configure_input: Properly update UI components on removal of player

pull/8/head
Zach Hilman 7 years ago
parent e58c951a59
commit dd92db3fb0

@ -149,6 +149,8 @@ void ConfigureInput::updateUIEnabled() {
bool hit_disabled = false;
for (auto* player : players_controller) {
player->setDisabled(hit_disabled);
if (hit_disabled)
player->setCurrentIndex(0);
if (!hit_disabled && player->currentIndex() == 0)
hit_disabled = true;
}

Loading…
Cancel
Save