rasterizer: Rename DrawTriangles to DrawArrays.

pull/8/head
bunnei 7 years ago
parent 1bfc0dc2db
commit d89bfec5f5

@ -15,8 +15,8 @@ class RasterizerInterface {
public: public:
virtual ~RasterizerInterface() {} virtual ~RasterizerInterface() {}
/// Draw the current batch of triangles /// Draw the current batch of vertex arrays
virtual void DrawTriangles() = 0; virtual void DrawArrays() = 0;
/// Notify rasterizer that the specified Maxwell register has been changed /// Notify rasterizer that the specified Maxwell register has been changed
virtual void NotifyMaxwellRegisterChanged(u32 id) = 0; virtual void NotifyMaxwellRegisterChanged(u32 id) = 0;

@ -212,12 +212,12 @@ bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
} }
accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays; accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays;
DrawTriangles(); DrawArrays();
return true; return true;
} }
void RasterizerOpenGL::DrawTriangles() { void RasterizerOpenGL::DrawArrays() {
if (accelerate_draw == AccelDraw::Disabled) if (accelerate_draw == AccelDraw::Disabled)
return; return;

@ -29,7 +29,7 @@ public:
RasterizerOpenGL(); RasterizerOpenGL();
~RasterizerOpenGL() override; ~RasterizerOpenGL() override;
void DrawTriangles() override; void DrawArrays() override;
void NotifyMaxwellRegisterChanged(u32 id) override; void NotifyMaxwellRegisterChanged(u32 id) override;
void FlushAll() override; void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override; void FlushRegion(VAddr addr, u64 size) override;

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