zhaobot
1f079d9566
Update translations (2023-05-01) ( #10129 )
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Co-authored-by: The yuzu Community <noreply-fake@community.yuzu-emu.org>
2 years ago
liamwhite
3f4315e4c6
Merge pull request #10116 from liamwhite/deboost
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kernel: remove boost intrusive lists
2 years ago
bunnei
689f9a75a7
Merge pull request #10110 from Morph1984/intel-disable-compute
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vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
2 years ago
Liam
b143ce8134
kernel: remove general boost lists
2 years ago
Liam
2afaa7aed7
common: add intrusive list type
2 years ago
bunnei
fe57f39676
Merge pull request #10082 from FernandoS27/the-testers-really-love-chocolate
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Refactor Accelerate DMA and do downloads through TC.
2 years ago
Fernando Sahmkow
4bc5469f52
Texture Cache: Release stagging buffers on tick frame
2 years ago
Fernando Sahmkow
58d1c7c77a
Address Feedback & Clang Format
2 years ago
Fernando Sahmkow
56c9730a16
Maxwell3D: only update parameters on High
2 years ago
Fernando Sahmkow
e3a2ca96bd
Accelerate DMA: Use texture cache async downloads to perform the copies
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to host.
WIP
2 years ago
Fernando Sahmkow
3fbee093b2
TextureCache: refactor DMA downloads to allow multiple buffers.
2 years ago
Morph
cb092af3f0
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
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Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue.
This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes.
It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps".
Intel, you can do better than this.
2 years ago
Fernando S
9bf19b04f6
Merge pull request #10051 from liamwhite/surface-capabilities
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vulkan: pick alpha composite flags based on available values
3 years ago
Fernando S
47cd0586ee
Merge pull request #10056 from vonchenplus/audout_u
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core: audio: return result when audio_out initialize failed
3 years ago
Fernando S
2311fa7c84
Merge pull request #10069 from liamwhite/log
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maxwell_3d: fix out of bounds array access in size estimation
3 years ago
Liam
eb7c2314f6
maxwell_3d: fix out of bounds array access in size estimation
3 years ago
Fernando S
d600183583
Merge pull request #10074 from Kelebek1/fermi_blit
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Account for a pre-added offset when using Corner sample mode for 2D blits
3 years ago
bunnei
0f1ff5f34e
Merge pull request #10076 from german77/TryPopMyFriend
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core: am: Demote TryPopFromFriendInvitationStorageChannel Log level
3 years ago
bunnei
d0e6eafe23
Merge pull request #10068 from twitchax/twitchax/dr_bind_address
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Allow passing `--bind-address` to dedicated room.
3 years ago
bunnei
74d203fbe3
Merge pull request #10060 from german77/no_dead
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core: hid: Remove deadzone of virtual controller
3 years ago
german77
7ffc42c397
core: am: Demote TryPopFromFriendInvitationStorageChannel Log level
3 years ago
Kelebek1
4e14b64bfc
Account for a pre-added offset when using Corner sample mode for 2D blits
3 years ago
bunnei
0cfeb2e8d7
Merge pull request #10057 from liamwhite/its-not-in-the-timeline
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vulkan: use plain fences when timeline semaphores are not available
3 years ago
Aaron Roney
79e32127b3
Run clang-format to fix all.
3 years ago
bunnei
799579c8d2
Merge pull request #10053 from german77/nfp_full
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service: nfp: Implement all interfaces
3 years ago
Aaron Roney
3e7af5fbd7
Fix formatting.
3 years ago
Aaron Roney
34d0d94df0
Allow passing `bind_address` to dedicated room.
3 years ago
FengChen
55a33342cc
core: audio: return result when audio_out initialize failed
3 years ago
german77
70a97fb5c7
core: hid: Remove deadzone of virtual controller
3 years ago
Liam
e3fb9b5e00
vulkan: use plain fences when timeline semaphores are not available
3 years ago
bunnei
e0895a8581
Merge pull request #10030 from Wollnashorn/botw-amd-fix
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shader_recompiler: Fix ImageGather rounding on AMD/Intel
3 years ago
Narr the Reg
07694609fb
Merge pull request #10055 from v1993/patch-1
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input_common: minor fix to mouse movement
3 years ago
Narr the Reg
307371e01d
service: nfp: Implement debug Interface
3 years ago
Narr the Reg
00800d5289
service: nfp: Implement system interface
3 years ago
Valeri
60c4032b68
input_common: minor fix to mouse movement
3 years ago
Narr the Reg
101c0df79c
service: nfp: Use an unique interface
3 years ago
Liam
e37e1d24f9
vulkan: pick alpha composite flags based on available values
3 years ago
Wollnashorn
c0e5ecc399
video_core: Enable ImageGather rounding fix on AMD open source drivers
3 years ago
liamwhite
54b4c84ab6
Merge pull request #10008 from vonchenplus/texture_cache
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video_core: update imageinfo implement
3 years ago
liamwhite
4f77275cd5
Merge pull request #10027 from bylaws/master
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Add some explicit latency to sample count reporting
3 years ago
Mai
47b80da906
Merge pull request #10035 from liamwhite/long-long
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kernel: switch extended memory setting to 8GB arrangement
3 years ago
Liam
baf4d1c22e
kernel: move more memory to application in 8GB arrangement
3 years ago
liamwhite
add4f82c33
Merge pull request #10014 from goldenx86/linuxLTO
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Re-enable LTO for GCC
3 years ago
Liam
abb785f269
kernel: switch extended memory setting to 8GB arrangement
3 years ago
Billy Laws
8908663f12
Use GetGlobalTimeNs as opposed to clock ticks
3 years ago
Wollnashorn
82b78cde73
shader_recompiler: Use vector arithmetic rather than component-wise in ImageGatherSubpixelOffset
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Should be more efficient and better readable
3 years ago
Wollnashorn
fe91066f46
video_core: Enable ImageGather with subpixel offset on Intel
3 years ago
Wollnashorn
780240e697
shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`
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On AMD a subpixel offset of 1/512 of the texel size is applied to the texture coordinates at a ImageGather call to ensure the rounding at the texel centers is done the same way as in Maxwell or other Nvidia architectures.
See https://www.reedbeta.com/blog/texture-gathers-and-coordinate-precision/ for more details why this might be necessary.
This should fix shadow artifacts at object edges in Zelda: Breath of the Wild (#9957 , #6956 ).
3 years ago
bunnei
25c4ae6e11
Merge pull request #10022 from liamwhite/gcc-13
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general: fixes for gcc 13
3 years ago
Mai
6aaa8acff9
Merge pull request #10028 from zhaobot/tx-update-20230404051754
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Update translations (2023-04-04)
3 years ago