mirror of https://github.com/yuzu-mirror/yuzu
shader: Constant propagation and global memory to storage buffer
parent
d24a16045f
commit
e81739493a
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <type_traits>
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#include "common/bit_util.h"
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#include "shader_recompiler/exception.h"
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#include "shader_recompiler/frontend/ir/microinstruction.h"
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#include "shader_recompiler/ir_opt/passes.h"
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namespace Shader::Optimization {
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namespace {
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[[nodiscard]] u32 BitFieldUExtract(u32 base, u32 shift, u32 count) {
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if (static_cast<size_t>(shift) + static_cast<size_t>(count) > Common::BitSize<u32>()) {
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throw LogicError("Undefined result in BitFieldUExtract({}, {}, {})", base, shift, count);
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}
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return (base >> shift) & ((1U << count) - 1);
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}
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template <typename T>
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[[nodiscard]] T Arg(const IR::Value& value) {
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if constexpr (std::is_same_v<T, bool>) {
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return value.U1();
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} else if constexpr (std::is_same_v<T, u32>) {
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return value.U32();
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} else if constexpr (std::is_same_v<T, u64>) {
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return value.U64();
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}
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}
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template <typename ImmFn>
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bool FoldCommutative(IR::Inst& inst, ImmFn&& imm_fn) {
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const auto arg = [](const IR::Value& value) {
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if constexpr (std::is_invocable_r_v<bool, ImmFn, bool, bool>) {
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return value.U1();
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} else if constexpr (std::is_invocable_r_v<u32, ImmFn, u32, u32>) {
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return value.U32();
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} else if constexpr (std::is_invocable_r_v<u64, ImmFn, u64, u64>) {
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return value.U64();
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}
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};
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const IR::Value lhs{inst.Arg(0)};
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const IR::Value rhs{inst.Arg(1)};
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const bool is_lhs_immediate{lhs.IsImmediate()};
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const bool is_rhs_immediate{rhs.IsImmediate()};
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if (is_lhs_immediate && is_rhs_immediate) {
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const auto result{imm_fn(arg(lhs), arg(rhs))};
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inst.ReplaceUsesWith(IR::Value{result});
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return false;
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}
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if (is_lhs_immediate && !is_rhs_immediate) {
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IR::Inst* const rhs_inst{rhs.InstRecursive()};
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if (rhs_inst->Opcode() == inst.Opcode() && rhs_inst->Arg(1).IsImmediate()) {
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const auto combined{imm_fn(arg(lhs), arg(rhs_inst->Arg(1)))};
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inst.SetArg(0, rhs_inst->Arg(0));
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inst.SetArg(1, IR::Value{combined});
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} else {
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// Normalize
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inst.SetArg(0, rhs);
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inst.SetArg(1, lhs);
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}
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}
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if (!is_lhs_immediate && is_rhs_immediate) {
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const IR::Inst* const lhs_inst{lhs.InstRecursive()};
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if (lhs_inst->Opcode() == inst.Opcode() && lhs_inst->Arg(1).IsImmediate()) {
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const auto combined{imm_fn(arg(rhs), arg(lhs_inst->Arg(1)))};
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inst.SetArg(0, lhs_inst->Arg(0));
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inst.SetArg(1, IR::Value{combined});
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}
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}
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return true;
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}
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void FoldGetRegister(IR::Inst& inst) {
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if (inst.Arg(0).Reg() == IR::Reg::RZ) {
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inst.ReplaceUsesWith(IR::Value{u32{0}});
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}
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}
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void FoldGetPred(IR::Inst& inst) {
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if (inst.Arg(0).Pred() == IR::Pred::PT) {
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inst.ReplaceUsesWith(IR::Value{true});
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}
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}
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template <typename T>
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void FoldAdd(IR::Inst& inst) {
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if (inst.HasAssociatedPseudoOperation()) {
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return;
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}
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if (!FoldCommutative(inst, [](T a, T b) { return a + b; })) {
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return;
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}
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const IR::Value rhs{inst.Arg(1)};
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if (rhs.IsImmediate() && Arg<T>(rhs) == 0) {
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inst.ReplaceUsesWith(inst.Arg(0));
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}
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}
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void FoldLogicalAnd(IR::Inst& inst) {
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if (!FoldCommutative(inst, [](bool a, bool b) { return a && b; })) {
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return;
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}
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const IR::Value rhs{inst.Arg(1)};
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if (rhs.IsImmediate()) {
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if (rhs.U1()) {
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inst.ReplaceUsesWith(inst.Arg(0));
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} else {
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inst.ReplaceUsesWith(IR::Value{false});
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}
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}
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}
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void ConstantPropagation(IR::Inst& inst) {
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switch (inst.Opcode()) {
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case IR::Opcode::GetRegister:
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return FoldGetRegister(inst);
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case IR::Opcode::GetPred:
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return FoldGetPred(inst);
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case IR::Opcode::IAdd32:
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return FoldAdd<u32>(inst);
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case IR::Opcode::IAdd64:
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return FoldAdd<u64>(inst);
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case IR::Opcode::BitFieldUExtract:
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if (inst.AreAllArgsImmediates() && !inst.HasAssociatedPseudoOperation()) {
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inst.ReplaceUsesWith(IR::Value{
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BitFieldUExtract(inst.Arg(0).U32(), inst.Arg(1).U32(), inst.Arg(2).U32())});
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}
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break;
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case IR::Opcode::LogicalAnd:
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return FoldLogicalAnd(inst);
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default:
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break;
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}
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}
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} // Anonymous namespace
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void ConstantPropagationPass(IR::Block& block) {
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std::ranges::for_each(block, ConstantPropagation);
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}
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} // namespace Shader::Optimization
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@ -0,0 +1,331 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <compare>
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#include <optional>
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#include <ranges>
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#include <boost/container/flat_set.hpp>
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#include <boost/container/small_vector.hpp>
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/ir_emitter.h"
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#include "shader_recompiler/frontend/ir/microinstruction.h"
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#include "shader_recompiler/ir_opt/passes.h"
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namespace Shader::Optimization {
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namespace {
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/// Address in constant buffers to the storage buffer descriptor
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struct StorageBufferAddr {
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auto operator<=>(const StorageBufferAddr&) const noexcept = default;
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u32 index;
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u32 offset;
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};
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/// Block iterator to a global memory instruction and the storage buffer it uses
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struct StorageInst {
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StorageBufferAddr storage_buffer;
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IR::Block::iterator inst;
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};
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/// Bias towards a certain range of constant buffers when looking for storage buffers
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struct Bias {
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u32 index;
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u32 offset_begin;
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u32 offset_end;
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};
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using StorageBufferSet =
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boost::container::flat_set<StorageBufferAddr, std::less<StorageBufferAddr>,
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boost::container::small_vector<StorageBufferAddr, 16>>;
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using StorageInstVector = boost::container::small_vector<StorageInst, 32>;
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/// Returns true when the instruction is a global memory instruction
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bool IsGlobalMemory(const IR::Inst& inst) {
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switch (inst.Opcode()) {
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case IR::Opcode::LoadGlobalS8:
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case IR::Opcode::LoadGlobalU8:
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case IR::Opcode::LoadGlobalS16:
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case IR::Opcode::LoadGlobalU16:
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case IR::Opcode::LoadGlobal32:
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case IR::Opcode::LoadGlobal64:
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case IR::Opcode::LoadGlobal128:
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case IR::Opcode::WriteGlobalS8:
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case IR::Opcode::WriteGlobalU8:
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case IR::Opcode::WriteGlobalS16:
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case IR::Opcode::WriteGlobalU16:
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case IR::Opcode::WriteGlobal32:
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case IR::Opcode::WriteGlobal64:
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case IR::Opcode::WriteGlobal128:
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return true;
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default:
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return false;
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}
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}
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/// Converts a global memory opcode to its storage buffer equivalent
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IR::Opcode GlobalToStorage(IR::Opcode opcode) {
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switch (opcode) {
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case IR::Opcode::LoadGlobalS8:
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return IR::Opcode::LoadStorageS8;
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case IR::Opcode::LoadGlobalU8:
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return IR::Opcode::LoadStorageU8;
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case IR::Opcode::LoadGlobalS16:
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return IR::Opcode::LoadStorageS16;
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case IR::Opcode::LoadGlobalU16:
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return IR::Opcode::LoadStorageU16;
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case IR::Opcode::LoadGlobal32:
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return IR::Opcode::LoadStorage32;
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case IR::Opcode::LoadGlobal64:
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return IR::Opcode::LoadStorage64;
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case IR::Opcode::LoadGlobal128:
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return IR::Opcode::LoadStorage128;
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case IR::Opcode::WriteGlobalS8:
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return IR::Opcode::WriteStorageS8;
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case IR::Opcode::WriteGlobalU8:
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return IR::Opcode::WriteStorageU8;
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case IR::Opcode::WriteGlobalS16:
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return IR::Opcode::WriteStorageS16;
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case IR::Opcode::WriteGlobalU16:
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return IR::Opcode::WriteStorageU16;
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case IR::Opcode::WriteGlobal32:
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return IR::Opcode::WriteStorage32;
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case IR::Opcode::WriteGlobal64:
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return IR::Opcode::WriteStorage64;
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case IR::Opcode::WriteGlobal128:
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return IR::Opcode::WriteStorage128;
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default:
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throw InvalidArgument("Invalid global memory opcode {}", opcode);
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}
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}
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/// Returns true when a storage buffer address satisfies a bias
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bool MeetsBias(const StorageBufferAddr& storage_buffer, const Bias& bias) noexcept {
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return storage_buffer.index == bias.index && storage_buffer.offset >= bias.offset_begin &&
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storage_buffer.offset < bias.offset_end;
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}
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/// Ignores a global memory operation, reads return zero and writes are ignored
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void IgnoreGlobalMemory(IR::Block& block, IR::Block::iterator inst) {
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const IR::Value zero{u32{0}};
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switch (inst->Opcode()) {
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case IR::Opcode::LoadGlobalS8:
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case IR::Opcode::LoadGlobalU8:
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case IR::Opcode::LoadGlobalS16:
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case IR::Opcode::LoadGlobalU16:
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case IR::Opcode::LoadGlobal32:
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inst->ReplaceUsesWith(zero);
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break;
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case IR::Opcode::LoadGlobal64:
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inst->ReplaceUsesWith(
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IR::Value{&*block.PrependNewInst(inst, IR::Opcode::CompositeConstruct2, {zero, zero})});
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break;
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case IR::Opcode::LoadGlobal128:
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inst->ReplaceUsesWith(IR::Value{&*block.PrependNewInst(
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inst, IR::Opcode::CompositeConstruct4, {zero, zero, zero, zero})});
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break;
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case IR::Opcode::WriteGlobalS8:
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case IR::Opcode::WriteGlobalU8:
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case IR::Opcode::WriteGlobalS16:
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case IR::Opcode::WriteGlobalU16:
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case IR::Opcode::WriteGlobal32:
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case IR::Opcode::WriteGlobal64:
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case IR::Opcode::WriteGlobal128:
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inst->Invalidate();
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break;
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default:
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throw LogicError("Invalid opcode to ignore its global memory operation {}", inst->Opcode());
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}
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}
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/// Recursively tries to track the storage buffer address used by a global memory instruction
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std::optional<StorageBufferAddr> Track(const IR::Value& value, const Bias* bias) {
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if (value.IsImmediate()) {
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// Immediates can't be a storage buffer
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return std::nullopt;
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}
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const IR::Inst* const inst{value.InstRecursive()};
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if (inst->Opcode() == IR::Opcode::GetCbuf) {
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const IR::Value index{inst->Arg(0)};
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const IR::Value offset{inst->Arg(1)};
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if (!index.IsImmediate()) {
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// Definitely not a storage buffer if it's read from a non-immediate index
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return std::nullopt;
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}
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if (!offset.IsImmediate()) {
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// TODO: Support SSBO arrays
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return std::nullopt;
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}
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const StorageBufferAddr storage_buffer{
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.index = index.U32(),
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.offset = offset.U32(),
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};
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if (bias && !MeetsBias(storage_buffer, *bias)) {
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// We have to blacklist some addresses in case we wrongly point to them
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return std::nullopt;
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}
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return storage_buffer;
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}
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// Reversed loops are more likely to find the right result
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for (size_t arg = inst->NumArgs(); arg--;) {
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if (const std::optional storage_buffer{Track(inst->Arg(arg), bias)}) {
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return *storage_buffer;
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}
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}
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return std::nullopt;
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}
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/// Collects the storage buffer used by a global memory instruction and the instruction itself
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void CollectStorageBuffers(IR::Block& block, IR::Block::iterator inst,
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StorageBufferSet& storage_buffer_set, StorageInstVector& to_replace) {
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// NVN puts storage buffers in a specific range, we have to bias towards these addresses to
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// avoid getting false positives
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static constexpr Bias nvn_bias{
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.index{0},
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.offset_begin{0x110},
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.offset_end{0x610},
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};
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// First try to find storage buffers in the NVN address
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const IR::U64 addr{inst->Arg(0)};
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std::optional<StorageBufferAddr> storage_buffer{Track(addr, &nvn_bias)};
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if (!storage_buffer) {
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// If it fails, track without a bias
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storage_buffer = Track(addr, nullptr);
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if (!storage_buffer) {
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// If that also failed, drop the global memory usage
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IgnoreGlobalMemory(block, inst);
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}
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}
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// Collect storage buffer and the instruction
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storage_buffer_set.insert(*storage_buffer);
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to_replace.push_back(StorageInst{
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.storage_buffer{*storage_buffer},
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.inst{inst},
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});
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}
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/// Tries to track the first 32-bits of a global memory instruction
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std::optional<IR::U32> TrackLowAddress(IR::IREmitter& ir, IR::Inst* inst) {
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// The first argument is the low level GPU pointer to the global memory instruction
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const IR::U64 addr{inst->Arg(0)};
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if (addr.IsImmediate()) {
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// Not much we can do if it's an immediate
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return std::nullopt;
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}
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// This address is expected to either be a PackUint2x32 or a IAdd64
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IR::Inst* addr_inst{addr.InstRecursive()};
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s32 imm_offset{0};
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if (addr_inst->Opcode() == IR::Opcode::IAdd64) {
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// If it's an IAdd64, get the immediate offset it is applying and grab the address
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// instruction. This expects for the instruction to be canonicalized having the address on
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// the first argument and the immediate offset on the second one.
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const IR::U64 imm_offset_value{addr_inst->Arg(1)};
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if (!imm_offset_value.IsImmediate()) {
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return std::nullopt;
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}
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imm_offset = static_cast<s32>(static_cast<s64>(imm_offset_value.U64()));
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const IR::U64 iadd_addr{addr_inst->Arg(0)};
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if (iadd_addr.IsImmediate()) {
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return std::nullopt;
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}
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addr_inst = iadd_addr.Inst();
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}
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// With IAdd64 handled, now PackUint2x32 is expected without exceptions
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if (addr_inst->Opcode() != IR::Opcode::PackUint2x32) {
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return std::nullopt;
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}
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// PackUint2x32 is expected to be generated from a vector
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const IR::Value vector{addr_inst->Arg(0)};
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if (vector.IsImmediate()) {
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return std::nullopt;
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}
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// This vector is expected to be a CompositeConstruct2
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IR::Inst* const vector_inst{vector.InstRecursive()};
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if (vector_inst->Opcode() != IR::Opcode::CompositeConstruct2) {
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return std::nullopt;
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}
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// Grab the first argument from the CompositeConstruct2, this is the low address.
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// Re-apply the offset in case we found one.
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const IR::U32 low_addr{vector_inst->Arg(0)};
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return imm_offset != 0 ? IR::U32{ir.IAdd(low_addr, ir.Imm32(imm_offset))} : low_addr;
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}
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/// Returns the offset in indices (not bytes) for an equivalent storage instruction
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IR::U32 StorageOffset(IR::Block& block, IR::Block::iterator inst, StorageBufferAddr buffer) {
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IR::IREmitter ir{block, inst};
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IR::U32 offset;
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if (const std::optional<IR::U32> low_addr{TrackLowAddress(ir, &*inst)}) {
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offset = *low_addr;
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} else {
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offset = ir.ConvertU(32, IR::U64{inst->Arg(0)});
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}
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// Subtract the least significant 32 bits from the guest offset. The result is the storage
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// buffer offset in bytes.
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const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
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return ir.ISub(offset, low_cbuf);
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}
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/// Replace a global memory load instruction with its storage buffer equivalent
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void ReplaceLoad(IR::Block& block, IR::Block::iterator inst, const IR::U32& storage_index,
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const IR::U32& offset) {
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const IR::Opcode new_opcode{GlobalToStorage(inst->Opcode())};
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const IR::Value value{&*block.PrependNewInst(inst, new_opcode, {storage_index, offset})};
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inst->ReplaceUsesWith(value);
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}
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/// Replace a global memory write instruction with its storage buffer equivalent
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void ReplaceWrite(IR::Block& block, IR::Block::iterator inst, const IR::U32& storage_index,
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const IR::U32& offset) {
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const IR::Opcode new_opcode{GlobalToStorage(inst->Opcode())};
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block.PrependNewInst(inst, new_opcode, {storage_index, offset, inst->Arg(1)});
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inst->Invalidate();
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}
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/// Replace a global memory instruction with its storage buffer equivalent
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void Replace(IR::Block& block, IR::Block::iterator inst, const IR::U32& storage_index,
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const IR::U32& offset) {
|
||||
switch (inst->Opcode()) {
|
||||
case IR::Opcode::LoadGlobalS8:
|
||||
case IR::Opcode::LoadGlobalU8:
|
||||
case IR::Opcode::LoadGlobalS16:
|
||||
case IR::Opcode::LoadGlobalU16:
|
||||
case IR::Opcode::LoadGlobal32:
|
||||
case IR::Opcode::LoadGlobal64:
|
||||
case IR::Opcode::LoadGlobal128:
|
||||
return ReplaceLoad(block, inst, storage_index, offset);
|
||||
case IR::Opcode::WriteGlobalS8:
|
||||
case IR::Opcode::WriteGlobalU8:
|
||||
case IR::Opcode::WriteGlobalS16:
|
||||
case IR::Opcode::WriteGlobalU16:
|
||||
case IR::Opcode::WriteGlobal32:
|
||||
case IR::Opcode::WriteGlobal64:
|
||||
case IR::Opcode::WriteGlobal128:
|
||||
return ReplaceWrite(block, inst, storage_index, offset);
|
||||
default:
|
||||
throw InvalidArgument("Invalid global memory opcode {}", inst->Opcode());
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
void GlobalMemoryToStorageBufferPass(IR::Block& block) {
|
||||
StorageBufferSet storage_buffers;
|
||||
StorageInstVector to_replace;
|
||||
|
||||
for (IR::Block::iterator inst{block.begin()}; inst != block.end(); ++inst) {
|
||||
if (!IsGlobalMemory(*inst)) {
|
||||
continue;
|
||||
}
|
||||
CollectStorageBuffers(block, inst, storage_buffers, to_replace);
|
||||
}
|
||||
for (const auto [storage_buffer, inst] : to_replace) {
|
||||
const auto it{storage_buffers.find(storage_buffer)};
|
||||
const IR::U32 storage_index{IR::Value{static_cast<u32>(storage_buffers.index_of(it))}};
|
||||
const IR::U32 offset{StorageOffset(block, inst, storage_buffer)};
|
||||
Replace(block, inst, storage_index, offset);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Shader::Optimization
|
Loading…
Reference in New Issue