Commit Graph

8584 Commits (3476ba2aee9a992d8ba58b6bb0230db00dac5f98)
 

Author SHA1 Message Date
bunnei 3476ba2aee
Merge pull request #1320 from lioncash/name
cubeb_sink: Correct context name in ListCubebSinkDevices()
7 years ago
bunnei e561afdcd5
Merge pull request #1328 from FearlessTobi/port-4192
Port #4192 from Citra: "svc: change unknown to thread in CreateThread"
7 years ago
bunnei e7af0f69da
Merge pull request #1327 from FearlessTobi/port-4171
Port #4171 from Citra: "Tests: Remove glad test OS X work-around"
7 years ago
bunnei 076add4ccd
Merge pull request #1326 from FearlessTobi/port-4182
Port #4182 from Citra: "Prefix all size_t with std::"
7 years ago
bunnei 3be048e50a
Merge pull request #1329 from raven02/bgr5a1u
Implement RenderTargetFormat::BGR5A1_UNORM
7 years ago
bunnei e833301e4c
Merge pull request #1335 from lioncash/copy
game_list_p: Take map iterator contents by const reference
7 years ago
bunnei 08af788a57
Merge pull request #1336 from lioncash/antialias
yuzu/util: Antialias game list compatibility pixmaps
7 years ago
bunnei 240e756962
Merge pull request #1331 from raven02/astc_8_8
Implement ASTC_2D_8X8
7 years ago
Lioncash 9dbe9d4291 yuzu/util: Antialias game list compatibility pixmaps
We pass a hint to the QPainter instance that we want anti-aliasing on
the compatibility icons, which prevents the circles from looking fairly
jagged, and actually makes them look circular.
7 years ago
Lioncash 13930f0c33 game_list_p: Amend typo in GameListItemCompat's constructor parameter
Adds a missing 'i' character that was missing in compatibility.
7 years ago
Lioncash 51b5619079 game_list_p: Take map iterator contents by const reference
We don't need to copy the whole struct in this instance, we can just
utilize a reference instead.
7 years ago
raven02 2845348608 Implement ASTC_2D_8X8 (Bayonetta 2) 7 years ago
bunnei ba480ea2fb
Merge pull request #1273 from Subv/ld_sizes
Shaders: Implemented multiple-word loads and stores to and from attribute memory.
7 years ago
bunnei daee15b058
Merge pull request #1271 from Subv/kepler_engine
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
7 years ago
raven02 0019a36b41 Implement RenderTargetFormat::BGR5A1_UNORM (Pokken Tournament DX) 7 years ago
Subv c878a819d7 Shaders: Implemented multiple-word loads and stores to and from attribute memory.
This seems to be an optimization performed by nouveau.
7 years ago
Valentin Vanelslande 54ddb37b3c Port # #4192 from Citra: "svc: change unknown to thread in CreateThread" 7 years ago
Yuri Kunde Schlesner 3bd8563f2d Tests: Remove glad test OS X work-around 7 years ago
fearlessTobi 63c2e32e20 Port #4182 from Citra: "Prefix all size_t with std::" 7 years ago
Lioncash b5218d9986 cubeb_sink: Correct context name in ListCubebSinkDevices()
This ain't Citra.
7 years ago
bunnei df5a44a40b
Merge pull request #1310 from lioncash/kernel-ns
kernel/thread: Include thread-related enums within the kernel namespace
7 years ago
bunnei fb65076b0f
Merge pull request #1309 from lioncash/nested
service: Use nested namespace specifiers where applicable
7 years ago
bunnei 3ef134a092
Merge pull request #1307 from lioncash/pl
services/pl_u: Add missing Korean font to the fallback case for shared fonts
7 years ago
Lioncash 2ea45fe75b kernel/thread: Include thread-related enums within the kernel namespace
Previously, these were sitting outside of the Kernel namespace, which
doesn't really make sense, given they're related to the Thread class
which is within the Kernel namespace.
7 years ago
Lioncash a0e51d8b98 service: Use nested namespace specifiers where applicable
There were a few places where nested namespace specifiers weren't being
used where they could be within the service code. This amends that to
make the namespacing a tiny bit more compact.
7 years ago
James Rowe 8e7497d5bb
Merge pull request #1308 from valentinvanelslande/ipc
ipc: fix spelling mistake
7 years ago
Valentin Vanelslande 2ec9fbc2d4
ipc: minor fix 7 years ago
ReinUsesLisp a42376dfad Use ARB_multi_bind for uniform buffers (#1287)
* gl_rasterizer: use ARB_multi_bind for uniform buffers

* address feedback
7 years ago
Lioncash ce97d8ef6c services/pl_u: Add missing Korean font to the fallback case for shared fonts
Previously this wasn't using the Korean font at all.
7 years ago
bunnei 60899b80f0
Merge pull request #1298 from lioncash/view
audio_core/sink_details: Change std::string parameter into std::string_view
7 years ago
bunnei 938aa5779c
Merge pull request #1302 from lioncash/config
yuzu/configure_gamelist: Mark combo-box strings as translatable
7 years ago
bunnei 926dd41587
Merge pull request #1163 from FearlessTobi/add-audio-stretching
audio_core: Add audio stretching support
7 years ago
bunnei 49c4fe1f2f
Merge pull request #1306 from bunnei/fix-b5g6r5u
gl_rasterizer_cache: B5G6R5U should use GL_RGB8 as an internal format.
7 years ago
bunnei 4a43fb7e1d gl_rasterizer_cache: B5G6R5U should use GL_RGB8 as an internal format.
- Fixes a regression with Sonic Mania with ARB_texture_storage.
7 years ago
bunnei d9e21eebe8
Merge pull request #1297 from lioncash/pl
pl_u: Eliminate mutable file-scope state
7 years ago
bunnei cc50857460
Merge pull request #1263 from FernandoS27/tex-mode
shader_decompiler:  Implemented (Partially) Texture Processing Modes
7 years ago
Subv bb5eb4f20a GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
This engine writes data from a FIFO register into the configured address.
7 years ago
MerryMage 957ddab679 audio_core: Flush stream when not playing anything 7 years ago
FernandoS27 a99d9db32f Implemented Texture Processing Modes 7 years ago
bunnei 79217f9870
Merge pull request #1303 from lioncash/error
kernel/errors: Amend invalid thread priority and invalid processor ID error codes
7 years ago
bunnei 0821a210c4
Merge pull request #1304 from lioncash/str
svc: Do nothing in svcOutputDebugString() if given a length of zero
7 years ago
bunnei 44fac34697
Merge pull request #1305 from FreddyFunk/cmake_yuzu_as_vs_startup_project
Set yuzu project as default StartUp Project in Visual Studio
7 years ago
Frederic Laing 9f2bcdbb76
Update CMakeLists.txt
Set yuzu project as default StartUp Project in Visual Studio
7 years ago
Lioncash fbe462099b svc: Return ERR_INVALID_PROCESSOR_ID in CreateThread() if an invalid processor ID is given
This is what the kernel does for an out-of-range processor ID.
7 years ago
Lioncash 3c5c292592 kernel/errors: Correct error codes for invalid thread priority and invalid processor ID 7 years ago
Lioncash 9b3bc0b282 svc: Do nothing if svcOutputDebugString() is given a length of zero
While unlikely, it does avoid constructing a std::string and
unnecessarily calling into the memory code if a game or executable
decides to be really silly about their logging.
7 years ago
Lioncash 04d723baf9 svc: Correct parameter type for OutputDebugString()
This should be a u64 to represent size.
7 years ago
Lioncash e89c22c147 yuzu/configure_gamelist: Make combo box strings translatable
Given these are shown to the user, they should be translatable.

While we're at it, also set up the dialog to automatically retranslate
the dialog along with the combo boxes if it receives a LanguageChange
event.
7 years ago
Lioncash a9b953e6d4 yuzu/configure_gamelist: Use std::array instead of std::vector for translatable strings
We don't need to use an allocating container for these, given we know
the fixed amount of strings being used. This is just a waste of memory.
7 years ago
Lioncash 3a2567c97c yuzu/configure_gamelist: Move combo box initializtion to their own functions
Keeps the individual initialization of the combo boxes logically separate.
We also shouldn't be dumping this sort of thing in the constructor
directly.
7 years ago