Commit Graph

13783 Commits (1c385362f57a2c6fb977aff20258fcb2deaa5c94)
 

Author SHA1 Message Date
bunnei 8a7cdfc3ff
Merge pull request #3151 from FearlessTobi/fix-korean
system_archive: Fix Korean and Chinese fonts
5 years ago
bunnei c593e45dbd
Merge pull request #3347 from ReinUsesLisp/local-mem
shader/memory: Implement LDL.S16, LDS.S16, STL.S16 and STS.S16
5 years ago
ReinUsesLisp b69321650e gl_rasterizer: Fix instanced draw arrays
glDrawArrays was being used when the draw had a base instance specified.
This commit removes the draw parameters abstraction and fixes the
mentioned issue.
5 years ago
ReinUsesLisp d027850f33 ci: Disable Vulkan for Windows MinGW builds 5 years ago
ReinUsesLisp a7beabb68f yuzu/bootmanager: Define Vulkan widget only when enabled 5 years ago
bunnei 2db7adc42a
Merge pull request #3350 from ReinUsesLisp/atom
shader/memory: Implement ATOM.ADD
5 years ago
ReinUsesLisp 252415a163 ci: Disable Vulkan for Linux builds 5 years ago
ReinUsesLisp c29584a090 yuzu_cmd: Fix memcpy on Vulkan handlers 5 years ago
ReinUsesLisp f92cbc5501 yuzu: Implement Vulkan frontend
Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing
bits on Vulkan initialization.
5 years ago
ReinUsesLisp 8299f1ceef web_service/telemetry_json: Report USER_CONFIG 5 years ago
ReinUsesLisp 788d57d723 settings: Add settings for graphics backend 5 years ago
ReinUsesLisp e651e54b85 core: Only wait for idle on gpu_core when it was initialized
This fixes crashes when a Vulkan device fails to initialize.
5 years ago
ReinUsesLisp 9f0162e4b5 shader/other: Fix skips for SYNC and BRK 5 years ago
ReinUsesLisp 270177f38a shader/other: Stub S2R LaneId 5 years ago
ReinUsesLisp b35449c85d buffer_cache: Delay buffer destructions
Delay buffer destruction some extra frames to avoid destroying buffers
that are still being used from older frames. This happens on Nvidia's
driver with mailbox.
5 years ago
bunnei b11aeced18
Merge pull request #3355 from ReinUsesLisp/break-down
texture_cache/surface_base: Fix layered break down
5 years ago
bunnei 91f79225e7
Merge pull request #3358 from ReinUsesLisp/implicit-texture-cache
gl_texture_cache: Silence implicit sign cast warnings
5 years ago
CJBok 8d6b4e836c clang 5 years ago
CJBok 6e87111f91 minor corrections 5 years ago
CJBok 4bc4fdf5ff GUI: Togglable graphics settings buttons in status bar 5 years ago
bunnei c457e47297
Merge pull request #3359 from ReinUsesLisp/assert-point-size
gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
5 years ago
ReinUsesLisp 8178fe8960 gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
This was implemented by a previous commit and it's no longer required.
5 years ago
bunnei 283f3253bc
Merge pull request #3352 from Simek/dark-theme-refinements
GUI: dark themes refinements and QSS cleanup
5 years ago
bunnei bea6327d74
Merge pull request #3354 from ReinUsesLisp/depth-stencil
gl_texture_cache: Properly implement depth/stencil sampling
5 years ago
ReinUsesLisp abae795986 gl_texture_cache: Silence implicit sign cast warnings 5 years ago
bunnei acfb0b4852
Merge pull request #3346 from bunnei/bsd-stub
bsd: Stub several more functions.
5 years ago
Fernando Sahmkow 2d1984c20c System: Address Feedback 5 years ago
ReinUsesLisp 137a8aa55c shader/bfi: Implement register-constant buffer variant
It's the same as the variant that was implemented, but it takes the
operands from another source.
5 years ago
ReinUsesLisp e3fc3459c8 shader/arithmetic: Implement FCMP
Compares the third operand with zero, then selects between the first and
second.
5 years ago
ReinUsesLisp f55f6ff9bb texture_cache/surface_base: Fix layered break down
Layered break downs was passing "layer" as a "depth" parameter. This
commit addresses that.
5 years ago
ReinUsesLisp d17dfa6104 gl_texture_cache: Properly implement depth/stencil sampling
This addresses the long standing issue of compatibility vs. core
profiles on OpenGL, properly implementing depth vs. stencil sampling
depending on the texture swizzle.
5 years ago
Fernando Sahmkow de4b01f75d System: Correct PrepareReschedule. 5 years ago
Fernando Sahmkow a1630ab53e Kernel: Remove a few global instances from the kernel. 5 years ago
Fernando Sahmkow e4a1ead897 Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.
This commit instends on better naming the new purpose of this classes.
5 years ago
Fernando Sahmkow 450341b397 ArmInterface: Delegate Exclusive monitor factory to exclusive monitor interfasce. 5 years ago
Bartosz Kaszubowski f68bb4f55e dark themes refinements and cleanup 5 years ago
ReinUsesLisp d95d4ac843 shader/memory: Implement ATOM.ADD
ATOM operates atomically on global memory. For now only add ATOM.ADD
since that's what was found in commercial games.

This asserts for ATOM.ADD.S32 (handling the others as unimplemented),
although ATOM.ADD.U32 shouldn't be any different.

This change forces us to change the default type on SPIR-V storage
buffers from float to uint. We could also alias the buffers, but it's
simpler for now to just use uint. While we are at it, abstract the code
to avoid repetition.
5 years ago
Fernando Sahmkow 4d6a86b03f Core: Refactor CPU Management.
This commit moves ARM Interface and Scheduler handling into the kernel.
5 years ago
Fernando Sahmkow bb8eb15d39 Shader_IR: Address feedback. 5 years ago
ReinUsesLisp d26e74f0a3 shader/memory: Implement STL.S16 and STS.S16 5 years ago
ReinUsesLisp 9a2cdf8520 shader/memory: Implement unaligned LDL.S16 and LDS.S16 5 years ago
ReinUsesLisp 531f25a037 shader/memory: Move unaligned load/store to functions 5 years ago
ReinUsesLisp 96638f57c9 shader/memory: Implement LDL.S16 and LDS.S16 5 years ago
bunnei 2a822f3378 bsd: Stub several more functions.
- Required for Little Town Hero to boot further.
5 years ago
bunnei 05df4a8c94
Merge pull request #3343 from FearlessTobi/ui-tab
yuzu/configuration: create UI tab and move gamelist settings there
5 years ago
bunnei 2b1d66eda3
Merge pull request #3326 from FearlessTobi/port-5039
Port citra-emu/citra#5039: "common/logging: don't use regex for path trimming"
5 years ago
FearlessTobi 845a5dbca9 Disable clang-format for font files 5 years ago
bunnei dfd998216c
Merge pull request #3344 from ReinUsesLisp/vk-botw
vk_shader_decompiler: Disable default values on unwritten render targets
5 years ago
Fernando Sahmkow 806f569143 Shader_IR: Change name of TrackSampler function so it does not confuse with the type. 5 years ago
Fernando Sahmkow 3919b7b8a9 Shader_IR: Corrections, styling and extras. 5 years ago