Commit Graph

6954 Commits (016e357c752e3aed1094c664e7387ebed9738f03)
 

Author SHA1 Message Date
Subv 016e357c75 GPU: Implemented the 32 bit float depth buffer format. 7 years ago
bunnei 81a44d38ee
Merge pull request #618 from Subv/clear_used_buffers
GPU: Only configure the used framebuffers during clear.
7 years ago
Subv 5a9df3c675 GPU: Only configure the used framebuffers during clear.
Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point.
7 years ago
bunnei c996787d84
Merge pull request #609 from Subv/clear_buffers
GPU: Implemented the CLEAR_BUFFERS register.
7 years ago
bunnei 4030f600dc
Merge pull request #616 from bunnei/s8z24
gl_rasterizer_cache: Implement PixelFormat S8Z24.
7 years ago
Subv 78443a7f29 GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. 7 years ago
Subv c1811ed3d1 GPU: Support clears that don't clear the color buffer. 7 years ago
Subv be51120d23 GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 7 years ago
Subv 827bb08c91 GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods. 7 years ago
bunnei c164f02c48
Merge pull request #613 from jroweboy/qt-style
Add qt windowsvistastyle dll to the build
7 years ago
bunnei 9da1552417 gl_rasterizer_cache: Implement PixelFormat S8Z24. 7 years ago
James Rowe 6ff20dc6a7 Add qt windowsvistastyle dll to the build 7 years ago
David 3dab0e284b Update AudioRenderer Voice Sections (#614)
* voice section updating

* fixed slight offset miscalculation

* fixed overflow
7 years ago
bunnei 15e68cdbaa
Merge pull request #607 from jroweboy/logging
Logging - Customizable backends
7 years ago
bunnei e3ca561ea0
Merge pull request #612 from bunnei/fix-cull
gl_rasterizer: Only set cull mode and front face if enabled.
7 years ago
bunnei ddb767f1b6
Merge pull request #611 from Subv/enabled_depth_test
GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func
7 years ago
bunnei 5410b4659d
Merge pull request #610 from Subv/mufu_8
GPU: Implemented MUFU suboperation 8, sqrt.
7 years ago
bunnei a9cacd03f6 gl_rasterizer: Only set cull mode and front face if enabled. 7 years ago
Subv 6e0eba9917 GPU: Use only the least significant 3 bits when reading the depth test func.
Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits.
7 years ago
Subv 65c664560c GPU: Don't try to parse the depth test function if the depth test is disabled. 7 years ago
bunnei 76b475faf7 Fix build and address review feedback 7 years ago
James Rowe 6269a01b4e Add configurable logging backends 7 years ago
James Rowe 0d46f0df12 Update clang format 7 years ago
James Rowe 638956aa81 Rename logging macro back to LOG_* 7 years ago
bunnei 92c7135065
Merge pull request #608 from Subv/depth
GPU: Implemented the depth buffer and depth test + culling
7 years ago
Subv a6d4903aaf GPU: Set up the culling configuration on each draw. 7 years ago
Subv 6e4e0b2b41 GPU: Implemented MUFU suboperation 8, sqrt. 7 years ago
Sebastian Valle 055f1546d7
Merge pull request #606 from Subv/base_vertex
GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering.
7 years ago
Sebastian Valle 79167fc989
Merge pull request #603 from Subv/nvmap_free
GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior.
7 years ago
Sebastian Valle 9685dd5840
Merge pull request #605 from Subv/dma_copy
GPU: Directly copy the pixels when performing a same-layout DMA.
7 years ago
Subv 18c8ae7750 GPU: Set up the depth test state on every draw. 7 years ago
Subv d480b63e0d MaxwellToGL: Added conversion functions for depth test and cull mode. 7 years ago
Subv c1f55c32c8 GPU: Added registers for depth test and cull mode. 7 years ago
Subv 0f929762b3 GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 7 years ago
Subv 4c59105adf GPU: Implement offsetted rendering when using non-indexed drawing. 7 years ago
Subv fca3d1cc65 GPU: Fixed the index offset rendering, and implemented the base vertex functionality.
This fixes Stardew Valley.
7 years ago
Subv cc73bad293 GPU: Added register definitions for the vertex buffer base element. 7 years ago
bunnei 3d41fdfbba
Merge pull request #604 from Subv/invalid_textures
GPU: Ignore invalid and disabled textures when drawing.
7 years ago
Subv ca633a5a3c GPU: Directly copy the pixels when performing a same-layout DMA. 7 years ago
Subv 80c5e8ae99 GPU: Ignore disabled textures and textures with an invalid address. 7 years ago
Subv e9d147349b GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. 7 years ago
Subv 6c0c81dfdc GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU. 7 years ago
Subv a093feca62 nvmap: Return the address of the nvmap object when Freeing it for the last time.
This behavior is confirmed by reverse engineering.
7 years ago
bunnei 066d6184d4
Merge pull request #602 from Subv/mufu_subop
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
7 years ago
bunnei b611d852db
Merge pull request #601 from Subv/rgba32_ui
GPU: Implement the RGBA32_UINT rendertarget format.
7 years ago
bunnei 85a60e2044
Merge pull request #600 from bunnei/pred-not-eq-nan
gl_shader_decompiler: Implement predicate NotEqualWithNan.
7 years ago
Subv f33e406ff2 GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. 7 years ago
Subv c0e2d52758 GPU: Implemented the RGBA32_UINT rendertarget format. 7 years ago
Subv b11072d54a GLCache: Specify the component type along the texture type in the format tuple. 7 years ago
bunnei c96da97630 gl_shader_decompiler: Implement predicate NotEqualWithNan. 7 years ago