed up. Also simplify
addressing code.
11 years ago
Yuri Kunde Schlesner
2012e1420f
Rasterizer: Common sub-expression elimination
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Move the computation of some values out of loops so that they're not
constantly recalculated even when they don't change.
11 years ago
Yuri Kunde Schlesner
7e9bc85cc8
Clipper: Compact buffers on each clipping pass
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Use a new buffer management scheme in the clipper that allows using a
bounded minimal amount of buffer space. Even though it copies more data
it is still slightly faster likely due to using less cache.
11 years ago
Yuri Kunde Schlesner
a320d1a5b4
Clipper: Avoid dynamic allocations
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The triangle clipper was allocating its temporary input, output and work
buffers using a std::vector. Since this is a hot path, it's desirable to
use stack allocation instead.
11 years ago
Yuri Kunde Schlesner
d151d797b1
Vertex Shader: Zero OutputVertex to avoid denormals
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Unused OutputVertex attributes were being left un-initialized. The
leftover garbage sometimes decoded as floating-point denormalized
values, causing fallbacks to microcode and massive slowdowns in the rest
of the rasterization pipeline even though the results were unused. By
zeroing the structure we ensure these attributes only contain harmless
zeros.
11 years ago
Lioncash
5c198686ce
dyncom: Implement UXTB16/UXTAB16
11 years ago
bunnei
487a80f9f7
Merge pull request #347 from bunnei/frameskip
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Frameskip
11 years ago
bunnei
df728cb4c2
Merge pull request #355 from lioncash/simp
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armemu: Simplify some instructions.
11 years ago
bunnei
3b9d181b8e
GPU: Implement frameskip and remove forced framebuffer swap hack.
11 years ago
bunnei
5763d40319
Merge pull request #352 from xdec/PR_XDEC_172
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Qt: Citra crashes if disassembler pause button is pressed while no game is running. #172
11 years ago
bunnei
9a403d7dfb
Merge pull request #359 from lioncash/vfp
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vfp: Actually make the code somewhat readable
11 years ago
bunnei
77363d9590
Merge pull request #331 from yuriks/handle-reform
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New Handle manager
11 years ago
Lioncash
9c7f2570f7
vfp: Actually make the code somewhat readable
11 years ago
bunnei
bf9b33aa9f
dyncom: Implement PKHBT and PKHTB.
11 years ago
bunnei
58cb62fe7b
armemu: Fix PKHTB to do an arithmetic shift and correctly decode immediate field.
11 years ago
xdec
e6162ed91e
Qt: we don't need to check if model is valid.
11 years ago
Lioncash
7d322b5c6f
dyncom: Implement USAD8/USADA8
11 years ago
Lioncash
6ce2a38ec4
armemu: Simplify SSAT/SSAT16/SXTB/SXTAB
11 years ago
Lioncash
9f5b53f9ff
armemu: Simplify REV/REV16/SXTH/SXTAH
11 years ago
bunnei
762f16c4ad
Merge pull request #354 from lioncash/usaduflow
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armemu: Fix underflows in USAD8/USADA8
11 years ago
Lioncash
914ecfe04f
armemu: Simplify USAT16/UXTB/UXTAB
11 years ago
Lioncash
5e16216afb
armemu: Simplify REVSH/UXTH/UXTAH
11 years ago
Yuri Kunde Schlesner
7e2903cb74
Kernel: New handle manager
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This handle manager more closely mirrors the behaviour of the CTR-OS
one. In addition object ref-counts and support for DuplicateHandle have
been added.
Note that support for DuplicateHandle is still experimental, since parts
of the kernel still use Handles internally, which will likely cause
troubles if two different handles to the same object are used to e.g.
wait on a synchronization primitive.
11 years ago
Yuri Kunde Schlesner
23f2142009
Kernel: Replace GetStaticHandleType by HANDLE_TYPE constants
11 years ago
Yuri Kunde Schlesner
73fba22c01
Rename ObjectPool to HandleTable
11 years ago
Lioncash
059c65a27a
armemu: Fix underflows in USAD8/USADA8
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Initially reported by xdec.
11 years ago
xdec
8de09d87ab
Fix crash when the disassembler pause button is pressed while no game is running.
11 years ago
Lioncash
af69b0840b
dyncom: Implement UQADD8, UQADD16, UQSUB8, UQSUB16, UQASX, and UQSAX.
11 years ago
Lioncash
60523113a9
armemu: Implement UQADD8, UQADD16, UQSUB16, UQASX, and UQSAX
11 years ago
Lioncash
52d889d85d
dyncom: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX
11 years ago
bunnei
b48ca7878b
Merge pull request #348 from lioncash/uhops
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armemu: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX
11 years ago
Lioncash
84a0438cf5
armemu: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX
11 years ago
bunnei
a2005d0657
GPU: Change internal framerate to 30fps.
11 years ago
bunnei
01c675685e
Merge pull request #327 from Apology11/master
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Fix visual studio ambiguous symbol error
11 years ago
Daniel Lundqvist
7e3f62a367
Remove duplicate work
11 years ago
Daniel Lundqvist
ba4ca041f4
Allow focus only when in popout mode
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Only allow manually setting focus to the rendering widget when in Single Window mode. Apply this behavior to when changing the mode while an app is running.
11 years ago
bunnei
e5ddbfee02
Merge pull request #339 from bunnei/fixup-gsp-synch
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Fixup gsp synch
11 years ago
bunnei
5d2ee78d8f
Merge pull request #330 from purpasmart96/new_srv
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More services & small clean ups
11 years ago
bunnei
5799025ac4
GPU: Further improve synchronization.
11 years ago
bunnei
4783133bbd
ARM: Add a mechanism for faking CPU time elapsed during HLE.
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- Also a few cleanups.
11 years ago
purpasmart96
9796bc1fa2
More services & small clean ups
11 years ago
bunnei
9c8ec675d9
Merge pull request #343 from lioncash/smmla
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armemu: Implement SMMUL, SMMLA, and SMMLS.
11 years ago
bunnei
254567056f
Merge pull request #341 from lioncash/moresmops
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armemu: Implement SMLALD/SMLSLD
11 years ago
Daniel Lundqvist
9d90b26020
Allow focus on the Qt render widget
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By default widgets are set to the focus policy Qt::NoFocus which disallows manually focusing it. Changing the policy to allow clicking the widget to set focus to it allows for keyboard input when not rendering to a popout window. This commit also sets focus to the widget when showing it.
Fixes issue #158 .
11 years ago
Lioncash
35dbfc7ab0
armemu: Implement SMMUL, SMMLA, and SMMLS.
11 years ago
Lioncash
82c3962b95
armemu: Implement SMLALD/SMLSLD
11 years ago
Lioncash
6b7808e412
armemu: Fix GE/Q flag setting semantics
11 years ago
Emmanuel Gil Peyrot
bbe0bf1332
FileSys: Clean up according to the coding style, and remove redundant namespaced names.
11 years ago
bunnei
2bbbe68399
Merge pull request #328 from archshift/writeable
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Stubbed IsSdmcWriteable to always return writeable.
11 years ago
archshift
81a538ccc2
Stubbed IsSdmcWriteable to always return writeable.
11 years ago
Lioncash
20fc5f2a35
armemu: Set the Q flag correctly for much of the other ops
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They were setting the old S flag.
11 years ago
Lioncash
79a7a432c5
armemu: Set the Q flag properly for SMLAD/SMUAD
11 years ago
bunnei
d31a94f06b
Merge pull request #334 from lioncash/cpsr
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armemu: Fix retrieval of the CPSR in MRS instructions.
11 years ago
bunnei
53447da142
Merge pull request #335 from lioncash/cpsrcreate
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armemu: Emulate the GE and Q flags.
11 years ago
Lioncash
6446331938
armemu: Properly set the Q flag for SSAT16/USAT16 upon saturation.
11 years ago
Lioncash
f66d356938
armemu: Fix SEL
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Needs to use the updated state of the CPSR.
11 years ago
Lioncash
8e2accd974
armemu: Fix construction of the CPSR
11 years ago
Lioncash
8c72322422
armemu: Fix retrieval of the CPSR in MRS instructions.
11 years ago
bunnei
949d95659e
Merge pull request #275 from yuriks/cmake-clean
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Clean up CMake library specification
11 years ago
Lioncash
97f3e884d2
dyncom: Move over QADD16/QASX/QSAX/QSUB16
11 years ago
bunnei
2188af4a65
Merge pull request #322 from chinhodado/master
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More warning cleanups
11 years ago
bunnei
ae76469373
Merge pull request #332 from lioncash/sel
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dyncom: Move SEL over
11 years ago
bunnei
ec1ddc17e2
Merge pull request #312 from Subv/still_more_savedata_stuff
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CFG: Implemented the GetConfigInfoBlk2 function.
11 years ago
Lioncash
245276c9cc
dyncom: Move SEL over
11 years ago
bunnei
770b274c86
Merge pull request #324 from lioncash/dync
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dyncom: Move over SASX/SSAX/SADD16/SSUB16
11 years ago
Lioncash
c6f27055c9
dyncom: Move over SASX/SSAX/SADD16/SSUB16
11 years ago
Subv
2030f9d946
CFG: Fixed some warnings and errors in Clang
11 years ago
Subv
304735fb52
CFG: More style changes
11 years ago
Subv
f080e3ccfa
CFGU: Indentation
11 years ago
Subv
6f304d3b00
CFG: Some indentation
11 years ago
Subv
b3cee19289
CFG: Changed the CreateConfigInfoBlk search loop
11 years ago
Subv
3e94b9054c
CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp
11 years ago
Subv
6115f013a9
CFG: Create a new subfolder cfg inside service to handle cfg
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Moved most of the shared CFG code there, implemented a few CFG:I functions
11 years ago
Subv
9e45240e23
CFGU: Some changes
11 years ago
Subv
cdd78fa01d
CFGU: Addressed some issues.
11 years ago
Subv
718a120754
CFGU: Addressed some comments.
11 years ago
Subv
a1b9b80a55
Style: Addressed some comments
11 years ago
Subv
a7cc7972de
CFG_U: Use Common::make_unique instead of the std version
11 years ago
Subv
9029efd873
CFG:U: Implemented some more blocks
11 years ago
Subv
8b0ee93526
CFG: Implemented block 0x00070001 in the config savefile
11 years ago
Subv
b3d1c8ba6a
CFGU: Use an absolute offset in the config savefile blocks
11 years ago
Subv
95ca6ae1e1
CFG: Load the Config savedata file if it already exists.
11 years ago
Subv
b49bdb6ba7
CFGU: Added block 0x000A0002 to the default savegame file
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That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
11 years ago
Subv
4cd21b43c1
CFG: Refactored how the config file works.
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It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
11 years ago
Subv
462740278d
CFG:U: Add some data to the 0x00050005 config block.
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Seems to allow some games to boot further, thanks @Normmatt for sharing this information
11 years ago
Subv
fa3d72ab3e
CFG: Implemented the GetConfigInfoBlk2 function.
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Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.
Implemented GetSystemModel and GetModelNintendo2DS
11 years ago
bunnei
0de6a08d75
Merge pull request #291 from purpasmart96/license
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License change
11 years ago
Apology11
8d81e23d6e
Fix visual studio ambiguous symbol error
11 years ago
Chin
0199a7d9ef
More warning cleanups
11 years ago
bunnei
572ce043c2
Merge pull request #271 from archshift/createf
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Added CreateFile to the FS_USER service
11 years ago
archshift
0625dd09ea
Added CreateFile to the FS_USER service
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Tested with hwtests.
11 years ago
purpasmart96
ebfd831ccb
License change
11 years ago
bunnei
0f696037f6
Merge pull request #323 from lioncash/saddsub
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armemu: Implement SADD8/SSUB8
11 years ago
bunnei
4fcdbed9f6
Thread: Wait current thread on svc_SleepThread
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- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
11 years ago
Lioncash
855eda6f85
armemu: Implement SADD8/SSUB8
11 years ago
bunnei
2e5869c939
Merge pull request #316 from yuriks/thread-handle
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Kernel: Implement support for current thread pseudo-handle
11 years ago
bunnei
0e9262885d
Merge pull request #296 from lioncash/dyn
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dyncom: Implement UMAAL
11 years ago
bunnei
993afd3bf0
Merge pull request #310 from lioncash/ssat16
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armemu: Fix SSAT16.
11 years ago
Lioncash
2a097f0990
armemu: Should be using labs for USAD8/USADA8
11 years ago