Lioncash
1af13e0802
profile_manager: Move UUID Format function definitions into the cpp file
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Avoids relying on fmt always being indirectly included.
7 years ago
bunnei
e1ea8cc721
Merge pull request #1679 from DarkLordZach/deterministic-rng-2
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svc: Use proper random entropy generation algorithm
7 years ago
bunnei
3bd503d59c
Merge pull request #1662 from FreddyFunk/CopySurface-Optimization
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gl_rasterizer_cache: CopySurface optimization
7 years ago
bunnei
09f4150241
Merge pull request #1686 from DarkLordZach/move-open-yuzu-folder
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qt: Move Open yuzu Folder action from Help to File
7 years ago
bunnei
d2b2b05b6a
Merge pull request #1685 from lioncash/base
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video_core/renderer_base: Remove GL include from the renderer base class files
7 years ago
bunnei
723bd89883
Merge pull request #1677 from FreddyFunk/skip-vao-binding-cleanup
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engines/maxwell_3d: Minor cleanup
7 years ago
bunnei
70f189d7af
Merge pull request #1680 from lioncash/mem
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kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
7 years ago
bunnei
a80467db57
Merge pull request #1682 from lioncash/audio
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hle/audren_u: Implement Get/SetRenderingTimeLimit
7 years ago
bunnei
d2a630c41f
Merge pull request #1683 from lioncash/typo
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audio_core/audio_renderer: Fix typo in AuxInfo member name
7 years ago
bunnei
9b12623743
Merge pull request #1608 from DarkLordZach/save-data-reader
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[ns|fsp_srv]: Implement various functions to boot Checkpoint
7 years ago
Zach Hilman
6001af2b89
qt: Move Open yuzu Folder action from Help to File
7 years ago
Lioncash
4ed9ef15c4
video_core/renderer_base: Remove GL include from the renderer base class files
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Keeps the base class source files implementation-agnostic.
7 years ago
Lioncash
454cf1dc09
hle/audren_u: Implement Get/SetRenderingTimeLimit
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These appear to be a basic getter and setter pair, so these are fairly
trivial to implement and get out of the way.
7 years ago
Lioncash
81a39181b0
audio_core/audio_renderer: Fix typo in AuxInfo member name
7 years ago
Lioncash
004277477a
vm_manager: Unstub GetTotalHeapUsage()
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Now that we've moved all of the heap-related stuff to the VMManager
class, we can unstub this function, as the necessary members are visible
now.
7 years ago
Lioncash
b8e885c6e5
kernel/process: Migrate heap-related memory management out of the process class and into the vm manager
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Avoids a breach of responsibilities in the interface and keeps the
direct code for memory management within the VMManager class.
7 years ago
Zach Hilman
ab552e4a25
svc: Use proper random entropy generation algorithm
7 years ago
Frederic L
ab362aa7e5
gl_rasterizer: Minor cleanup
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Minor code cleanup from unaddressed feedback in #1654
7 years ago
bunnei
65bd03d74c
Merge pull request #1628 from greggameplayer/Texture2DArray
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Implement SurfaceTarget Texture2DArray
7 years ago
bunnei
7f3c2525e6
Merge pull request #1670 from DarkLordZach/deterministic-rng
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csrng: Add config option to set RNG seed
7 years ago
bunnei
fd72d889bf
Merge pull request #1665 from ogniK5377/GetClockSnapshot
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Implement GetClockSnapshot, ToPosixTime & ToPosixTimeWithMyRule
7 years ago
Zach Hilman
cb1e63ef09
svc: Return random seed for svcGetInfo RandomEntropy
7 years ago
greggameplayer
c8b3f09876
Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( #1666 )
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* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )
* Small placement correction
7 years ago
bunnei
d08b876c9d
Merge pull request #1650 from FreddyFunk/cast
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yuzu/main: Fix compiler warning
7 years ago
James Rowe
b4a6ce02ce
Merge pull request #1674 from FearlessTobi/fullscreen-fix
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yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
7 years ago
Tobias
9333ee29ca
yuzu: Add a missing "!" to fix the stuck-in-fullscreen bug
7 years ago
Zach Hilman
2a16fd7ffc
settings: Add config option to set RNG seed
7 years ago
Zach Hilman
4b4f883aef
csrng: Use std::mt19937 engine for random number generation
7 years ago
bunnei
2c6efda235
Merge pull request #1660 from Tinob/master
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Map more missing opengl states
7 years ago
bunnei
7474382266
Merge pull request #1652 from FreddyFunk/static-cast
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configure_system: Fix compiler warning
7 years ago
bunnei
a264fac943
Merge pull request #1664 from FreddyFunk/cast2
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gl_rasterizer: Fix compiler warnings
7 years ago
Rodolfo Bogado
72b1fae984
Use core extensions when available to set max anisotropic filtering level
7 years ago
Rodolfo Bogado
4e6c64bf8d
Improve state management by splitting some of the states id separated function to avoid a full apply overhead
7 years ago
Rodolfo Bogado
4a6eff3b7b
Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors.
7 years ago
Rodolfo Bogado
e9610ec0dd
set sampler max lod, min lod, lod bias and max anisotropy
7 years ago
bunnei
eaee73f95d
Merge pull request #1669 from ReinUsesLisp/fixup-gs
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gl_shader_decompiler: Guard out of bound geometry shader input reads
7 years ago
bunnei
c82bccab56
Merge pull request #1663 from lioncash/raster
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rasterizer_cache: Remove reliance on the System singleton
7 years ago
bunnei
1916213311
Merge pull request #1648 from FernandoS27/texs-3-array
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Implement 3 coordinate array in TEXS instruction
7 years ago
bunnei
8ea6261547
Merge pull request #1654 from degasus/dirty_flags
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gl_rasterizer: Skip VAO binding if the state is clean.
7 years ago
James Rowe
93fca5d9cf
Merge pull request #1656 from ogniK5377/message-queue
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Ability to switch between docked and undocked mode in-game
7 years ago
James Rowe
c21a6c6b37
Merge pull request #1661 from lioncash/dtor
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rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
7 years ago
David Marcec
48cd61d9c8
Added maybe_unused
7 years ago
David Marcec
ddc242dd51
Added ToPosixTime & ToPosixTimeWithMyRule
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Added instead of using a seperate PR to prevent conflicts
7 years ago
ReinUsesLisp
8d4bb10d44
gl_shader_decompiler: Guard out of bound geometry shader input reads
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Geometry shaders follow a pattern that results in out of bound reads.
This pattern is:
- VSETP to predicate
- Use that predicate to conditionally set a register a big number
- Use the register to access geometry shaders
At the time of writing this commit I don't know what's the intent of
this number. Some drivers argue about these out of bound reads. To avoid
this issue, input reads are guarded limiting reads to the highest
posible vertex input of the current topology (e.g. points to 1 and
triangles to 3).
7 years ago
David Marcec
84c6134264
Added consts and static
7 years ago
David Marcec
4f78f5c0df
Implement GetClockSnapshot
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Needed by megaman 11
7 years ago
Frederic Laing
e2bf581e3a
gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface
7 years ago
Frederic Laing
1d36aec267
gl_rasterizer: Fix compiler warnings
7 years ago
Lioncash
9046f764bf
rasterizer_cache: Remove reliance on the System singleton
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Rather than have a transparent dependency, we can make it explicit in
the interface. This also gets rid of the need to put the core include in
a header.
7 years ago
Lioncash
9de523fd90
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
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Ensures that destruction will always do the right thing in any context.
7 years ago